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Academic literature on the topic 'Real-time rendering (Computer graphics)'
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Journal articles on the topic "Real-time rendering (Computer graphics)"
Wang, Songlan, and Ji Zhang. "Research and Implementation of Real-time Render Optimization Algorithm Based on GPU." Journal of Physics: Conference Series 2136, no. 1 (2021): 012059. http://dx.doi.org/10.1088/1742-6596/2136/1/012059.
Full textClemenz, Christian, and Leonard Weydemann. "Reflection Techniques in Real-Time Computer Graphics." KoG, no. 25 (2021): 87–95. http://dx.doi.org/10.31896/k.25.10.
Full textYoon, Sung-eui, Enrico Gobbetti, David Kasik, and Dinesh Manocha. "Real-Time Massive Model Rendering." Synthesis Lectures on Computer Graphics and Animation 2, no. 1 (2008): 1–122. http://dx.doi.org/10.2200/s00131ed1v01y200807cgr007.
Full textWeeks, J. "Real-time rendering in curved spaces." IEEE Computer Graphics and Applications 22, no. 6 (2002): 90–99. http://dx.doi.org/10.1109/mcg.2002.1046633.
Full textRockwood, Alyn, Kurt Heaton, and Tom Davis. "Real-time rendering of trimmed surfaces." ACM SIGGRAPH Computer Graphics 23, no. 3 (1989): 107–16. http://dx.doi.org/10.1145/74334.74344.
Full textChen, H., B. Vettermann, J. Hesser, and R. Männer. "Innovative computer architecture for real-time volume rendering." Computers & Graphics 27, no. 5 (2003): 715–24. http://dx.doi.org/10.1016/s0097-8493(03)00145-6.
Full textHu, Yaohua, Luiz Velho, Xin Tong, Baining Guo, and Harry Shum. "Realistic, real-time rendering of ocean waves." Computer Animation and Virtual Worlds 17, no. 1 (2006): 59–67. http://dx.doi.org/10.1002/cav.74.
Full textMartyn, Tomasz. "Realistic rendering 3D IFS fractals in real-time with graphics accelerators." Computers & Graphics 34, no. 2 (2010): 167–75. http://dx.doi.org/10.1016/j.cag.2009.10.001.
Full textShi, Shu, Klara Nahrstedt, and Roy Campbell. "A real-time remote rendering system for interactive mobile graphics." ACM Transactions on Multimedia Computing, Communications, and Applications 8, no. 3s (2012): 1–20. http://dx.doi.org/10.1145/2348816.2348825.
Full textBrown, Innes, and Ognjen Arandjelović. "Making Japenese Ukiyo-e Art 3D in Real-Time." Sci 2, no. 1 (2020): 6. http://dx.doi.org/10.3390/sci2010006.
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