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Journal articles on the topic 'Project learning technologies'

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1

Ramakrishna, Manchana. "Optimizing Real Estate Project Management through Machine Learning, Deep Learning, and AI." Journal of Scientific and Engineering Research 9, no. 4 (2022): 192–208. https://doi.org/10.5281/zenodo.13752940.

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Efficient project management in real estate is crucial for delivering projects on time, within budget, and to the desired quality standards. This paper explores the application of advanced technologies such as Machine Learning (ML) and Artificial Intelligence (AI) in enhancing real estate project management. By leveraging these technologies, this study aims to demonstrate how real estate project management can transition from traditional, manual methods to data-driven, automated systems that streamline operations, mitigate risks, and improve decision-making. Through diverse case studies and pr
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Naslund, Beverly. "Projects: Math and Science Solutions (MASS) Project." Mathematics Teacher 96, no. 3 (2003): 222. http://dx.doi.org/10.5951/mt.96.3.0222.

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The Math and Science Solutions (MASS) project is an Eisenhower Professional Development Grant that connects schools in diverse settings throughout Illinois using a variety of learning technologies. The goal of the MASS project is to improve instruction and student learning in middle school and high school mathematics and science classrooms by helping to increase teachers' content knowledge, technology integration skills, and engaged learning knowledge, in addition to creating a forum for collaboration on classroom and curricular ideas. A learning network has been formed by connecting mathemati
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ALEXANDER, SHIRLEY. "RETHINKING CURRICULUM: ACHIEVING QUALITATIVELY DIFFERENT OUTCOMES USING INFORMATION TECHNOLOGIES." Research and Practice in Technology Enhanced Learning 1, no. 2 (2006): 157–61. https://doi.org/10.58459/rptel.2006.1157-161.

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Education has been slow to capitalize on the significant potential benefits to learning of the increased use of information technologies because teachers have, by and large, used them to automate existing classroom practices. A recent innovative Australian project sought to scale up the use of e-learning by giving students and teachers more equity in the development of projects. Students determined the questions that were of interest to them, and were then supported by teachers in designing an e-learning environment to support learning about those questions, in researching the questions, and t
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Khlebnikov, N. A., I. N. Obabkov, S. T. Knyazev, D. G. Sandler, M. A. Shesterov, and I. E. Kuklin. "Organizational Model of Project-Based Learning in Undergraduate Studies." University Management: Practice and Analysis 27, no. 1 (2023): 50–57. http://dx.doi.org/10.15826/umpa.2023.01.006.

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This paper presents a case of project-based learning organizational model implementation in the Engineering School of Information Technologies, Telecommunications and Control Systems (IRIT-RTF) of Ural Federal University for undergraduate educational programs. The authors analyze three stages of organizational model transformation: initiating, piloting, and scaling. Within each stage, there are discussed technologies of collecting applications for students’ projects based on a role model of competences; organizational and technical support of students’ project work in accordance with the activ
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Menard, Lauren A., and Diane F. Olivier. "New Technologies in Professional Learning Networks." International Journal for Service Learning in Engineering, Humanitarian Engineering and Social Entrepreneurship 9, no. 2 (2014): 106–15. http://dx.doi.org/10.24908/ijsle.v9i2.5453.

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Web-based Professional Learning Networks (PLN) expand the collective knowledge base and improve project coordination and integration. Web-based networks hold potential for improving service-learning by (a) broadening participation and reaping the benefits of collective knowledge; (b) encouraging engagement, discussion, and collaboration through asynchronous communication; (c) improving the sharing, storage, organization, and retrieval of project information and materials; (d) keeping all members informed through efficient emailing notifications and posts; (e) distributing certificates and badg
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Savchenko, Larysa, and Karyna Safian. "DEVELOPMENT AND IMPLEMENTATION OF PEDAGOGICAL PROJECTS USING CREATIVE TECHNOLOGIES." Alfred Nobel University Journal of Pedagogy and Psychology 1, no. 29 (2025): 230–40. https://doi.org/10.32342/3041-2196-2025-1-29-20.

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The article explores the issue of designing and implementing pedagogical projects using creative technologies. It examines the potential of such technologies to support effective project-based learning in online formats, facilitating interactivity, feedback, and collaboration among participants in the educational process regardless of their physical location. The purpose of the article is to investigate the potential for applying creative technologies in the development and implementation of pedagogical projects, particularly in online formats, ensuring interactivity, feedback, and collaborati
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SOROKO, Nataliia. "FEATURES OF ORGANIZING STEAM EDUCATIONAL PROJECTS USING IMMERSIVE TECHNOLOGIES." Physical and Mathematical Education 39, no. 2 (2024): 51–59. http://dx.doi.org/10.31110/fmo2024.v39i2-07.

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Formulation of the problem. The rapid development of technologies in the modern world opens up new horizons for education. Integrating science, technology, engineering, arts, and mathematics (STEAM) holds particular significance as a transformative approach, fostering interdisciplinary learning and preparing students for the challenges of a knowledge-based and digitized society. The transition from a traditional approach to STEAM education becomes even more captivating with the incorporation of immersive technologies. This direction, merging technical and creative aspects, requires an innovati
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Cardullo, Victoria M., Nance S. Wilson, and Vassiliki I. Zygouris-Coe. "Emerging Technologies." International Journal of Information Communication Technologies and Human Development 9, no. 2 (2017): 1–19. http://dx.doi.org/10.4018/ijicthd.2017040101.

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Emerging technologies enhance student learning through the explicit intentional educational design such as Active Learning Classrooms, Flipped Classrooms, Problem Based Learning, and Project Based Learning to empower students. Throughout this article, we will describe several emerging technologies that support learning for the 21st century using student-centered learning models. By means of vignettes, we model how a Metacognitive Technological Pedagogical Content Knowledge Framework (M-TPACK) supports the use of emerging technologies for active learning (Wilson, Zygouris-Coe, Cardullo, & F
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9

Islomov, Shahboz Zokir ugli. "USING TEAM PROJECT METHOD IN DISTANCE LEARNING." RESEARCH AND EDUCATION 2, no. 12 (2023): 15–24. https://doi.org/10.5281/zenodo.10407791.

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<em>In this paper is given distance learning problems, technologies, implementation forms and using effectives. Methods of distance learning is directed student project. Therefore, in paper is described two types of projects: individual and team. Also, using team projects in distance learning, advantages, barriers, stages with positions of the students in the term, ways of elimination of the problems are presented. </em>
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Kuznetsova, Darya V., and Olga E. Romanovskaya. "Project Work Applying Wiki Technologies when Learning English Distantly." Volga Region Pedagogical Search 3, no. 37 (2021): 59–63. http://dx.doi.org/10.33065/2307-1052-2021-3-37-59-63.

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The article discusses the issues of the methodology for organizing project work of primary school students when mastering a foreign language using wiki technology - one of the types of Web-2 services. The article presents the description of the project method as an actual and effective means of teaching a foreign language in the context of distance learning. Based on the analysis of scientific literature and empirical research methods (observation, questioning, experimental teaching) the algorithm of actions when working on the project was determined, the specificity of the application of the
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Pokazanyev, V. Yu, and S. V. Firsova. "Linguistic and communication application aspects of new practical training technologies." Vestnik Universiteta, no. 10 (December 6, 2023): 56–64. http://dx.doi.org/10.26425/1816-4277-2023-10-56-64.

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Project-based learning methodology development and implementation at the State University of Management have contributed to development, coordination, and efficiency of research and students’ project activities. The university has created a concept of project-based learning ecosystem adapted for students and aimed at developing their entrepreneurial abilities. The article emphasizes on the opportunities that the project method offers to improve the content and quality of learning process in higher education institution. The method also helps to increase motivation in learning. Project-based le
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Olivier, Bill, Oleg Liber, and Paul Lefrere. "Specifications and Standards for Learning Technologies: The IMS Project." International Journal of Electrical Engineering Education 37, no. 1 (2000): 26–37. http://dx.doi.org/10.7227/ijeee.37.1.3.

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13

Yandola, K. O. "USING THE SOCIAL MEDIA IN PROJECT TECHNOLOGIES OF LEARNING." Innovate Pedagogy 2, no. 51 (2022): 83–87. http://dx.doi.org/10.32782/2663-6085/2022/51.2.16.

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Evtushenko, Svetlana. "Innovative technologies in teaching foreign languages at the university: the project method." E3S Web of Conferences 273 (2021): 12150. http://dx.doi.org/10.1051/e3sconf/202127312150.

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The article deals with the methodology of teaching a foreign language at a university using the project method. In the article, the project method is considered as a specially organized, motivated learning activity that is aimed at researching and solving a practical or theoretically significant problem.The article describes the typology of projects and the key stages of project activities. The main tasks of implementing project activities at the university are also considered. The advantages of using the project method in pedagogical practice in comparison with traditional methods of teaching
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15

Khamidulin, V. S. "PROJECT-BASED TECHNOLOGIES AT THE UNIVERSITY: EXPERIENCE AND PROBLEMS." Humanities And Social Studies In The Far East 17, no. 2 (2020): 125–32. http://dx.doi.org/10.31079/1992-2868-2020-17-2-125-132.

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Project-based learning (PjBL) is intended for the development of the 21st century competencies that students need in an environment where knowledge is rapidly loses its relevance and changes are difficult to predict. There are several models for the implementation of project-based learning in the educational programs of universities. This article discusses the model of integrated curriculum, the model of optional learning and limited model of project-based learning. The latter model is implemented in the context when the curriculum presents project activity as a separate discipline that is not
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16

Amita, Chauhan, Verma Meenakshi, Gupta Simran, Srivastava Varsha, and Kumar Ajay. "OBJECT DETECTION USING MACHINE LEARNING." International Research Journal of Computer Science VII, no. IV (2020): 41–45. https://doi.org/10.26562/irjcs.2020.v0704.003.

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Accurate Object Detection was always a big deal and an important part of the Information Technology era. After the arrival of Machine Learning and Deep Learning technologies, the efficiency and accuracy for Object Detection increased significantly. These technologies greatly assisted in the evolution of the computer vision systems. This project focuses to integrate state-of-the-art technique for object detection with the aim of the achieving high accuracy. In this project we are using a deep learning part which is Tensorflow and OpenCV, which is a library of programming functions mainly aimed
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17

Kusonkhum, Wuttipong, Korb Srinavin, and Tanayut Chaitongrat. "The Adoption of a Big Data Approach Using Machine Learning to Predict Bidding Behavior in Procurement Management for a Construction Project." Sustainability 15, no. 17 (2023): 12836. http://dx.doi.org/10.3390/su151712836.

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Big data technologies are disruptive technologies that affect every business, including those in the construction industry. The Thai government has also been affected and attempted to use machine learning techniques with the analytics of big data technologies to predict which construction projects have a winning price over the project budget. However, this technology was never developed, and the government did not implement it because they had data obtained via a traditional data collection process. In this study, traditional data were processed to predict the behavior in Thai government const
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18

Alfaifi, Ibrahim Jobr, and Prof Mehmet Sabih Aksoy. "Impact of Machine Learning on IT Project Management." Dec 2023-Jan 2024, no. 41 (December 9, 2023): 31–38. http://dx.doi.org/10.55529/jipirs.41.31.38.

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This paper comprehensively examines the effects of Artificial Intelligence (AI), specifically machine learning on IT project management in the context of technologically advanced surroundings. The study emphasizes the importance and advantages of incorporating machine learning techniques to simplify project management procedures and effectively implement IT projects. In providing a thorough review of machine learning applications in project management, the paper emphasizes how these technologies can completely transform decision-making, resource allocation, risk assessment, and overall project
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19

Kobysia, A. P. "The use cloud technology of the design work of students." CTE Workshop Proceedings 4 (March 21, 2017): 46–51. http://dx.doi.org/10.55056/cte.323.

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The study is the organization of blended learning as the creation of educational projects using cloud technology. The objectives of the study is to analyze the existing approaches to blended learning using modern network technologies, developing abilities the project activity using the cloud. The object of the study is the educational process of pedagogical university. The subject of research is the use of modern technologies for the cloud of blended learning students in higher pedagogical institution. The paper analyzes, generalization and systematization of studies on the use of blended lear
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20

Lokareva, Yuliya. "INNOVATIVE TECHNOLOGIES OF STUDYING MUSIC AND THEORETICAL DISCIPLINES." Academic Notes Series Pedagogical Science 1, no. 204 (2022): 192–95. http://dx.doi.org/10.36550/2415-7988-2022-1-204-192-195.

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The article considers the main aspects of the use of project activities in higher educational institutions of culture and art, the effectiveness of the method of artistic and creative projects in the training of future teachers of music, highlights the main stages of preparation of artistic and creative projects in the study of music theory. Solving the issue of improving the quality of the educational process in higher education is directly related to the problem of forming research and cognitive and experimental activity of students, which is part of the motivational, cognitive, creative and
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21

Zholdasbekov, A., D. Yeshankulova, G. Maulenberdieva, and K. Zholdasbekova. "USING MODERN EDUCATIONAL TECHNOLOGIES IN DEVELOPING STUDENTS' CREATIVITY." Scientific heritage, no. 160 (May 8, 2025): 50–52. https://doi.org/10.5281/zenodo.15362556.

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In the context of rapid technological advancement and transformation of the educational environment, the development of students' creative thinking is becoming increasingly important. The purpose of this article is to analyze the potential of modern educational technologies in fostering students' creative abilities. The paper examines digital learning tools, interactive platforms, augmented and virtual reality technologies, as well as project-based and problem-based learning methods. The findings demonstrate that the integration of innovative solutions into the educational process contributes
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22

KOZLENKO, Volodymyr. "PROJECT TECHNOLOGIES OF LEARNING IN THE FORMATION OF FUTURE TEACHERS OF PROJECT CULTURE." Humanities science current issues 1, no. 67 (2023): 345–49. http://dx.doi.org/10.24919/2308-4863/67-1-49.

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23

Voskresenskaia, L.F., and K. Muldagaliev. "PROJECT TECHNOLOGIES IN SCHOOLS OF RUSSIA AND THE USA." Norwegian Journal of development of the International Science, no. 107 (April 26, 2023): 52–55. https://doi.org/10.5281/zenodo.7878406.

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<strong>Abstract</strong> The article considers specific features of students&rsquo; projects in schools of Russia and the USA. Project technologies are analyzed and compared. <strong>Аннотация</strong> В статье рассмотрены особенности организации учебных проектов в школах России и США. Проведен сравнительный анализ применяемых проектных технологий в этих странах.
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Rostam, Nurul Liya Saffura, Amri Muaz Azmimurad, Haslina Hassan, and Wani Nurfahani Mohd Sapuan. "Perceived Effectiveness of Using AI-based Applications in Project-Based Learning." International Journal of Research and Innovation in Social Science VIII, IIIS (2024): 4425–35. http://dx.doi.org/10.47772/ijriss.2024.803321s.

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Project-based learning is a teaching method used in classrooms that integrate authentic and real-world problems in the learning environment. In light of the Industrial Revolution 5.0 where humans are working alongside advanced technology and A.I. generated assistance, the research introduces a project-based learning approach in ESL classrooms with the assistance of AI technologies. The project aims to analyse the usefulness and ease of use of AI-based language learning applications in project-based learning among undergraduates in a public university according to the Technology Acceptance Mode
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Нікітченко, Лілія. "ВИКОРИСТАННЯ ПРОЄКТНИХ ТЕХНОЛОГІЙ В СУЧАСНІЙ ПРАКТИЦІ ПІДГОТОВКИ МАЙБУТНІХ УЧИТЕЛІВ БІОЛОГІЇ ДО ДОСЛІДНИЦЬКОЇ ДІЯЛЬНОСТІ". Modern Information Technologies and Innovation Methodologies of Education in Professional Training Methodology Theory Experience Problems, № 75 (20 травня 2025): 88–97. https://doi.org/10.31652/2412-1142-2025-75-88-97.

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The article examines the problem of using project technologies in the professional training of future biology teachers. It is emphasized that in the context of the information society and the requirements of the New Ukrainian School, the biology teacher is faced with the task of not only having research skills, but also being ready to organize students' research activities, stimulate their curiosity and support their independent search for knowledge. It is substantiated that project-based learning technologies are an effective pedagogical tool that involves the organization of learning through
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Gayevska, Olena, and Nataliia Soroko. "PEDAGOGICAL STRATEGIES WITH IMMERSIVE TECHNOLOGIES FOR TEACHING AND LEARNING THE JAPANESE LANGUAGE." Information Technologies and Learning Tools 92, no. 6 (2022): 99–110. http://dx.doi.org/10.33407/itlt.v92i6.5133.

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The article addresses the choice of pedagogical strategies for application of immersive technologies in foreign language teaching and learning, using the Japanese language as an example. The authors defined and substantiated the main pedagogical strategies using immersive technologies: inquiry-based approach, project-based learning, mixed learning, flipped learning, mobile learning, game learning, joint learning, and independent learning. A study was conducted on the aspects of application of immersive technologies by 3rd year students of the Education and Research Institute of Philology of th
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Friberg, Jennifer C. "Using iPad Technologies To Support Teaching and Learning in CSD." Perspectives on Issues in Higher Education 15, no. 1 (2012): 16–21. http://dx.doi.org/10.1044/ihe15.1.16.

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In a clinical project, 37 undergraduate students in a language disorders course with an academic service learning orientation reviewed iPad applications for use in language intervention activities. In this paper, I outline the process for implementing the project, as well as student perceptions of how their involvement in the project affected mastery of course-specific information.
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Peterlicean, Andrea, and Florica Morar. "Project-Based Learning in Higher Education." Applied Mechanics and Materials 371 (August 2013): 739–43. http://dx.doi.org/10.4028/www.scientific.net/amm.371.739.

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Students learning styles must be taken into account when devising curricula for teaching EFL and EAP at university. The differences in learning styles are frequently more subtle than the mere classification into visual or auditory learners. Therefore, we investigated how project-based learning contributes to better performance by students of engineering in their first and second year at university, as illustrated by the pass rate in English as a Foreign Language. Keywords: EST, project-based learning, student participation, new technologies, higher education
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O.Ye., Loboda. "PROJECT LEARNING TECHNOLOGIES IN THE PROCESS OF DEVELOPMENT OF INTELLECTUAL AND CREATIVE ABILITIES OF FUTURE MUSIC TEACHERS." Collection of Research Papers Pedagogical sciences, no. 96 (November 15, 2021): 61–68. http://dx.doi.org/10.32999/ksu2413-1865/2021-96-9.

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In order to reveal this phenomenon the article analyzes the concepts such as “project”, “project method”, “project learning technology” from the standpoint of different approaches of scientists. Determined that project learning technologies are a scientifically and methodologically sound process of achieving predictable results,aimed at optimal development of intellectual and creative abilities of future professionals, which provides systematic planning of this process, its content and phased management.Reasoned the possibilities of using in the process of professional training of future teach
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30

Novak, Gregor M., and Evelyn T. Patterson. "World Wide Web Technology as a New Teaching and Learning Environment." International Journal of Modern Physics C 08, no. 01 (1997): 19–39. http://dx.doi.org/10.1142/s0129183197000047.

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Since the introduction in 1993 of the World Wide Web and the associated multimedia technologies numerous projects are underway introducing the new tool into introductory physics teaching. This paper will describe two such undertakings: The Cockpit Physics project at the United States Air Force Academy and the WebPhysics project at Indiana University Purdue University at Indianapolis.
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Aralova, Galya Dimitrova. "Green and Digital Technologies in Design." Science, Engineering and Education 9, no. 1 (2024): 137–44. http://dx.doi.org/10.59957/see.v9.i1.2024.19.

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The goal of the study is to develop conceptual projects and products with an experimental nature within the module “Green Technologies in Design” of the innovative integrative module “Innovative Design”. This module is studied in the extended professional training program at PGD “Elisaveta Vazova,” Sofia, over a two-year period from 2021 to 2023. Project-based learning for students in theeleventh and twelfth grades, specializing in “Computer-Aided Design and Drawing of Textile Flat Products,” is implemented through the application of digital, green, ecological, sustainable, waste-free, and low
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Bazhenov, R., V. Sabirova, A. Samorukov, S. Berseneva, and S. Beknazarova. "Technologies of embedded project-based learning for undergraduate engineering students." Journal of Physics: Conference Series 2001, no. 1 (2021): 012028. http://dx.doi.org/10.1088/1742-6596/2001/1/012028.

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Hunt, Nancy P. "PROJECT LEARN: Supporting On-Campus Learning with On-Line Technologies." Interactive Learning Environments 7, no. 2-3 (1999): 269–82. http://dx.doi.org/10.1076/ilee.7.2.269.7435.

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Zeman, Tomáš, Jaromír Hrad, and Marek Nevosad. "Pilot Project of M-Learning." International Journal of Information and Communication Technologies in Education 1, no. 1 (2012): 4–16. http://dx.doi.org/10.1515/ijicte-2012-0001.

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Abstract The article offers an insight into specific features of mobile e-learning (m-learning) in terms of technical implementation, available platforms and their related problems, and evaluates the practical experience. It also summarizes reasons for introduction of mobile learning and analyzes available options for its technical implementation. Specific example is used to demonstrate practical use of m-learning courses - learning of English language for a defined group of recipients within an international Leonardo da Vinci pilot project “M-Learning for the Young People (Students) at Risk G
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Shrestha, Prithvi. "Teacher Professional Development Using Mobile Technologies in a Large-Scale Project." International Journal of Computer-Assisted Language Learning and Teaching 2, no. 4 (2012): 34–49. http://dx.doi.org/10.4018/ijcallt.2012100103.

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Mobile technologies have been influencing the field of education including language learning for almost a decade. The literature on mobile technologies for education reports a number of case studies that examine various aspects of mobile learning. However, the use of mobile technologies for teacher professional development, particularly in developing economies, is rarely reported. This paper presents a case study of the English in Action (EIA) project, a UK government funded English language development project in Bangladesh, and its use of mobile technologies which not only provides teachers
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Naida, Ruslana, Liudmyla Berezovska, Olena Bulgakova, Nadiia Kravets, and Mariia Savchenkova. "INTEGRATING INNOVATIVE PEDAGOGICAL TECHNOLOGIES INTO EARLY CHILDHOOD EDUCATION TRAINING PROGRAMS:." Conhecimento & Diversidade 16, no. 41 (2024): 568–95. http://dx.doi.org/10.18316/rcd.v16i41.11551.

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The aim of this study is to analyze the integration of innovative pedagogical technologies into early childhood education training programs, focusing on play-based learning, project-based learning, augmented reality and virtual reality, and AI-powered tools. The comparative analysis aims to unveil the unique strengths, challenges, and opportunities associated with each approach. The study utilizes a systematic approach, drawing from diverse scientific literature, including articles, conference papers, and books. Through content analysis, the paper identifies key themes, theoretical frameworks,
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Mezentceva, D. A., E. S. Dzhavlakh, O. V. Eliseeva, and A. Sh Bagautdinova. "Peer Learning Project for Teachers." Vysshee Obrazovanie v Rossii = Higher Education in Russia 28, no. 10 (2019): 128–39. http://dx.doi.org/10.31992/0869-3617-2019-28-10-128-139.

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The paper deals with the issue of the faculty development at ITMO University by means of informal education in the context of implementation of new educational technologies in Russian institutions of higher education. The project team of the University designed and implemented a peer learning project which enables educators to share their experiences with technology and train each other to use new tools, methods, and techniques in their professional practice. The article describes the first results of the ITMO.EXPERT project, provides the analysis of its current state, and proposes measures fo
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Bouhai, Nasreddine. "Design Thinking as an Innovative Approach in a Project-Based Learning Context." European Public & Social Innovation Review 10 (February 24, 2025): 1–19. https://doi.org/10.31637/epsir-2025-1780.

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Introduction: This article explores the use of Design Thinking as an innovative pedagogical approach in the context of digital project-based learning, particularly in the field of cultural heritage. The research highlights the potential of this approach to foster creativity, collaboration and the development of innovative solutions for digital cultural mediation. Study methodology: The study used Design Thinking workshops, a pedagogical approach based on phases of divergence and convergence, involving interdisciplinary Masters students, and project evaluation based on various criteria. Results
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Samaeva, O. S., and S. O. Astashkin. "ADDITIVE DIGITAL TECHNOLOGIES FOR FORMING METASUBJECT LEARNING OUTCOMES." Informatics in school, no. 4 (July 3, 2020): 49–58. http://dx.doi.org/10.32517/2221-1993-2020-19-4-49-58.

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According the requirements of the new Federal State Educational Standards of General Education, the article examines the experience of generating metasubject learning outcomes at informatics lessons by the example of performing by technical school students the project and research work to study 3D modeling, 3D printing and additive technologies. The stages of the project are described in detail: study of the theory of the additive process of layer-by-layer model creation; development in the SolidWorks system of the graphic part of the work on creating a prototype; printing of a prototype on a
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Chaves, Marcirio Silveira, and Giuliana Santos Veronese. "A Proposal to Manage Lessons Learned in Projects: Web 2.0 Technologies to Promote Innovation." International Journal of Innovation 2, no. 1 (2014): 01–17. http://dx.doi.org/10.5585/iji.v2i1.12.

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The web 2.0 is transforming the project management in organizations by improving communication and collaboration. The new generation of web-based collaborative tools provides much better experience than the traditional software package allowing document sharing, integrated task tracking, enforcing team processes and agile planning. Despite of the indubitable benefits brought by web 2.0, the use of these technologies to promote knowledge management remains unexplored. For many project managers to obtain and integrate information from different tools of previous similar projects in global organi
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Mitchell, Alanah. "Metaverse adoption for the teaching and learning of project management: an exploratory study of student use." International Journal of Information Systems and Project Management 12, no. 1 (2024): 76–92. http://dx.doi.org/10.12821/ijispm120104.

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The rapid adoption of collaboration technologies over the course of the COVID-19 pandemic, combined with the advancement, growth, and proliferation of metaverse technology capabilities, has created a heightened awareness and comfort with the use of advanced collaboration technologies for online and distance education. This paper presents an exploratory study of how metaverse technologies can be adopted for the teaching and learning of project management concepts and skills specifically, as metaverses have been identified as a legitimate tool for the support of virtual projects. As a part of th
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Victor, Nwosu Obinnaya Chikezie. "The Application of Artificial Intelligence for Construction Project Planning." Journal of Advances in Artificial Intelligence 1, no. 2 (2023): 67–95. http://dx.doi.org/10.18178/jaai.2023.1.2.67-95.

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Any building project's success depends on its planning. Due to the complexity of the construction business and the many aspects to consider, including money, supplies, labor, and timelines, this process may be difficult. AI can speed up and improve planning. This study examines the use of AI for building project planning. The research starts by examining building project planning and its problems. Next, the article covers machine learning, natural language processing, and computer vision AI technologies for building project planning. This study examines AI in building project planning. AI migh
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Kosarikov, Alexander N., and Natalia G. Davydova. "Innovative Practice and Management Extracurricular Education System: Distance Technologies in Non-Formal Project-Based Learning." Int'l Journal of Management Innovation Systems 7, no. 1 (2022): 51. http://dx.doi.org/10.5296/ijmis.v7i1.20529.

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The paper describes the innovative system of the extracurricular project-based education program of high school students, combined with the national contest of research projects carried out in the learning process. This system is developed and managed in the format of a Society-State-Private partnership as an attempt to adapt education to post-industrial development.The organization of extracurricular education in the form of a public-state partnership facilitates long-distance interactions between the individual students and student teams, and the groups of researchers and experts. Such inter
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Azevedo, Daniel, Romeu Sequeira, Pedro Lopes, Damiana Guedes, and Carlos Lopes. "Analysis and Decision: “Educação On” Project." Journal of Technologies Information and Communication 4, no. 1 (2024): 31137. https://doi.org/10.55267/rtic/15724.

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In recent years, educational platforms have advanced significantly, integrating cutting-edge technologies and interactive resources that have revolutionized online teaching and learning. The proper selection of an educational platform is crucial for the successful dissemination of Massive Open Online Courses (MOOCs), as it supports efficient course implementation and ensures accessibility, flexibility, and personalized learning experiences. Advanced technologies such as Artificial Intelligence and synchronous tools enhance the student experience, offering automated feedback, content adaptation
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Alshayeb, Mohammad. "Using Software Technologies to Enhance Students Learning." International Journal of Technology Diffusion 6, no. 3 (2015): 59–71. http://dx.doi.org/10.4018/ijtd.2015070104.

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The use of Information technology (IT) tools in teaching provides innovative learning environments that increases students' interaction with instructor and among students themselves. It is expected that the use of technology to enhance student learning experience. In this paper, I report my experience in teaching software project management course using different technologies. A survey was conducted, at the end of the semester, to evaluate students' experience; the student feedback indicates that using technology in teaching enhanced their learning experience.
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Jumanazarov, Umid Umurzoqovich;, Guzal Ahrorkulovna Pardayeva, and Gulruy Ahrorkulovna Pardaeva. "INNOVATIVE TECHNOLOGIES OF LEARNING FOREIGN LANGUAGES." World scientific research journal 1, no. 1 (2022): 37–40. https://doi.org/10.5281/zenodo.6397741.

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Aleksandrova, T. V., and V. L. Popov. "Developing an Organization’s Corporate Knowledge Through Action-based Learning Technologies." Management Science 10, no. 1 (2020): 68–80. http://dx.doi.org/10.26794/2404-022x-2020-10-1-68-80.

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The paper explores the impact of learning technologies on the development of the corporate knowledge base of modern organizations. The authors consider the action training technologies as an alternative to traditional training, which is based on the active involvement of enterprise employees in the process of generating and practical use of new corporate knowledge. A conceptual model of action training has been developed that is tested in large industrial enterprises participating in the national project “Productivity and Employment Support” in the Perm region. The study uses the methodology o
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Savytska, Larysa, Kaleriia Kovalova, and Iryna Bezugla. "ENHANCING FOREIGN LANGUAGE COMMUNICATIVE COMPETENCE OF INTERNATIONAL HIGHER EDUCATION STUDENTS THROUGH PROJECT-BASED LEARNING." European Science, sge38-03 (March 30, 2022): 70–95. https://doi.org/10.30890/2709-2313.2025-38-03-005.

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The study provides an overview of project-based learning technologies in the process of developing foreign language communicative competence. Project activity is one of the relevant learning technologies, that makes it possible to use effectively the acqu
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Sevdalina, Stoyanova. "Problem-Based Learning and Project-Based Learning in STEM." Vocational Education 25, no. 5 (2023): 492–503. http://dx.doi.org/10.53656/voc23-555prob.

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The time and context in which today's students live and learn are complex and dynamic. Pedagogical methods and approaches that gave good results yesterday are insufficiently effective today. It is imperative to combine working models with innovative educational technologies based on the integral and constructivist approach, to upgrade and enrich pedagogical practice with educational methods, approaches and tools adequate to the requirements of the time. This article examines the role of project-based learning and problem-based learning in STEM subjects for the formation of the key competencies
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KUZMENKO, Nadiia. "EDUCATIONAL TECHNOLOGIES IN TEACHING PRACTICE – AN IMPORTANT TOOL FOR EDUCATION QUALITY IN HIGHER SCHOOLS." Visnyk Taras Shevchenko National University of Kyiv. Pedagogy, no. 1 (17) (2023): 23–28. http://dx.doi.org/10.17721/2415-369.2023.17.05.

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The article raises the question of the importance of using educational technologies (information, cooperative learning, modeling, projective, etc.) by teachers of higher schools, which are an important tool for the effectiveness of the educational process and its quality control. The contribution of domestic researchers to the study of the problem of using educational technologies is analyzed. The essence of the concepts "educational technology" and "pedagogical technology" is revealed. Educational technologies identify the general strategy for the development of education, a single educationa
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