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Journal articles on the topic 'Pop-Up Card'

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1

Glassner, A. "Interactive pop-up card design. 1." IEEE Computer Graphics and Applications 22, no. 1 (2002): 79–86. http://dx.doi.org/10.1109/38.974521.

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Glassner, A. "Interactive pop-up card design. 2." IEEE Computer Graphics and Applications 22, no. 2 (2002): 74–85. http://dx.doi.org/10.1109/38.988749.

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Okamura, Sosuke, and Takeo Igarashi. "An Assistant Interface to Design and Produce a Pop-Up Card." International Journal of Creative Interfaces and Computer Graphics 1, no. 2 (2010): 40–50. http://dx.doi.org/10.4018/jcicg.2010070104.

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This article describes an assistant interface to design and produce pop-up cards. A pop-up card is a piece of folded paper from which a three-dimensional structure pops up when opened. The authors propose an interface to assist the user in the design and production of a pop-up card. During the design process, the system examines whether the parts protrude from the card or whether the parts collide with one another when the card is closed. The user can concentrate on the design activity because the error occurrence and the error resolution are continuously fed to the user in real time. The auth
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Way, Der-Lor, Yong-Ning Hu, and Yi-Shan Tsai. "A directed acyclic graph for pop-up card design." Journal of the Chinese Institute of Engineers 38, no. 4 (2014): 426–36. http://dx.doi.org/10.1080/02533839.2014.981213.

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Lestari, Rizki Dwi, Nuzulia Irawati, and Murniwati Murniwati. "EFEKTIVITAS MEDIA POP-UP CARD TERHADAP PENGETAHUAN KESEHATAN GIGI DAN MULUT ANAK USIA 8-9 TAHUN." Andalas Dental Journal 5, no. 1 (2017): 31–39. http://dx.doi.org/10.25077/adj.v5i1.68.

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Dental caries is a dental problem that often affects children. One of oral and dental health problems etiology is behavioral or negligence factor to the oral and dental health. This happens due to lack of knowledge about the importance of maintaining oral and dental health, especially in children. Attractive learning media is necessary to improve the knowledge about oral and dental health. The aim of this study is to determine the effectiveness of pop-up card media toward oral and dental health knowledge of 8-9 years old children. This study used a non-equivalent control group design. Pre-test
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Huse, Vanessa Evans, Nancy Larson Bluemel, and Rhonda Harris Taylor. "Making Connections: From Paper to Pop-Up Books." Teaching Children Mathematics 1, no. 1 (1994): 14–17. http://dx.doi.org/10.5951/tcm.1.1.0014.

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The goal of the elementary mathematics program is to create an environment that supports the active exploration of mathematical ideas while demonstrating the connections between mathematics and everyday life. Many elementary students have limited instruction in geometry, even though this subject is an essential element in the mathematics curriculum. Students with a background in geometry may be able to rec ite geometric facts but often cannot employ the information to visualize practical solutions to problems. The ideas that foiJow describe geometry-related activities that use an inexpensive m
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Hardjo, Fanny Nadia, Rita Retnowati, and Teti Rostikawati. "Model Pembelajaran Student Teams Achievement Divisions dengan Media Pop Up Card untuk Meningkatkan Hasil Belajar Biologi Kelas XI IPA 1 SMA Siliwangi Bogor." JPPS (Jurnal Penelitian Pendidikan Sains) 6, no. 2 (2017): 1334. http://dx.doi.org/10.26740/jpps.v6n2.p1334-1339.

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Penelitian ini merupakan Penelitian Tindakan Kelas (PTK), dengan subyek penelitian 23 siswa kelas XI IPA-1 di SMA Siliwangi Bogor. Penelitian ini bertujuan meningkatkan hasil belajar biologi melalui penggunaan model Student Teams Achievement Divisions (STAD) dengan edia Pop Up Card. Penelitian dilakukan dalam dua siklus. Setiap siklus ada 4 tahap yaitu perencanaan, pelaksanaan tindakan, observasi dan refleksi. Setiap akhir siklus dilakukan tes dengan instrumen yang valid dan reliabel. Hasil penelitian menunjukkan penggunaan model STAD dengan media Pop Up Card dapat meningkatkan hasil belajar b
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MITANI, Jun, and Hiromasa SUZUKI. "Making Use of a CG Based Pop-up Card Design System for Graphics Science Education." Journal of Graphic Science of Japan 38, no. 3 (2004): 3–8. http://dx.doi.org/10.5989/jsgs.38.3_3.

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Anisa, Astri, Lina Marlina, and Dedih Wahyudin. "ISTIKHDAMU BITHAQATI AL-WASA`ILI AL-BASHARIYYATI "POP-UP" FI TA'LIMI AL-LUGHATI AL-'ARABIYYATI BI MADDATI AL-CHIWARI WA ATSARUHU FI QUDRATI AL-TALAMIDZI 'ALAIHI." Al-Arabi: Journal of Teaching Arabic as a Foreign Language 4, no. 1 (2020): 75. http://dx.doi.org/10.17977/um056v4i1p75-90.

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The purpose of this research is to study students' abilities in hiwar before and after using Pop Up Card visual media and understand the relationship between the two. This research method is an Experiment with Quasi-Experimental Design. The results of this study are about the ability of students before using visual media Pop Up Cards to achieve sufficient ability with an average value of 63.82. And finally it can reach 70, 00. And the importance of students' ability towards hiwar where the calculated T value is greater than the T table value which is 7.55> 2.00. الأغراض من هذا البحث هي معرف
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Bonnet de León, Alejandro, Jose Luis Saorín, Jorge De la Torre-Cantero, Cecile Meier, and Eliseo García Marrero. "The Classroom as a Makerspace: Use of Tablets and Cutting Plotter to Create Pop-Up Cards in Educational Environments." International Journal of Emerging Technologies in Learning (iJET) 14, no. 10 (2019): 116. http://dx.doi.org/10.3991/ijet.v14i10.10284.

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In some classrooms the use of digital tablets for students is already standardized and is integrated into the teaching-learning process of the school. On the other hand, the use of cutting plotters is not common, although they are low-cost, easy to use and transportable devices. These machines are usually found in digital fab-rication spaces such as Makerspaces, Fab labs, etc. However, it is interesting to introduce these technologies in traditional classrooms. This article describes an experience carried out at Colegio San Isidro, Los Salesianos de la Orotava, Tene-rife in the 3rd year of sec
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Srivastava, Shivam. "Smart Canteen System." International Journal for Research in Applied Science and Engineering Technology 9, no. VI (2021): 4223–29. http://dx.doi.org/10.22214/ijraset.2021.34840.

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The project “SMART CANTEEN SYSTEM” enables to register online and selects the food item from E- menu card so those customers don’t have to wait in the queue for a long time. Any customer who wants to order their food they should scanned the QR Code in the Canteen or outside the canteen and after that customer can simply register on the website and select the food items that we want and after selecting the item the token number will be generated. The token number will pop up in your screen when your item is ready and then customer can see and collect their order from the canteen, without waitin
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Darusuprapti, Fajarsih, and Haryanto Haryanto. "PENINGKATAN KETERAMPILAN MENULIS CERITA PENDEK MENGGUNAKAN MEDIA PEMBELAJARAN POP-UP." Widyaparwa 47, no. 1 (2019): 69–79. http://dx.doi.org/10.26499/wdprw.v47i1.315.

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The research aims to improve the learning process and short story writing skills using pop-up media in 4th grade students of elementary school Muhammadiyah Sidokarto. Type of research class action model Kemmis and Mc Taggart. Subjects class 4th students totaling 20 students. Method of data collection research uses the method of testing, observation, and documentation. Data analysis techniques used quantitative and qualitative. The results of the study indicate that pop up media can improve short story writing skills. The process of improving learning to write short stories using pop-up media i
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Soewardikoen, Didit Widiatmoko, and Mohamad Tohir Fauzy. "PERANGKAP VISUAL IKLAN POP UP DI SMARTPHONE." ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia 6, no. 02 (2020): 135–46. http://dx.doi.org/10.33633/andharupa.v6i02.3357.

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AbstrakKehidupan masyarakat perkotaan seperti tidak terpisahkan dengan penggunaaan smartphone. Perangkat ini memfasilitasi penggunaan berbagai perangkat lunak yang sekarang lebih akrab disebut aplikasi yang berperan memudahkan berbagai urusan mulai dari pemesanan tiket, paket wisata, toko online, hantaran makanan , dan perawatan teknis telepon seperti pembersih file dan antivirus. Aplikasi ini dapat diunduh dari penyedia seperti app gallery atau playstore, baik secara gratis maupun berbayar. Aplikasi yang gratis ketika digunakan tiba-tiba muncul iklan dan pengguna sering terjebak menekan tombo
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Putri, Qori Kartika, Pratjojo Pratjojo, and Arfilia Wijayanti. "Pengembangan Media Buku Pop-Up untuk Meningkatkan Kemampuan Menyimak Tema Menyayangi Tumbuhan dan Hewan di Sekitar." Jurnal Pedagogi dan Pembelajaran 2, no. 2 (2019): 169. http://dx.doi.org/10.23887/jp2.v2i2.17905.

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Penggunaan media pembelajaran dirancang untuk mengembangkan cara belajar siswa agar lebih menarik sehingga dibuatlah suatu alat peraga seperti media buku pop up. Media buku pop up adalah media kertas yang apabila dibuka akan muncul obyek yang berbentuk tiga dimensi. Pengembangan media buku pop up menghasilkan media buku pop up yang dapat diterapkan pada tema menyayangi tumbuhan dan hewan disekitar untuk kelas III SD Pedurungan Kidul 04 Semarang. Tujuan dalam pengembangan ini adalah untuk mengembangkan media buku pop up pada tema menyayangi tumbuhan dan hewan di sekitar sehingga meningkatkan ke
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Selvanderan, Shane P., Matthew J. Summers, Mark E. Finnis, et al. "Pantoprazole or Placebo for Stress Ulcer Prophylaxis (POP-UP)." Critical Care Medicine 44, no. 10 (2016): 1842–50. http://dx.doi.org/10.1097/ccm.0000000000001819.

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Ambarsari, Dewi Woro, and Bambang Hartono. "PENGEMBANGAN MEDIA POP CULTURE UP RUMAH ADAT JAWA UNTUK PEMBELAJARAN MENYUSUN TEKS DESKRIPSI PADA PESERTA DIDIK SMP KELAS VII." Semantik 6, no. 2 (2017): 1. http://dx.doi.org/10.22460/semantik.v6i2.p1-10.

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Tujuan penelitian ini adalah mendeskripsi karakteristik kebutuhan media pop culture up rumah adat Jawa untuk pembelajaran menyusun teks deskripsi pada peserta didik SMP kelas VII, mengembangkan media, dan mendeskripsikan penilaian ahli terhadap media pop culture up rumah adat Jawa untuk pembelajaran menyusun teks deskripsi pada peserta didik SMP kelas VII. Penelitian ini dilakukan dengan menggunakan pendekatan Research and Development (R&D). Sumber data penelitian ini adalah siswa, guru, dan dosen ahli. Teknik pengumpulan data kebutuhan penelitian ini menggunakan kuesioner. Teknik analisis
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Usfunan, Anastasia. "Pengaruh Jenis dan Cara Aplikasi Pupuk Kandang terhadap Pertumbuhan dan Hasil Tanaman Tomat (Lycopersicum esculentum Mill)." Savana Cendana 1, no. 02 (2016): 68–73. http://dx.doi.org/10.32938/sc.v1i02.14.

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Penelitian ini bertujuan untuk mengetahui pengaruh jenis dan cara aplikasi pupuk kandang terhadap pertumbuhan dan hasil tanaman tomat serta mengetahui cara aplikasi yang tepat dari setiap jenis pupuk kandang. Rancangan yang digunakan dalam penelitian ini adalah Rancangan Petak Terbagi (Split Plot Design) pola faktorial yang diulang sebanyak tiga kali. Faktor petak utama adalah jenis pupuk yang terdiri dari tiga aras yaitu pupuk kandang ayam, pupuk kandang sapi dan pupuk kandang kambing. Faktor anak petak adalah cara aplikasi pupuk yang terdiri dari tiga aras yaitu tebar, pop up dan fertigasi.
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Mufidah, Elia Firda. "EFEKTIVITAS BUKU POP-UP KARIER UNTUK MENINGKATKAN KESADARAN KARIER SISWA SEKOLAH DASAR." Ristekdik : Jurnal Bimbingan dan Konseling 6, no. 2 (2021): 158. http://dx.doi.org/10.31604/ristekdik.2021.v6i2.158-166.

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Layanan bimbingan karier di Sekolah Dasar menekankan pada tahapan kesadaran karier. Penelitian ini bertujuan untuk menguji efektivitas BUKARIER untuk meningkatkan kesadaran karier siswa Sekolah Dasar. Penelitian ini menggunakan pra eksperimen pretes-post test one group design. Sampel penelitian berjumlah 8 siswa. Hasil penelitian diperoleh signifikansi (2-tailed) sebesar 0,027 dimana skor ini kurang dari 0,05 sehingga dapat disimpulkan bahwa media BUKARIER dapat meningkatkan kesadaran karier siswa.
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Hidayati, Indah Mustika, Yasbiati Yasbiati, and Istikhoroh Nurzaman. "PENINGKATAN KETERAMPILAN BERBICARA ANAK MELALUI MEDIA PEMBELAJARAN POP-UP BOOK PADA KELOMPOK A TK SEJAHTERA 4." JURNAL PAUD AGAPEDIA 3, no. 2 (2020): 152–63. http://dx.doi.org/10.17509/jpa.v3i2.26678.

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ABSTRACTThe type of research used is a collaborative action research between the principal researcher and partner researchers, in this case the teacher is group A. The subject of this study were 15 children in the group A TK Sejahtera 4. The technique of collecting data using observation techniques and field notes. Data analysis is by using qualitative and quantitative descriptive methods with 80% success of 15 children, 12 children who reach very good developing criteria. In line with that, the results of this study are improving children's speaking skills through pop-up book learning media i
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Cahyani, Rizka Putri, Ahmad Samawi, and Rosyidamayani Twinsari Maningtya. "PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS POP UP BOOK AUDIOVISUAL TENTANG TATA CARA BERWUDHU UNTUK ANAK TK KELOMPOK B." Cakrawala Dini: Jurnal Pendidikan Anak Usia Dini 11, no. 2 (2020): 117–22. http://dx.doi.org/10.17509/cd.v11i2.28281.

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Ball, Jonathan. "Deliver Safer Care by Inventing Additional Intrusive Pop-Up Alerts to Interrupt Clinician Workflows?*." Critical Care Medicine 48, no. 2 (2020): 262–63. http://dx.doi.org/10.1097/ccm.0000000000004154.

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Nadeak, Salam Irianto, and Rika Aulia Hasibuan. "PERANCANGAN BUKU ILUSTRASI POP UP DENGAN TEMA PERILAKU SOPAN SANTUN SISWA DALAM KEHIDUPAN SEHARI-HARI UNTUK TK AL-FAUZI MEDAN." Jurnal Ilmiah Publipreneur 5, no. 1 (2017): 40–47. http://dx.doi.org/10.46961/jip.v5i1.112.

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Sopan santun merupakan salah satu materi penting dalam kehidupan yang harus dikenalkan sejak dini. Dengan menerapkan sopan santun seperti menyapa teman, meminta maaf, berterimakasih, menghargai orang yang lebih tua dan sebagainya, maka akan menjadikan seorang anak yang disenangi banyak orang. Namun, sebagian guru memiliki kesulitan untuk mengenalkan sopan santun kepada anak yang Sulit konsentrasi. Oleh karna itu, tujuan penelitian ini adalah untuk merancang sebuah media pembelajaran berupa Buku Ilustrasi Pop Up dengan Tema Sopan Santun Siswa dalam Kehidupan Sehari- yang ditujukan untuk siswa T
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Sabrina, Dwi, and Lusia Savitri Retno Utami. "Pembentukan Identitas Diri Para Pelaku Cover Dance K-Pop di Jakarta." Koneksi 3, no. 2 (2020): 351. http://dx.doi.org/10.24912/kn.v3i2.6391.

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No doubt the development of popular culture is very fast in the world, especially the K-Pop industry. Due to rapid development of K-Pop and more fans, innovations have begun to emerge in showing the love of fans towards K-Pop. One of them is K-Pop cover dance activities. This study discusses "The Formation of the Identity of K-Pop Cover Dance Performers in Jakarta" and uses observation and interview data collection methods to find out more about how the formation of K-Pop cover actors' self-identity formation. The theory used is their dramatism on the front stage and also the backstage. In thi
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Hasanudin, Cahyo, Novi Mayasari, Kundharu Saddhono, and Ega Wahyu Mahardika. "Kolaborasi Aplikasi, Pop-Up, dan Movable Book untuk Membuat Media Pembelajaran 3D bagi Guru-Guru di Desa Geger." Jurnal PkM Pengabdian kepada Masyarakat 3, no. 3 (2020): 203. http://dx.doi.org/10.30998/jurnalpkm.v3i3.6718.

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<p class="6AbstrakIsi"><em>Desa Geger memiliki jenjang pendidikan pos paud hingga madrasah aliyah. Namun, lengkapnya jenjang pendidikan di Desa Geger ini belum mengakomodir pengetahuan dan keterampilan guru-guru dalam membuat media pembelajaran 3D. Selain itu, </em>hasil analisis SWOT menunjukkan bahwa guru-guru di desa Geger perlu mendapat pelatihan. Oleh karena itu, tim pengabdi merumuskan sebuah tujuan pengabdian yaitu 1) Ingin meningkatkan pengetahuan tentang media pembelajaran 3D, 2) ingin meningkatkan keterampilan dalam membuat media pembelajaran 3D bagi guru-guru di De
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Moneta, Elwa, and Erda Fitriani. "Dampak Boyband EXO Style Bagi komunitas EXO-L Sumbar." Culture & Society: Journal Of Anthropological Research 2, no. 1 (2020): 1–7. http://dx.doi.org/10.24036/csjar.v2i1.49.

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Penelitianaini bertujuan untuk menjelaskan dampak Boyband EXO Style bagi komunitas EXO-L Sumbar di Kota Padang. Temuan penelitian dianalisis denganamenggunakanateori Imitasi yang dikembangkan oleh Gabriel Tarde. Penelitian ini menggunakannpendekatannkualitatiffdengan tipe penelitian studiikasus. Hasil penelitian ini mengungkapkan bahwa dampak Boyband EXO style bagi Komunitas EXO-L Sumbar diantaranya (1) anggota komunitas mengikuti style Idol K pop, mulai dari cara berpakaian hingga make-up (2) berbahasa (Korea, Jepang, China dan Inggris) menjadi lancar karena anggota Komunitas EXO-L Sumbar men
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Razzaq, Ba’ar Wasil, Hendra Pradibta, and Cahya Rahmad. "IMPLEMENTASI LOGIKA FUZZY PADA ENEMY BEHAVIOUR GAME PETUALANGAN SIDE SCROLLER 2D (SAVE FOREST INDONESIA)." Jurnal Informatika Polinema 3, no. 3 (2017): 32. http://dx.doi.org/10.33795/jip.v3i3.31.

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Game selain hanya digunakan untuk bermain, game juga memiliki sisi edukasi dan pembelajaran, karena game tidak hanya menyenangkan di mainkan tetapi ada ilmu yang juga didapat oleh masyarakat. Peneliti membuat sebuah game berdasarkan keadaan hutan yang saat ini terjadi di Indonesia. Dengan menggunakan media pembelajaran edukasi digunakan untuk memberi pengetahuan tentang jenis hutan dan manfaatnya agar game menjadi lebih menarik. Maka dari itu dilakukan pemberian pop-up tentanginformasihutan yang ada di Indonesia dan cara menjaganya agar tetaplestari. Dalam penelitian ini, dirancang penerapan l
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Nurhadi, Zikri Fachrul. "Presentasi Diri Grup K-pop Cross Cover Dance Grup EX(SHIT)." Commed : Jurnal Komunikasi dan Media 4, no. 1 (2019): 49. http://dx.doi.org/10.33884/commed.v4i1.1394.

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Penelitian ini dilatarbelakangi oleh munculnya musik populer Korea yang memiliki daya tarik tersendiri di kalangan penggemarnya, sehingga menghasilkan proses peniruan terhadap apa yang dilakukan idolanya seperti dance cover. Meniru tarian silang gender dalam grup cross cover dance EX(SHIT), merupakan fenomena sosial yang belum banyak diketahui keberadaannya. Tujuan penelitian ini untuk menjelaskan model komunikasi tentang presentasi diri grup K-pop Cross Cover Dance pada Grup EX(SHIT) di Garut. Metode penelitian yang digunakan adalah metode Dramaturgi yang mempelajari tingkah laku manusia, ten
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Wibawa, Mahendra, and Anita Wulan Suci. "PERANCANGAN BUKU “KOMUNIKASI DALAM ISYARAT” SEBAGAI MEDIA PENGENALAN HURUF HIJAIYAH UNTUK ANAK TUNARUNGU BERBASIS ILUSTRASI." Gorga : Jurnal Seni Rupa 10, no. 1 (2021): 201. http://dx.doi.org/10.24114/gr.v10i1.25523.

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Deaf childrens are children with hearing limitation that can be fully or partial hearing function problems. Deaf childrens can communicate using movement pattern combinations (sign language), accompanied by face expression dan lips reading that can be studied using eyesight. For moslem deaf children, they have limitation on understanding and memorizing hijaiyah alphabets. One of the factors that make it hard to learn is the learning media limitation on Al-Quran for deaf childrens. Media that usually use to learn hijaiyah alphabets is Iqro books, the weak side of this book is there’s no procedu
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Putri, Marlina Shinta, Siti Wahyuningsih, and Ruli Hafidah. "POP-UP CARDS FOR EARLY CHILDHOOD LEARNING." Social, Humanities, and Educational Studies (SHEs): Conference Series 1, no. 1 (2018). http://dx.doi.org/10.20961/shes.v1i1.23644.

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<em>The purpose of this study is to apply pop-up card in early childhood learning. This research used qualitative approach. The subjects in this research were children aged 4-5 years. Data collection techniques were conducted through interviews, observation, and documentation. Technique of validity test of qualitative data used triangulation technique and triangulation of source. The analysis technique for qualitative data used interactive model. The stages of application of pop-up card for early childhood learning include: (1) preparation stage, (2) implementation stage, and (3) the clo
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Ria Kumara, Agus, and Vivi Lutfiyani. "STRATEGI BIMBINGAN DAN KONSELING KOMPREHENSIF DALAM PERENCANAAN KARIR SISWA SMP." G-Couns: Jurnal Bimbingan dan Konseling 1, no. 2 (2019). http://dx.doi.org/10.31316/g.couns.v1i2.46.

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Siswa SMP merupakan individu yang berada pada masa perkembangan remaja. Remajamemiliki tugas perkembangan yang mengarah kepada kesiapan menghadapi masa depan.Mempersiapkan masa depan harus dilakukan sedini mungkin salah satunya denganperencanaan karir. Bimbingan dan konseling sebagai bagian dari pendidikan memilikikonstribusi dalam menyiapkan dan memfasilitasi siswa merencanakan karir. Strategibimbingan dan konseling komprehensif untuk mencapai perencanaan karir melaluiimplementasi empat komponen layanan. Layanan dasar dapat berupa bimbingan klasikal,bimbingan kelompok, pengembangan media sepe
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Monata, Rio Setia. "PERANCANGAN POP UP STORE MON STUDIO." LINTAS RUANG: Jurnal Pengetahuan dan Perancangan Desain Interior 6, no. 1 (2019). http://dx.doi.org/10.24821/lintas.v6i1.3043.

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Pertumbuhan ekonomi Indonesia saat ini, membuat para pebisnis tertantang untuk bersaing secara lebih inovatif dengan memadukan konsep Pop-Up Store yang sesuai dengan brand mereka, interior dengan limited space ini merupakan salah satu hal penting yang harus dipertimbangkan seorang pebisnis, untuk memudahkan pengguna dan juga mendatangkan lebih banyak pengunjung. Alasan lain yang penting dalam penggunaan konsep ini selain penggunaan yang portable, praktis, fungsional, dan efisien sehingga mampu memenuhi kebutuhan untuk sebuah temporary event. Pendekatan konsep perancangan Pop-Up Store dibuat de
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Zainorrahman, Zainorrahman, Lutfiana Fazat Azizah, and Kadarisman Kadarisman. "PENGEMBANGAN MEDIA BERBASIS POP UP BOOK UNTUK PEMBELAJARAN IPA DI MTs RAUDHATUT THALIBIN." Alpen: Jurnal Pendidikan Dasar 2, no. 2 (2019). http://dx.doi.org/10.24929/alpen.v2i2.21.

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Siswa akan mencapai tujuan pembelajaran dengan baik apabila sarana pembelajaran di sekolah memadai. Salah satu cara untuk mengatasi minimnya sarana yaitu dengan mengembangkan media berbasis Pop Up Book. Pop Up Book merupakan buku yang menampilkan satu objek berupa gambar yang bergerak pada saat halamannya dibuka. Tujuan penelitian ini yaitu untuk mengetahui kelayakan media Pop Up Book serta respon siswa terhadap media pembelajaran berbasis Pop Up Book. Penelitian ini dilakukan di MTs Raudhatut Thalibin Kolor Sumenep dengan populasi siswa sebanyak 26 orang. Jenis penelitian adalah Research and
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Nikawanti, Gia, Rayi Siti Fitriani, and Yudi Bachtiar. "Pengenalan Green Behavior Melalui Ecoliteracy Pada Anak Usia Sekolah Dasar Di Desa Adat Kampung Naga Kabupaten Tasikmalaya." Metodik Didaktik 14, no. 2 (2019). http://dx.doi.org/10.17509/md.v14i2.13860.

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AbstrakPenelitian ini berjudul Pengenalan Green Behavior Melalui Ecoliteracy Pada Anak Usia Sekolah Dasar Di Desa Adat Kampung Naga Kabupaten Tasikmalaya. Objek pada penelitian ini adalah anak yang berusia sekolah dasar di kampung Naga Tasikmalaya dengan waktu penelitian selama 1 tahun. Tim Penelti memilih menggunakan penelitian R & D bertujuan untuk terlebih dahulu melakukan research yaitu ingin mengetahui apakah anak usia sekolah dasar di desa adat kampung Naga sudah memiliki green behavior serta ingin mengetahui bagaimanakah cara anak usia sekolah dasar di desa adat kampung Naga menjaga
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Kaplan, Louis. "“War is Over! If You Want It”." M/C Journal 6, no. 1 (2003). http://dx.doi.org/10.5204/mcj.2140.

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According to media conglomerate CNN, John Lennon and Yoko Ono’s peace crusade began in 1971. CNN’s on-line news group Showbiz on June 22, 1997 frames John and Yoko’s campaign for peace: “Former Beatle John Lennon was honoured posthumously Friday for his contributions to world peace at a star-studded ceremony in London for the 22nd Silver Clef awards. Lennon’s song “Imagine” has been a leading anthem for the peace movement”. This is a rather limited selection that overlooks a number of earlier (and more radical) possibilities in the Lennon-Ono musical arsenal. A 1969 article in Newsweek entitle
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Iocco, Melissa. "Whom do you fight?" M/C Journal 6, no. 1 (2003). http://dx.doi.org/10.5204/mcj.2144.

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David Fincher’s Fight Club (1999) is an extraordinary film that explores an often-violent intersection between the conditions of late-capitalist consumer society and contemporary masculine identities. Through examining examples of “fighting” in Fight Club, the article will discuss male bonding through homosocial (and somewhat homophobic) relations, and the blurring of “good versus evil” by an examination of problematised male subjectivity and representations of “inner” conflict. The article’s title “whom do you fight?” reminds us of a particularly powerful message in Fight Club about the worki
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Potts, Graham. ""I Want to Pump You Up!" Lance Armstrong, Alex Rodriguez, and the Biopolitics of Data- and Analogue-Flesh." M/C Journal 16, no. 6 (2013). http://dx.doi.org/10.5204/mcj.726.

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The copyrighting of digital augmentations (our data-flesh), their privatization and ownership by others from a vast distance that is simultaneously instantly telematically surmountable started simply enough. It was the initially innocuous corporatization of language and semiotics that started the deeper ontological flip, which placed the posthuman bits and parts over the posthuman that thought that it was running things. The posthumans in question, myself included, didn't help things much when, for instance, we all clicked an unthinking or unconcerned "yes" to Facebook® or Gmail®'s "terms and
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Kincheloe, Pamela J. "The Shape of Air: American Sign Language as Narrative Prosthesis in 21st Century North American Media." M/C Journal 22, no. 5 (2019). http://dx.doi.org/10.5204/mcj.1595.

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The word “prosthetic” has its origins as a mathematical term. According to scholar Brandon W. Hawk, Plato uses the words prosthesis and prostithenai in Phaedo to mean "addition, add to, to place", and Aristotle uses it in a similar, algebraic sense in the Metaphysics. Later, as the word appears in classical Latin, it is used as a grammatical and rhetorical term, in the sense of a letter or syllable that is added on to a word, usually the addition of a syllable to the beginning of a word, hence pro-thesis (Hawk). This is the sense of the word that was “inherited … by early modern humanists”, sa
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Walker, Ruth. "Double Quote Unquote: Scholarly Attribution as (a) Speculative Play in the Remix Academy." M/C Journal 16, no. 4 (2013). http://dx.doi.org/10.5204/mcj.689.

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Many years ago, while studying in Paris as a novice postgraduate, I was invited to accompany a friend to a seminar with Jacques Derrida. I leapt at the chance even though I was only just learning French. Although I tried hard to follow the discussion, the extent of my participation was probably signing the attendance sheet. Afterwards, caught up on the edges of a small crowd of acolytes in the foyer as we waited out a sudden rainstorm, Derrida turned to me and charmingly complimented me on my forethought in predicting rain, pointing to my umbrella. Flustered, I garbled something in broken Fren
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Watson, Robert. "E-Press and Oppress." M/C Journal 8, no. 2 (2005). http://dx.doi.org/10.5204/mcj.2345.

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 From elephants to ABBA fans, silicon to hormone, the following discussion uses a new research method to look at printed text, motion pictures and a teenage rebel icon. If by ‘print’ we mean a mechanically reproduced impression of a cultural symbol in a medium, then printing has been with us since before microdot security prints were painted onto cars, before voice prints, laser prints, network servers, record pressings, motion picture prints, photo prints, colour woodblock prints, before books, textile prints, and footprints. If we accept that higher mammals such as elepha
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Flowers, Arhlene Ann. "Swine Semantics in U.S. Politics: Who Put Lipstick on the Pig?" M/C Journal 13, no. 5 (2010). http://dx.doi.org/10.5204/mcj.278.

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Swine semantics erupted into a linguistic battle between the two U.S. presidential candidates in the 2008 campaign over a lesser-known colloquialism “lipstick on a pig” reference in a speech by then Democratic presidential candidate, Barack Obama. This resulted in the Republicans sparring with the Democrats over the identification of the “swine” in question, claiming “sexism” and demanding an apology on behalf of then Governor Sarah Palin, the first female Republican vice presidential candidate. The Republican Party, fearful of being criticised for its own sexist and racist views (Kuhn par. 1)
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Haupt, Adam. "Mix En Meng It Op: Emile YX?'s Alternative Race and Language Politics in South African Hip-Hop." M/C Journal 20, no. 1 (2017). http://dx.doi.org/10.5204/mcj.1202.

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This paper explores South African hip-hop activist Emile YX?'s work to suggest that he presents an alternative take on mainstream US and South African hip-hop. While it is arguable that a great deal of mainstream hip-hop is commercially co-opted, it is clear that a significant amount of US hip-hop (by Angel Haze or Talib Kweli, for example) and hip-hop beyond the US (by Positive Black Soul, Godessa, Black Noise or Prophets of da City, for example) present alternatives to its co-option. Emile YX? pushes for an alternative to mainstream hip-hop's aesthetics and politics. Foregoing what Prophets
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Allatson, Paul. "The Virtualization of Elián González." M/C Journal 7, no. 5 (2004). http://dx.doi.org/10.5204/mcj.2449.

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For seven months in 1999/2000, six-year old Cuban Elián González was embroiled in a family feud plotted along rival national and ideological lines, and relayed televisually as soap opera across the planet. In Miami, apparitions of the Virgin Mary were reported after Elián’s arrival; adherents of Afro-Cuban santería similarly regarded Elián as divinely touched. In Cuba, Elián’s “kidnapping” briefly reinvigorated a torpid revolutionary project. He was hailed by Fidel Castro as the symbolic descendant of José Martí and Che Guevara, and of the patriotic rigour they embodied. Cubans massed to deman
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