Books on the topic 'Real-time computer animation'
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Meier, Timothy W. Investigation into the use of texturing for real-time computer animation. Naval Postgraduate School, 1988.
Find full textKahlbaum, William M. High-speed real-time animated displays on the ADAGE RDS 3000 raster graphics system. Langley Research Center, 1989.
Find full textWatt, Alan H. 3D games: Real-time rendering and software technology. ACM Press, 2001.
Find full textMichael, Schwarz, Michael Wimmer, Elmar Eisemann, and Ulf Assarsson. Real-Time Shadows. CRC Press LLC, 2016.
Find full textWatt, Alan, and Fabio Policarpo. 3D Games, Vol. 2: Animation and Advanced Real-Time Rendering. Addison Wesley, 2003.
Find full textMoller, Tomas, Eric Haines, and Tomas Akenine-Moller. Real-Time Rendering (2nd Edition). 2nd ed. AK Peters, Ltd., 2002.
Find full textMeier, Timothy W. Investigation into the use of texturing for real-time computer animation. 1987.
Find full textAnimating Real-Time Game Characters (Game Development Series). Charles River Media, 2002.
Find full textL, Ownbey Katrina, and United States. National Aeronautics and Space Administration. Scientific and Technical Information Division., eds. High-speed real-time animated displays on the ADAGE® RDS 3000 Raster Graphics System. National Aeronautics and Space Administration, Office of Management, Scientific and Technical Information Division, 1989.
Find full textHigh-speed real-time animated displays on the ADAGE® RDS 3000 Raster Graphics System. National Aeronautics and Space Administration, Office of Management, Scientific and Technical Information Division, 1989.
Find full textL, Ownbey Katrina, and United States. National Aeronautics and Space Administration. Scientific and Technical Information Division., eds. High-speed real-time animated displays on the ADAGE® RDS 3000 Raster Graphics System. National Aeronautics and Space Administration, Office of Management, Scientific and Technical Information Division, 1989.
Find full textWatt, Alan, and Fabio Policarpo. 3D Games: Real-Time Rendering and Software Technology, Volume 1 (With CD-ROM). Addison Wesley, 2000.
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