Dissertations / Theses on the topic 'ReMAKE'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 dissertations / theses for your research on the topic 'ReMAKE.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
Johnell, Lukas. "Remake." Thesis, KTH, Arkitektur, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-231934.
Full textLidström, Anna. "Remake: Design Foundations." Licentiate thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-23927.
Full textPhilippe, Gaëlle. "Le remake-actualisation : une norme de création universelle ?" Thesis, Paris 3, 2013. http://www.theses.fr/2013PA030046/document.
Full textAn updating remake is a movie which takes the plot and the characters from a filmof the same nationality released earlier. The remade film develops an hypertextualrelationship with its model. However, its hypertextuality is paradoxical at every stages ofits existence.Its production highlights different working-rules which do not necessarily match itsdeclaration or interpretation. The remake film aims at building itself as a creation and atthe same time, at maintaining a link more or less emphasized with the original motionpicture. Televised or cinematographic, the remake becomes the confrontation place of thedifferent media views. But does the object answer to a universal creative rule?The relative universality of the remakes both shows a unification of the mostindustrial conception of cinema and television and a new way to apprehend the audiovisualcreation
Lynn, Emma. "Fan Remake Films: Active Engagement With Popular Texts." Bowling Green State University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1615121429167803.
Full textMee, Laura. "Re-animated : the contemporary American horror film remake, 2003-2013." Thesis, De Montfort University, 2014. http://hdl.handle.net/2086/10596.
Full textOltmann, Katrin. "Remake - Premake Hollywoods romantische Komödien und ihre Gender-Diskurse, 1930 - 1960." Bielefeld Transcript, 2006. http://d-nb.info/984273557/04.
Full textOltmann, Katrin. "Remake - Premake : Hollywoods romantische Komödien und ihre Gender-Diskurse, 1930 - 1960 /." Bielefeld : transcript, 2008. http://deposit.d-nb.de/cgi-bin/dokserv?id=2960330&prov=M&dok_var=1&dok_ext=htm.
Full textBergsmark, Moa. "From Patchwork to Appliqué : Exploring Material Properties Through an Interaction Design Remake." Thesis, KTH, Medieteknik och interaktionsdesign, MID, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-222233.
Full textInom forskningsfältet interaktionsdesign har diskussioner kring material och materialegenskaper blivit mer och mer viktigt. En typ av forskning som bidrar till denna diskussion är materialutforskningar. I denna artikel undersöks hur materialegenskaper påverkar designbeslut inom greppbar interaktionsdesign. Materialegenskapernas påverkan undersöks genom att återvinna ett existerande koncept från fältet och återskapa detta med andra material. Förlagan, Patcher, är en matta för programmeringslek där barn interagerar med RFID-taggar som läses med RFID-läsare som designerna själva hade satt ihop från komponenter. I den nya prototypen användes istället Androidtelefoner utrustade med NFC-läsare och NFC-taggar för dessa att läsa av. Från Patcher behölls grundidén och två designvärderingar att ta med till den nya designprocessen, dels vikten av att uppmuntra till samarbete samt användarnas självständighet att hitta på regler och mål med leken. Den nya designen får namnet Alfombra Applique. Designen, designbesluten och hur de är relaterade till materialbytet presenteras. Detta leder till resultat angående hur materialegenskaperna mellan egenkonstruerad hårdvara och en färdigkomponerad produkt, som en mobiltelefon, skiljer sig åt. Dessa resultat summeras till tre punkter. (1) Att använda en färdig produkt i skapandet av den här typen av greppbar interaktionsdesign gör det svårare att modifiera materialet, det är bara möjligt med mjukvara. (2) Det finns potential att nå fler användare av greppbar interaktionsdesign när materialitet är existerande produkter som många redan äger. (3) Förväntningar på en design förändras när användare och designer har mer förförståelse för föremålet och dess förväntade användning. Förutom detta visas hur metoden för undersökandet av materialen inspirerat från bricolage som var viktig för designprocessen gjorde det möjligt att återskapa ett existerande koncept. Detta leder till slutsatsen att vilka material som används och hur designern arbetar med deras egenskaper förändrar vad som är relevant och vad som är möjligt att skapa inom interaktionsdesign.
Hallermayer, Evi. "Filme analysieren - Kulturen verstehen über Akira Kurosawas "Yojimbo" und seine beiden Remakes "Per un pugno di dollari" und "Last man standing"." Konstanz UVK-Verl.-Ges, 2007. http://d-nb.info/988911752/04.
Full textStoppe, Sebastian. "Original und Fälschung: Alfred Hitchcocks Psycho und das Remake von Gus van Sant." Grin-Verlag, 2002. https://ul.qucosa.de/id/qucosa%3A20901.
Full textBrunssen, Uwe. "Adaptations for the screen : William Golding's Lord of the Flies." Thesis, University of East Anglia, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.364977.
Full textЛисенко, В. М., and О. Ю. Савойський. "Перспективи переробки звалищного біогазу з полігонів ТБО м. Суми." Thesis, Сумський державний університет, 2016. http://essuir.sumdu.edu.ua/handle/123456789/47053.
Full textDegler, Rebecca. "'Say make me, remake me' : The Narrative Construction of Identity in Toni Morrison's Fiction." Thesis, University of Essex, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.486730.
Full textDavies, Fiona Hilary. "Cast a cold eye on life, on death: the Remake: Medicalised Death in ICU." Thesis, The University of Sydney, 2019. https://hdl.handle.net/2123/21232.
Full textSuboticki, Christoffer. "Auteurparadoxen : En uppsats om remakes." Thesis, Linköping University, Department for Studies of Social Change and Culture, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-9145.
Full textEn uppsats som via bland annat diskursanalys försöker ta reda på varför det är så starka känslor och åsikter i ämnet remakes, eller nyinspelningar av gamla filmer. Uppsatsen tar reda på vilka mönster som finns i diskursen och följer dessa spår i ett försök att analysera just varför det är så pass starka åsikter som vädras exempelvis på internetforum och som dessutom underbyggs av kända recensenter. Uppsatsen försöker även svara på frågor som exempelvis varför är vissa remakes mer okej än andra, vad är det egentligen som irriterar med remakes och hur hänger alla dessa remaketankar egentligen ihop.
Vardell, Dan. "Unmaking the remake : Lacanian psychoanalysis, Deleuzian logic, and the problem of repetition in Hollywood cinema." Thesis, University of Southampton, 2010. https://eprints.soton.ac.uk/169793/.
Full textGoetomo, Desmond. "Hollywood redux: A comparative study of film remake performance in the foreign and domestic box office." Scholarship @ Claremont, 2018. http://scholarship.claremont.edu/cmc_theses/1888.
Full textStendel, Andrea. ""It is myself that I remake" : Identitätsbildungsprozesse beim lyrischen Schreiben am Beispiel von W. B. Yeats /." Trier : Wissenschaftlicher Verl, 2003. http://catalogue.bnf.fr/ark:/12148/cb390818539.
Full textSilva, Leticia Segabinazi Dumas da. "O documentário interativo em novos media como instrumento de sensibilização para as práticas de remake no cinema ocidental." Master's thesis, Universidade de Aveiro, 2016. http://hdl.handle.net/10773/18597.
Full textO presente trabalho pretende entender o fenômeno do remake, recurso cada vez mais utilizado pela indústria cinematográfica atual, e sensibilizar o público com interesse pelo tema, sobre as estratégias desenvolvidas pela indústria para atrair o público. Nas últimas décadas, houve um crescimento significativo de filmes produzidos pela indústria que repetem os mesmos conceitos de forma cada vez mais elaborada. Sendo assim, pretende-se identificar as diferentes possibilidades de remake, e propor uma nova taxonomia que contribua para o melhor entendimento e reconhecimento desta prática. Em posse da taxonomia já definida e da análise qualitativa de uma amostra de filmes, desenvolveu-se um documentário interativo que teve como objetivo principal ser instrumento para sensibilização sobre os diferentes tipos de remake identificados. Após a avaliação do documentário junto ao espectador, foi possível identificar que mesmo o público que assiste a filmes com alguma frequência considerou as categorias de remakes propostas uma fonte de informação relevante para um melhor entendimento e reconhecimento das estratégias criativas da indústria cinematográfica ocidental.
This work has the purpose to understand the remake phenomenon, a resource increasingly used at the current cinematic industry and to aware the target audiences about the theme, and the strategies developed by the industry to attract them. During the last decades, there has been an increase in numbers of movies produced with repeated and far elaborated concepts. Therefore, it´s intended to identify the various "remake" possibilities, and to propose a new taxonomy in order to contribute for a better understanding in this practice. With the taxonomy well defined and the qualitative analysis of some movies, an interactive documentary was developed with the main propose of being an instrument of awareness about the various types of "remake". After evaluation of the documentary among the spectator, it was possible to identify that the audience who watch movies on a frequent basis, considered the proposed categories a source of relevant information for a better understanding and recognition of the creative strategies used by the western cinematic industry.
Zárate, Vásquez Julio Sebastián, and Paredes Andrés Aybar. "Elisabeth Soep. Participatory Politics. Next-Generation Tactics to Remake Public Spheres. The MIT Press Cambridge, Massachusetts, 2014, 97 pp." Pontificia Universidad Católica del Perú, 2015. http://repositorio.pucp.edu.pe/index/handle/123456789/115437.
Full textEskilsson, Lina. "Återbruk av formgivet material : Juridiska och moraliska perspektiv." Thesis, Linköpings universitet, Estetiska avdelningen, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-68962.
Full textPettus, Sydney M. "Say make me, remake me : exposing and subverting negative racial sterotypes in the works of Toni Morrison and Carrie Mae Weems." Honors in the Major Thesis, University of Central Florida, 2001. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/239.
Full textBachelors
Arts and Sciences
English
Hedqvist, Hanna. "Kulturella uppdateringar i 2010-talets remakes : Användandet av digitala- och sociala medier i Carrie (De Palma, 1976) och Carrie (Peirce, 2013)." Thesis, Linnéuniversitetet, Institutionen för film och litteratur (IFL), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-49875.
Full textNasser, Mazen. "Kvinna eller man, gör det nån skillnad? : En analys av gender swap i Ocean’s Eleven och Ocean’s Eight." Thesis, Högskolan Dalarna, Bildproduktion, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:du-31637.
Full textGrahl, Till. "“REENACTING” THE PLOT." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-138553.
Full textKing, Seiko. "Re-made in Asia : transformation across Asian markets and popular culture." Thesis, Queensland University of Technology, 2012. https://eprints.qut.edu.au/54738/1/Seiko_King_Thesis.pdf.
Full textHayt, Anthony. "Remade in Our Image: Gender, Melodrama, and Conservatism in Post-9/11 Slasher Remakes." Thesis, University of Oregon, 2014. http://hdl.handle.net/1794/17925.
Full textSerfaty, Vidal. "Les droits dérivés de l'oeuvre audiovisuelle." Thesis, Paris 2, 2011. http://www.theses.fr/2011PA020075.
Full textThe connection between the audiovisual work and the derivative rights sets out two opposing trends. The first of these trends is that of autonomy. Indeed, some derivative exploitations involve works such as titles and characters that are granted an independent protection of the one granted to the audiovisual work. This movement becomes more pronounced when titles and characters are subject to trademark applications, because the function of the trademark is different from that of copyright. The cumulative protection creates interactions between the rights, both in their existence and in their exercise. A final expression of this autonomy is the exclusion of the derivative rights from the scope of the presumption of assignment of exploitation rights in the audiovisual work to the producer. This exclusion is mainly justified by the fact that the purpose of derivative rights is to authorize the creation and the exploitation of new works. However, and its the second trend, derivative rights remain in many ways related to the audiovisual work. First, the common property of the audiovisual work implies consent of all the joint authors to its adaptation. Then, the freedom of the adapter is limited by the moral right of integrity which forbids the distortion of the audiovisual work’s substance. Finally, the practice reveals that the producer stands as a pivotal character of the exploitation of the rights in the audiovisual work. Taking the initiative of investing in the creation, the producer, in order to extend the field of profit-making, will seek to obtain from the authors the transfer of derivative rights and conclude sublicence agreements with third parties
Pieri, Jean-Etienne. "Hollywood et Hong Kong : transferts culturels, de 1979 à nos jours." Paris 3, 2008. http://www.theses.fr/2008PA030070.
Full textThis thesis examines the exchanges between Hong Kong cinema and Hollywood. Since the beginning of the 1990s, several Hong Kong directors, actors and fight scenes choreographers have indeed emigrated to the United States. But the movies made in Hollywood by these filmmakers and stars from Hong Kong only represent the most obvious part of the transfers between the two film industries. These transfers have actually constantly increased since the emergence, in 1979, of what have been called the “New Wave” of Hong Kong (a movement of young directors, mostly educated in North America and England). In this thesis are studied the attempts to create hybrid works (especially on a generic level), the remakes and the different kinds of narrative and stylistic borrowings which contributed to the circulation of forms between the two film industries
Sánchez, Lopera Sandra. "Traduciendo la mirada. Sobre la práctica del montaje en los remakes norteamericanos de las películas de terror japonesas contemporáneas." Doctoral thesis, Universitat Ramon Llull, 2016. http://hdl.handle.net/10803/360843.
Full textEn 1998, una pequeña película japonesa revolucionó el cine de terror, que en ese momento se encontraba dominado por la industria norteamericana. Se trataba de Ringu, un film en el que el director Hideo Nakata mostraba la esencia de las historias de fantasmas tradicionales de su país en un entorno urbano contemporáneo. El éxito de este título abrió las puertas a una serie de producciones japonesas de terror que se caracterizaba por unos rasgos comunes que las hacían reconocibles. La ausencia de violencia explícita, el temor a las nuevas tecnologías, presentadas como algo negativo, la presencia de un tipo de fantasma conocido como yurei (espíritus atormentados, normalmente femeninos, que solía vestir ropas blancas y caminar lentamente con parte de su rostro cubierto por una larga melena oscura) y, sobre todo, un ritmo más pausado que el que presentaba el cine de Hollywood, gracias a un montaje diferente, fueron las características más identificables de estas películas que dieron origen al fenómeno conocido como J-Horror. Dark Water, Ju-On. La maldición, Llamada perdida y Kairo formaron parte de este fenómeno, surgido a finales de los años noventa y que apenas duró una década. Viendo la posibilidad de aprovechar este éxito, la industria norteamericana hizo remakes de varios de estos films. Ahora bien, ¿cómo tradujeron en estas producciones algo tan importante como el montaje? Esta pregunta es la base de este trabajo de investigación. Tras hacer una introducción al cine de terror japonés y a las principales teorías y conceptos del montaje, se han estudiado tanto los films de terror japoneses contemporáneos como sus respectivos remakes norteamericanos centrando toda la atención en su montaje visual. Para ello, hemos elegido una secuencia de cada original y la misma secuencia de su remake para descomponerlas en escenas y analizar el montaje utilizado en ambas. La realización de estos decoupages permite observar aspectos como los tipos de plano, su duración, los movimientos de cámara y el tipo de transición utilizada para unir las escenas. El resultado de este estudio muestra que, mientras las películas originales japonesas utilizan planos de mayor duración, suelen presentar los espacios donde se desarrolla la acción a través de un plano general y en la mayoría de casos sus movimientos de cámara se realizan girando sobre el propio eje, los remakes recurren a numerosos movimientos de travelling, en los que se desplaza la cámara, se utilizan más planos medios que planos generales y sus escenas son de una duración mucho más breve que las que podemos observar en los films originales. Esto, unido a los cambios de duración que se producen en las escenas de los remakes pero no en las películas del J-Horror estudiadas, hace que el ritmo narrativo sea la principal diferencia entre sus montajes. El ritmo lento y pausado japonés se contrapone al ritmo claramente más rápido de sus remakes norteamericanos, que muestran una mayor fragmentación tanto de la acción como del espacio y no han sabido traducir la tranquila mirada con la que se ha distinguido el cine de terror japonés contemporáneo, siendo esta la conclusión del estudio realizado.
In 1998, a japanese movie revolutionized horror cinema, which in that moment was dominated by American industry. It was Ringu, a film in which the filmmaker Hideo Nakata showed the essence of traditional ghosts stories from his country in an urban environ. The success of this title open the way to a series of Japanese horror productions that was characterized by some features in common that made it recognizebles. The absence of explicit violence, fear of new technologies, showed as something negative, the presence of a kind of ghost known as yurei (tormented spirits, usually women, that wear white clothes and walks slowly with part of its face hidden by black hair) and, above all, a slower rythm than Hollywood cinema, thanks to a different kind of edition, were the characteristics more identificables from the movies which caused the phenomenon kwown as J-Horror. Dark Water, Ju-On, One Missed Call and Kairo were part of this phenomenon, born at last of the 90 and that barely last for a decade. Understanding the chance to take advantage of this success, American industry did remakes from some of these films. How did these productions translate something so important as the edition? This question was the basis for this research. After an introduction to japanese horror cinema and the main edition theories and concepts, we have studied contemporary Japanese horror movies and their American remakes with the focus of the attention on the visual edition. Because of thar, we have choosen one sequence from each original and the same sequence from their remake to separate it into scenes and analysing the edition from both. These decoupages allow to observate aspects like the angle of plans, its lenght, the camera movements and transitions used to join scenes together. The results of this research shows that, while original movies uses more lenght plans, it used to show the space through a general plan and, the most of times, its camera movements are doing turning above its own axle, remakes uses more travelling movements, in which camera is displaced, more general plans are done and the length of its scenes is very shorter thsn the length of the scenes from original films. These points, and the changes in the lenght of remakes scenes but not in the J-Horror scenes movies, do the narrative rythm be the main difference between its editions. The slow japanese rythm is opposed to faster rythm of american remakes, which shows a biggest fragmentation of the narrative action and the space. American remakes don’t know translate the peaceful look that distinguished japanese contemporary horror cinema, being that the conclusion of this issue.
Štrimaitis, Mantas. "Liejimo slegiant formų projektavimo, gamybos technologinio paruošimo ir gamybos problemų analizė ir sprendimai." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2009. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2009~D_20090623_110855-78181.
Full textIn this final master work are investigated plastic injection moulds design, production technological preparation and production problems and discussed innovative solution ways of these problems. Reviewed remake processes of plastic meterials. Analysed tradicional plastic injection mould production process and its weaknesses. Gived organizational and technical tra-dicional production process improvement ways handling the modern software, tools, materials and machines. In investigational part is performed modeling of billet selection influence to cost price of mould parts. After analysis of all the plastic injection moulds production problems gived conclusions and suggestions of this final work. Structure: introduction, remake of plastics, traditional plastic injection moulds production process analysis, modern improvement ways of plastic injection moulds production process, modeling of billet selection influence to cost price of mould parts, conclusions and suggestions, references. Thesis consist of: 73 p. text without appendixes, 50 pictures, 14 tables, 21 bibliographi-cal entries. Appendixes included.
Cavazzuti, Simone. "Fenomeni di intertestualità e franchise mediali: analisi dei generi e dei contesti produttivi." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2022. http://amslaurea.unibo.it/25145/.
Full textRockage, Jennifer. "Overheard-collected-remade." Morgantown, W. Va. : [West Virginia University Libraries], 2010. http://hdl.handle.net/10450/11086.
Full textTitle from document title page. Document formatted into pages; contains iii, 49 p. : ill. (some col.). Vita. Includes abstract. Includes bibliographical references (p. 44-45).
Kivimäki, Tomi. "Returbiljett till apornas planet : En studie om primär och sekundär adaption." Thesis, Örebro universitet, Akademin för humaniora, utbildning och samhällsvetenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-21084.
Full textSkärby, Kim-Richard. "”Kryddan i maten” : Redesign av en kokbok." Thesis, Mälardalen University, School of Innovation, Design and Engineering, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-6587.
Full textThe purpose of this project has been to redesign an already existing cook-book. The title of the book (directly translated), “Season in food – the year around with herbs and spices”, contains what the headline imposes: spices, herbs and food. But when the author tries to entwine these parts and communicate it to the reader it is not working all to well due to a poor and inconsistent graphic design.
I have followed the theories and values of information design when I redesigned the book layout with the intent to simplify the communication between author and reader. In the progress to make a complete dummie of the book I did multiple literature studies, book analysis, tests and a vast number of drafts.
In this report I will describe the whole process from start to finish. It is impossible to explain every aspect of every theory and still make it interesting to read. Instead I try to explain the processes in a more comprehensive way. But details are inevitable and at those times it helps to use the appendix.
Mitt examensarbete har inneburit att göra en redesign på en redan befintlig kokbok. På bokensomslag står det: ”Kryddan i maten – året om med örter och kryddor” och den handlar om just detrubriken antyder: örter, kryddor och mat. Tyvärr har författarens syfte, att knyta samman dessa tvåbitar, gått förlorad i bokens inlaga. Detta beror på en inkonsekvent och ostrukturerad formgivning.
Mitt arbete har varit att med hjälp av informationsdesignens regler och teorier göra om och styraupp bokens layout på ett sånt sätt så att informationen på nytt blir lättillgänglig för användaren. Föratt lyckas med det har jag förutom ett gediget skissarbete även utfört utprovningar, litteraturstudiersamt bokanalyser.I denna rapport avhandlar jag hur hela arbetsprocessen sett ut– från bakgrund till färdigt resultat.
Rapporten har omöjligt kunnat behandla alla de frågor och tankegångar jag ställts inför utanbehandlar processen på ett mer övergripande sätt. Ibland beskrivs vissa moment detaljerat för attläsaren skall förstå, men genom bilagorna går det att snabbare få en förståelse för vad som menas.
Remark, Robert James. "Depth of permanence: conviction towards permanence value design philosophy." Thesis, Montana State University, 2011. http://etd.lib.montana.edu/etd/2011/remark/RemarkR0511.pdf.
Full textLenos, Melissa. "Deja View: Cultural Functions of Hollywood Remakes." Diss., Temple University Libraries, 2009. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/42057.
Full textPh.D.
This dissertation examines Hollywood remakes of US films in order to discern how the narrative and formal modifications between originals and remakes are analogous across sets of films. Performing a discourse analysis that utilizes theories of popular culture and social memory, I argue that the patterns of changes confirm that remakes fulfill some functions of modern-day folktales: stories that are adapted for the needs and interests of their contemporary audiences but that simultaneously tend to reaffirm and promote traditional ideologies. By analyzing shifts and alterations in narrative, visual and structural tropes and changes in trends of representation, I examine the ways in which such phenomena as political and social movements and historic events are depicted and consider what cultural needs these representations may fulfill for their audiences. My process was driven by several research questions. First, what kinds of films get remade? Secondly, what are the differences in content and structure in each set of films analyzed in this study and what are the relationships between the remakes and their original source films? Finally, my primary questions are: how do narrative structures, characterizations and plots change or stabilize within the same story over time? How can we utilize these changes and constants to identify the cultural functions remakes may serve that make them so prevalent right now?
Temple University--Theses
Johansson, Kim, and Jason Kimström. "Remain-Sharp." Thesis, Halmstad University, School of Business and Engineering (SET), 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-2778.
Full textEngkvist, Tobias. "Remote Netlab." Thesis, Mittuniversitetet, Avdelningen för informations- och kommunikationssystem, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-28248.
Full textThe projects main focus have been to create a system mainly for the users that study network technology on a more advanced level. In order for the students to start to configure the switches and routers they need to access a server with the SSH protocol which was one of the requirements. Another requirement was that only one user should be able to configure at same time (so two users should NOT be able to configure the switches and routers at the same time). The scripting languages that was used was bash, shell, perl and expect in order to achieve these goals and requirement. The result shows a finished product and that this project was feasable. The solution is presented as a flowchart as an overview and some regular text that explains the scripts in more depth. There are of course a ton of other ways to solve this problem and a few of them are presented and discussed in the later chapters.
Burrows, William Frederick Jr. "Remote Worship." Thesis, Montana State University, 2008. http://etd.lib.montana.edu/etd/2008/burrows/BurrowsW0508.pdf.
Full textLongo, Rosario Alessandro. "Dalla generazione di modelli 3D densi mediante TLS e fotogrammetria alla modellazione BIM." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/13284/.
Full textKinsey, C. E. C. "Skins\screens\circuits : how technology remade the body." Thesis, University College London (University of London), 2012. http://discovery.ucl.ac.uk/1354502/.
Full textEriksson, Elias, and Arpine Petrosian. "Remote Work - Transitioning to Remote Work in Times of Crisis." Thesis, Umeå universitet, Företagsekonomi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-172779.
Full textTorres, Gil Miguel Ángel. "DS Universal Remote." Thesis, Växjö University, School of Mathematics and Systems Engineering, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-1609.
Full textThe purpose of this thesis is to develop a remote control application for personal computers. This application will have two devices implied, the computer to be controlled and a small portable device that will be used as remote controller.
In this specific case, the portable device picked is the Nintendo DS, for reasons discussed later in this document that make this device interesting as a remote controller.
The application should allow the final user to create his own set of remote controllers for any computer application he wants to control, and also, to define the commands the application should perform. This makes the developed solution a full customizable universal remote controlling application.
The first step taken was to do a small research about what kind of devices and software are present actually for remote control applications, so the differences, advantages and disadvantages of using the Nintendo DS will be shown. Then the developed solution will be explained and tested, controlling some computer applications under different scenarios.
Smith, Alan Arthur. "Remote asymmetric induction." Thesis, University of Kent, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.280317.
Full textTranter, Kenneth Shaun. "Remote cationic curing." Thesis, City University London, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.340378.
Full textSTIERS, R., and T. LYDON. "REMOTE TELEMETRY CONCEPTS." International Foundation for Telemetering, 1991. http://hdl.handle.net/10150/613126.
Full textA Remote Telemetry Station (RTS) was developed to support Boeing’s requirement to relocate its flight test telemetry range away from Seattle, Wa. As requirements to relocate the test range were investigated high level requirements were documented and various approaches were evaluated. The end result of the analysis and requirements definition was the procurement of the Remote Telemetry Station (RTS). The RTS is capable of supporting many sites, tracking and receiving up to 1024 Kbits/sec of telemetry data, providing fully redundant two-way radio communication in the UHF and VHF bands, linking all the data back to Seattle and appearing transparent to the users. The RTS was designed and developed by a Boeing/Veda Incorporated team. The end result of this joint design and development effort is a system that meets all Boeing requirements in a highly integrated, extremely efficient, and very flexible package providing for growth through the year 2000.
Axelsson, Peter, and Jonas Petersson. "Remote Tower Centre - Configuration and Planning of the Remote Tower Modules." Thesis, Linköpings universitet, Kommunikations- och transportsystem, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-104024.
Full textTinashe, Kurehwaseka. "Lightweight Remote Collaboration System based on WebRTC : Improving Remote Collaboration Flexibility." Thesis, Blekinge Tekniska Högskola, Institutionen för kommunikationssystem, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-12816.
Full text