Dissertations / Theses on the topic 'Promosi Digital'
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Chan, José Pablo. "The promise of digital technology in brick and mortar retail." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/80686.
Full textChávez, Rodríguez Carlos Alberto. "Fuentes históricas digitales, promesa y problema." Bachelor's thesis, Pontificia Universidad Católica del Perú, 2011. http://tesis.pucp.edu.pe/repositorio/handle/123456789/683.
Full textDickard, Michael A. "Digital Inequality: Exploring the Potential of Online Learning Communities to Promote Digital Skills and Citizenship among College Students." Ohio University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1344452527.
Full textLiljeqvist, Maria, and Jessica Hillyer. "Recovery in a digitalized world : An inductive qualitative case study on employers’ and employees’ perceptions of digital solutions to promote recovery." Thesis, Jönköping University, Högskolan för lärande och kommunikation, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-48846.
Full textROTHGIESSER, TANYA LINDA. "DIGITAL CITIZENSHIP: A COMPLEMENTARY EDUCATIONAL PROPOSITION TO PROMOTE THE DIGITAL INCLUSION AND THE FIGHT AGAINST SOCIAL INEQUALITIES IN CONTEMPORARY BRAZIL – THE CDI CASE." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2010. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=16712@1.
Full textMarshall, Jonathan. "The Adventures of a Young Artist, and the Promise of the Digital Culture in Art." VCU Scholars Compass, 2010. http://scholarscompass.vcu.edu/etd/2158.
Full textAlsabt, Danah. "Global vs. Local – Marketing and Advertising Strategies to Promote ‘Brand’ Kuwait." OpenSIUC, 2021. https://opensiuc.lib.siu.edu/theses/2880.
Full textMejía, Manrique Alberto. "La Web Social Aplicada a la Educación ¿Promesa o Realidad?" Universidad Peruana de Ciencias Aplicadas (UPC), 2011. http://hdl.handle.net/10757/621044.
Full textShell, Caroline Faith. "Ministry in the Digital Age: The Use of New Media to Promote Fruitful Youth Ministry in the 21st Century." Walsh University Honors Theses / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=walshhonors1555608547689393.
Full textRehm, Sebastian. "DoGood: A gamified mobile app to promote civic engagement." Thesis, Ludwig-Maximilians-Universitat Munchen, 2015. https://eprints.qut.edu.au/84809/1/thesis_final-opt.pdf.
Full textGwatiringa, Tsitsi. "An analysis of the use of visual storytelling by South African brands to promote brand engagement on social networks." Thesis, Nelson Mandela Metropolitan University, 2015. http://hdl.handle.net/10948/7533.
Full textTurner-McGrievy, Gabrielle Michelle Campbell Marci Kramish. "Pounds Off Digitally POD an examination of the use of podcasting to promote weight loss /." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2009. http://dc.lib.unc.edu/u?/etd,2850.
Full textDesmet, Ann. "Understanding adolescent bystander behavior in cyberbullying and the potential of serious digital games to promote prosocial behavior and other healthy lifestyles." Doctoral thesis, Ghent University, Ghent, Belgium, 2009. http://hdl.handle.net/2013/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/308813.
Full textDeSmet, Ann. "Understanding adolescent bystander behavior in cyberbullying and the potential of serious digital games to promote prosocial behavior and other healthy lifestyles." Doctoral thesis, Ghent University, Ghent, Belgium, 2015. http://hdl.handle.net/2013/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/308813.
Full textMariger, Heather Ann. "The Social Validation of Institutional Indicators to Promote System-Wide Web Accessibility in Postsecondary Institutions." DigitalCommons@USU, 2011. https://digitalcommons.usu.edu/etd/903.
Full textBergqvist, Malin. "Designing for Empathy in Elderly Care : Exploration of Opportunities to Deliver Behaviour Change Interventions through mHealth Applications, to Promote Empathic Behaviour in Elderly Home Care Nursing Assistants." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-157588.
Full textYap, Yee-Yin, and Abigail Leffler. "A Communication Analysis for UNICEF Lebanon - A media landscape of Lebanon, media consumption habits of Syrian refugees and potential C4D interventions to promote social inclusion and child/youth protection for Syrian children and youths in Lebanon." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21850.
Full textDuong, Phuoc Tra My <1991>. "WHAT MAKES OPPO SUCCEED IN THE VIETNAM MARKET? Background of the study Vietnam has become an emerging country and attractive retail market in the globe (Deloitte, 2014). Modern retail platform was introduced and have been blooming in Vietnam such as convenience stores, special stores and shopping centers (Trinh & Tran, 2014). The country is in the progress of transforming into digital economy, evidenced through high growth in electronic commerce and customer interaction through social network, etc. (Cameron et al., 2019). According to the Statista (2020), number of smartphone users in Vietnam was nearly 36 million in the end of 2019 and it is expected at 43 million by 2022. The growth in smartphone market was captured at 84% in 2017 and 95% of people in the cities have owned smartphone while the percentage of people with smartphone usage in rural area is reached up 68% (Nielsen, 2019). One of the attractive points in smartphone market is high population based with more than 94 million people (General Statistics Office, 2020). Vietnamese people spent more time reading news, playing games and conducting social interactions through social media network (Appota, 2018). These factors promote the entry of giant smartphone and electronic manufacturers such as Samsung and LG. Samsung has penetrated Vietnam for a long time and the Korean manufacturers established some factories in the country to enjoy lower tax rate and attractive labor cost (Sturgeon & Zylberberg, 2016)." Master's Degree Thesis, Università Ca' Foscari Venezia, 2020. http://hdl.handle.net/10579/17718.
Full textChai, Tzu-Yi, and 翟子毅. "Using Digital Game-Based Test to Promote Learning Motivation." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/k99va7.
Full textEric and 林永慶. "Construction of an enviroment to promote user's rights by using Digital Right Management." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/01951869441901569849.
Full textLamas, Miguel Moreira da Cunha. "Digital game-based learning as an active learning approach to promote adaptive transfer." Master's thesis, 2013. http://hdl.handle.net/10071/7354.
Full text楊文宗. "Promote students’ argumentation ability and PISA scientific competencies through the use of digital scientific argumentation." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/91788439032320297205.
Full textCheng, Li-Ling, and 鄭麗齡. "An Action Research on Applying Digital Storytelling to Promote Sixth Graders’ Ability in Language Expression." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/98430212547012283485.
Full text歐建榮. "Incorporating Digital Games into the 5E Learning Cycle to Promote 8th Graders' Learning in Optics Concepts." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/04572649657738566739.
Full textDimitrova, Monika. "Reading habits in the digital age: marketing strategies to promote reading among children and young adults." Master's thesis, 2021. http://hdl.handle.net/10284/10310.
Full textHui, Yang Hsuan, and 楊萱慧. "Performance Evaluation of a Digital Set-Top Box Supply Chain Using Real-Time Available-To-Promise Mechanisms." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/46121993501011272685.
Full textGrimm, Anna-Katharina. "Going green at the point of sale: Application of digital technologies and message framing to promote sustainable consumption." 2020. https://slub.qucosa.de/id/qucosa%3A74929.
Full textDhawraj, Ronesh. "A conceptual framework for digital political communication to promote party-political issue ownership via an urban electioneering platform." Thesis, 2019. http://hdl.handle.net/10500/26232.
Full textCheng, Jia-Ying, and 鄭佳盈. "Promoting the digital waiting system to promote outpatient satisfaction--a case study of a regional hospital in changhua." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/msuc64.
Full textMah, Jui-hsuan, and 馬瑞璿. "The Key Success Factors of Using Digital Devices to Promote Mobile Learning-The Case of PDA Guidence in Taiwan’s National Museums." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/78316385997563173532.
Full textTeng, Jung-Hua, and 鄧榮樺. "A Study for Effectiveness of Continue to Promote the Service Learning of Reducing International Digital Divide - Overseas Volunteer Project of CYCU for Cambodia." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/65690745200580432092.
Full textLiu, Ying-Chun, and 劉映君. "The study on Nonprofit organizations to promote the Diversified Learning of visually impaired and dyslexic persons - The Case of Taiwan Digital Talking Books Association." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/grg72v.
Full textPETRINI, Maria Celeste. "IL MARKETING INTERNAZIONALE DI UN ACCESSORIO-MODA IN MATERIALE PLASTICO ECO-COMPATIBILE: ASPETTI ECONOMICI E PROFILI GIURIDICI. UN PROGETTO PER LUCIANI LAB." Doctoral thesis, 2018. http://hdl.handle.net/11393/251084.
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