Academic literature on the topic 'Rendering faces'
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Journal articles on the topic "Rendering faces"
Aldrian, Oswald, and William A. P. Smith. "Inverse Rendering of Faces with a 3D Morphable Model." IEEE Transactions on Pattern Analysis and Machine Intelligence 35, no. 5 (May 2013): 1080–93. http://dx.doi.org/10.1109/tpami.2012.206.
Full textQi, Yue. "Rendering of 3D Meshes by Feature-Guided Convolution." International Journal of Advanced Pervasive and Ubiquitous Computing 4, no. 3 (July 2012): 81–90. http://dx.doi.org/10.4018/japuc.2012070105.
Full textYakovleva, Maria I. "ON SOME METHODS OF RENDERING FACES IN MONUMENTAL AND PORTABLE MOSAICS OF THE EARLY PALAEOLOGAN PERIOD." RSUH/RGGU Bulletin. "Literary Theory. Linguistics. Cultural Studies" Series, no. 10 (2019): 77–92. http://dx.doi.org/10.28995/2686-7249-2019-10-77-92.
Full textWilhelm, Imola, Csilla Fazakas, Kinga Molnár, Attila G. Végh, János Haskó, and István A. Krizbai. "Foe or friend? Janus-faces of the neurovascular unit in the formation of brain metastases." Journal of Cerebral Blood Flow & Metabolism 38, no. 4 (September 18, 2017): 563–87. http://dx.doi.org/10.1177/0271678x17732025.
Full textWu, Fan, Emmanuel Agu, Clifford Lindsay, and Chung-han Chen. "On Balancing Energy Consumption, Rendering Speed, and Image Quality on Mobile Devices." International Journal of Handheld Computing Research 1, no. 3 (July 2010): 51–71. http://dx.doi.org/10.4018/jhcr.2010070104.
Full textYe, Dan, and Chiou-Shann Fuh. "3D Morphable Face Model for Face Animation." International Journal of Image and Graphics 20, no. 01 (January 2020): 2050003. http://dx.doi.org/10.1142/s0219467820500035.
Full textGrasso, Kevin. "A Linguistic Analysis of πίστις χριστοῦ: The Case for the Third View." Journal for the Study of the New Testament 43, no. 1 (September 2020): 108–44. http://dx.doi.org/10.1177/0142064x20949385.
Full textMomma, Koichi, and Fujio Izumi. "VESTA 3for three-dimensional visualization of crystal, volumetric and morphology data." Journal of Applied Crystallography 44, no. 6 (October 29, 2011): 1272–76. http://dx.doi.org/10.1107/s0021889811038970.
Full textSurov, Artem O., Nikita A. Vasilev, Andrei V. Churakov, Olga D. Parashchuk, Sergei V. Artobolevskii, Oleg A. Alatortsev, Denis E. Makhrov, and Mikhail V. Vener. "Two Faces of Water in the Formation and Stabilization of Multicomponent Crystals of Zwitterionic Drug-Like Compounds." Symmetry 13, no. 3 (March 6, 2021): 425. http://dx.doi.org/10.3390/sym13030425.
Full textBrannick, Michael T., Monika M. Wahi, and Steven B. Goldin. "Psychometrics of Mayer-Salovey-Caruso Emotional Intelligence Test (MSCEIT) Scores." Psychological Reports 109, no. 1 (August 2011): 327–37. http://dx.doi.org/10.2466/03.04.pr0.109.4.327-337.
Full textDissertations / Theses on the topic "Rendering faces"
Aldrian, Oswald. "Inverse rendering of faces with a 3D morphable model." Thesis, University of York, 2012. http://etheses.whiterose.ac.uk/3215/.
Full textJohansson, Erik. "3D Reconstruction of Human Faces from Reflectance Fields." Thesis, Linköping University, Department of Electrical Engineering, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2365.
Full textHuman viewers are extremely sensitive to the appearanceof peoples faces, which makes the rendering of realistic human faces a challenging problem. Techniques for doing this have continuously been invented and evolved since more than thirty years.
This thesis makes use of recent methods within the area of image based rendering, namely the acquisition of reflectance fields from human faces. The reflectance fields are used to synthesize and realistically render models of human faces.
A shape from shading technique, assuming that human skin adheres to the Phong model, has been used to estimate surface normals. Belief propagation in graphs has then been used to enforce integrability before reconstructing the surfaces. Finally, the additivity of light has been used to realistically render the models.
The resulting models closely resemble the subjects from which they were created, and can realistically be rendered from novel directions in any illumination environment.
Patel, Manjula. "Making FACES : the Facial Animation, Construction and Editing System." Thesis, University of Bath, 1991. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.524137.
Full textArizpe, Arturo Andrew. "A critical comparison of human face rendering techniques." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/37053.
Full textIncludes bibliographical references (p. 59-60).
Human skin exhibits complex light reflectance properties that make it difficult to render realistically. In recent years, many techniques have been introduced to render skin, with varying degrees of complexity and realism. In this thesis, I will implement several of these techniques, and use them to render scenes with various lighting and geometry parameters, in order to compare their strengths and weaknesses. My goal is to provide a clearer understanding of which rendering techniques are most effective in different scenarios.
by Arturo Andrew Arizpe.
M.Eng.
Morén, Max. "Efficient Volume Rendering on the Face Centered and Body Centered Cubic Grids." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-179860.
Full textSmed, Karl-Oskar. "Efficient and Accurate Volume Rendering on Face-Centered and Body-Centered Cubic Grids." Thesis, Uppsala universitet, Avdelningen för visuell information och interaktion, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-257177.
Full textMoore, Thomas Brendan. "Learning Geometry-Free Face Re-lighting." Master's thesis, University of Central Florida, 2007. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/3353.
Full textM.S.
School of Electrical Engineering and Computer Science
Engineering and Computer Science
Computer Science MS
Mancino, Amerigo. "Putting on Glasses." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/14814/.
Full textSong, Hui Banks David C. "The F-table a data structure for rendering photo-accurate images of faces from experimentally acquired reflectance /." 2004. http://etd.lib.fsu.edu/theses/available/etd-07122004-164318.
Full textAdvisor: Dr. David C. Banks, Florida State University, College of Arts and Sciences, Dept. of Computer Science. Title and description from dissertation home page (viewed Oct. 27, 2004). Includes bibliographical references.
"Modeling and rendering from multiple views." Thesis, 2006. http://library.cuhk.edu.hk/record=b6074293.
Full textThe objective of this thesis is to model and render complex scenes or objects from multiple images taken from different viewpoints. Two approaches to achieve this objective were investigated in this thesis. The first one is for known objects with prior geometrical models, which can be deformed to match the objects recorded in multiple input images. The second one is for general scenes or objects without prior geometrical models.
The proposed algorithms in this thesis were tested on many real and synthetic data. The experimental results illustrate their efficiency and limitations.
The second approach, described in the second part of this thesis, investigates 3D modeling and rendering for general complex scenes. The entertainment industry touches hundreds of millions of people every day, and synthetic pictures and 3D reconstruction of real scenes, often mixed with actual film footage, are now common place in computer games, sports broadcasting, TV advertising and feature films. A series of techniques has been developed to complete this task. First, a new view-ordering algorithm was proposed to organize and order an unorganized image database. Second, a novel and efficient multiview feature matching approach was developed to calibrate and track all views. Finally, both match propagation based and Bayesian based methods were developed to produce 3D scene models for rendering.
Yao Jian.
"September 2006."
Adviser: Wai-Kuen Chan.
Source: Dissertation Abstracts International, Volume: 68-03, Section: B, page: 1849.
Thesis (Ph.D.)--Chinese University of Hong Kong, 2006.
Includes bibliographical references (p. 170-181).
Electronic reproduction. Hong Kong : Chinese University of Hong Kong, [2012] System requirements: Adobe Acrobat Reader. Available via World Wide Web.
Electronic reproduction. [Ann Arbor, MI] : ProQuest Information and Learning, [200-] System requirements: Adobe Acrobat Reader. Available via World Wide Web.
Abstracts in English and Chinese.
School code: 1307.
Books on the topic "Rendering faces"
The Head Learn The Classical Approach To Drawing The Human Headstep By Step Drawing From Life Capturing A Likeness Achieving Accurate Proportions Rendering Lifelike Features. Walter Foster Publishing, 2011.
Find full textKeane, Adrian, and Paul McKeown. 12. Hearsay admissible by statute in civil proceedings. Oxford University Press, 2018. http://dx.doi.org/10.1093/he/9780198811855.003.0012.
Full textKelleher, Marie. Later Medieval Law in Community Context. Edited by Judith Bennett and Ruth Karras. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199582174.013.020.
Full textPhiri, Mwanda, and Shimukunku Manchishi. Special economic zones in Southern Africa: white elephants or latent drivers of growth and employment? The case of Zambia and South Africa. UNU-WIDER, 2020. http://dx.doi.org/10.35188/unu-wider/2020/917-4.
Full textThomson, C. Claire. Mapping Messiness: The Informational Film Archive and Actor-Network Theory. Edinburgh University Press, 2018. http://dx.doi.org/10.3366/edinburgh/9781474424134.003.0004.
Full textNash, Philip. Breaking Protocol. University Press of Kentucky, 2019. http://dx.doi.org/10.5810/kentucky/9780813178394.001.0001.
Full textBâ, Amadou Hampâté. Amkoullel, the Fula Boy. Translated by Jeanne Garane. Duke University Press, 2021. http://dx.doi.org/10.1215/9781478021490.
Full textTaking Stock of Regional Democratic Trends in Africa and the Middle East Before and During the COVID-19 Pandemic. International Institute for Democracy and Electoral Assistance, 2020. http://dx.doi.org/10.31752/idea.2021.2.
Full textBook chapters on the topic "Rendering faces"
Aldrian, Oswald, and William A. P. Smith. "Inverse Rendering of Faces on a Cloudy Day." In Computer Vision – ECCV 2012, 201–14. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33712-3_15.
Full textEllul, Claire. "Can Topological Pre-Culling of Faces Improve Rendering Performance of City Models in Google Earth?" In Lecture Notes in Geoinformation and Cartography, 133–54. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-29793-9_8.
Full textKim, Haedong, Howook Jang, and Inho Lee. "A New Photographing Apparatus for Skin Maps of Human Face Rendering." In Advances in Visual Computing, 326–33. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11919629_34.
Full textFuruta, Yohsuke, Jun Mitani, and Yukio Fukui. "A Rendering Method for 3D Origami Models Using Face Overlapping Relations." In Smart Graphics, 193–202. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02115-2_16.
Full textZhou, Pengbo, Xiaotong Liu, Heng Wang, and Xiaofeng Wang. "A Fast and Layered Real Rendering Method for Human Face Model—D-BRDF." In E-Learning and Games, 99–106. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-23712-7_14.
Full textNguyen Hoang, Anh, Viet Tran Hoang, and Dongho Kim. "A Real-Time Rendering Technique for View-Dependent Stereoscopy Based on Face Tracking." In Lecture Notes in Computer Science, 697–707. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39637-3_55.
Full textCasalino, Franco, Gianluca Francini, Claudio Lande, and Aldo Poma. "Rendering and animation of a proprietary face model into the MPEG-4 3D Player." In Multimedia Communications, 569–78. London: Springer London, 1999. http://dx.doi.org/10.1007/978-1-4471-0859-7_47.
Full textMantzana, Vasiliki, Eftichia Georgiou, Anna Gazi, Ilias Gkotsis, Ioannis Chasiotis, and Georgios Eftychidis. "Towards a Global CIs’ Cyber-Physical Security Management and Joint Coordination Approach." In Cyber-Physical Security for Critical Infrastructures Protection, 155–70. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-69781-5_11.
Full textMoreau, Sophia. "Unfair Subordination." In Faces of Inequality, 39–76. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780190927301.003.0002.
Full textCinto, Tiago. "Towards an Inclusive Walk-in Customer Service Facility." In Handbook of Research on Human-Computer Interfaces, Developments, and Applications, 525–44. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-5225-0435-1.ch021.
Full textConference papers on the topic "Rendering faces"
Hebert, Chris J., and Hugo Silva. "The many faces of font rendering." In SIGGRAPH '15: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2775280.2792554.
Full textEisert, P., and J. Rurainsky. "Image-based rendering and tracking of faces." In 2005 International Conference on Image Processing. IEEE, 2005. http://dx.doi.org/10.1109/icip.2005.1529931.
Full textKnorr, Sebastian B., and Daniel Kurz. "Real-time illumination estimation from faces for coherent rendering." In 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE, 2014. http://dx.doi.org/10.1109/ismar.2014.6948416.
Full textSagar, Mark. "Reflectance field rendering of human faces for "Spider-Man 2"." In ACM SIGGRAPH 2004 Sketches. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/1186223.1186371.
Full textSagar, Mark. "Reflectance field rendering of human faces for "Spider-Man 2"." In ACM SIGGRAPH 2005 Courses. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1198555.1198594.
Full textKnorr, Sebastian B., and Daniel Kurz. "[Demo] Real-time illumination estimation from faces for coherent rendering." In 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE, 2014. http://dx.doi.org/10.1109/ismar.2014.6948483.
Full textZhang, Hongyi, and Shuangjiu Xiao. "Physical Based Inverse Rendering of 3D Faces from a Single Image." In Green and Smart Technology 2015. Science & Engineering Research Support soCiety, 2015. http://dx.doi.org/10.14257/astl.2015.120.153.
Full textSeymour, Mike, Kai Riemer, Lingyao Yuan, and Alan Dennis. "Beyond deep fakes: Conceptual framework, applications, and research agenda for neural rendering of realistic digital faces." In Hawaii International Conference on System Sciences. Hawaii International Conference on System Sciences, 2021. http://dx.doi.org/10.24251/hicss.2021.590.
Full textKhardekar, Rahul, and Sara McMains. "Fast Layered Manufacturing Support Volume Computation on GPUs." In ASME 2006 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2006. http://dx.doi.org/10.1115/detc2006-99666.
Full textСемёнов, Виталий, Vitaliy Semenov, Василий Шуткин, Vasiliy Shutkin, Владислав Золотов, Vladislav Zolotov, Сергей Морозов, and Sergey Morozov. "Extension of HLOD Technique for Dynamic Scenes with Deterministic Events." In 29th International Conference on Computer Graphics, Image Processing and Computer Vision, Visualization Systems and the Virtual Environment GraphiCon'2019. Bryansk State Technical University, 2019. http://dx.doi.org/10.30987/graphicon-2019-1-37-41.
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