Dissertations / Theses on the topic 'Realism in music'
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Kirk, Ned Charles. "Grażyna Bacewicz and social realism /." Thesis, Connect to this title online; UW restricted, 2001. http://hdl.handle.net/1773/11372.
Full textViñao, Alejandro. "Magic realism in music : four electroacoustic compositions." Thesis, City University London, 1987. http://openaccess.city.ac.uk/8344/.
Full textBorgatti, Sarah. "Composing madness| Realism in "Peter Grimes"." Thesis, Tufts University, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=1558521.
Full textThe premiere of Benjamin Britten's opera Peter Grimes on June 7, 1945, at Sadler's Wells Theatre, reverberated throughout London and quickly spread beyond the city to permanently impact postwar audiences. The success of the opera was chiefly due to Britten's ability to fine–tune a specific kind of realism in portraying Grimes's descent into madness. This thesis examines the way in which Britten tackles the difficult task of composing an opera centered on a “sadistic fisherman.” After a reading of the Act III mad scene, it describes how the character of Peter Grimes was shaped both dramaturgically and visually through a highly collaborative process. Finally, a short review of the opera's early reception confirms that its impact on contemporary audiences cannot be reduced to mere empathy for the eponymous anti–hero and his psychic demise. The complex dialectics of realistic premises and operatic conventions endowed the work with the potential to create a safe space in which to consider the recent horrors and utter devastation of World War II. More generally, this thesis proposes that by offering these distinct spaces for introspection, opera has the significant potential not only to teach us about our own past, but also to shape our ability to act in the future.
Titus, Joan Marie. "Modernism, socialist realism, and identity in the early film music of Dmitry Shostakovich, 1929-1932." Columbus, Ohio : Ohio State University, 2006. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1164752307.
Full textJohnson, D. M. "Towards weird realism in music : an investigation into composing with improvisation and found objects." Thesis, Kingston University, 2016. http://eprints.kingston.ac.uk/37040/.
Full textHaldey, Olga. "Savva mamontov and the Moscow private opera : from realism to modernism on the Russian operatic stage /." The Ohio State University, 2002. http://rave.ohiolink.edu/etdc/view?acc_num=osu1486457871783319.
Full textBenbalit, Tatiana I. "The shaping of Modest Moussorgsky's musical language : an assimilation of social, artistic and folk influences /." Thesis, Connect to this title online; UW restricted, 2006. http://hdl.handle.net/1773/11252.
Full textWalls, Jacob. "Is There a Way to Invoke the Music Itself Without Embarrassing Ourselves?" Thesis, University of Oregon, 2014. http://hdl.handle.net/1794/18384.
Full text2016-09-29
Guthridge, Lauren Alescandra. "The Symphonies of Dmitri Shostakovich: A Discussion on How Socialist Realism Impacted the Composer and His Music." Thesis, The University of Arizona, 2012. http://hdl.handle.net/10150/243961.
Full textUtter, Hans Fredrick. "Networks of Music and History: Vilayat Khan and the Emerging Sitar." The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1308392450.
Full textCamargo, Luciano de Freitas. "O discurso sinfônico de Chostakovitch - estudo analítico das sinfonias n. 4 e 5." Universidade de São Paulo, 2012. http://www.teses.usp.br/teses/disponiveis/27/27157/tde-06032013-162237/.
Full textThis work presents a comparative study of the Symphonies No. 4 and 5 of Dmitri Shostakovich, analyzing the characteristics of the two works in connection with the events that separated the composition of the two symphonies, especially the ban of his works after the publication of the article Chaos instead music in the official media Pravda in 1936, motivated by the presence of Stalin to a performance of the opera Lady Macbeth of the Mtsensk District. This work intends to show the various aspects of the impact of government persecution in the musical discourse of Shostakovich and its significance to the music of the twentieth century.
Kvarnhall, Victor. "Pojkars musik, reproduktionens tystnad : en explanatorisk studie av pojkars reproducerande förhållningssätt till populärmusik och populärmusicerande." Doctoral thesis, Örebro universitet, Musikhögskolan, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-44687.
Full textKneppe, Julia. "Das kompositorische Schaffen von Manfred Weiss im Spannungsfeld von Tradition und Avantgarde, von Sozialistischem Realismus und christlicher Identität." Master's thesis, Universitätsbibliothek Leipzig, 2015. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-159599.
Full textCamargo, Luciano de Freitas. "Chostakóvitch - discurso e ação. Análise e interpretação da sinfonia nº10 Op. 93." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/27/27157/tde-31052017-105300/.
Full textThe purpose of this work is to present a reflection about the music of the Soviet composer Dmitri Shostakovich based on an analysis of the Symphony no. 10 op. 93. Written immediately after Joseph Stalin\'s death, the symphony carries remarkable traces of its time, and the unfolding of its singularities demands a careful study of musical signification\'s issues, specially a discussion about the concept of irony applied to music in its various manifestations, from the expressive construction of musical structures to the disposition of singular elements. This kind of analysis requires a wide theoretical perspective, which includes a semiotic approach. This analysis is thus aligned with the discursive perspective that relates irony, intertextuality and interdiscursivity: the voice-crossing and discourse confluence, which constitute fundamental elements of Mikhail Bakhtin\'s concept of polyphony, are taken as keys to identify irony as a structural element in music as well. The analysis of the Symphony no. 10 from this perspective grounds new interpretative and aesthetic hypotheses about Shostakovich\'s music, by revealing on the musical text the contradictions which emerge at the level of symphonic discourse, and by confronting the historical criticism of Shostakovich\'s music with a semiotic interpretation based on topic theory proposed after Leonard Ratner.
Bruce, Amanda P. "Constructed and Manifest Truths in Music for Andrzej Wajda's Man of... Film Trilogy." Youngstown State University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ysu15280135787607.
Full textQuinque, Christian. "Musik für eine humanistischere Gesellschaft." Master's thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-134999.
Full textKumamoto, Yuki. "Soviet Music as Bricolage: The Case of the Piano Works of Nikolai Rakov (1908-1990)." Thesis, University of North Texas, 2020. https://digital.library.unt.edu/ark:/67531/metadc1703341/.
Full textRichards, James. "Sugar Skulls." Digital Archive @ GSU, 2006. http://digitalarchive.gsu.edu/english_diss/8.
Full textLjungdahl, Petter. "Taktilitet i Virtual Reality, vän eller fiende? : En kvalitativ studie om sambandet mellan visuella stimuli och taktila stimuli i Virtual Reality." Thesis, Högskolan Dalarna, Ljud- och musikproduktion, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:du-29776.
Full textCapleton, Brian. "Music in reality : the relation of music, emotion and pre-Socratic myth." Thesis, University of Plymouth, 2001. http://hdl.handle.net/10026.1/2241.
Full textRajatanavin, Tanaporn. "The Emergence of the Subconscious in Erik Satie's "Parade": The Search for Surrealism in Sound." Thesis, University of North Texas, 2020. https://digital.library.unt.edu/ark:/67531/metadc1707230/.
Full textRhoades, Michael Jewell. "Composing Holochoric Visual Music: Interdisciplinary Matrices." Diss., Virginia Tech, 2021. http://hdl.handle.net/10919/102159.
Full textDoctor of Philosophy
In this paper the author explores the idea that, owing to their shared three-dimensional nature, holophons and holograms are well suited as mediums for visual music composition. This union is ripe with creative opportunity and fraught with challenges in the areas of aesthetics and technical implementation. Squarely situated upon the bleeding edge of phenomenological research and creative practice, this novel medium is nonetheless within reach. Here, one methodological pipeline is delineated that employs the convergence of holography, holophony, and super-computing toward the creation of visual music compositions intended for head mounted displays or large scale 3D/360 projection screens and high-density loudspeaker arrays.
Martinez, Isabel. "The cognitive reality of prolongational structures in tonal music." Thesis, University of Roehampton, 2007. https://pure.roehampton.ac.uk/portal/en/studentthesis/the-cognitive-reality-of-prolongational-structures-in-tonal-music(f2243f60-a91a-4a18-9839-3d46c20b0267).html.
Full textUnderriner, Chaz 1987. "The Sound-Poetry of the Instability of Reality: Mimesis and the Reality Effect in Music, Literature, and Visual Art." Thesis, University of North Texas, 2016. https://digital.library.unt.edu/ark:/67531/metadc849623/.
Full textDeriss, Saman. "Audiovisuell Perception och immersion : En kvalitativ undersökning av en multimodal installation i förhållande till rummet." Thesis, Högskolan Dalarna, Ljud- och musikproduktion, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:du-29790.
Full textNichols, Jason Anthony. "The realest nigga constructions of Black masculinity within rap music /." College Park, Md. : University of Maryland, 2006. http://hdl.handle.net/1903/3921.
Full textThesis research directed by: Dept. of American Studies. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
Rogers, Katja [Verfasser]. "Realism in player experience : exploring game interaction, narrative, and audio / Katja Rogers." Ulm : Universität Ulm, 2021. http://d-nb.info/1227450702/34.
Full textHu, Emily(Emily D. ). "Dance2Music : an exploration of music creation through dance in virtual reality." Thesis, Massachusetts Institute of Technology, 2021. https://hdl.handle.net/1721.1/130690.
Full textCataloged from the official PDF of thesis.
Includes bibliographical references (pages 77-80).
We present Dance2Music, a virtual reality dance experience where the music changes based on the way that the dancer moves. The user is immersed in an environment where they are free to express themselves, and the user's hand and head positions are tracked in real time. We develop a set of mappings from movement to musical responses that translates the user's movement expression to musical expression. We then evaluate the system through a series of user testing. Through the creation and evaluation of this system, we examine the connection between music and dance from a new perspective. We explore ways to map from movement to music. We further discuss the features that contribute to a natural, intuitive user experience, such as enabling the music to vary over a wide expressive range and constructing a compelling visual environment
by Emily Hu.
M. Eng.
M.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science
John, Michael. "Die Anfänge des sozialistischen Realismus in der sowjetischen Musik der 20er und 30er Jahre historische Hintergründe, ästhetische Diskurse und musikalische Genres." Bochum Freiburg, Br. Projektverl, 2009. http://d-nb.info/993873227/04.
Full textTersigni, Andrea. "The American School of violin playing : a reality /." Thesis, Connect to this title online; UW restricted, 1996. http://hdl.handle.net/1773/11248.
Full textSmith, Michael Sterling. "Strategies for the Creation of Spatial Audio in Electroacoustic Music." Thesis, University of North Texas, 2018. https://digital.library.unt.edu/ark:/67531/metadc1404593/.
Full textErken, Emily Alane. "Constructing the Russian Moral Project through the Classics: Reflections of Pushkin’s Eugene Onegin, 1833-2014." The Ohio State University, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=osu1449191980.
Full textLundén, Niklas. "Comparison of sound field microphone techniques for classical music recordings in virtual reality." Thesis, Luleå tekniska universitet, Medier ljudteknik och upplevelseproduktion och teater, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-69059.
Full textBishop, Jeffrey Scott. "When the rehearsals stop: the reality of music making after high school orchestra." Diss., Kansas State University, 2015. http://hdl.handle.net/2097/18965.
Full textCurriculum and Instruction Programs
Frederick Burrack
The purpose of this study was to discover the reasons that led high-achieving high school orchestra musicians to discontinue formal participation in collegiate orchestra class. Using narrative analysis, the researcher examined the intrinsic and extrinsic factors that influenced the student’s decision to not participate in orchestra. The researcher also sought to understand if and how these former high school musicians continued to make music on their own. Three current university students and their high school orchestra teachers were purposefully selected for the study. Data were collected through email queries, surveys, and personal interviews. Upon completion of the interview, the researcher summarized each interview into a narrative and shared it with the participant via email for member checking. Each participant was asked to provide feedback for the narrative and return it to the researcher. The researcher used Riessman’s (2008) adaptation of William Labov’s structural coding to analyze the data. Using Robichaux’s (2003) expansion of Labov’s coding, the researcher was able to establish a structural analysis of the narrative that reinforced the thematic analysis. The researcher coded each participant’s narrative along with that of his or her high school orchestra teacher. Coding was supported by NVivo software. Fact-checking of responses from the initial survey along with answers from the participants’ narrative and that of their high school director’s narrative allowed for a more robust and reliable narrative analysis. Definitive answers were not be sought or expected, but rather the collection of data led to a greater understanding and illustration of why the research participants chose to end their participation in orchestra rehearsals on the collegiate level. The participants offered diverse reasons for why they chose not to continue participating in college on the university level. Their reasons are described within six categories of intrinsic and extrinsic factors: (a) persistence; (b) self-concept of musical ability; (c) motivation for music; (d) parental musicianship and support; (e) director influence; and (f) socioeconomic status. Each participant could not name a single, defining factor that led him or her to discontinue participation in orchestra as each of the identified factors weighed differently for each person.
Lucas, Stephen 1985. "Virtual Stage: Merging Virtual Reality Technologies and Interactive Audio/Video." Thesis, University of North Texas, 2017. https://digital.library.unt.edu/ark:/67531/metadc984124/.
Full textFletcher, Andrew. "A realist evaluation of participatory music interventions for wellbeing : what works, for whom and in what circumstances." Thesis, Northumbria University, 2017. http://nrl.northumbria.ac.uk/36253/.
Full textSantini, Giovanni. "Explorations in augmented reality for interactive gesture-based musical notation." HKBU Institutional Repository, 2020. https://repository.hkbu.edu.hk/etd_oa/734.
Full textLinder, Åsa. "Key Factors for Feeling Present During a Music Experience in Virtual Reality Using 360° Video." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-205969.
Full textDet här arbetet fokuserar på de faktorer som är viktiga för att en användare ska känna sig närvarande när han eller hon tittar på en 360° video av en musikupplevelse. Detta är intressant då upplevelser i VR är något som fortfarande utforskas. Artister har börjat livesända sina konserter i VR vilket visar på att just musik i VR är av intresse. Videon som användes i denna studie spelades in i Adolf Fredriks kyrka i Stockholm. För att spela in videon använde jag mig av en GoPro Omni Rig som spelar in i 360 grader samtidigt. Videon visades sedan i en användarstudie med 23 deltagare fördelat på två grupper, den ena gruppen var en VR-grupp som tittade på videon i en Oculus Rift och den andra gruppen var en kontrollgrupp som fick titta på videon på en vanlig datorskärm. Användarna fick svara på frågor gällande deras upplevelse både före och efter dem hade tittat på videon. Resultatet visar att det finns skillnader i upplevelsen mellan de två grupperna. Till exempel så kände sig VR-gruppen mer närvarande i den virtuella miljön än vad kontrollgruppen gjorde. Det som de flesta av användarna kommenterade på var kvaliteten på bilden. Upplösningen var inte tillräckligt hög och bilden var också lite suddig. Även om bildkvaliteten var låg så kände inte VR-gruppen att det distraherade dem för mycket från att känna sig närvarande. Överlag så tyckte användarna att det var en rolig och bra upplevelse att titta på. Den viktigaste faktorn för känslan av närvaro är nivån av immersion i systemet. Ett fullt immersivt system kommer troligtvis generera en högre känsla av närvaro än ett icke-immersivt system. Två andra viktiga faktorer är bildkvaliteten och ljudet. Dessa tre faktorer kombinerat med intressant innehåll, kommer med största sannolikhet leda till en upplevelse där användaren känner sig närvarande i den virtuella miljön och glömmer bort den riktiga världen för en stund.
Bailie, J. E. C. "Transcribing reality : how the nature of audio and visual media have affected culture, perception, and the role of the artist." Thesis, City, University of London, 2017. http://openaccess.city.ac.uk/20257/.
Full textKhaleram, Paulsson Nelly. "A musical escape into a virtual world - A qualitative experimental study of how music fans perceive music concerts and other musical performances in virtual reality." Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20258.
Full textJuul, Lisa. "Examining 360° storytelling in immersive music videos." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20828.
Full textMehner, Klaus, and Siegfried Matthus. "Sozialistischer Realismus – Widerspiegelungstheorie.: Ein Gespräch." Gudrun Schröder Verlag, 2019. https://ul.qucosa.de/id/qucosa%3A70720.
Full textRådelius, Elias. "“Shout to the people the reality, and they dance it!” : A case study on the synergies and challenges between music, youth empowerment, sustainable development and social change in the Gambia." Thesis, Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-36820.
Full textDenna fallstudie undersöker musik och musikskapandets roll för ungdomar i Brikama, Gambia, och dess relation till yttrandefrihet, hållbar utveckling och social förändring. Studien är genomförd inom ramen för ett projekt där unga musiker med olika bakgrund komponerade och spelade in sina egna låtar under workshops tillsammans med etablerade musiker. Materialet samlades in genom intervjuer med deltagarna och instruktörer, observationer och textanalys av låtarna. Studien använder sig av Smalls (1998) koncept musicking för att analysera den musikaliska situationens mening i sin sociala kontext. Dessutom används teorier om relationen mellan musik och hållbarhet för att analysera musikens roll för ungdomarna på en individuell-, grupp- och samhällsnivå, men även på en organisationsnivå. Studien visar på alla fyra nivåer att musik och musikskapande innehar många av de karaktärsdrag som krävs för hållbar utveckling och att det kan främja resiliens genom kreativitet. Dock visar studien att inkluderande sammanhang behöver skapas med medvetenhet om den kulturella kontexten. Detta för att kunna navigera de krafter (såsom negativa traditionella värderingar kring genus) som kan begränsa individers deltagande och i slutändan samhällets möjlighet att ta del av fördelarna. Studien visar också hur musik, med sina konstärliga karaktärsdrag, kan erbjuda ett visst utrymme för yttrandefrihet. Slutligen visar studien hur musik kan och bör inkorporeras till större grad av organisationer som arbetar för hållbar utveckling och social förändring, både som ett verktyg för att uppnå hållbarhetsagendor, men även för de inneboende karaktärsdragen resiliens och kreativitet som finns att hitta i själva musikskapandet.
Persson, Roland S. "The Subjectivity of Musical Performance : An Exploratory Music-Psychological Real World EnquiryInto the Determinants and Education of Musical Reality." Doctoral thesis, Huddersfield University, 1993. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-10934.
Full textThesis submitted for the doctoral degree
Jiang, Xinxin. "Whose Voice?: A Critical Analysis of Identity, Media, and Popular Music in The Voice of China." Bowling Green State University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1530233479992508.
Full textPersson, Roland S. "The subjectivity of musical performance : an exploratory music-psychological real world enquiry into the determinants and education of musical reality." Thesis, University of Huddersfield, 1993. http://eprints.hud.ac.uk/id/eprint/4846/.
Full textFassbender, Eric. "VirSchool the effect of music on memory for facts learned in a virtual environment /." Phd thesis, Australia : Macquarie University, 2009. http://hdl.handle.net/1959.14/76852.
Full textBibliography: p. [265]-280.
Introduction -- Literature review -- Method -- Experiments -- Conclusion.
Video games are becoming increasingly popular and their level of sophistication comes close to that of professional movie productions. Educational institutions and corporations are beginning to use video games for teaching purposes, however, not much is known about the use and effectiveness of video games for such purposes. One even less explored factor in video games is the music that is played throughout the course of the games. Little is known about the role that this music plays in cognitive processes and what effect background music has on players' memory. It is this question that the present thesis explores by asking which effect background music has on participants' memory for facts that are learned from a virtual environment. -- To answer the research question, a computer-animated history lesson, called VirSchool, was created which used the history of the Macquarie Lighthouse in Sydney as a basis for two experiments. Different musical stimuli accompanied the audio-visual presentation of the history topic. These stimuli were tested for their effectiveness to support participants' memory. The VirSchool history lesson was first presented in a Reality Center (a highly immersive, semi-cylindrical 3 projector display system) and one soundtrack was identified which showed a statistically significant improvement in the number of facts that participants remembered correctly from the VirSchool history lesson. Furthermore, Experiment 1 investigated how variations of tempo and pitch of the musical stimuli affected memory performance. It was found that slow tempo and low pitch were beneficial for remembrance of facts from the VirSchool history lesson. -- The beneficial soundtrack that was identified in Experiment 1 was reduced in tempo and lowered in pitch and was subsequently used as the sole musical stimulus in Experiment 2. Furthermore, because of equipment failure, Experiment 2 offered the opportunity to compare memory performance of participants in the Reality Center and a 3-monitor display system, which was used as a replacement for the defect Reality Center. Results showed that, against expectation, the memory for facts from the VirSchool history lesson was significantly better in the less immersive 3-monitor display system. Moreover, manipulated background music played in the second five and a half minutes of the VirSchool history lesson in the Reality Center resulted in a statistically significant improvement of participants' remembrance of facts from the second five and a half minutes of the VirSchool history lesson. The opposite effect was observed in the 3-monitor display system where participants remembered less information from the second five and a half minutes of the VirSchool history lesson if music was played in the second five and a half minutes of the VirSchool history lesson. -- The results from the present study reveal that in some circumstances music has a significant influence on memory in a virtual environment and in others it does not. These findings contribute towards and encourage further investigation of our understanding of the role that music plays in virtual learning environments so that they may be utilised to advance learning of future generations of students.
Mode of access: World Wide Web.
280 p. ill. (some col.)
Sjöberg, Erik. "Realia i textböcker : En undersökning av realia i textböcker i spanska för årskurs 7–9." Thesis, Karlstads universitet, Institutionen för pedagogiska studier (from 2013), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-74285.
Full textSyftet med den här studien är att få reda på i vilken bredd och med vilken frekvens man tar upp realia i textböcker i spanska för årskurs 7–9. Då realia är ett vitt begrepp har studien fokuserat på geografi, historia och musik. För undersökningen har en innehållsanalys av både texter och bilder i läromedel i spanska för årskurs 7–9 genomförts för att ta reda på vilken typ av realia som tas upp och hur. Resultatet visade att båda läromedelsserierna ger en stor mängd realia och en jämförelse mellan läromedlen har också gjorts. Som slutsats kan man se att alla böcker i serierna tar upp realia men att det görs på olika sätt. Detta bidrar till att valet av läromedel för den vardagliga undervisningen spelar roll för undervisningen av realia men även att oberoende av vilken av dessa serier man använder kan den andra fungera som komplement till undervisningen.
Bias, Rebecca H. "From golden age to silver screen French music-hall cinema from 1930-1950 /." Connect to this title online, 2005. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1117225437.
Full textTitle from first page of PDF file. Document formatted into pages; contains vii, 216 p. Includes bibliographical references (p. 195-216). Available online via OhioLINK's ETD Center
Patel, Parag. "We live this shit rap as a reflection of reality for inner city youth." Master's thesis, University of Central Florida, 2011. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4818.
Full textID: 030646183; System requirements: World Wide Web browser and PDF reader.; Mode of access: World Wide Web.; Thesis (M.A.)--University of Central Florida, 2011.; Includes bibliographical references (p. 59-66).
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