Books on the topic 'Playing video games'
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Waggoner, Zach. My avatar, my self identity in video role-playing games: Identity in video role-playing games. McFarland, 2009.
Find full textPlaying along: Digital games, YouTube, and virtual performance. Oxford University Press, 2012.
Find full textHalos and Avatars: Playing video games with God. Westminster John Knox Press, 2010.
Find full textGunter, Barrie. Does Playing Video Games Make Players More Violent? Palgrave Macmillan UK, 2016. http://dx.doi.org/10.1057/978-1-137-57985-0.
Full textVorderer, Peter. Playing Video Games. Routledge, 2012. http://dx.doi.org/10.4324/9780203873700.
Full textChang, Alenda Y. Playing Nature: Ecology in Video Games. University of Minnesota Press, 2019.
Find full textChang, Alenda Y. Playing Nature: Ecology in Video Games. University of Minnesota Press, 2019.
Find full textChang, Alenda Y. Playing Nature: Ecology in Video Games. University of Minnesota Press, 2019.
Find full textChang, Alenda Y. Playing Nature: Ecology in Video Games. Univ Of Minnesota Press, 2019.
Find full textJohn, Murray, Anastasia Salter, and Aaron A. Reed. Adventure Games: Playing the Outsider. Bloomsbury Publishing Plc, 2021.
Find full textJohn, Murray, Anastasia Salter, and Aaron A. Reed. Adventure Games: Playing the Outsider. Bloomsbury Academic, 2020.
Find full textMukherjee, Souvik. Video Games and Storytelling: Reading Games and Playing Books. Palgrave Macmillan, 2015.
Find full textMukherjee, Souvik. Video Games and Storytelling: Reading Games and Playing Books. Palgrave Macmillan Limited, 2015.
Find full textPeter, Vorderer, and Bryant Jennings, eds. Playing video games: Motives, responses, and consequences. Lawrence Erlbaum Associates, 2006.
Find full textBryant, Jennings, and Peter Vorderer. Playing Video Games: Motives, Responses, and Consequences. Taylor & Francis Group, 2012.
Find full textPlaying video games: Motives, responses, and consequences. Lawrence Erlbaum Associates, 2006.
Find full textPlaying with Feelings: Video Games and Affect. University of Minnesota Press, 2018.
Find full textAnable, Aubrey. Playing with Feelings: Video Games and Affect. University of Minnesota Press, 2018.
Find full textBryant, Jennings, and Peter Vorderer. Playing Video Games: Motives, Responses, and Consequences. Taylor & Francis Group, 2012.
Find full textBryant, Jennings, and Peter Vorderer. Playing Video Games: Motives, Responses, and Consequences. Taylor & Francis Group, 2012.
Find full textMiller, Kiri. Playing Along: Digital Games, YouTube, and Virtual Performance. Oxford University Press, 2012.
Find full textCAMPBELL, Heidi, and Gregory Price GRIEVE. Playing with Religion in Digital Games. Indiana University Press, 2014.
Find full textGunter, Barrie. Does Playing Video Games Make Players More Violent? Palgrave Macmillan, 2016.
Find full textGunter, Barrie. Does Playing Video Games Make Players More Violent? Palgrave Macmillan, 2016.
Find full textGunter, Barrie. Does Playing Video Games Make Players More Violent? Palgrave Macmillan, 2016.
Find full textThabet, T. Video Game Narrative and Criticism: Playing the Story. Palgrave Pivot, 2015.
Find full textThabet, T. Video Game Narrative and Criticism: Playing the Story. Palgrave Macmillan Limited, 2015.
Find full textThabet, T. Video Game Narrative and Criticism: Playing the Story. Palgrave Pivot, 2015.
Find full textRocha, Garitt, and Nick von Esmarch. Playing With Power: Nintendo NES Classics. Prima Games, 2016.
Find full textGibbons, William. Playing Chopin. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190265250.003.0010.
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