Academic literature on the topic 'Real-time 3D visual simulation'
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Journal articles on the topic "Real-time 3D visual simulation"
Isaacs, John P., David J. Blackwood, Daniel Gilmour, and Ruth E. Falconer. "Real-Time Visual Simulation of Urban Sustainability." International Journal of E-Planning Research 2, no. 1 (2013): 20–42. http://dx.doi.org/10.4018/ijepr.2013010102.
Full textAgus, Marco, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, and Antonio Zorcolo. "Real-Time Haptic and Visual Simulation of Bone Dissection." Presence: Teleoperators and Virtual Environments 12, no. 1 (2003): 110–22. http://dx.doi.org/10.1162/105474603763835378.
Full textSennersten, Charlotte C., and Craig A. Lindley. "Real Time Eye Gaze Logging in a 3D Game/Simulation World." Key Engineering Materials 437 (May 2010): 555–59. http://dx.doi.org/10.4028/www.scientific.net/kem.437.555.
Full textZhang, Zhi Chun, Song Wei Li, Song Yan Lu, Wen Xu, and Yun He. "3D Cloud Simulation Technology in Flight Visual System." Advanced Materials Research 909 (March 2014): 418–22. http://dx.doi.org/10.4028/www.scientific.net/amr.909.418.
Full textShen, Helong, Yong Yin, Yongjin Li, and Pengcheng Wang. "Real-time Dynamic Simulation of 3D Cloud for Marine Search and Rescue Simulator." International Journal of Virtual Reality 8, no. 2 (2009): 59–63. http://dx.doi.org/10.20870/ijvr.2009.8.2.2725.
Full textLei, Hua Feng, Ning Shan, and Hao Wang. "A Study on Optimization Technology of Visual Simulation Model Based on Creator." Applied Mechanics and Materials 556-562 (May 2014): 3633–36. http://dx.doi.org/10.4028/www.scientific.net/amm.556-562.3633.
Full textLee, Jyh-Fa, Ming-Shium Hsieh, Chih-Wei Kuo, Ming-Dar Tsai, and Ming Ma. "REAL-TIME THREE-DIMENSIONAL RECONSTRUCTION FOR VOLUME-BASED SURGERY SIMULATIONS." Biomedical Engineering: Applications, Basis and Communications 20, no. 04 (2008): 205–18. http://dx.doi.org/10.4015/s1016237208000799.
Full textXiao, Yang, Shulin Dai, Chenfan Xiao, and Xinfeng Xu. "Research and Development of a Real-time UAV Flight Visualization Simulation System." Journal of Physics: Conference Series 2218, no. 1 (2022): 012081. http://dx.doi.org/10.1088/1742-6596/2218/1/012081.
Full textLynen, Simon, Bernhard Zeisl, Dror Aiger, et al. "Large-scale, real-time visual–inertial localization revisited." International Journal of Robotics Research 39, no. 9 (2020): 1061–84. http://dx.doi.org/10.1177/0278364920931151.
Full textDE CARVALHO, PAULO ROBERTO, MAIKON CISMOSKI DOS SANTOS, WILLIAM ROBSON SCHWARTZ, and HELIO PEDRINI. "AN IMPROVED VIEW FRUSTUM CULLING METHOD USING OCTREES FOR 3D REAL-TIME RENDERING." International Journal of Image and Graphics 13, no. 03 (2013): 1350009. http://dx.doi.org/10.1142/s0219467813500095.
Full textDissertations / Theses on the topic "Real-time 3D visual simulation"
Christoforidis, Constantin. "Optimizing your data structure for real-time 3D rendering in the web : A comparison between object-oriented programming and data-oriented design." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-20048.
Full textRojas, Vanessa. "Real time wind simulation in a 3D game." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-176704.
Full textCristino, Filipe. "Investigation into a real time 3D visual inspection system for industrial use." Thesis, Liverpool John Moores University, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.402879.
Full textMackey, Randall Lee. "NPSNET : hierarchical data structures for real-time three-dimensional visual simulation." Thesis, Monterey, California. Naval Postgraduate School, 1991. http://hdl.handle.net/10945/28402.
Full textBrunner, Thalia. "Suspension of disbelief: Animating believable 3D nebula visual effects utilising real-time technology." Thesis, Queensland University of Technology, 2021. https://eprints.qut.edu.au/213208/1/Thalia_Brunner_Thesis.pdf.
Full textForsberg, Sean Michael. "NETWORK CHANNEL VISUALIZING SIMULATOR: A REAL-TIME, 3D, INTERACTIVE NETWORK SIMULATION PLATFORM." DigitalCommons@CalPoly, 2012. https://digitalcommons.calpoly.edu/theses/784.
Full textBain, Matthew N. "Real Time Music Visualization: A Study in the Visual Extension of Music." Columbus, Ohio : Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1213207395.
Full textSundaraj, Kenneth. "Real-time dynamic simulation and 3D interaction of biological tissue : application to medical simulators." Grenoble INPG, 2004. http://www.theses.fr/2004INPG0012.
Full textSrisamang, Richard, Richard Todd, Sudarshan Bhat, and Terry Moore. "UAV INTEGRATED VISUAL CONTROL AND SIMULATION SYSTEM ARCHITECTURE AND CAPABILITIES IN ACTION." International Foundation for Telemetering, 2000. http://hdl.handle.net/10150/606815.
Full textMerrell, Thomas Yates. "Escape Simulation Suite." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/31754.
Full textBooks on the topic "Real-time 3D visual simulation"
Mackey, Randall Lee. NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation. Naval Postgraduate School, 1991.
Find full textFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Find full textFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Find full textFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Find full textLever, Nik. Real-time 3D Character Animation with Visual C++. Routledge, 2001. http://dx.doi.org/10.4324/9780080497983.
Full textLever, Nik. Real-Time 3D Character Animation with Visual C++. CRC Press LLC, 2001.
Find full textBook chapters on the topic "Real-time 3D visual simulation"
Lipşa, Dan R., Robert S. Laramee, Simon Cox, and I. Tudur Davies. "Visualizing 3D Time-Dependent Foam Simulation Data." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_26.
Full textBrandstetter, Andrea, Najoua Bolakhrif, Christian Schiffer, Timo Dickscheid, Hartmut Mohlberg, and Katrin Amunts. "Deep Learning-Supported Cytoarchitectonic Mapping of the Human Lateral Geniculate Body in the BigBrain." In Lecture Notes in Computer Science. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-82427-3_2.
Full textChi, Cheng. "Simulation Technique." In Underwater Real-Time 3D Acoustical Imaging. Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-13-3744-4_5.
Full textPetring, Ralf, Benjamin Eikel, Claudius Jähn, Matthias Fischer, and Friedhelm Meyer auf der Heide. "Real-Time 3D Rendering of Heterogeneous Scenes." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_44.
Full textGutmann, Greg, Daisuke Inoue, Akira Kakugo, and Akihiko Konagaya. "Real-Time 3D Microtubule Gliding Simulation." In Communications in Computer and Information Science. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-45283-7_2.
Full textCaccavale, Fabrizio, Vincenzo Lippiello, Bruno Siciliano, and Luigi Villani. "Real-Time Visual Tracking of 3D-Objects." In Springer Tracts in Advanced Robotics. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-44410-7_6.
Full textYılmaz, Erdal, Yasemin Yardımcı Çetin, Çiğdem Eroğlu Erdem, Tanju Erdem, and Mehmet Özkan. "Music Driven Real-Time 3D Concert Simulation." In Multimedia Content Representation, Classification and Security. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11848035_51.
Full textChen, Xiao, Guangming Wang, Ying Zhu, and G. Scott Owen. "Real-Time Simulation of Ship Motions in Waves." In Advances in Visual Computing. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33179-4_8.
Full textAquilio, Anthony S., Jeremy C. Brooks, Ying Zhu, and G. Scott Owen. "Real-Time GPU-Based Simulation of Dynamic Terrain." In Advances in Visual Computing. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11919476_89.
Full textChen, Xiao, and Ying Zhu. "Real-Time Simulation of Vehicle Tracks on Soft Terrain." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_43.
Full textConference papers on the topic "Real-time 3D visual simulation"
Viertler, Franz, and Manfred Hajek. "Evaluation of Visual Augmentation Methods for Rotorcraft Pilots in Degraded Visual Environments." In Vertical Flight Society 72nd Annual Forum & Technology Display. The Vertical Flight Society, 2016. http://dx.doi.org/10.4050/f-0072-2016-11419.
Full textNiermann, Christian. "SPAACE - 3D Audio Support for Confined Area Operations." In Vertical Flight Society 74th Annual Forum & Technology Display. The Vertical Flight Society, 2018. http://dx.doi.org/10.4050/f-0074-2018-12741.
Full textBachelder, E., M. Godfroy-Cooper, A. Kahana, M. Rottem-Hovev, and J. D. Miller. "Multimodal Cueing and Assessment of Pilot Engagement During Low Level Flight." In Vertical Flight Society 74th Annual Forum & Technology Display. The Vertical Flight Society, 2018. http://dx.doi.org/10.4050/f-0074-2018-12747.
Full textKanagaraj, R., Archit Agarwal, Archit Baurai, Devyansh Jain, Saptak Singha, and Subhanshu Baliyan. "Visual Impairment Navigation: Real-Time Contour Mapping with 3D Spatial Audio Feedback." In 2024 8th International Conference on Electronics, Communication and Aerospace Technology (ICECA). IEEE, 2024. https://doi.org/10.1109/iceca63461.2024.10800851.
Full textGreen, D., J. Cosmas, T. Itagaki, M. Waelkens, R. Degeest, and E. Grabczewski. "A real time 3D stratigraphic visual simulation system for archaeological analysis and hypothesis testing." In the 2001 conference. ACM Press, 2001. http://dx.doi.org/10.1145/584993.585035.
Full textDoleisch, Helmut. "SimVis: Interactive visual analysis of large and time-dependent 3D simulation data." In 2007 Winter Simulation Conference. IEEE, 2007. http://dx.doi.org/10.1109/wsc.2007.4419665.
Full textLi, Chuntong, Naikun Wei, Xiaomeng Luo, Jianjun Lv, Xuelian Yang, and Deyu Wang. "Real-Time Simulation of Hull Structure Using Finite Element in Virtual Reality Applications." In ASME 2021 40th International Conference on Ocean, Offshore and Arctic Engineering. American Society of Mechanical Engineers, 2021. http://dx.doi.org/10.1115/omae2021-62690.
Full textXu, Fang. "Pre-Design Visualization: The Prospect of Real-Time Evaluative Methods in the Design Process." In 108th Annual Meeting Proceedings. ACSA Press, 2020. http://dx.doi.org/10.35483/acsa.am.108.49.
Full textAileni, Raluca maria, and Adrian Salistean. "THE 3D INTERACTIVE VIRTUAL ENVIRONMENT IMPLEMENTATION FOR GARMENT PRODUCTS PROMOTION." In eLSE 2013. Carol I National Defence University Publishing House, 2013. http://dx.doi.org/10.12753/2066-026x-13-272.
Full textRobert, Ornprapa P., Chamnan Kumsap, and Sibsan Suksuchano. "Modeling realistic 3D trees using materials from field survey for terrain analysis of tactical training center." In THE 9TH INTERNATIONAL DEFENCE AND HOMELAND SECURITY SIMULATION WORKSHOP. CAL-TEK srl, 2019. http://dx.doi.org/10.46354/i3m.2019.dhss.006.
Full textReports on the topic "Real-time 3D visual simulation"
Sinanan, Shawn, Amir Naser, Maribel Delatorre, Ahmet Soylemezoglu, and Garry Glaspell. Autonomous robotics development in Robot Operating System (ROS) 2 Humble. Engineer Research and Development Center (U.S.), 2025. https://doi.org/10.21079/11681/49747.
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