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1

ACM, SIGPLAN Erlang Workshop (2nd 2002 Pittsburgh Pa ). ACM SIGPLAN Erlang Workshop '02: A satellite event of PLI 2002 : October 7, 2002, Pittsburgh, Pennsylvania, USA. New York: Association for Computing Machinery, 2002.

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2

A, Wall James, ed. Discrete event simulation: A practical approach. Boca Raton: CRC Press, 1993.

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3

Pooch, Udo W. Discrete event simulation: A practical approach. Boca Raton: CRC Press, 1993.

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4

Singh, Neeraj Kumar. Using Event-B for Critical Device Software Systems. London: Springer London, 2013.

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5

service), SpringerLink (Online, ed. Rewriting Logic and Its Applications: 9th International Workshop, WRLA 2012, Held as a Satellite Event of ETAPS, Tallinn, Estonia, March 24-25, 2012, Revised Selected Papers. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012.

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6

Blanchette, Meghan, and Julie Steele, eds. Twisted Network Programming Essentials: Event-driven Network Programming with Python. 2nd ed. Beijing: O’Reilly Media, 2013.

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7

Dashorst, Martijn. Wicket in action. Greenwich, CT: Manning, 2009.

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8

Dashorst, Martijn. Wicket in action. Greenwich, CT: Manning, 2009.

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9

Practical UML statecharts in C/C++: Event-driven programming for embedded systems. 2nd ed. Amsterdam: Newnes/Elsevier, 2009.

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10

Object-oriented discrete-event simulation with Java: A practical introduction. New York: Kluwer Academic/Plenum Publishers, 2001.

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11

Garrido, José M. Object-oriented discrete-event simulation with Java: A practical introduction. New York: Kluwer Academic/Plenum Publishers, 2001.

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12

Dadyan, Eduard. Modern programming technologies. The C#language. Volume 1. For novice users. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1196552.

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Volume 1 of the textbook is addressed to novice users who want to learn the popular object-oriented programming language C#. The tutorial provides complete information about the C# language and platform .NET. Basic data types, variables, functions, and arrays are considered. Working with dates and enumerations is shown. The elements and constructs of the language are described: classes, interfaces, assemblies, manifests, namespaces, collections, generalizations, delegates, events, etc. It provides information about Windows processes and threads, as well as examples of organizing work in multithreaded mode. The questions of creating console applications, applications such as Windows Forms and applications for working with databases, as well as questions of deep and advanced development of the material are described. The Visual Studio. NET environment is considered as the development environment. All sample programs are given in C#. Meets the requirements of the federal state educational standards of higher education of the latest generation. It is intended for students studying in the direction of training 09.03.03 "Applied Informatics", undergraduate and graduate students of all specialties, as well as graduate students and students of the IPC.
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13

The way of Delphi: Reusing objects, components, properties, and events. Upper Saddle River, N.J: Prentice Hall PTR, 1996.

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14

Objectoriented Programming Languages And Eventdriven Programming. Mercury Learning & Information, 2012.

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15

Singh, Neeraj Kumar. Using Event-B for Critical Device Software Systems. Springer, 2013.

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16

Wall, James A., and Udo W. Pooch. Discrete Event Simulation: A Practical Approach (Cre Press Computer Engineering Series). CRC, 1992.

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17

Twisted Network Programming Essentials: Event-driven Network Programming with Python. O’Reilly Media, 2005.

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18

Twisted Network Programming Essentials: Event-driven Network Programming with Python. O’Reilly Media, 2013.

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19

Wicket in Action. Manning Publications, 2008.

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20

Manzo, V. J. Max/MSP/Jitter for Music. Oxford University Press, 2011. http://dx.doi.org/10.1093/oso/9780199777679.001.0001.

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In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers or more complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives. No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skills can learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research. This book allows you to: -Learn how to design meaningful projects for composition, performance, music therapy, instruction, and research -Understand powerful software through this accessible introduction, written for beginners -Follow along through step-by-step tutorials -Grasp the principles by downloading the extensive software examples from the companion website This book is ideal for: -Music educators at all levels looking to integrate software in instruction -Musicians interested in how software can improve their practice and performance -Music composers with an interest in designing interactive music -Music therapists looking to tailor programs to the needs of specific groups or individuals And all who are interested in music technology. Visit the companion website at www.oup.com/us/maxmspjitter
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21

Witkov, Carey, and Keith Zengel. Chi-Squared Data Analysis and Model Testing for Beginners. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780198847144.001.0001.

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This book is the first to make chi-squared model testing, one of the data analysis methods used to discover the Higgs boson and gravitational waves, accessible to undergraduate students in introductory physics laboratory courses. By including uncertainties in the curve fitting, chi-squared data analysis improves on the centuries old ordinary least squares and linear regression methods and combines best fit parameter estimation and model testing in one method. A toolkit of essential statistical and experimental concepts is developed from the ground up with novel features to interest even those familiar with the material. The presentation of one- and two-parameter chi-squared model testing, requiring only elementary probability and algebra, is followed by case studies that apply the methods to simple introductory physics lab experiments. More challenging topics, requiring calculus, are addressed in an advanced topics chapter. This self-contained and student-friendly introduction to chi-squared analysis and model testing includes a glossary, end-of-chapter problems with complete solutions, and software scripts written in several popular programming languages, that the reader can use for chi-squared model testing. In addition to introductory physics lab students, this accessible introduction to chi-squared analysis and model testing will be of interest to all who need to learn chi-squared model testing, e.g. beginning researchers in astrophysics and particle physics, beginners in data science, and lab students in other experimental sciences.
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