Academic literature on the topic 'Rapid serial visual presentation (RSVP)'

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Journal articles on the topic "Rapid serial visual presentation (RSVP)"

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Tengs, Tammy O., and Donald L. Fisher. "Rapid Serial Visual Presentation of Traffic Signs." Proceedings of the Human Factors Society Annual Meeting 29, no. 7 (October 1985): 720–24. http://dx.doi.org/10.1177/154193128502900720.

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Rapid Serial Visual Presentation (RSVP) consists of the brief presentation of words, one at a time, at the same location in a display. Text presented in an RSVP format can often be read more quickly than static text. Recall for RSVP traffic signs is compared with recall for wide and narrow static signs. Two sign durations are tested, 600 and 1200 msec, and word length is varied. At the brief duration, recall for RSVP signs was best, but at the longer duration, words presented in static signs were recalled more often. Shorter words were also recalled more readily when presented in an RSVP format.
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Spence, Robert. "Rapid, Serial and Visual: A Presentation Technique with Potential." Information Visualization 1, no. 1 (March 2002): 13–19. http://dx.doi.org/10.1057/palgrave.ivs.9500008.

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This commentary addresses the recently exploited presentation technique called Rapid Serial Visual Presentation, or RSVP, and identifies a number of applications. It describes a number of different RSVP modes, discusses potentially attractive features and reports the results of experimental investigations. Some of the many issues requiring further research are identified
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Witkowski, Mark, and Robert Spence. "Rapid serial visual presentation: An approach to design." Information Visualization 11, no. 4 (April 25, 2012): 301–18. http://dx.doi.org/10.1177/1473871612439643.

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A familiar action in the physical world is the riffling of a book’s pages in order to gain, in a very short time, some idea about its content. That action is appropriately termed rapid serial visual presentation (RSVP). A computational embodiment of RSVP can provide such a variety of possible image presentation modes and flexibility of control as to offer a powerful tool to support a wide range of tasks involving the presentation of a collection of images. Those images can be conventional pictures (e.g. the Mona Lisa), the current image of a television channel, a frame of a video recording, the layout of a letterhead or page, a line drawing, a logo or the layout and shape of some text as in a motorway sign. Although our understanding of RSVP is not complete, sufficient experimental evidence and application experience is now available to lead to a useful set of guidelines for the interaction designer interested in exploiting its potential. These guidelines relate to six specific areas of design: the design style, the rate at which images are presented, image size on screen, the value of user control, image density on screen and image overlap. In this paper those guidelines are presented and justified by experimental evidence, much of it, unsurprisingly, emerging from the nature of human visual processing. In formulating the guidelines we fully acknowledge the importance, in a practical application, of aesthetic considerations; likewise, we take account of the need to minimise constraints on the creativity of the interaction designer. While RSVP addresses a specific class of tasks, we suggest that the principles discussed in this paper will have a broader relevance to image presentation techniques.
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Lin, Zhimin, Ying Zeng, Hui Gao, Li Tong, Chi Zhang, Xiaojuan Wang, Qunjian Wu, and Bin Yan. "Multirapid Serial Visual Presentation Framework for EEG-Based Target Detection." BioMed Research International 2017 (2017): 1–12. http://dx.doi.org/10.1155/2017/2049094.

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Target image detection based on a rapid serial visual presentation (RSVP) paradigm is a typical brain-computer interface system with various applications, such as image retrieval. In an RSVP paradigm, a P300 component is detected to determine target images. This strategy requires high-precision single-trial P300 detection methods. However, the performance of single-trial detection methods is relatively lower than that of multitrial P300 detection methods. Image retrieval based on multitrial P300 is a new research direction. In this paper, we propose a triple-RSVP paradigm with three images being presented simultaneously and a target image appearing three times. Thus, multitrial P300 classification methods can be used to improve detection accuracy. In this study, these mechanisms were extended and validated, and the characteristics of the multi-RSVP framework were further explored. Two different P300 detection algorithms were also utilized in multi-RSVP to demonstrate that the scheme is universally applicable. Results revealed that the detection accuracy of the multi-RSVP paradigm was higher than that of the standard RSVP paradigm. The results validate the effectiveness of the proposed method, and this method can provide a whole new idea in the field of EEG-based target detection.
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Acqualagna, Laura, and Benjamin Blankertz. "Gaze-independent BCI-spelling using rapid serial visual presentation (RSVP)." Clinical Neurophysiology 124, no. 5 (May 2013): 901–8. http://dx.doi.org/10.1016/j.clinph.2012.12.050.

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Ichikawa, Makoto, and Masataka Miyoshi. "Perceived Duration Depends Upon Target Detection in Rapid Serial Visual Presentation Sequence." i-Perception 11, no. 6 (November 2020): 204166952098199. http://dx.doi.org/10.1177/2041669520981996.

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It is well known that the perceived duration for a given time period decreases with the reduction of the number of perceived events. We examined whether target detection failures in viewing Rapid Serial Visual Presentation (RSVP) sequence, caused by attentional blink, affect this reduction of perceived duration. In two experiments, trials consisted of displays of two series of RSVP sequences; in the first sequence (the comparison), two, one, or no numerals were presented as targets embedded within the string of letters, while in the second sequence (the standard), only alphabetic letters were presented. In each trial, participants judged whether the duration of the comparison is perceived as longer than that of the standard (Experiment 1), or whether the number of frames in the comparison is perceived as more than that in the standard (Experiment 2). Results showed that perceived duration was inflated with target detection, but not with the increment of presented frames although number of perceived frames was inflated with both target detection and increment of presented frames. These results suggest that perceived duration in viewing RSVP sequences is determined by the cognitive load necessary to accomplish target detection rather than by the number of perceived frames.
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Aquilante, K., H. Wyatt, and D. Yager. "In Congenital Nystagmats, Reading Text with Rapid Serial Visual Presentation (RSVP) Reduces Mean Eye Velocity." Perception 26, no. 1_suppl (August 1997): 73. http://dx.doi.org/10.1068/v970043.

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Most low-vision subjects read text faster from an RSVP display than they do with full PAGE reading. This result has been confirmed with a group of subjects with congenital nystagmus (Plass and Yager, 1995, paper presented at ARVO). The present experiment was intended to determine whether reading with RSVP also reduced the severity of the nystagmus, which may have contributed to the faster reading rates. Eye position and velocity of congenital nystagmats were recorded with an infrared reflection technique, sampled at 40 s−1. Recordings were made in three conditions: (1) passively viewing a blank computer monitor; (2) silently reading full PAGE text at a size of approximately four times Snellen acuity; (3) silently reading RSVP text at the same size, at about 200 words min−1. We found that: (1) in frequency histograms of instantaneous eye velocities at 25 ms intervals, the full width at half height was an average of 60% smaller for RSVP reading compared to PAGE; (2) with a window of ±5 to 20 deg s−1, depending on the subject's baseline eye velocity, the number of epochs that were at least 75 ms in length, and the total time in these epochs, were significantly greater during RSVP reading than during PAGE reading or viewing a blank screen. We conclude that reading with RSVP reduces nystagmus, and may contribute to greater reading speed.
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Niimi, Ryousuke, Takuro Iizumi, and Kazuhiko Yokosawa. "Extraction of scene gist in rapid serial visual presentation (RSVP) stimuli." Proceedings of the Annual Convention of the Japanese Psychological Association 79 (September 22, 2015): 2AM—070–2AM—070. http://dx.doi.org/10.4992/pacjpa.79.0_2am-070.

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Croker, Steve, and Frances A. Maratos. "Visual Processing Speeds in Children." Child Development Research 2011 (May 14, 2011): 1–6. http://dx.doi.org/10.1155/2011/450178.

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The aim of this study was to investigate visual processing speeds in children. A rapid serial visual presentation (RSVP) task with schematic faces as stimuli was given to ninety-nine 6–10-year-old children as well as a short form of the WISC-III. Participants were asked to determine whether a happy face stimulus was embedded in a stream of distracter stimuli. Presentation time was gradually reduced from 500 ms per stimulus to 100 ms per stimulus, in 50 ms steps. The data revealed that (i) RSVP speed increases with age, (ii) children aged 8 years and over can discriminate stimuli presented every 100 ms—the speed typically used with RSVP procedures in adult and adolescent populations, and (iii) RSVP speed is significantly correlated with digit span and object assembly. In consequence, the RSVP paradigm presented here is appropriate for use in further investigations of processes of temporal attention within this cohort.
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Franco, Ana, Julia Eberlen, Arnaud Destrebecqz, Axel Cleeremans, and Julie Bertels. "Rapid Serial Auditory Presentation." Experimental Psychology 62, no. 5 (November 2015): 346–51. http://dx.doi.org/10.1027/1618-3169/a000295.

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Abstract. The Rapid Serial Visual Presentation procedure is a method widely used in visual perception research. In this paper we propose an adaptation of this method which can be used with auditory material and enables assessment of statistical learning in speech segmentation. Adult participants were exposed to an artificial speech stream composed of statistically defined trisyllabic nonsense words. They were subsequently instructed to perform a detection task in a Rapid Serial Auditory Presentation (RSAP) stream in which they had to detect a syllable in a short speech stream. Results showed that reaction times varied as a function of the statistical predictability of the syllable: second and third syllables of each word were responded to faster than first syllables. This result suggests that the RSAP procedure provides a reliable and sensitive indirect measure of auditory statistical learning.
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Dissertations / Theses on the topic "Rapid serial visual presentation (RSVP)"

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Lewis-Åkerman, Erik. "Rapid Serial Visual Presentation." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20800.

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Rapid Seriell Visuell Presentation (RSVP) är ett koncept som har möjligheten att påverka hur en användare konsumerar sin dagliga läsning. Denna metod att läsa skiljer sig från traditionell läsning på så sätt att enbart ett (ibland flera) ord visas i varje bildsekvens i motsats till traditionell läsning då läsaren har full överblick över den statiska texten. Eftersom denna metod att läsa skiljer sig i sådan utsträckning från traditionell läsning så finns det ett behov av att utveckla RSVP till att bli en allt mer intuitiv upplevelse för läsaren. Sex testpersoner intervjuas, varvid resultaten analyseras och utvecklas till en prototyp.
Rapid Serial Visual Presentation (RSVP) is a concept that changes every day reading into an efficient way of gathering information. Due to this innovative new way of reading, the importance of interaction that allows the user to interact with RSVP in an intuitive manner is needed to help the reader reach its full reading potential. This thesis puts existing RSVP programs to the test with the help of six participants in different ages. Through in-depth interviews with the participants, this thesis presents a possible new way of displaying information and interacting with RSVP. From analysing the results of the in-depth interviews, a prototype is created.
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Dambacher, Michael, and Reinhold Kliegl. "Synchronizing timelines: Relations between fixation durations and N400 amplitudes during sentence reading." Universität Potsdam, 2007. http://opus.kobv.de/ubp/volltexte/2011/5721/.

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We examined relations between eye movements (single-fixation durations) and RSVP-based event-related potentials (ERPs; N400’s) recorded during reading the same sentences in two independent experiments. Longer fixation durations correlated with larger N400 amplitudes. Word frequency and predictability of the fixated word as well as the predictability of the upcoming word accounted for this covariance in a path-analytic model. Moreover, larger N400 amplitudes entailed longer fixation durations on the next word, a relation accounted for by word frequency. This pattern offers a neurophysiological correlate for the lag-word frequency effect on fixation durations: Word processing is reliably expressed not only in fixation durations on currently fixated words, but also in those on subsequently fixated words.
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ANDERSSON, GLASS A. M. A. N. D. A., and J. O. H. A. N. STORVALL. "Rapid Serial Visual Presentation påmoderna mobiltelefoner." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-136748.

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This thesis is a comparative study of Rapid Serial Visual Presentation (RSVP) which is a dynamic method of presenting text. The aim of the study was to investigate how to improve the user friendlyness of RSVP for today's mobile phones and technology. To fulfill the purpose, the aspects of the method which could be improved was investigated and then implemented in a prototype. The prototype was tested in an experimental study after which the result was analyzed and compared with previous studies of RSVP. The new features that were implemented in this study showed no significant improvements in usability compared with previous studies, but proved to be more user-friendly in comparison with normal spatial reading.
Denna uppsats är en jämförande studie av Rapid Serial Visual Presentation (RSVP) som är en dynamisk metod för att presentera text. Syftet med studien var att undersöka hur man kan förbättra användarvänligheten för RSVP till dagens mobiltelefoner och teknik. För att uppfylla syftet undersöktes vilka aspekter som kunde förbättras med metoden för att sedan implementera dessa i en prototyp. Prototypen testades i en experimentstudie varefter resultaten analyserades och jämfördes med tidigare studier av RSVP. De nya funktionerna som implementerades i denna studie visade inga märkbara förbättringar i användarvänlighet jämfört med tidigare studier, men visade sig vara mer användarvänliga i jämförelse med den normala spatiala läsningen.
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Gootjes-Dreesbach, Ellis Luise. "Awareness & perception in rapid serial visual presentation." Thesis, University of Kent, 2015. https://kar.kent.ac.uk/56667/.

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This thesis explores the subjective experience of targets in rapid serial visual presentation (RSVP), an experimental paradigm where visual stimuli are displayed in rapid succession. In RSVP, items appear on the screen so briefly that not every item in the stream can be encoded reliably. Thus, it allows observation of conscious experience at the fringe of perception. The Attentional Blink (AB) - an effect in which an RSVP target is likely to be missed if it follows a fully processed first target - has been used in order to manipulate the accuracy of item identification by varying the target separation and presentation speed. The main focus of studies using RSVP presentation to make inferences about conscious perception has been the question of whether conscious perception is all-or-none or gradual. We initially present some thoughts on the suitability of the AB paradigm for answering this question. Not much is known about the effect of different variables in the paradigm on subjective experience, and it is possible that AB mechanisms affect experience quite differently from other paradigms, limiting the generalisability of findings derived from work within the AB paradigm. Based on this, we follow two lines of evidence: First, we explore the possibility of finding gradations in subjective visibility of targets measured on ratings scales and in the response of the electroencephalogram using a simple single target RSVP. Second, we investigate the effect of target separation and perceived order on this subjective experience in the AB paradigm. Our results indicate that items in single-target RSVP can be perceived in a graded manner, with possible indications of a non-linear jump in brain activity between not-seen and seen items. Regarding subjective experience when separation of two targets is varied, we find a disconnect between accuracy and visibility of the second target when in close proximity to the first, showing relatively low subjective experience considering the high report accuracy. Target separation also affects the number of order confusions, which we find to reduce target visibility under specific conditions. These results add to our understanding of how targets are perceived in RSVP and have implications for research into conscious perception.
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Furuhashi, Takeshi, Tomohiro Yoshikawa, Hiromu Takahashi, and Takanori Yokoi. "A Study on Classification Performance of Rapid Serial Visual Presentation with Small Choices." IEEE, 2012. http://hdl.handle.net/2237/20710.

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Morgan, Abby Katherine. "The Effect of Load on the Detection of an Unexpected Stimulus in a Rapid Serial Visual Presentation Task." Thesis, University of Canterbury. Psychology, 2008. http://hdl.handle.net/10092/2593.

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A rapid serial visual presentation task (RSVP) was combined with the 'inattention' paradigm (Mack & Rock, 1998) to investigate the effect of cognitive load on the detection of an unexpected stimulus. In addition, the detection of an unexpected stimulus presented in conjunction with a distractor item, rather than target, was also investigated. Seventy four students of the University of Canterbury participated in one of five experiments. Participants either performed a high cognitive load version of the RSVP task, selecting items on the basis of colour and semantic category, or a low cognitive load version selecting items on the basis of colour only. On the final frame of the fourth and critical trial, an unexpected stimulus appeared in conjunction with either a target or distractor item. The level of inattentional blindness to the unexpected stimulus was the result of interest. No effect of cognitive load or presentation partner was found. The implications of the results for the load theory of attention and cognitive control are discussed, along with the potential future uses of the developed method.
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Le, Goïc Maëva. "Etude du contrôle postural chez l'homme : analyse des facteurs neurophysiologiques, biomécaniques et cognitifs, impliqués dans les 500 premières millisecondes d'une chute." Phd thesis, Université René Descartes - Paris V, 2013. http://tel.archives-ouvertes.fr/tel-01002633.

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La chute chez les seniors constitue un problème de santé publique. Citée comme la seconde cause de décès accidentel dans le monde, elle concerne un tiers des Français de plus de 65 ans. Les séquelles physiques et fonctionnelles qui en résultent, les conséquences psychosociales nuisibles pour la qualité de la vie, la perte d'autonomie et son coût de prise en charge justifient l'attention qui lui est actuellement portée. Du point de vue du chercheur, les interprétations sous-jacentes à la surexposition des personnes âgées au risque de chute restent controversées, notamment parce que la compréhension de la coordination dynamique corporelle et de l'implication corticale lors du contrôle de l'équilibre est encore limitée. L'étude de la chute et des mécanismes qui y conduisent présente donc un double intérêt, fondamental et sociétal. Une chute survient si deux conditions sont réunies. La première est la perte initiale de l'équilibre, un 'pré-requis' qui peut toucher la population entière dans son quotidien. La seconde est un échec des mécanismes de rééquilibration, c'est à dire de la stratégie de réponse mise en œuvre pour compenser la déstabilisation : comment s'opère la sélection d'une stratégie de rattrapage, à partir de quelle appréciation du contexte et des informations sensorielles disponibles est-elle choisie ? qu'est ce qui assure son opérationnalité et garantit le rattrapage ou signe au contraire son échec ?...Pour répondre à ces questions, nous nous sommes donc intéressés à ce moment critique où il est encore possible de modifier l'issue finale par des ajustements posturaux et des actions motrices rapides et adéquats chez une population de jeunes adultes. La première étude est une analyse globale de la phase précoce d'une chute -abrégée par un harnais- (soit quelques centaines de millisecondes après la perturbation), afin d'évaluer la capacité du sujet à réagir à une perturbation imprévue et de développer des stratégies garantissant une protection efficace. Cette première étape se propose d'identifier les indicateurs discriminants et prédictifs d'une chute et d'un rattrapage au niveau neurophysiologique et biomécanique. Cette étude a également permis de mettre en évidence la présence d'un délai temporel incompressible appelé " phase passive ", source de contraintes spatio-temporelles à l'expression complète d'une réponse posturale adaptée. Dans la seconde étude, de modélisation, nous avons élaboré un modèle mécanique personnalisé, construit à partir de radiographies tridimensionnelles non invasives du corps entier. Cette modélisation nous a permis d'analyser la contribution relative de propriétés biomécaniques passives et des synergies musculaires actives en jeu pendant les perturbations récupérables de l'équilibre ou non en comparant les résultats expérimentaux ('réels') obtenus à l'aide d'un dispositif asservi pour provoquer des chutes de plain-pied et la réponse théorique prédite ('simulée') à l'aide du modèle. Les résultats obtenus permettent de confirmer que le comportement du corps est en phase précoce-dicté par ses propriétés mécaniques, et peut être assimilé à un modèle simplifié. Après avoir mis en évidence l'existence d'une phase inertielle d'une durée équivalente à la moitié du temps disponible avant l'impact, notre questionnement s'est orienté vers le traitement de l'information en-cours lors de cette phase afin d'évaluer la contribution corticale alors que la réponse posturale évolue. La troisième étude consiste principalement à appréhender la charge cognitive impliquée dans le contrôle sensori-moteur, en particulier lors d'une chute, à l'aide du paradigme de double-tâche. En conclusion, à travers une approche pluridisciplinaire, les résultats obtenus dans cette thèse permettent d'émettre des recommandations intéressantes pour une prévention et une rééducation adaptée dans le but de contribuer à l'amélioration de la qualité de vie des personnes âgées.
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Rintala, Jonathan, and Erik Skogetun. "Designing a Mobile User Interface for Crowdsourced Verification of Datasets." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-239035.

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During the last decade machine learning has spread rapidly in computer science and beyond, and a central issue for machine learning is data quality. This study was carried out in the intersection of business and Human-Computer Interaction, examining how an interface may be developed for crowdsourced verification of datasets.The interface is developed for efficiency and enjoyability through research on areas such as usability, information presentation models and gamification. The interface was developed iteratively, drawing from needs of potential users as well as the machine learning industry. More specifically, the process involved a literature study, expert interviews, a user survey on the Kenyan market and user tests. The study was divided into a conceptual phase and a design phase, each constituting a clearly bounded part of the study with a prototype being developed in each stage. The results of this study give an interesting insight on what usability factors are important when designing a practical tool-type mobile application, while balancing efficiency and enjoyability. The resulting novel interface indicated on a more effective performance than a conventional grid layout and is more enjoyable to use according to the users. In addition, the ‘rapid serial visual presentation’ can be deemed a well-functioning model for tool-type mobile applications which require a high amount of binary decisions on short time. The study highlights the importance of iterative, user-driven processes, allowing a new innovation or idea to merge with the needs and skills of users. The results may be of interest to anyone developing tool-type mobile applications and certainly if binary decision making on images is central.
Studien implementerar en utvecklingsprocess inspirerad av design thinking metodologi, och undersöker således gränslandet mellan ekonomi och människa-dator interaktion. Initialt undersöks affärsmöjligheter för mobila crowdsourcing applikationer i en Östafrikansk kontext, och baserat på resultaten av denna förstudie, utvecklas ett interface för mobil crowdsourcing. Interfacet ämnar hantera verifikation av bildbaserade dataset genom att samla in beslut från användarna. Målet var att designa för två huvudkriterier - njutbarhet och effektivitet, vilket uppnåddes genom efterforskning inom användbarhet, speed-reading metodologier och gamificationprinciper. Interfacet utvecklades iterativt, baserat på krav från potentiella användare, såväl som input från maskininlärningsindustrin. Mer specifikt involverade processen en litteraturstudie, expertintervjuer, en användarstudie på den Kenyanska marknaden och iterativa användartester. Den konceptuella fasen handlade om att identifiera problemet och leverera en relevant idé av hur lösningen skulle utformas. Således togs ett novellt ”Touch-Hold-Release”- interface fram. Resultaten av denna studie ger en intressant insikt i vilka usabilityfaktorer som är viktiga vid design av en praktisk arbetsinriktad applikation, samtidigt som effektivitet och njutbarhet balanseras. Det novella interfacet som tagits fram indikerar på en mer effektiv prestanda än den konventionella grid-layouten och är mer njutbar att använda enligt användarna. Dessutom kan ‘rapid serial visual presentation’ anses vara ett väl fungerande modell för arbetsinriktade mobilapplikationer som kräver stora mängder binära beslut på kort tid. Studien understryker vikten av att arbeta iterativt, med användarfokuserade processer som tillåter nya innovationer och idéer att möta användarnas faktiska behov och kunskaper. Resultaten kan vara av intresse för den som utvecklar en arbetsinriktad mobilapplikation och särskilt då binärt beslutsfattande är fundamentalt.
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Kelly, Lauren. "The effects of anxiety on visual attention for emotive stimuli in primary school children." Thesis, University of Derby, 2014. http://hdl.handle.net/10545/332742.

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Anxiety can be advantageous in terms of survival and well-being, yet atypically high levels may be maladaptive and result in the clinical diagnosis of an anxiety disorder. Several risk factors have been implicated in the manifestation of clinical anxiety, including cognitive biases. In recent years, a plethora of research has emerged demonstrating that anxious adults exhibit biases of attention for threatening stimuli, especially that which is biologically relevant (e.g., facial expressions). Specific components of attentional bias have also been identified, namely facilitated engagement, impaired disengagement, and avoidance. However, the majority of studies have focused on the spatial domain of attention. Furthermore, the area is under-researched in children, despite research demonstrating that symptoms relating to clinical and non-clinical anxiety follow a stable course from childhood through to adolescence and adulthood. Consequently, the aim of this thesis was to investigate how anxiety affects children’s visual attention for emotive, particularly angry, faces. In order to provide a more comprehensive understanding, the current research involved examining the role of temporal and spatial attention utilising rapid serial visual presentation with the attentional blink, and the visual probe paradigm, respectively. The main hypothesis was that high state and/or trait anxiety would be associated with an attentional bias for angry, relative to positive or neutral faces in both the temporal and spatial domains. In relation to the temporal domain, key findings demonstrated that high levels of trait anxiety were associated with facilitated engagement towards both angry and neutral faces. It was further found that all children rapidly disengaged attention away from angry faces. Findings related to the processing of angry faces accorded with the main hypothesis stated in this thesis, as well as research and theory in the area. The finding that anxious children preferentially processed neutral faces in an attentional blink investigation was unexpected. This was argued to potentially reflect this stimulus type being interpreted as threatening. Key findings regarding the spatial domain were that high trait anxious children displayed an early covert bias of attention away from happy faces and a later, overt bias of attention away from angry faces. The finding that high trait anxiety was linked to an attentional bias away from happy faces in a visual probe task was also unexpected. This was argued to potentially reflect smiling faces being interpreted as signifying social dominance, thus resulting in the viewer experiencing feelings of subordination and becoming avoidant and/or submissive. To conclude, this thesis has enhanced current knowledge of attentional bias in both the temporal and spatial domains for emotive stimuli in anxious children. It has demonstrated that higher levels of trait anxiety moderate children’s allocation of attentional resources to different stimulus types, whether these are threatening, positive, or neutral. This has important implications for evaluating past research in adults and children, and for further developing theoretical models of attentional bias and anxiety. It also offers important clinical implications, since attending towards or away from specific stimuli may affect the development and maintenance of anxiety disorders. Recently, a treatment that aims to modify attentional bias in anxious individuals has begun to be developed. In light of the present findings, it may be necessary to review this treatment so that anxious children are re-trained in the specific biases of attention demonstrated here.
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Lin, Darcy, and 林達羲. "Usability Evaluation of Dynamic Rapid Serial Visual Presentation on E-Bookstores." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/80153866728207673803.

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碩士
東海大學
統計學系
97
With the popularity of Web, it is much important to search useful information in a huge number of data stream. To find an optimal user interface, we focused on the design factors to investigate the user-centered RSVP interface on E-bookstore. In the subjective preference evaluation, the results indicate that the shelf display moving to upper right hand side along a linear trajectory and decreasing in size gradually, moving speed of 20-30 frames per second (FPS), and exposure time of 6.67-10 seconds are preferable. The carousel mode following clockwise trajectory to the opposite side, moving speed of 10-15FPS, and exposure time of 13.33-20 seconds are preferable. “Meets user experience”, “aesthetic and simple design”, “simple operation”, and “easy to learn” all meet the criteria of usability evaluation. The design of orthogonal array is to collect the visual performance and visual fatigue. Factors of experiment are RSVP (carousel, convention and shelf mode), moving speed (15 FPS, 30 FPS and 45 FPS), moving direction (right-hand side oriented, left-hand side oriented and fixed position at the same time) and maximum size of image(100%*100%, 125%*125% and 150%*150%). The results of experiment show a good performance on searching. In addition, in browsing the result of searching, the interactions of RSVP×moving speed and RSVP×image size are significant to correct recognition, and the combination of carousel mode, 15FPS, 150%150%of image size has the highest recognized correction rate, 0.99. In the visual fatigue, RSVP×moving speed and RSVP×moving direction have significant effects on the visual fatigue, and the combination of highest visual fatigue: Convention mode, 45FPS, and orient from right should be prevented. The usability proposed of Nielsen (1993) including learnability, memoribility, efficiency and user satisfaction are all satisfied, and RSVP×moving speed and RSVP×moving direction are significant on user interface satisfaction, where the largest is shelf mode with 45 FPS and illustrated 5 images at fixed position. Therefore, the RSVP interface is really can not only improve searching efficient but also satisfy user satisfaction.
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Books on the topic "Rapid serial visual presentation (RSVP)"

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E, Johnson Robert, ed. RSVP: Fingerspelled word recognition through rapid serial visual presentation. San Diego, CA: DawnSignPress, 2011.

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Spence, Robert, and Mark Witkowski. Rapid Serial Visual Presentation. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5085-5.

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Spence, Robert, and Mark Witkowski. Rapid Serial Visual Presentation: Design for Cognition. Springer, 2013.

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Spence, Robert, and Mark Witkowski. Rapid Serial Visual Presentation: Design for Cognition. Springer, 2013.

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Book chapters on the topic "Rapid serial visual presentation (RSVP)"

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Spence, Robert, and Mark Witkowski. "Analysing Gaze for RSVP." In Rapid Serial Visual Presentation, 61–82. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5085-5_5.

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Spence, Robert, and Mark Witkowski. "RSVP Modes and Their Properties." In Rapid Serial Visual Presentation, 31–46. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5085-5_3.

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Spence, Robert, and Mark Witkowski. "What is RSVP? And Why do I Need it?" In Rapid Serial Visual Presentation, 1–18. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5085-5_1.

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Beccue, Barbara, and Joaquin Vila. "Assessing the Impact of Rapid Serial Visual Presentation (RSVP): A Reading Technique." In Advanced Distributed Systems, 42–53. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-25958-9_5.

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Spence, Robert, and Mark Witkowski. "Experimental Evidence." In Rapid Serial Visual Presentation, 19–29. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5085-5_2.

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Spence, Robert, and Mark Witkowski. "Eye-Gaze." In Rapid Serial Visual Presentation, 47–60. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5085-5_4.

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Spence, Robert, and Mark Witkowski. "Design." In Rapid Serial Visual Presentation, 83–102. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5085-5_6.

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Cain, Ashley A., and Jeremiah D. Still. "A Rapid Serial Visual Presentation Method for Graphical Authentication." In Advances in Intelligent Systems and Computing, 3–11. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-41932-9_1.

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Martin, Jennifer M., and Jeanette Altarriba. "Rapid Serial Visual Presentation: Bilingual Lexical and Attentional Processing." In Methods in Bilingual Reading Comprehension Research, 61–98. New York, NY: Springer New York, 2016. http://dx.doi.org/10.1007/978-1-4939-2993-1_4.

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Touryan, Jon, Gregory Apker, Scott Kerick, Brent Lance, Anthony J. Ries, and Kaleb McDowell. "Translation of EEG-Based Performance Prediction Models to Rapid Serial Visual Presentation Tasks." In Foundations of Augmented Cognition, 521–30. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39454-6_56.

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Conference papers on the topic "Rapid serial visual presentation (RSVP)"

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Khosla, Deepak, David J. Huber, and Kevin Martin. "Visual attention distracter insertion for improved EEG rapid serial visual presentation (RSVP) target stimuli detection." In SPIE Defense + Security, edited by Ivan Kadar. SPIE, 2017. http://dx.doi.org/10.1117/12.2262913.

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Hope, Chris, Annette Sterr, Premkumar Elangovan, Nicholas Geades, David Windridge, Ken Young, and Kevin Wells. "High throughput screening for mammography using a human-computer interface with rapid serial visual presentation (RSVP)." In SPIE Medical Imaging, edited by Craig K. Abbey and Claudia R. Mello-Thoms. SPIE, 2013. http://dx.doi.org/10.1117/12.2007557.

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Khosla, Deepak, David J. Huber, and Rajan Bhattacharyya. "Optimized static and video EEG rapid serial visual presentation (RSVP) paradigm based on motion surprise computation." In SPIE Defense + Security, edited by Ivan Kadar. SPIE, 2017. http://dx.doi.org/10.1117/12.2262911.

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Fernández Rodríguez, Álvaro Fernández, María Teresa Medina Juliá, Francisco Velasco Álvarez, and Ricardo Ron Angevin. "Efecto de interacción entre el paradigma de presentación y el conjunto de estímulos en un teclado virtual controlado a través de una interfaz cerebro-ordenador basada en P300." In 11 Simposio CEA de Bioingeniería. València: Editorial Universitat Politècnica de València, 2019. http://dx.doi.org/10.4995/ceabioing.2019.10039.

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Anteriores propuestas en el manejo de un teclado virtual a través de una interfaz cerebro-ordenador basada en P300 han mostrado una mejora mediante el uso de imágenes en lugar de letras como estímulos objetivo en un paradigma de fila-columna (RCP, row-column paradigm). Sin embargo, el RCP podría no ser adecuado para aquellos pacientes con ausencia de movilidad ocular. Para resolver esto, el paradigma de la presentación visual en serie rápida (RSVP, rapid serial visual presentation), que presenta los estímulos ubicados en la misma posición, ha sido propuesto en estudios anteriores. Por lo tanto, el objetivo del presente trabajo es evaluar si un conjunto de imágenes alternativas, que mejoraron el rendimiento en RCP, podrían mejorar el rendimiento también en RSVP. Los 16 participantes del estudio controlaron cuatro condiciones en una tarea de calibración y otra de escritura: i) letras en RCP, ii) imágenes en RCP, iii) letras en RSVP e iv) imágenes en RSVP. Los resultados mostraron que el efecto de mejora dado por las imágenes fue mayor en el paradigma RCP que en RSVP. Por lo tanto, este trabajo prueba que las mejoras relacionadas con estímulos alternativos bajo RCP pueden no ofrecer los mismos resultados en RSVP.
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de Bruijn, Oscar, and Robert Spence. "Rapid serial visual presentation." In the working conference. New York, New York, USA: ACM Press, 2000. http://dx.doi.org/10.1145/345513.345309.

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Beck, F., M. Burch, C. Vehlow, S. Diehl, and D. Weiskopf. "Rapid Serial Visual Presentation in dynamic graph visualization." In 2012 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2012). IEEE, 2012. http://dx.doi.org/10.1109/vlhcc.2012.6344514.

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de Bruijn, Oscar, and Robert Spence. "Patterns of eye gaze during rapid serial visual presentation." In the Working Conference. New York, New York, USA: ACM Press, 2002. http://dx.doi.org/10.1145/1556262.1556295.

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Huang, Yonghong, Kenneth E. Hild, Misha Pavel, Santosh Mathan, and Deniz Erdogmus. "Neural correlates of visual perception in rapid serial visual presentation paradigms." In 2012 IEEE International Workshop on Machine Learning for Signal Processing (MLSP). IEEE, 2012. http://dx.doi.org/10.1109/mlsp.2012.6349766.

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Hild, Kenneth E., S. Mathan, Yonghong Huang, D. Erdogmus, and M. Pavel. "Optimal set of EEG electrodes for rapid serial visual presentation." In 2010 32nd Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC 2010). IEEE, 2010. http://dx.doi.org/10.1109/iembs.2010.5627081.

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Acqualagna, L., and B. Blankertz. "A gaze independent spelling based on rapid serial visual presentation." In 2011 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE, 2011. http://dx.doi.org/10.1109/iembs.2011.6091129.

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Reports on the topic "Rapid serial visual presentation (RSVP)"

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Ries, Anthony J., and Gabriella B. Larkin. Stimulus and Response-Locked P3 Activity in a Dynamic Rapid Serial Visual Presentation (RSVP) Task. Fort Belvoir, VA: Defense Technical Information Center, January 2013. http://dx.doi.org/10.21236/ada579452.

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