Dissertations / Theses on the topic 'Reconstruction faciale'
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Quatrehomme, Gérald. "Reconstruction faciale : intérêt anthropologique et médico-légal." Bordeaux 1, 2000. http://www.theses.fr/2000BOR10616.
Full textBENGUIGUI, CLAUDE. "Reconstruction maxillo-faciale par lambeaux libres apres exerese carcinologique." Angers, 1993. http://www.theses.fr/1993ANGE1079.
Full textBarré, Sébastien. "Modélisation, fusion et reconstruction 3D pour l'aide à la chirurgie maxillo-faciale." Poitiers, 2001. http://www.theses.fr/2001POIT2264.
Full textGuyomarc'h, Pierre. "Reconstitution faciale par imagerie 3d : variabilité morphométrique et mise en oeuvre informatique." Thesis, Bordeaux 1, 2011. http://www.theses.fr/2011BOR14354/document.
Full textFacial approximation aims at the production of a face based on the skull morphology. This technique is performed in forensic anthropology to bring new testimonies in cases of human remains identification. The goals of this research are to establish a database of French skulls and faces in 3D through medical imaging, to test traditional guidelines, and to quantify the morphological correlations between soft and hard tissues. Computed tomography exams, collected in French hospitals (18 – 96 years; sex ratio 1.16:1), were treated with TIVMI software to reconstruct accurately the bone and skin surfaces. More than 200 landmarks have been placed on 500 subjects, following a protocol which repeatability and reproducibility have been checked. The extraction of Euclidian distances allowed testing traditional guidelines, and studying specificity and variability of soft tissue depths. In parallel, the 3D coordinates were analyzed with geometric morphometrics. Covariations between groups of bone landmarks and groups of skin landmarks were quantified, along with asymmetry, allometry, and influences of age and sex on the shape changes. These results allowed for the creation of a method to estimate the position of skin landmarks, and for the development of a facial approximation module in TIVMI, called AFA3D (in collaboration with the LaBRI). Based on the warping of a synthetic face, this software renders the most probable face depending on the position of 78 cranial landmarks
Dakpé, Stéphanie. "Etude biomécanique de la mimique faciale." Thesis, Compiègne, 2015. http://www.theses.fr/2015COMP2203/document.
Full textThe aim of this research is to study facials mimics movements and to correlate externat soft tissue (i.e., cutaneous) movement during facial mimics with internal (i.e., facial mimic muscle) movement. The entire facial mimicry couldn't be studied, that's why relevant movements had been selected. Those movements were characterised by a clinically qualitative analysis in 23 young healthy volunteers. The analysis was performed with video recordings including scaling derived from the FACS (Facial Action Coding System). After the validation of external characterisation by this method, internal characterisation of the mimic facial muscle was carried out in 10 volunteers. A modelization of selected facial mimic muscle as Zygomaticus Major was achieved. With this work, morphological parameters could be extracted, 3D morphometric data were analysed to provide a better understanding of cinematic behaviour of muscle in different positions.This research is included in the Simovi Project, which aims to determine to what extent a facial mimic can be evaluated objectively, to select the qualitative and quantitative indicators for evaluation of mimic facial disorders, and to transfer our technological developments in clinical field. This research is a first step and provides data for simulation or developments of measurement tools in evaluation and follow-up of mimic facial disorders
Berar, Maxime. "Modèles statistiques de la forme d'organes du corps humain. Application à la reconstruction faciale." Phd thesis, Grenoble INPG, 2007. http://tel.archives-ouvertes.fr/tel-00275201.
Full textBerar, Maxime. "Modèles statistiques de la forme d'organes du corps humain. Application à la reconstruction faciale." Phd thesis, Grenoble INPG, 2007. http://www.theses.fr/2007INPG0086.
Full textOur main concern is to model the variability of shapes and the relationships between shapes with an application on cranio-facial reconstruction. Can we generate a face knowing only the skull ? Our approach build a statistical model based on a semi-Iandmark paradigm to represent generic shapes and their spatial relationships. First 3D scan images are segmented and 3D meshes of faces and skulls obtained. These individual meshes are then registrated on a common generic mesh. The resulting individual meshes share the same connectivity and the vertices can be considered semi-landmarks. The model build on this assumption describes implicitly the spatial relationships. Reconstruction of unknown face from known skull is then a pattern recognition problem and it is a specifie application of the missing data problem: partial reconstruction. We have defined a formalism which predict one shape knowing the other one and the model, and developed non-linear methods in order to ameliorate the results
Kalinkina, Daria. "Suivi automatique de visage dans une séquence vidéo." Paris 6, 2009. http://www.theses.fr/2009PA066741.
Full textHuman faces are one of the most researched topics in the domains of both computer graphics and computer vision. This thesis addresses the problem of 3D face tracking from standard video sequences and proposes an approach based upon computer vision/computer graphics collaboration techniques to recover face position and expression in each video frame. Precision of tracking being of major importance, we use a model-based approach with a model adapted to the specific tracked face, and an animation layer built over it. This work consists of three different parts. We start by investigating the possible ways of creation of a customized face model and propose an efficient markerless method for face reconstruction using only a small set of images driving the morphological deformation of a predefined generic mesh. The main focus in tracking is made on precise detection of facial expressions. In this context, several approaches to facial animation are presented: a pseudomuscular approach and a method based on MPEG-4 specification. Based upon these animation systems we developed a hybrid technique by combining them in a hierarchical manner, which allows us to benefit from strong points of both. Finally, in the third and last part we present our tracking technique that allows to obtain the 3D pose and expression of a face in a video sequence without any interaction of the user, except at the initialization stage (first image)
Kermi, Adel. "Reconstructions faciales à partir d'images tridimensionnelles de crânes humains par recalage et modèle déformable pour l'identification de personnes." Phd thesis, Télécom ParisTech, 2008. http://pastel.archives-ouvertes.fr/pastel-00004311.
Full textNardoni, Chiara. "Mesh deformation strategies in shape optimization. Application to forensic facial reconstruction." Thesis, Paris 6, 2017. http://www.theses.fr/2017PA066248/document.
Full textThis thesis is devoted to the conception, the development and the analysis of mesh deformation strategies for shape modeling, processing and comparison -as shape matching and surface reconstruction- and, in a rather independent concern, for devising a robust computational method for facial reconstruction. Facial reconstruction is about the estimation of a facial shape from the sole datum of the underlying skull and is a challenging problem in anthropology and forensic science. The main contribution of the thesis is the design of a novel method for shape matching, borrowing techniques from the shape optimization context. Under the sole assumption that the two shapes share the same topology, the desired mapping is achieved as a sequence of elastic displacements by minimizing an energy functional based on a signed distance function. Several numerical examples are presented to show the efficiency of the method.Also, a novel method for generating a closed surface mesh model of an initially non-closed source mesh model is developed. The method relies on an original PDE-based mesh evolution technique. A template shape is iteratively deformed, producing a sequence of shapes that get 'closer and closer' to the source triangulation.The second part of the manuscript deals with the development of a landmark-free, fully automated method for digital facial reconstruction. Based on techniques of continuous deformation as 'morphing' and 'warping', the proposed approach is integrated with anthropological assumptions and mechanical models
SPICAROLEN, THIERRY. "Place des lambeaux musculo-cutanes en reconstruction cervico-maxillo-faciale apres chirurgie carcinologique : a propos d'une serie de 73 reparations." Besançon, 1992. http://www.theses.fr/1992BESA3030.
Full textFoletti, Jean-Marc. "Modélisation biomécanique de l'orbite au sein de l'étage moyen de la face : applications en traumatologie et en reconstruction maxillo-faciale." Thesis, Aix-Marseille, 2018. http://www.theses.fr/2018AIXM0564.
Full textIntroduction: Fractures of the middle third of the face, especially those affecting the orbit, are common in maxillofacial traumas. We developed and validated a 3D finite element model (FEM) of the human orbit, then used for trauma simulations.Material and methods: A review of existing knowledge concerning the fractures of the walls of the orbit was provided, on the basis of a systematic review of the existing literature. A clinical observation of a patient who had suffered a second trauma after benefiting from a reconstruction of the orbital floor with a titanium mesh implant (TMI) was reported. The resulting deformation of the implant, which threatened the orbital content (including the eyeball), was analysed and counterbalanced with the indications of TMI. A 3D FEM of the orbit was created, in order to investigate the behaviour of the orbit, its contents and a simplified TMI, if a traumatic recurrence should occur. It is then improved on the basis of an anatomical studyResults: preformed titanium implants have proved their worth, but also have their own morbidity. In case of traumatic recurrence, their deformity may be deleterious to the orbital content and the patient’s vision. This deformation can also be reproduced experimentally. Advantages and limits of Finite element analysis of orbital trauma are discussed.Discussion: Progress in maxillofacial surgery make it possible to avoid most iatrogenic complications. Nevertheless, the long-term evolution of the implants used is not always taken into account in surgical decisions, especially in the perspective of traumatic recurrence. 3D FEMs have proved to be a major tool here
MARZUOLI, LAURENT. "Le lambeau de grand pectoral en reconstruction carcinologique cervico-faciale : a propos d'une serie de 117 cas ; aspects fonctionnels et cosmetiques." Amiens, 1993. http://www.theses.fr/1993AMIEM012.
Full textBaudequin, Timothée. "Caractérisation biologique et mécanique d'un subsitut osseux biohybride et développement de scaffolds par électrospinning : vers un pansement vivant pour la reconstruction maxillo-faciale." Thesis, Compiègne, 2015. http://www.theses.fr/2015COMP2219/document.
Full textAn hybrid bone substitute, based on a specific biomaterial (scaffold) and living cells, was studied, developed with a tissue engineered method and characterized. It should meet the expectations of the maxillofacial surgery : a standard process which could fit with the complex geometries of each patient’s bone mass loss, a flexible shape with an easy handling, a prevascularization and a sufficient mechanical cohesion. A sheet-like shape was thus designed and developed in a specific flat cell culture chamber, with a monolayer of calcium phosphate granules as a scaffold. After both biological and mechanical full characterizations with a cell line, the process was adapted to a coculture of human primary cells (stem and endothelial cells). Relevant differentiation and prevascularization were highlighted but the mechanical cohesion could be noticed as too low to ensure an easy handling during the surgery. The last part of this thesis project was thus the set-up of a device for electrospun polymer fibers in order to use them as a new scaffold. The production of these materials was efficiently performed for several polymers. The differentiation potential for bone and tendon lineages was studied and compared to other scaffolds from national and international collaborations. The application of mechanical solicitations to the substitutes during cellculture was also studied
Clarke, Carrie Anna-Marie. "Facial fatness as a complicating factor in facial reconstruction." Master's thesis, University of Cape Town, 2015. http://hdl.handle.net/11427/15484.
Full textAlthough it is a reasonable assumption that a significant proportion of the variation in facial tissue thicknesses comes from anatomical differences between populations, we do not know how much of normal variation is caused by including the full range of individual obesity or slimness. Current population standard soft tissue thickness data used in facial reconstructions ignores the variation between individuals which, in theory, could be greater than the variation between populations or sexes. The aim of this study was to test if facial tissue thickness is due to the amount of sub - cutaneous fat, sex or racial origins. Methods currently used do not give a true reflection of the individual because they ignore the variation in fatness. An initial study determined if a corrective value for the non - linear distortion found between radiographic images and the physical tissues was needed. This was done by imaging cadaver heads and taking measurements from the images and the physical heads. The results demonstrated that measurements taken from LODOX® images are analogous with soft tissue measurements. Volunteers were then sought from the student body and had physical measurements and X - rays taken. The measurements allowed for both BMI and body fat percentage to be calculated. Analysis showed that body fat percentage had less of an impact than BMI, with the areas of the face most affected by change in fatness being around the chin, jaw and cheek. Analysis of the variances showed that fatness has a low impact on the soft tissues of the different ancestry groups, while having a greater impact on the soft tissues of the different sexes. The effect of changing fatness on the soft tissues is not seen in all areas of the face, but to ignore it in facial reconstruction ignores that the success of a reconstruction is not exactness but in its ability to incite recognition and lead to potential identification of the unknown target individual.
Zatezalo, Kayla M. "RECONSTRUCTING THE PAST: AN EXPLORATION OF THE FORENSIC FACIAL RECONSTRUCTION PROCESS FOR A PREHISTORIC PUEBLO MALE." Kent State University Honors College / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ksuhonors1462803254.
Full textMichael, S. D. "Volumetric facial reconstruction for foreign identification." Thesis, Swansea University, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.638189.
Full textNunez, Castaneda José, and Grozo Silvana Chang. "Facial reconstruction according to aesthetic units." Wolters Kluwer Medknow Publications, 2020. http://hdl.handle.net/10757/655509.
Full textRevisión por pares
Núñez-Castañeda, José Miguel, and Silvana Lucia Chang-Grozo. "Surgical Treatment and Reconstruction of Nasal Defects According to the Aesthetic Subunits Principles." Springer, 2021. http://hdl.handle.net/10757/655882.
Full textThe aim of this study was to determine the prevalence of nasal skin cancer, its location by facial aesthetic subunits and the type of reconstructive procedures performed for each nasal subunit after excision for nasal skin tumors. Observational cross-sectional study of all consecutive patients with the diagnosis of skin tumor located in the nasal unit, treated from 2018 to 2019 by the department of head and neck surgery of a general hospital. 60 patients were treated with nasal skin tumors excisions. A total of 52 patients (86,6%) had basal cell skin cancer, 7 (11,6%) had squamous cell skin cancer and 1 (1,6%) had melanoma. Fifty-nine patients (98.33%) presented a primary tumor and just 1 case (1,66%) recived a previous surgical treatment. Regardless of the type of tumor, the tip subunit was the most often involved with 29 (48,33%) cases in total. Despite of the nasal aesthetic subunit affected, the most frequent type of procedure used for reconstruction was the rotation or advancement flap, based on aesthetic nasal subunits, which was performed in 39 cases (65%). Nasal reconstruction after skin cancer can be very complex, especially since all patients have high expectations about the results. In order to achieve good results, there is a necessity for careful analysis of the defect, correct planning and excellent technical execution of the procedures Frequently, staged procedures will be needed to achieve an optimal result.
Revisión por pares
Rautenbach, Pieter Albertus. "Facial Feature Reconstruction using Structure from Motion." Thesis, Link to the online version, 2005. http://hdl.handle.net/10019/1340.
Full textLiang, Haidong. "Facial soft tissue 3D modelling." Thesis, University of Surrey, 1999. http://epubs.surrey.ac.uk/842802/.
Full textAbdou, Dalia Ahmed Selim Ali. "Three dimensional (3D) forensic facial reconstruction in an Egyptian population using computed tomography scanned skulls and average facial templates : a study examining subjective and objective assessment methods of 3D forensic facial reconstructions." Thesis, Queen Mary, University of London, 2018. http://qmro.qmul.ac.uk/xmlui/handle/123456789/41763.
Full textBoddupalli, Hari Kiran G. "Tissue thickness measurement tool for craniofacial reconstruction." Morgantown, W. Va. : [West Virginia University Libraries], 1999. http://etd.wvu.edu/templates/showETD.cfm?recnum=1206.
Full textTitle from document title page. Document formatted into pages; contains vii, 106 p. : ill. (some col.). Includes abstract. Includes bibliographical references (p. 97-98).
Andersson, Björn, and Martin Valfridsson. "Digital 3D Facial Reconstruction Based on Computed Tomography." Thesis, Linköping University, Department of Science and Technology, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2862.
Full textDespite the introduction of DNA-analysis for identification of human remains (1997-2000) several cases exist where the deceased remain unidentified. Approximately ten percent of unknown deceased persons can not be identified by dental status or other present methods. During the year 2003 alone, seven individuals, in Sweden, remain unidentified.
Increase in travel in Europe will lead to more discoveries of foreign human remains in Sweden. In these cases, dental and medical records are often unavailable for the identification process. When reconstructing a face from a skull, a technique with so called landmarks is used. These landmarks define the distance between the skull and the skin.
Today the reconstruction is performed by a forensic artist applying modelling clay to a cast of the skull according to the placement of the landmarks. This method is considered unethical since it involves manipulation of the skull. Another drawback with this method is that it is very time consuming and changes and modifications of the model are hard to do.
This thesis presents the possibilities of digitally, in 3D, reconstructing deceased persons'faces based on computed tomography of skulls. This is done by presenting our PC based 3D modelling tool that we have implemented in Discreet 3ds max. By developing and testing our software we have shown that digital 3D facial reconstruction can be performed by acquiring data from CT and performing the reconstruction process in 3ds max withhelp from our software.
Wang, Jing. "Reconstruction and Analysis of 3D Individualized Facial Expressions." Thesis, Université d'Ottawa / University of Ottawa, 2015. http://hdl.handle.net/10393/32588.
Full textAlvi, O. "Facial reconstruction and animation in tele-immersive environment." Thesis, University of Salford, 2010. http://usir.salford.ac.uk/26547/.
Full text鄭健城 and Kin-shing Dominic Cheng. "Studies on facial surface reconstruction from image correspondence." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2000. http://hub.hku.hk/bib/B31224131.
Full textCheng, Kin-shing Dominic. "Studies on facial surface reconstruction from image correspondence." Hong Kong : University of Hong Kong, 2000. http://sunzi.lib.hku.hk/hkuto/record.jsp?B22925958.
Full textZhang, Wuming. "Towards non-conventional face recognition : shadow removal and heterogeneous scenario." Thesis, Lyon, 2017. http://www.theses.fr/2017LYSEC030/document.
Full textIn recent years, biometrics have received substantial attention due to the evergrowing need for automatic individual authentication. Among various physiological biometric traits, face offers unmatched advantages over the others, such as fingerprints and iris, because it is natural, non-intrusive and easily understandable by humans. Nowadays conventional face recognition techniques have attained quasi-perfect performance in a highly constrained environment wherein poses, illuminations, expressions and other sources of variations are strictly controlled. However these approaches are always confined to restricted application fields because non-ideal imaging environments are frequently encountered in practical cases. To adaptively address these challenges, this dissertation focuses on this unconstrained face recognition problem, where face images exhibit more variability in illumination. Moreover, another major question is how to leverage limited 3D shape information to jointly work with 2D based techniques in a heterogeneous face recognition system. To deal with the problem of varying illuminations, we explicitly build the underlying reflectance model which characterizes interactions between skin surface, lighting source and camera sensor, and elaborate the formation of face color. With this physics-based image formation model involved, an illumination-robust representation, namely Chromaticity Invariant Image (CII), is proposed which can subsequently help reconstruct shadow-free and photo-realistic color face images. Due to the fact that this shadow removal process is achieved in color space, this approach could thus be combined with existing gray-scale level lighting normalization techniques to further improve face recognition performance. The experimental results on two benchmark databases, CMU-PIE and FRGC Ver2.0, demonstrate the generalization ability and robustness of our approach to lighting variations. We further explore the effective and creative use of 3D data in heterogeneous face recognition. In such a scenario, 3D face is merely available in the gallery set and not in the probe set, which one would encounter in real-world applications. Two Convolutional Neural Networks (CNN) are constructed for this purpose. The first CNN is trained to extract discriminative features of 2D/3D face images for direct heterogeneous comparison, while the second CNN combines an encoder-decoder structure, namely U-Net, and Conditional Generative Adversarial Network (CGAN) to reconstruct depth face image from its counterpart in 2D. Specifically, the recovered depth face images can be fed to the first CNN as well for 3D face recognition, leading to a fusion scheme which achieves gains in recognition performance. We have evaluated our approach extensively on the challenging FRGC 2D/3D benchmark database. The proposed method compares favorably to the state-of-the-art and show significant improvement with the fusion scheme
Gonzalez-Figueroa, America. "Evaluation of the optical laser scanning system for facial identification." Thesis, University of Glasgow, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.301602.
Full textXiang, Guofu. "Automatic 3D facial modelling with deformable models." Thesis, Robert Gordon University, 2012. http://hdl.handle.net/10059/807.
Full textElyan, Eyad, and Hassan Ugail. "Reconstruction of 3D human facial images using partial differential equations." Academy Publisher, 2007. http://hdl.handle.net/10454/2644.
Full textRotger, Moll Gemma. "Lifelike Humans: Detailed Reconstruction of Expressive Human Faces." Doctoral thesis, Universitat Autònoma de Barcelona, 2021. http://hdl.handle.net/10803/671306.
Full textDesarrollar personajes digitales similares a los humanos es un reto, ya que los humanos estamos acostumbrados a reconocernos entre nosotros y a encontrar a los CGI poco humanos. Para cumplir con los estándares de las producciones de videojuegos y películas digitales, es necesario modelar y animar a estos personajes de la manera más parecida posible a los humanos. Sin embargo, es una tarea ardua y costosa, ya que se requiere a muchos artistas y especialistas trabajando en un solo personaje. Por lo tanto, para cumplir con estos requisitos, encontramos la creación automática de CGIs detallados a través de setups económicos una opción interesante para estudiar. En este trabajo, desarrollamos técnicas novedosas para conseguir personajes detallados combinando diferentes aspectos que se destacan al desarrollar el realismo como detalles de la piel, pelos faciales, expresiones y microexpresiones. Examinamos cada una de las áreas mencionadas con el objetivo de recuperar cada una de las partes automáticamente sin interacción del usuario ni datos para el aprendizaje. Estudiamos los problemas buscando su robustez, pero también la simplicidad de la configuración, prefiriendo soluciones que requieren una sola imagen con iluminación no controlada y cálculos que pueden obtenerse con la comodidad de un ordenador portátil estándar. Una cara detallada con arrugas y detalles de la piel es vital para desarrollar un personaje realista. En este trabajo, presentamos nuestro método para describir automáticamente las arrugas faciales en la imagen y transferirlas a la cara base recuperada. Luego proponemos la recuperación del vello facial resolviendo un problema de ajuste de parámetros con un nuevo modelo de vello facial parametrizable. Por último, introducimos una función de mapeo que permite transferir expresiones y microexpresiones entre diferentes mallas, lo que proporciona animaciones realistas a nuestra cara detallada. Cubrimos todos los puntos mencionados con el enfoque puesto en aspectos clave como (i) cómo describir las arrugas faciales de una manera simple y directa, (ii) cómo recuperar 3D a partir de las detecciones 2D, (iii) cómo recuperar y modelar el vello facial de 2D a 3D, (iv) cómo transferir expresiones entre modelos que contienen tanto el detalle de la piel como el vello facial, (v) cómo realizar todas las acciones descritas sin datos de entrenamiento ni interacción del usuario. En este trabajo, presentamos nuestras propuestas para resolver estos aspectos con una configuración eficiente y simple. Validamos nuestro trabajo con varios conjuntos de datos, tanto sintéticos como reales, demostrando resultados notables incluso en casos desafiantes como oclusiones por gafas, barbas densas y, incluso, trabajando con diferentes topologías faciales como cíclopes de un solo ojo.
Developing human-like digital characters is a challenging task since humans are used to recognizing our fellows, and find the computed generated characters inadequately humanized. To fulfill the standards of the videogame and digital film productions it is necessary to model and animate these characters the most closely to human beings. However, it is an arduous and expensive task, since many artists and specialists are required to work in a single character. Therefore, to fulfill these requirements we found an interesting option to study the automatic creation of detailed characters through inexpensive setups. In this work, we develop novel techniques to bring detailed characters by combining different aspects that stand out when developing realistic characters, skin detail, facial hairs, expressions, and microexpressions. We examine each of the mentioned areas with the aim of automatically recover each of the parts without user interaction nor training data. We study the problems for their robustness but also for the simplicity of the setup, preferring single-image with uncontrolled illumination and methods that can be easily computed with the commodity of a standard laptop. A detailed face with wrinkles and skin details is vital to develop a realistic character. In this work, we introduce our method to automatically describe facial wrinkles on the image and transfer to the recovered base face. Then we advance to the facial hair recovery by resolving a fitting problem with a novel parametrization model. As of last, we develop a mapping function that allows transfer expressions and microexpressions between different meshes, which provides realistic animations to our detailed mesh. We cover all the mentioned points with the focus on key aspects as (i) how to describe skin wrinkles in a simple and straightforward manner, (ii) how to recover 3D from 2D detections, (iii) how to recover and model facial hair from 2D to 3D, (iv) how to transfer expressions between models holding both skin detail and facial hair, (v) how to perform all the described actions without training data nor user interaction. In this work, we present our proposals to solve these aspects with an efficient and simple setup. We validate our work with several datasets both synthetic and real data, prooving remarkable results even in challenging cases as occlusions as glasses, thick beards, and indeed working with different face topologies like single-eyed cyclops.
Hornsey, Elizabeth. "At Face Value: Facial Difference, Facial Reconstructive Surgery and Face Transplants in Literature and Other Texts." University of Cincinnati / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1627661976152915.
Full textNiloofar, Aghayan. "Reconstruction of Complete Head Models with Consistent Parameterization." Thèse, Université d'Ottawa / University of Ottawa, 2014. http://hdl.handle.net/10393/30914.
Full textLee, Won-Joon. "Cross-race effect on forensic facial reconstruction and recognition of reconstructed faces." Thesis, University of Dundee, 2012. https://discovery.dundee.ac.uk/en/studentTheses/72dcfcd8-e538-4d3b-98d3-b2c3425c8043.
Full textYu, Lap Fai. "3D reconstruction and synthesis of facial expressions using a manifold alignment framework /." View abstract or full-text, 2009. http://library.ust.hk/cgi/db/thesis.pl?CSED%202009%20YU.
Full textPing, Xiaomeng. "Model-based enhancement of moving facial images." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape10/PQDD_0002/MQ42421.pdf.
Full textKe, Jin, and 柯金. "Transgenic stem cells for craniofacial bone reconstruction." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2010. http://hub.hku.hk/bib/B44362973.
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Dentistry
Doctoral
Doctor of Philosophy
Beaini, Thiago Leite. "Espessura de tecidos moles nos diferentes tipos faciais: estudo em tomografias computadorizadas cone-beam." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/23/23153/tde-28032014-160826/.
Full textForensic facial reconstruction (FFR) is a research field that intends to estimate the face of an individual through a skull. Mean soft tissue thickness values, of different cranial landmarks, often obtained through needle puncture, are used as references. Lately, some digital methods, such as Magnetic resonance and Fan-beam Computer Tomography have been offering new resources to forensic analysis. Cone-Beam Computer Tomography (CBCT), differs from others, by allowing the volumetric acquisition of a sitting patient. In the study of occlusion and orthodontic, is usual to associate volume and functional features to different facial types, therefore the objective is to establish a CBCT soft tissue measuring method, for points used for FFR, verifying the existence of significant differences of soft tissue pattern in distinct facial types. A guideline was created to allow observers to measure soft tissue of 32 landmarks (10 sagittal and 11 bilateral), usually found in FFR researches. Precision was accessed through landmarks placing tests in 5 exams, inter-observers and intraobservers intraclass correlation in 10 exams. The use of the software Osirix® was supported by the comparison with Nemotec® in 25 exams. Visual tests were performed through a computer tomography from a skull with resin spheres placed through the manual approach. The 100 subject sample were divided into gender and then into vertical facial types of long face (LF), short face (SF) and normal face (NF), and in horizontal types: CL I, II, III. Normality statistical tests were applied and the difference between groups was tested. The sample was divided in 50 men: 13 NF, 29 LF, and 10 SF, as 20 were Class I, 14 CL II and 16 CL III. The 50 women were divided into 16 NF, 24 LF and 10 SF, as 24 were Class I, 18 CL II and 8 CL III. The method was considered adequate, as after little calibration was needed to allow observers to place landmarks with similar precision. The mean intraclass correlation was considered strong between software (0.75) and observers (0.8), and very strong on intra-observer (0.9). Visual tests pointed out good level of coincidence between manual and digital methods with advantage to the digital due to the available computer tools. The average measures differed between male and female gender, as thicker depths were observed in men in all landmarks, with exception to the Lateral Orbits. The small amount of difference, observed among facial types was considered insufficient to sustain the use of new reference charts. Nevertheless, morphological features could be noticed, especially among male subjects. The depth of landmarks placed over the mandible presented statistical differences, demonstrating that class III, and or long face facial types have less tissue in those areas than class II and short-faced patients.
Zeilmann, Patrícia Pereira. "Avaliação da acuracidade da reconstrução facial 3D por meio de fotografias antemortem de indivíduos previamente identificados." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/23/23153/tde-28032014-201941/.
Full textThe aim of this study was to evaluate, by comparison with antemortem photographs, the accuracy of manual and computerized forensic facial reconstruction of adult Brazilians using the Manchester method. The faces were reconstructed from 08 skulls, 04 female and 04 male that were exhumed at the Municipal Cemitery Necropolis of Campo Santo-Guarulhos/Sao Paulo. This study is justified to allow the use of the Manchester method considering the soft tissue depths from Brazilian people. Eight plaster replicas made for manual reconstructions and eight 3D virtual models, obtained by tomography for computerized were taken to the Centre for Anatomy and Human Identification at the University of Dundee/Scotland/UK. Clay was used for the manual and the SensAble technology through the FreeForm Modeling Plus software and the tactil device Phantom Haptic Desktop for the computerized. The accuracy of 16 reconstructions resulting was evaluated by two methods: images of the reconstructions were produced and shown to 100 volunteers who were asked to choose the subject of photography in vivo when included with other five subjects randomly selected; and by the resemblance test, comparing the photograph of the reconstruction with the subject\'s target side by side, which was also done with two control subjects. Although in both tests the 08 subjects achieved the best results in the number of correct answers and in the degree of resemblance, the manual reconstruction achieved a better performance and the higher level of accuracy in one case was 90% in recognition test, while the computerized was 81%. This study showed that the Manchester method in Brazilians, as well as the FreeForm Modeling Plus are usefull and adequate tools for use in facial reconstruction with very significant levels of success.
Lefebvre, Philippe. "Le lambeau de grand dorsal en chirurgie reconstructrice cervico-faciale." Montpellier 1, 1990. http://www.theses.fr/1990MON11066.
Full textGabbai¨-Cazaux, Sophie. "Résultats préliminaires de l'utilisation d'oxbone en chirurgie maxillo-faciale." Bordeaux 2, 1995. http://www.theses.fr/1995BOR2M119.
Full textKundu, Sangeeta J. "Facial strain maps as a biometric source." [Tampa, Fla.] : University of South Florida, 2005. http://purl.fcla.edu/fcla/etd/SFE0001280.
Full textStrapasson, Raíssa Ananda Paim. "Aproximação facial forense: relação entre as estruturas ósseas e a porção inferior do nariz." Universidade de São Paulo, 2016. http://www.teses.usp.br/teses/disponiveis/23/23153/tde-24052016-115026/.
Full textThe aim of this study was to evaluate the relationship between the alar cartilage and the pyriform aperture using cone-beam computed tomography (CT) imaging, and the relationship between the morphology of the nose and the vertical skeletal pattern of the face. 96 images of subjects (49 male and 47 female), aged 18-65 years classified according to the vertical skeletal pattern of the face were used in this study. The OsiriX software was used to measure the structures of interest. The facial pattern was obtained according to three techniques: facial index, gonial angle, and facial proportions. From an axial section of the CT imaging, four measurements were performed: nasal width, distance between the alar insertions, extension of the base of the pyriform aperture and width of the pyriform aperture. All measurements were obtained by two calibrated examiners. There is correlation between the nasal width and the breadth of the pyriform aperture, and between the base of the nasal cavity and the distance between the alar insertions. The width of the pyriform aperture proportionally increases more than the nasal breadth. Furthermore, the long face type is associated with nasal width.
Fernandes, Clemente Maia da Silva. "Análise das reconstruções faciais forenses digitais caracterizadas utilizando padrões de medidas lineares de tecidos moles da face de brasileiros e estrangeiros." Universidade de São Paulo, 2010. http://www.teses.usp.br/teses/disponiveis/23/23148/tde-03072010-103917/.
Full textThe concern with the identification, that is the process by which the identity is determined, is quite old. Currently, the social relations or civil, criminal, administrative and commercial requirements need its evidence. The identification of deceased persons is essential not only to assuage the emotional needs of their friends and family, but also to allow legal actions related to death. Unfortunately, situations often occur when bodies arrive at the Medico-Legal Institutes in a state of putrefaction or skeletonization, and are not identified. In such situations, anthropometric analysis to estimate, for example, age, gender and height, are of great value. In these cases, forensic facial reconstruction is very important because it may serve to recognize and therefore increase the chances of identification. The three-dimensional forensic facial reconstruction can be manual or digital. The digital forensic facial reconstruction was made possible with the advent of Information Technology, medical imaging and new 3D image and reconstruction softwares. To perform facial reconstruction, data on the thickness of the soft tissues of the face are necessary. There is no literature records of facial reconstruction works carried out with digital data of soft tissues obtained from samples of Brazilian subjects. There are two tables of thickness of soft tissue published for the Brazilian population: one obtained from measurements performed in fresh cadavers (fresh cadavers pattern), and another from measurements on magnetic resonance imaging (magnetic resonance pattern). The aim of this study was to perform three different characterized digital forensic facial reconstructions (with hair, eyelashes and eyebrows) of a Brazilian subject (based on an international pattern and two national patterns for soft facial tissue thickness), and evaluate the digital forensic facial reconstructions comparing them to photos of the individual and other nine subjects. We used DICOM images of a computed tomography (CT) donated by a volunteer that, once converted, were used for the realization of the digital facial reconstructions. Once we\'ve performed the three reconstructions, they were compared with photographs of the volunteer who had his face reconstructed and of nine other subjects. Thirty examiners participated in this recognition attempt. The target subject, who had his face reconstructed, was recognized by 26.67% of the examiners in the reconstruction performed with the national Magnetic Resonance Pattern, 23.33% in the reconstruction performed with the national Fresh Cadavers Pattern of and 20.00 % in the reconstruction performed with the International Pattern, and the target-subject was the most recognized subject in the first two patterns. The correct recognitions of the subject indicate that the digital forensic facial reconstruction, carried out with parameters used in this study, may be a useful tool, with one or more subjects recognized to achieve a positive identification.
Atuhaire, Felix. "Reconstruction of three-dimensional facial geometric features related to fetal alcohol syndrome using adult surrogates." Master's thesis, Faculty of Health Sciences, 2020. http://hdl.handle.net/11427/32579.
Full textKeane-Timberlake, Shauna. "Psychosocial Variable in Selection for Donated Facial Procedures After Intimate Partner Violence." Xavier University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=xavier1395251388.
Full textРижков, В. Є., А. О. Каймакова-Алдемір, І. М. Яловській, А. О. Печерська, and В. Л. Федоренко. "Внесок вченого Михайла Герасимова в антропологію." Thesis, Сумський державний університет, 2017. http://essuir.sumdu.edu.ua/handle/123456789/53481.
Full textVanezis, Maria. "Forensic facial reconstruction using 3-D computer graphics : evaluation and improvement of its reliability in identification." Thesis, University of Glasgow, 2008. http://theses.gla.ac.uk/375/.
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