Academic literature on the topic 'React'

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Journal articles on the topic "React"

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CACM Staff. "React." Communications of the ACM 59, no. 12 (December 2016): 56–62. http://dx.doi.org/10.1145/2980991.

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Xiong, Li, Cyrus Shahabi, Yanan Da, Ritesh Ahuja, Vicki Hertzberg, Lance Waller, Xiaoqian Jiang, and Amy Franklin. "REACT." SIGSPATIAL Special 12, no. 2 (October 26, 2020): 3–14. http://dx.doi.org/10.1145/3431843.3431845.

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Baird, Suzanne McMurtry, and Cornelia R. Graves. "REACT." Journal of Perinatal & Neonatal Nursing 29, no. 2 (2015): 138–48. http://dx.doi.org/10.1097/jpn.0000000000000098.

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Boujarwah, Fatima A., Mark O. Riedl, Gregory D. Abowd, and Rosa I. Arriaga. "REACT." ACM SIGACCESS Accessibility and Computing, no. 99 (January 2011): 13–23. http://dx.doi.org/10.1145/1948954.1948957.

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Casey, Gretchen L. "Courts React." Texas A&M Journal of Property Law 5, no. 3 (April 2019): 601–13. http://dx.doi.org/10.37419/jpl.v5.i3.6.

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Over the past few years, the rise in popularity of a genre of You- Tube videos known as “reaction videos” has resulted in controversy for various reasons. The United States District Court in Hosseinzadeh v. Klein, a landmark case for the genre, described the “reaction videos” as “a large genre of YouTube videos . . . [that] vary widely in terms of purpose, structure, and the extent to which they rely on potentially copyrighted material.” According to the Hosseinzadeh opinion, “[s]ome reaction videos. . .intersperse short segments of another’s work with criticism and commentary, while others are more akin to a group viewing session without commentary.” Essentially, reaction videos are exactly what the name suggests: a video showing a person or group of people reacting to the work of another, which by nature requires the incorporation of the work being reacted to for the viewer’s reference. The first time that controversy arose out of the “reaction” genre was in 2015 when the Fine Brothers, the creators of a popular YouTube channel known for its “Kids React” series along with several other “reaction video” series, applied to trademark the term “react.” The brothers did so with the intention to create a program called “React World,” through which they would license out the “reaction video” format to other video creators. This endeavor came not long after the Fine Brothers criticized Ellen DeGeneres for allegedly using their “re- action” format in a segment on her television show, suggesting the brothers’ belief that they were the sole owners of what is, in reality, a widely-used format. As a result, YouTube viewers became distrustful of the Fine Brothers’ intentions in trademarking the format, and viewers criticized them to the point that they issued a public apology in February of 2016 in which they announced their decision to “[r]escind all. . .‘React’ trademarks and applications” and “[d]iscontinue the React World program.” Later in 2016, reaction videos would again become the subject of controversy when Ethan and Hila Klein, the husband-and-wife creators of the popular YouTube comedy channel H3H3 Productions, were sued by Matt Hosseinzadeh of the decidedly less popular You- Tube channel, Matt Hoss Zone, for copyright infringement. Hosseinzadeh alleged copyright infringement for the use of segments of his video, “Bold Guy vs. Parkour Girl,” in a humorous reaction video made by the Kleins.8 What resulted was the aforementioned Hosseinzadeh v. Klein opinion, which set a precedent that will hopefully allow future reaction video creators to produce and share content without their creativity being stifled by the looming risk of copyright infringement lawsuits. Hosseinzadeh alleged that a video, which was part of a series of videos, starring himself as “Bold Guy,” “in which the Bold Guy flirts with a woman and chases her through various sequences” was infringement. Hosseinzadeh alleged that the Kleins’ video entitled “The Big, The BOLD, The Beautiful,” infringed upon “Bold Guy vs. Parkour Girl,” as it featured the couple “comment[ing] on and criticiz[ing] [his] video, playing portions of it in the process.” Accepting the Kleins’ motion for summary judgment, which pleaded the fair use defense, the court held that its “review of the. . .videos makes it clear that [the claim] in which plaintiff alleges that defendants in- fringed plaintiff’s copyrights, must be decided in defendants’ favor.”
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Reardon, David A., James M. Schuster, David Dinh Tran, Karen L. Fink, Louis B. Nabors, Gordon Li, Daniela Annenelie Bota, et al. "107 ReACT." Neurosurgery 62 (August 2015): 198–99. http://dx.doi.org/10.1227/01.neu.0000467069.86811.3f.

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Newitt, Valerie Neff. "Readers React." Hearing Journal 70, no. 7 (July 2017): 26. http://dx.doi.org/10.1097/01.hj.0000521753.76085.88.

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Cousins, Roland B. "Readers React." Journal of Management Inquiry 3, no. 1 (March 1994): 99–102. http://dx.doi.org/10.1177/105649269431017.

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Narang, Kabir, Ms Shivangi Kaushal, and Ms Ashima Gambhir. "Realtime Covid19 Tracker Using React." International Journal of Innovative Research in Computer Science & Technology 8, no. 6 (November 2020): 403–6. http://dx.doi.org/10.21276/ijircst.2020.8.6.6.

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Volpe, Massimo, Enrico Agabiti Rosei, Ettore Ambrosioni, Gaia Panina, Achille Pessina, and Bruno Trimarco. "The REACT Study." High Blood Pressure & Cardiovascular Prevention 11, no. 2 (2004): 61–63. http://dx.doi.org/10.2165/00151642-200411020-00003.

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Dissertations / Theses on the topic "React"

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Danielsson, William. "React Native application development : A comparison between native Android and React Native." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-131645.

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Creating a mobile application often requires the developers to create one for Android och one for iOS, the two leading operating systems for mobile devices. The two applications may have the same layout and logic but several components of the user interface (UI) will differ and the applications themselves need to be developed in two different languages. This process is gruesome since it is time consuming to create two applications and it requires two different sets of knowledge. There have been attempts to create techniques, services or frameworks in order to solve this problem but these hybrids have not been able to provide a native feeling of the resulting applications. This thesis has evaluated the newly released framework React Native that can create both iOS and Android applications by compiling the code written in React. The resulting applications can share code and consists of the UI components which are unique for each platform. The thesis focused on Android and tried to replicate an existing Android application in order to measure user experience and performance. The result was surprisingly positive for React Native as some user could not tell the two applications apart and nearly all users did not mind using a React Native application. The performance evaluation measured GPU frequency, CPU load, memory usage and power consumption. Nearly all measurements displayed a performance advantage for the Android application but the differences were not protruding. The overall experience is that React Native a very interesting framework that can simplify the development process for mobile applications to a high degree. As long as the application itself is not too complex, the development is uncomplicated and one is able to create an application in very short time and be compiled to both Android and iOS.
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Gådin, Erik. "Cross platform compatibility for native Android hardware with React Native and React Native Web." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-453803.

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Digitalization is happening all around us as more tasks get software assistance, to ease the workload and improve performance. This opens up for endless possibilities but it also comes with challenges. The progress made within software development means that the first solutions implemented can differ a lot compared to the latest for a company. This spread makes maintenance significantly harder due to having different implementations or even different operating systems. Cross platform compatibility is a technique that battles this spread by allowing for a single implementation to be used in all environments, enabling maintenance to be focused solely on one product. The transitioning towards cross platform applications is easy when there is no  external hardware involved. However when there is external hardware the transitioning needs to take limitations regarding hardware compatibility into consideration, which has been the case for this project. In the thesis, a proof of concept has been developed for migration from native Android towards React Native which allows for a cross platform compatible application. External hardware in the form of a card reader, receipt printer and touch screen are included to analyze the possibility to migrate without having to replace the current hardware due to limitations regarding hardware accessibility and performance. This work shows that it would be possible to transition from a native Android application with external hardware to a React Native application if an additional backend environment is implemented alongside. The backend is for validation and token generation towards third party programs connected to the hardware. This proof of concept shows that the performance loss is within an acceptable boundary which only marginally affects user experience.
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Alkrot, Magnus. "React vs Angular : Slaget om användarupplevelsen." Thesis, Mittuniversitetet, Avdelningen för informations- och kommunikationssystem, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-28122.

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Lately, various programming frameworks has been developed for developing web applications. These frameworks focus on increasing the user experience by performance improvements such as faster render times and response times. One of these frameworks are React, which has introduced a completely new architectural pattern for both managing the state and data flow of an application. React also offers support for native application development and makes server-side rendering possible. Something that is difficult to accomplish with an application developed with Angular 1.5, which is used by the company Dewire today. The aim of this thesis was to compare React with an existing Angular project, in order to determine whether React could be a potential replacement for Angular. To gain knowledge about the subject, a theoretical study of web- based sources has been made. While the practical part has been to rebuild a web application with React together with the architecture Flux, which is based on a view from the Angular project. The implementation process was repeated until the view was completed and a desired data flow, as in the Angular application, was reached. The resulting React application was later compared with the Angular application developed by the company, where the outcome of the comparison showed that the React performed better than Angular in all tests. In conclusion, due to the timeframe of the project, only the most important parts of the Angular project were implemented in order to carry out the measurements that were of interest to the company. By recreating most of the functionality, or the entire Angular application, more interesting comparisons could have been done.
På senare tid har det utvecklats olika programmeringsramverk för att utveckla webbapplikationer. Dessa ramverk har fokus på att öka användarupplevelsen ytterligare med hjälp av prestandaförbättringar i form av snabbare renderings- och responstider. Ett av dessa ramverk är React, som har introducerat ett helt nytt arkitekturmönster för att både hantera applikationens tillstånd och dataflöde. React erbjuder även stöd för native applikationsutveckling och möjliggör att på ett enkelt sätt rendera från server-sidan. Något som är svårt att åstadkomma med en applikation utvecklad med Angular 1.5, som används av företaget Dewire idag. Syftet med detta examensarbete har varit att jämföra React med ett befintligt Angular projekt, för att kunna avgöra om React kan vara en potentiell ersättare till Angular. För att få kunskaper inom ämnet har en teoretisk undersökning med hjälp av webbaserade källor gjorts. Medan den praktiska delen har varit att återskapa en webbapplikation, med ramverket React tillsammans med arkitekturen Flux, som är baserad på en vy från Angular projektet. Implementeringsprocessen genomfördes iterativt tills denna vy var uppbyggd och att ett önskvärt dataflöde såsom i Angular-applikationen var uppnått. Resultatet av React-applikationen jämfördes sedan med företagets Angular-applikation, där utfallet av jämförelsen visade att React presterade bättre än Angular i samtliga tester. Som slutsats, på grund av projektets tidsram, implementerades endast de viktigaste delarna av Angular projektet för att genomföra de mätningar som var intressanta för företaget. Genom att återskapa större delen av funktionaliteten, alternativt hela Angular-applikationen, hade fler intressanta jämförelser kunnat utföras.
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Beshir, Aymen. "Cross-platform development with React Native." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-303246.

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In this project a mobile application for dog owners is built, whichallows dog owners to create their own profile. The customer is a dogwhisperer with the aspiration to create a platform for dog ownerswhere they can share and access articles and experiences and structuretheir dog's life.This mobile application is built for both Android and iOS. Buildingnative mobile applications has never been easier given the manyresources and frameworks available for developers. But since theframeworks are often built for one specific mobile operating systemthe process can be aggravating. In this project the native mobileapplication is built with the framework react native, which allows usto build an application with the same code for two mobile operatingsystems.In this essay the UI and the programming language of react native JSXwill be discussed. The focus is essentially on building a goodapplication with a user friendly design, rather than building anapplication that is completely ready for the market. The resultingproduct is a functional application with a simple design that is easyto understand, even for the first time users.
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Lifh, Oscar, and Petrus Lidholm. "Recreating a Native Application in React Native : Feasibility of Using React Native With Bluetooth & Background Processing." Thesis, Blekinge Tekniska Högskola, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16295.

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Developing apps for both Android and iOS has previously necessitated two different code bases in the platforms’ native languages. Creating an app would be a quicker and easier process if they could be written once and run on both platforms, and such solutions have been appearing over the last few years. One of them is React Native, which we will investigate in this paper. To investigate React Native’s capabilities, we are going to look into the feasibility of porting the Android and iOS versions of an already existing fitness app, developed by a software consulting company. The original app uses Bluetoothfunctionality to record users’ heart-rate during exercise. They want to know if they can switch to React Native and a single code-base for future installments, lessening the workload and making it more maintainable. In order to find out if it is advisable to recreate the app with React Native we attempt a port of the app, looking at performance, functionality, and the codebase. The code-base investigation focuses on what parts can become completely platform independent and where we need to fill in the gaps with code targeted to a certain platform, and how large our port is in relation to the equivalent code in the original app. We end up finding that performance is severely worse on iOS, with much higher CPU utilization when the Bluetooth functionality is in use. On Android the difference is noticeable but not quite as big. For functionality we could get everything working with a single code-base except for handling Bluetooth while the app is in the background on Android. The code-base is mostly platform independent, and where it is not this is due to differing Bluetooth implementations for the platforms. It is also larger than either of the original apps, but smaller than the two put together. Lastly, we conclude that React Native has a largely platform-independent codebase, and for simpler apps where less complex functionality is needed we suspect the code-base can be completely platform-independent. The cause and remedies to iOS performance ought to be further investigated, but React Native is capable for this particular use-case.
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Berettini, Dario. "studio e analisi del framework react native." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2018.

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La creazione di un’applicazione mobile richiede spesso agli sviluppatori di crearne una per Android e una per iOS, i due principali sistemi operativi per dispositivi mobili. Le due applicazioni possono avere lo stesso layout e la stessa logica ma i componenti dell’interfaccia utente (UI) saranno diversi e le applicazioni stesse dovranno essere sviluppate in due linguaggi differenti. Questo processo diventa lungo poiché è necessario molto tempo per la creazione di due applicazioni e richiede due diversi set di conoscenze. Vari sono stati i tentativi di creare tecniche, servizi o framework per risolvere questo problema, ma questi non sono stati in grado di fornire una sensazione nativa delle applicazioni. La tesi in questione ha come oggetto lo studio del framework React Native con il quale è possibile sviluppare applicazioni sia iOS che Android compilando codice scritto in React. Le applicazioni ottenute possono condividere codice e sono costituite da componenti UI che sono unici per ciascuna piattaforma. La tesi si concentra sullo sviluppo per la piattaforma Android e vengono studiate le varie modalità fornite dal framework per quanto riguarda l’installazione degli strumenti, l’inizializzazione di un progetto, l’uso degli strumenti e della documentazione, le potenzialità del framework, l’uso di componente hardware, la velocità e la facilità di sviluppo. Il risultato è stato positivo per quanto riguarda l’applicazione finale ottenuta.
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Limsäter, Fredrik. "REACT - Crowd Simulation System for Visual Effects." Thesis, Linköping University, Department of Science and Technology, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-4737.

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By using existing knowledge from the game community, which have had a long experience from game artificial intelligence, and new research

from the field of artificial intelligence I have implemented REACT, a crowd simulation system for visual effects. REACT is based on high-level behaviour that uses an underlying layer of low-level behaviour. The high-level capabilities gives the digital character means to reasoning about how to achieve certain goals based on a knowledge base of rules and facts that are present in the virtual world. This gives the digital character a degree of autonomous intelligent behaviour.

REACT is designed to integrate directly into the 3D animation package Maya as a plug-in. This means that the animators can continue to animate their characters via their animation package of choice, rather than having to learn a new technology. In addition, many animators are already familiar with the workflow of Maya, so learning curves are reduced.

REACT is already in use in the visual effects industry where it has proven itself to be a worthy competitor to the existing systems on the market.

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Jagiello, Jakub. "PERFORMANCE COMPARISON BETWEEN REACT NATIVE AND FLUTTER." Thesis, Umeå universitet, Institutionen för datavetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-163190.

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‘The global mobile OS market share is mainly dominated by two operative systems. One of them is Android, and the other one called iOS. ‘These two together had more than 99% of the market share in 2018, and it does not look like this trend is going to change anytime soon. Because of these two completely di‚fferent platforms, there are many frameworks that provide solutions for developing applications that are platform independent.  Th‘is study contains performance comparison between two of the more popular frameworks called Flu‹er and React Native. ‘The performance is measured in terms of the number of dropped frames under a certain time for two diff‚erent applications. Th‘e results that were acquired during tests reveal that React Native dropped less frames in total, although the diff‚erence was not signi€ficant.
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Слюсарчин, Сергій Віталійович. "Розробка програмного додатку «Навчання» для системи підготовки науково — педагогічних кадрів вищої кваліфікації в аспірантурі університету." Bachelor's thesis, КПІ ім. Ігоря Сікорського, 2020. https://ela.kpi.ua/handle/123456789/36474.

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У роботі розглядаються питання розробки системи “Навчання” для аспірантів КПІ. Мета роботи – полягає в розробці нових підходів для проведення зручного процесу навчання вищих навчальних закладів на третьому освітньому рівні. Та створення SPA для аналізу навчання спеціалістів науково-педагогічних кадрів. Також система була розроблена так, щоб вона складалася із трьох частин, аспіранта, викладача та адміністратора. Перша частина системи , яка розроблена для аспіранта дозволяє їм переглянути основну інформацію про себе у своєму особистому кабінеті, також індивідуальний план, знаяття та розклад і все це за допомогою декількох натискань клавіш мишки. Друга частина системи розроблена для викладача, де він має змогу оцінити аспіранта та внести дані про відвідування придметів.Третя частина системи дозволяє керувати процесом навчання аспірантів, а саме, переглядати інформацію про аспірната, вносити дані про відвідування та здійснювати оцінювання. Така система дає можливість спростити наявний процес навчання, автоматизувати роботу, яка виконувалася працівниками.
The paper considers the development of the system "Training" for KPI graduate students. The purpose of the work is to develop new approaches for conducting a convenient process of higher education at the third educational level. And the creation of SPA for the analysis of training of specialists of scientific and pedagogical staff. The system was also designed to consist of three parts, a graduate student, a teacher and an administrator. The first part of the system, which is designed for graduate students, allows them to view basic information about themselves in their personal account, as well as an individual plan, knowledge and schedule, all with a few mouse clicks. The second part of the system is designed for the teacher, where he has the opportunity to evaluate the graduate student and enter data on attendance. The third part of the system allows you to manage the learning process of graduate students, namely, view information about the graduate school, enter data on visits and conduct evaluations. Such a system makes it possible to simplify the existing learning process, automate the work performed by employees.
В работе рассматриваются вопросы разработки системы "Обучение" для аспирантов КПИ. Цель работы - заключается в разработке новых подходов для проведения удобного процесса обучения высших учебных заведений на третьем образовательном уровне. И создание SPA для анализа обучение специалистов научно-педагогических кадров. Также система была разработана так, чтобы она состояла из трех частей, аспиранта, преподавателя и администратора. Первая часть системы, которая разработана для аспиранта позволяет им пересмотреть основную информацию о себе в своем личном кабинете, также индивидуальный план знаяття и расписание и все это с помощью нескольких нажатий клавиш мыши. Вторая часть системы разработана для преподавателя, где он имеет возможность оценить аспиранта и внести данные о посещении Придмет. Третья часть системы позволяет управлять процессом обучения аспирантов, а именно, просматривать информацию о аспирната, вносить данные о посещении и осуществлять оценку. Такая система дает возможность упростить существующий процесс обучения, автоматизировать работу, которая выполнялась работниками.
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Kraina, Martin. "Návrh a implementace mobilní aplikace pro systémy iOS a Android." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2019. http://www.nusl.cz/ntk/nusl-400236.

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This master thesis focuses on proces of UI/UX designing and implementation of mobile application for operation systems Android and iOS. Application is developed using multiplatform mobile framework React Native and programming language JavaScript. Automatization of testing and publishing in App Store and Google Play is also subject of this thesis. Application serves as guide for visitors of theathre festival Encounter/Setkání organised by students of Janáček Academy of Music and Performing Arts.
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Books on the topic "React"

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Narayn, Hari. Just React! Berkeley, CA: Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-8294-6.

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Antonio, Cássio de Sousa. Pro React. Berkeley, CA: Apress, 2015. http://dx.doi.org/10.1007/978-1-4842-1260-8.

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Elrom, Elad. React and Libraries. Berkeley, CA: Apress, 2021. http://dx.doi.org/10.1007/978-1-4842-6696-0.

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Duldulao, Devlin Basilan, and Ruby Jane Leyva Cabagnot. Practical Enterprise React. Berkeley, CA: Apress, 2021. http://dx.doi.org/10.1007/978-1-4842-6975-6.

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Zammetti, Frank. Practical React Native. Berkeley, CA: Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-3939-1.

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Gackenheimer, Cory. Introduction to React. Berkeley, CA: Apress, 2015. http://dx.doi.org/10.1007/978-1-4842-1245-5.

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Freeman, Adam. Pro React 16. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-4451-7.

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Robin, Moore. React: CIA black ops. Guilford, CT: Lyons Press, 2004.

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Chuck, Lightfoot, ed. React: CIA black ops. Guilford, Conn: Lyons Press, 2004.

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Biswas, Nabendu. Beginning React and Firebase. Berkeley, CA: Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-7812-3.

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Book chapters on the topic "React"

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bin Uzayr, Sufyan, Nicholas Cloud, and Tim Ambler. "React." In JavaScript Frameworks for Modern Web Development, 507–21. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-4995-6_13.

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Japikse, Philip, Kevin Grossnicklaus, and Ben Dewey. "React." In Building Web Applications with .NET Core 2.1 and JavaScript, 529–600. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-5352-6_12.

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Dawes, Brendan. "React." In New Masters of Flash, 204–29. Berkeley, CA: Apress, 2000. http://dx.doi.org/10.1007/978-1-4302-5145-3_8.

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Japikse, Philip, Kevin Grossnicklaus, and Ben Dewey. "React." In Building Web Applications with Visual Studio 2017, 329–87. Berkeley, CA: Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-2478-6_9.

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So, Preston. "React." In Decoupled Drupal in Practice, 313–34. Berkeley, CA: Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-4072-4_17.

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Granjon, David. "Shiny and React with {reactR}." In Outstanding User Interfaces with Shiny, 429–46. Boca Raton: Chapman and Hall/CRC, 2022. http://dx.doi.org/10.1201/9781003124924-27.

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Narayn, Hari. "Rethink React." In Just React!, 149–89. Berkeley, CA: Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-8294-6_5.

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Narayn, Hari. "React Back." In Just React!, 299–341. Berkeley, CA: Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-8294-6_9.

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Narayn, Hari. "Think React." In Just React!, 103–47. Berkeley, CA: Apress, 2022. http://dx.doi.org/10.1007/978-1-4842-8294-6_4.

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Uzayr, Sufyan bin. "React Components." In Mastering React, 47–82. Boca Raton: CRC Press, 2022. http://dx.doi.org/10.1201/9781003309369-3.

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Conference papers on the topic "React"

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Kozma, William, and Loukas Lazos. "REAct." In the second ACM conference. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1514274.1514290.

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Milo, Tova, and Amit Somech. "REACT." In SIGMOD/PODS'16: International Conference on Management of Data. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2882903.2899392.

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Zhang, Chao, Keyang Zhang, Quan Yuan, Fangbo Tao, Luming Zhang, Tim Hanratty, and Jiawei Han. "ReAct." In SIGIR '17: The 40th International ACM SIGIR conference on research and development in Information Retrieval. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3077136.3080814.

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Misra, Gaurav, and Jose M. Such. "REACT." In ASONAM '17: Advances in Social Networks Analysis and Mining 2017. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3110025.3110073.

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Upadhyay, Mohit, Rohan Juneja, Bo Wang, Jun Zhou, Weng-Fai Wong, and Li-Shiuan Peh. "REACT." In DAC '22: 59th ACM/IEEE Design Automation Conference. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3489517.3530406.

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Boersma, Stephan, and Mircea Lungu. "React-bratus: Visualising React Component Hierarchies." In 2021 Working Conference on Software Visualization (VISSOFT). IEEE, 2021. http://dx.doi.org/10.1109/vissoft52517.2021.00025.

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Parunashvili, Stephan. "On Scaling React Applications." In Applicative 2016. New York, New York, USA: ACM Press, 2016. http://dx.doi.org/10.1145/2959689.2960083.

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Minami, Daichi, Mio Ushijima, and Taketoshi Ushiama. "How do viewers react to drama?" In IMCOM '18: The 12th International Conference on Ubiquitous Information Management and Communication. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3164541.3164616.

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Källhammer, Jan-Erik, Kip Smith, Johan Karlsson, and Erik Hollnagel. "Shouldn’t Cars React as Drivers Expect?" In Driving Assessment Conference. Iowa City, Iowa: University of Iowa, 2007. http://dx.doi.org/10.17077/drivingassessment.1207.

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"Criminalizing Racism: How did Twitter react?" In Nov. 19-20 2018 Cape Town (South Africa). Eminent Association of Pioneers, 2018. http://dx.doi.org/10.17758/eares4.eap1118405.

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Reports on the topic "React"

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Miller, Craig, Emma Stewart, and Doug Lambert. REACT Final Technical Report. Office of Scientific and Technical Information (OSTI), July 2021. http://dx.doi.org/10.2172/1814169.

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Rolston, Bri, and Sarah Freeman. ReACT Methodology Proof of Concept Final Report. Office of Scientific and Technical Information (OSTI), March 2014. http://dx.doi.org/10.2172/1133867.

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Thornton, Daniel L. Why Do T-Bill Rates React to Discount Rate Changes. Federal Reserve Bank of St. Louis, 1992. http://dx.doi.org/10.20955/wp.1992.004.

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Oldstone, Michael B. Proteins of Human Immunodeficiency Virus that Cross-React with Human 'Self' Antigens. Fort Belvoir, VA: Defense Technical Information Center, November 1991. http://dx.doi.org/10.21236/ada246936.

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Bacchetta, Philippe, and Eric van Wincoop. Why Do Consumer Prices React less than Import Prices to Exchange Rates? Cambridge, MA: National Bureau of Economic Research, November 2002. http://dx.doi.org/10.3386/w9352.

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Peter K. F. Hwang. Insulation and Heat Treatment of Bi-2212 Wire for Wind-and-React Coils. Office of Scientific and Technical Information (OSTI), October 2007. http://dx.doi.org/10.2172/918056.

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Raddatz, Claudio, and Roberto Rigobon. Monetary Policy and Sectoral Shocks: Did the FED react properly to the High-Tech Crisis? Cambridge, MA: National Bureau of Economic Research, July 2003. http://dx.doi.org/10.3386/w9835.

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Colla, Carrie Hoverman, William Dow, and Arindrajit Dube. How Do Employers React to A Pay-or-Play Mandate? Early Evidence from San Francisco. Cambridge, MA: National Bureau of Economic Research, July 2010. http://dx.doi.org/10.3386/w16179.

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López-Piñeros, Martha Rosalba, Norberto Rodríguez-Niño, and Miguel Sarmiento. Política monetaria y flujos de portafolio en una economía de mercado emergente. Banco de la República de Colombia, May 2022. http://dx.doi.org/10.32468/be.1200.

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Portfolio flows are an important source of funding for both private and public agents in emerging market economies. In this paper, we study the influence of changes in domestic and US monetary policy rates on portfolio inflows in an emerging market economy and discriminate among fixed income instruments (government securities and other corporate bonds) and variable income instruments (shares). We employ monthly data on portfolio inflows of non-residents in Colombia during the period 2011-2020 and identify the monetary policy shocks using a SVAR model with long-run restrictions. We find a positive and statistically significant response of portfolio inflows in government securities and corporate bonds to changes in both domestic and US monetary policy rates. Portfolio inflows in the stock market react more to changes in the inflation rate and do not react to changes in monetary policy rates. Our findings are consistent with the predictions of the interest rate channel and reestablish the predominant role of inflation rate in driving portfolio inflows. The results suggest that domestic and US monetary policy actions have an important effect on the behavior of portfolio inflows in emerging economies.
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Ibáñez, Ana María, Juliana Quigua, Jimena Romero, and Andrea Velásquez. Responses to Temperature Shocks: Labor Markets and Migration Decisions in El Salvador. Inter-American Development Bank, May 2022. http://dx.doi.org/10.18235/0004237.

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By 2017, one-quarter of people born in El Salvador were estimated to be living in the U.S. We show that extreme temperatures have negatively aected agricultural production and increased international migration from El Salvador. We nd that labor markets act as a transmission mechanism of the negative eects of weather shocks on agricultural workers, who react by migrating internationally or reallocating within local labor markets. However, these responses dier by landownership status and access to risk-coping mechanisms. Our results suggest that, despite the current anti-immigrant political climate, there should be a global responsibility relative to the consequences of climate change.
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