Academic literature on the topic 'Procedural Animation'
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Journal articles on the topic "Procedural Animation"
Shchehelska, Yu. "ПРОБЛЕМАТИКА ЗАСТОСУВАННЯ ТРИВИМІРНОЇ АНІМАЦІЇ ТА СПЕЦИФІКА ЇЇ СПРИЙНЯТТЯ В ДОДАНІЙ РЕАЛЬНОСТІ: КОМУНІКАЦІЙНИЙ АСПЕКТ". State and Regions. Series: Social Communications, № 2(42) (18 березня 2020): 132. http://dx.doi.org/10.32840/cpu2219-8741/2020.2(42).20.
Full textHopkins, Michael A., Georg Wiedebach, Kyle Cesare, Jared Bishop, Espen Knoop, and Moritz Bächer. "Interactive Design of Stylized Walking Gaits for Robotic Characters." ACM Transactions on Graphics 43, no. 4 (2024): 1–16. http://dx.doi.org/10.1145/3658227.
Full textNovela, Chanel Maria, and Andrew Willis. "Procedural Animation Algorithm For Sasandu Playing Performance in 3D Animated Film 'Bako'." IMOVICCON Conference Proceeding 1, no. 1 (2019): 229–43. http://dx.doi.org/10.37312/imoviccon.v1i1.25.
Full textLin, Chih Chung, Tsai Yen Li, and Gee Chin Hou. "Procedural animation for glove puppet show." International Journal of Arts and Technology 4, no. 2 (2011): 168. http://dx.doi.org/10.1504/ijart.2011.039843.
Full textMagnenat-Thalmann, Nadia, and Daniel Thalmann. "Procedural animation blocks in discrete simulation." SIMULATION 49, no. 3 (1987): 102–8. http://dx.doi.org/10.1177/003754978704900303.
Full textBruderlin, Armin, Chor Guan Teo, and Tom Calvert. "Procedural movement for articulated figure animation." Computers & Graphics 18, no. 4 (1994): 453–61. http://dx.doi.org/10.1016/0097-8493(94)90057-4.
Full textHorswill, Ian. "Lightweight Procedural Animation with Believable Physical Interactions." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 4, no. 1 (2021): 48–53. http://dx.doi.org/10.1609/aiide.v4i1.18671.
Full textPark, Jin-Ho. "Procedural Fluid Animation using Mirror Image Method." International Journal of Contents 7, no. 4 (2011): 1–5. http://dx.doi.org/10.5392/ijoc.2011.7.4.001.
Full textHorswill, I. D. "Lightweight Procedural Animation With Believable Physical Interactions." IEEE Transactions on Computational Intelligence and AI in Games 1, no. 1 (2009): 39–49. http://dx.doi.org/10.1109/tciaig.2009.2019631.
Full textBhatti, Zeeshan, Asadullah Shah, Ahmad Waqas, and Mostafa Karbasi. "Automated Animation of Quadrupeds Using Procedural Programming Technique." Asian Journal of Scientific Research 8, no. 2 (2015): 165–81. http://dx.doi.org/10.3923/ajsr.2015.165.181.
Full textDissertations / Theses on the topic "Procedural Animation"
Yu, Jinhui. "Stylised procedural animation." Thesis, University of Glasgow, 1999. http://theses.gla.ac.uk/6737/.
Full textMarcusson, Oscar. "Algoritmiska Animationer : En studie av automatisering av animation." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-16560.
Full textIsikguner, B. "Procedural animation : towards studio solutions for believability." Thesis, Nottingham Trent University, 2014. http://irep.ntu.ac.uk/id/eprint/310/.
Full textMay, Stephen Forrest. "Encapsulated models : procedural representations for computer animation /." The Ohio State University, 1998. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487949508367634.
Full textPeck, Alexander M. W. "Real-time procedural animation for the upper limb." Thesis, University of East Anglia, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.433608.
Full textSiesjö, Tekla. "ATT GENERALISERA ANIMATIONSKURVOR : En studie i att generalisera slag-rörelsers animationskurvor." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15337.
Full textNikfetrat, Nima. "Video-based Fire Analysis and Animation Using Eigenfires." Thèse, Université d'Ottawa / University of Ottawa, 2012. http://hdl.handle.net/10393/23471.
Full textLennartsson, Henrik, and Lina Wijkander. "Physically-Based Animation Follow : A Comparison of Player Experiences." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-17057.
Full textLindström, Erik. "Animation of humanoid characters using reinforcement learning." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-260338.
Full textLarsson, Jarl. "Performance of Physics-Driven Procedural Animation of Character Locomotion : For Bipedal and Quadrupedal Gait." Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-1832.
Full textBooks on the topic "Procedural Animation"
A, Okun Jeffrey, Zwerman Susan, and Visual Effects Society, eds. The VES handbook of visual effects: Industry standard VFX practices and procedures. Focal Press, 2010.
Find full textGerolemou, Maria, Isabel Ruffell, and Tatiana Bur, eds. Technological Animation in Classical Antiquity. Oxford University PressOxford, 2024. http://dx.doi.org/10.1093/oso/9780192857552.001.0001.
Full textAutodesk and Harry O. Ward. Autodesk Civil 3D: Procedures & Applications 2008 (Autodesk Design Institute Press). Prentice Hall, 2007.
Find full textVES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures. Taylor & Francis Group, 2020.
Find full textOkun, Jeffrey A., and Susan Zwerman. VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures. Taylor & Francis Group, 2020.
Find full textOkun, Jeffrey A., and Susan Zwerman. VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures. Taylor & Francis Group, 2020.
Find full textKumao, Heidi. Heidi Kumao: Real and Imagined. Maize Books, 2022. http://dx.doi.org/10.3998/mpub.12465060.
Full textLuc, Heres, ed. Time in GIS: Issues in spatio-temporal modelling. Nederlandse Commissie voor Geodesie, 2000. http://dx.doi.org/10.54419/v5m55p.
Full textBook chapters on the topic "Procedural Animation"
Jackson, Wallace. "Procedural Animation: Using the Animation Classes." In Pro Android Graphics. Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-5786-8_15.
Full textJackson, Wallace. "Android Animation: Image and Procedural Animation." In Android Apps for Absolute Beginners. Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-2268-3_10.
Full textLin, Yueh-Hung, Chia-Yang Liu, Hung-Wei Lee, Shwu-Lih Huang, and Tsai-Yen Li. "Evaluating Emotive Character Animations Created with Procedural Animation." In Intelligent Virtual Agents. Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-04380-2_33.
Full textJackson, Wallace. "Android Vector Animation: Procedural Animation via XML Constructs." In Learn Android App Development. Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-5747-9_10.
Full textFrédéric, Drago, and Chiba Norishige. "Procedural Simulation of Interwoven Structures." In Advances in Modelling, Animation and Rendering. Springer London, 2002. http://dx.doi.org/10.1007/978-1-4471-0103-1_8.
Full textJackson, Wallace. "Android Procedural Animation: XML, Concepts, and Optimization." In Pro Android Graphics. Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-5786-8_4.
Full textKumar, Abhishek. "Procedural Animation FX and Live Action Integration." In Beginning VFX with Autodesk Maya. Apress, 2021. http://dx.doi.org/10.1007/978-1-4842-7857-4_13.
Full textLin, Chih-Chung, Gee-Chin Hou, and Tsai-Yen Li. "Motion Generation for Glove Puppet Show with Procedural Animation." In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-11577-6_31.
Full textBajo, Juan Miguel, Gustavo Patow, and Claudio Delrieux. "An Interactive Buoyancy Model for Procedural Animation and Rendering." In Soft Computing Applications. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-23636-5_48.
Full textFernandes, Pedro M., Carlos Martinho, and Rui Prada. "Art and Animation: Procedural Content Generation for Sprite Sheet Creation." In Communications in Computer and Information Science. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-81713-7_15.
Full textConference papers on the topic "Procedural Animation"
Brito, Carlos, and Antonio Ramires Fernandes. "Towards Music-Driven Procedural Animation." In 2019 International Conference on Graphics and Interaction (ICGI). IEEE, 2019. http://dx.doi.org/10.1109/icgi47575.2019.8955060.
Full textLioret, Alain, Sofiane Ben Embareck, Julien Boutet, and Félix Cantet. "Procedural real time live drawing animation." In SIGGRAPH '21: Special Interest Group on Computer Graphics and Interactive Techniques Conference. ACM, 2021. http://dx.doi.org/10.1145/3450618.3469141.
Full textBargar, Robin, Alex Betts, and Insook Choi. "Computing procedural soundtracks from animation data." In ACM SIGGRAPH 98 Conference abstracts and applications. ACM Press, 1998. http://dx.doi.org/10.1145/280953.282465.
Full textIshikawa, Tomokazu, Ryota Nakazato, and Ichiro Matsuda. "Procedural Animation of Aurora and its Optimization for Keyframe Animation." In ISCSIC 2019: 2019 3rd International Symposium on Computer Science and Intelligent Control. ACM, 2019. http://dx.doi.org/10.1145/3386164.3389098.
Full textByun, Dong Joo. "A conceptual framework for procedural animation (CFPA)." In SIGGRAPH '18: Special Interest Group on Computer Graphics and Interactive Techniques Conference. ACM, 2018. http://dx.doi.org/10.1145/3214834.3214835.
Full textSormaz, Dusan N., and Prashant A. Borse. "Procedural Visualization of Manufacturing Processes in Distributed Environment." In ASME 2002 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2002. http://dx.doi.org/10.1115/detc2002/cie-34458.
Full textSlinger, Paul, Seyed Ali Etemad, and Ali Arya. "Intelligent toolkit for procedural animation of human behaviors." In the 2009 Conference on Future Play. ACM Press, 2009. http://dx.doi.org/10.1145/1639601.1639618.
Full textPilco, Andrea, Xun Luo, Andres Adolfo Navarro Newball, Claudia Zuniga, and Carlos Lozano-Garzon. "Procedural Animation Generation Technology of Virtual Fish Flock." In 2019 International Conference on Virtual Reality and Visualization (ICVRV). IEEE, 2019. http://dx.doi.org/10.1109/icvrv47840.2019.00055.
Full textDanny Alberto, Espinoza Castro, Xun Luo, Andres Adolfo Navarro Newball, Claudia Zuniga, and Carlos Lozano-Garzon. "Realistic Behavior of Virtual Citizens through Procedural Animation." In 2019 International Conference on Virtual Reality and Visualization (ICVRV). IEEE, 2019. http://dx.doi.org/10.1109/icvrv47840.2019.00057.
Full textBhatti, Zeeshan, Asadullah Shah, Mustafa Karabasi, and Waheed Mahesar. "Expression Driven Trigonometric Based Procedural Animation of Quadrupeds." In 2013 International Conference on Informatics and Creative Multimedia (ICICM). IEEE, 2013. http://dx.doi.org/10.1109/icicm.2013.25.
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