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1

Mackey, Margaret. Literacies across media: Playing the text. Routledge/Falmer, 2003.

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2

Hayden, Craig. Entertainment Technologies. Oxford University Press, 2018. http://dx.doi.org/10.1093/acrefore/9780190846626.013.386.

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Entertainment technologies are not new, and neither is their relevance for international studies. As studies evidence, the impact of entertainment technologies is often visible at the intersection of “traditional” international relations concerns, such as national security, political economy, and the relation of citizens to the nation-state, and new modes of transnational identity and social action. Thus the study of entertainment technologies in the context of international studies is often interdisciplinary—both in method and in theoretical framework. Moreover, the production, regulation, an
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3

M. Saadeldin, Islam, ed. Advances in Assisted Reproduction Technologies. BENTHAM SCIENCE PUBLISHERS, 2022. http://dx.doi.org/10.2174/97898150516671220501.

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More than 4 decades have passed since the birth of the first in vitro fertilized baby in 1978. The use of assisted reproductive technology (ART) to overcome infertility has increased steadily with the simultaneous increase in the number of fertility centers in every part of the world. Access to infertility clinics is playing an important role in the treatment of different forms of infertility (like tubal disease, ovarian aging, or ovarian dysfunction). This book captures the state of current and recent advances in assisted reproduction technology in humans and livestock in an easy and comprehe
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4

Practical Fashion Tech: Wearable Technologies for Costuming, Cosplay, and Everyday. Apress, 2016.

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5

Flear, Mark L. Regulating New Technologies: EU Internal Market Law, Risk, and Socio-Technical Order. Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780198807216.003.0004.

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The chapter argues that, more than playing catch up with and being determined by technoscientific innovation, law also plays a leading role in the regulation of new technologies by shaping and directing the conditions of possibility for their development and market availability. The chapter charts some of the main ways in which EU internal market law retains its regulatory capacity and efficacy through techniques of negative and positive integration. These techniques centralize the harms or hazards relating to product safety as ‘the’ risks posed by new technologies. Designing regulation and li
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6

Toropova, Anna, and Claire Shaw, eds. Technologies of Mind and Body in the Soviet Union and the Eastern Bloc. Bloomsbury Publishing Plc, 2023. http://dx.doi.org/10.5040/9781350271296.

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The project to create a ‘New Man’ and ‘New Woman’ initiated in the Soviet Union and the Eastern Bloc constituted one of the most extensive efforts to remake human psychophysiology in modern history. Playing on the different meanings of the word ‘technology’ — as practice, knowledge and artefact — this edited volume brings together scholarship from across a range of fields to shed light on the ways in which socialist regimes in the Soviet bloc and Eastern Europe sought to transform and revolutionise human capacities. From external, state-driven techniques of social control and bodily management
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7

Leveling the playing field: 12 ways business lawyers in small and medium sized firms can (really) use the Internet and new technologies to work smarter, faster and more competitively. ABA, Section of Business Law, 1997.

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8

Boyd, Doug. Achieving the Promise of Oral History in a Digital Age. Edited by Donald A. Ritchie. Oxford University Press, 2012. http://dx.doi.org/10.1093/oxfordhb/9780195339550.013.0021.

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The phrase “digital revolution” is frequently used in both popular and academic discourse to describe the multiple contexts of our increasingly electronically enriched and computer-dependent society. The essence of this article happens to be achieving the promise of oral history in a digital age. In oral history and other academic areas utilizing the interview as a central methodological element, the “digital revolution” specifically refers to the mainstream integration of digital technologies into all facets of the oral history process—in the field, in the archive, and in the distribution of
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9

Zayani, Mohamed, ed. Digital Middle East. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190859329.001.0001.

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In recent years, the Middle East’s information and communications landscape has changed dramatically. Increasingly, states, businesses, and citizens are capitalizing on the opportunities offered by new information technologies, the fast pace of digital transformations, and enhanced connectivity. These changes are far from turning Middle Eastern nations into network societies, but their impact is significant. The growing adoption of a wide variety of information technologies and new media platforms in everyday life has given rise to complex dynamics that beg for a better understanding. Digital
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10

VanCour, Shawn. Conclusion. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190497118.003.0007.

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Reflecting on the forms of mediamaking discussed in preceding chapters, the conclusion assesses their continued relevance for contemporary sound culture and lays out guiding principles for future scholarship. Mediamaking, it argues, entails not only the development of dominant production practices but also the professionalization and legitimation of media labor, playing a vital role in shaping new technologies. Although shifts in radio technologies, industries, content, and audiences have yielded corresponding changes in mediamaking practices throughout the past century, foundational strategie
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11

Fu, Wai-Tat, Mingkun Gao, and Hyo Jin Do. Computational Methods for Socio-Computer Interaction. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198799603.003.0016.

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From the Arab Spring to presidential elections, various forms of online social media, forums, and networking platforms have been playing increasing significant roles in our societies. These emerging socio-computer interactions demand new methods of understanding how various design features of online tools may moderate the percolation of information and gradually shape social opinions, influence social choices, and moderate collective action. This chapter starts with a review of the literature on the different ways technologies impact social phenomena, with a special focus on theories that char
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12

Mackey, Margaret. Literacies Across Media: Playing the Text. Taylor & Francis Group, 2007.

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13

Mackey, Margaret. Literacies Across Media: Playing the Text. Taylor & Francis Group, 2007.

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14

Mackey, Margaret. Literacies Across Media: Playing the Text. Taylor & Francis Group, 2007.

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15

Stinson, Michael. Importance of Technology for Education of Deaf Students. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190880545.003.0024.

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Technology is playing an increasing role in the education of deaf and hard-of-hearing (DHH) students. This chapter discusses two uses of technology to provide communication access for DHH students (real-time captioning in classrooms and messaging and related technologies to facilitate communication in small groups) and two ways that technology is used for instruction of these students (multimedia materials for development of literacy and online tutoring). Several studies on real-time captioning and multimedia materials indicate that these approaches are beneficial in the education of DHH stude
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16

Garcia, Edith. Ceramics and the Human Figure. Bloomsbury Publishing Plc, 2012. http://dx.doi.org/10.5040/9781789942699.

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The human figure has been represented in clay throughout history and continues to evolve today. Artists are working with the figure in new ways, playing with materials and forms, and making use of new technologies to produce challenging and unconventional work, from the intact whole figure to the fragmented, hybrid and abstract. Ceramics and the Human Figure profiles an international range of ceramic artists, all practicing within the fields of installation and sculpture. Divided by broad themes, each chapter explores a variety of different expressive works. The book explores the role of figur
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17

Carlen, Joe. A Brief History of Entrepreneurship. Columbia University Press, 2017. http://dx.doi.org/10.7312/columbia/9780231173049.001.0001.

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A Brief History of Entrepreneurship charts how the pursuit of profit by private individuals has been a prime mover in revolutionizing civilization. Entrepreneurs often butt up against processes, technologies, social conventions, and even laws. So they circumvent, innovate, and violate to obtain what they want. This creative destruction has brought about overland and overseas trade, colonization, and a host of revolutionary technologies—from caffeinated beverages to the personal computer—that have transformed society. Consulting rich archival sources, including some that have never before been
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18

Hritz, Carrie, Christian Isendahl, Lisa J. Lucero, et al. IF THE PAST TEACHES, WHAT DOES THE FUTURE LEARN? Ancient Urban Regions and the Durable Future. Edited by John T. Murphy and Carole L. Crumley. TU Delft, 2022. http://dx.doi.org/10.47982/bookrxiv.32.

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How can we transform urban environments to encourage durability and mediate the social price of myriad risks and vulnerability?Our work here is to build a bridge from archaeology to mainstream architectural and design theory. The study of places, landscapes, and regions links the two fields. Architecture can be shaped and enhanced by the long-term cultural and geographic perspective afforded by archaeology; architecture can offer archaeology a ride into the future. We hope that our efforts are novel enough to be inspiring and connected enough to allow existing concepts to be furthered. The bri
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19

Meades, Alan. Arcade Britannia. The MIT Press, 2022. http://dx.doi.org/10.7551/mitpress/12420.001.0001.

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The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, an
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20

Hackl, Cathy. Into the Metaverse. Bloomsbury Publishing Plc, 2023. http://dx.doi.org/10.5040/9781399401838.

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An illuminating insight into the Metaverse - what it is, how it works, and and why it will soon be playing a major role in business, technology and society. In Into the Metaverse, Cathy Hackl, a globally recognized futurist and one of the world’s first Chief Metaverse Officers, shares her insights on what companies need to do to harness the next iteration of the internet - the metaverse. In this book you’ll find a wealth of information on issues such as: - What is the metaverse and what it means for your brand, organization or company - How to make money in the metaverse through understanding
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21

Morton, David. Sound Recording. Greenwood, 2004. http://dx.doi.org/10.5040/9798216016700.

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How did one of the great inventions of the 19th century— Thomas Edison's phonograph— eventually lead to one of the most culturally and economically significant technologies of the 20th and 21st centuries?Sound Recordingtells that story, tracing the history of the business boom and the cultural revolution begun by Edison's invention. Ever since, recorded sound has been all around us—not just in reproducing and playing popular music, but also in more mundane areas, such as office dictation machines, radio and television programs, and even telephone answering machines. Just as the styles of music
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22

Carrier, Mark. From Smartphones to Social Media. ABC-CLIO, LLC, 2018. http://dx.doi.org/10.5040/9798400654688.

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This book examines how today's technology, as it includes smartphones, computers, and the internet, shapes our physical health, cognitive and psychological development, and interactions with one another and the world around us. Technology has become a ubiquitous part of modern life, but its impact on our physical, psychological, and social health and development runs just as deep as does our dependence upon it. How is the development of babies' brains affected by their playing with their parents' smartphones and tablets? How have computers altered the way we process and learn information? How
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