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1

Fleming, Jonathan Paul. "Descendents: Research in Architecture." Thesis, Virginia Tech, 1998. http://hdl.handle.net/10919/35496.

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This thesis investigates the relationships between projects in the form of resistance. The thesis is accompanied by a series of projects that investigate a number of resistances. These resistances spur relationships to other works in progress; descendents. The projects are a testing ground for the ideo-logical content in an architects work. Each project we undertake is a part of a much larger whole that may or may not be a life's work, but is, certainly, an influence in the creation of coherence as we move forth in our practice. This is not to say that everything must look alike, rather it is to keep one involved in the fundamental aspects of a project that may give clues as to what you as an architect stand for. It is itself a resistance to the problems facing us as we attempt to build. Those problems that may begin to bog us down and force us to lose sight of architecture. There are many things on one's plate as a project proceeds, it is not easy to keep focus. The architect must seek aspects that put us into dialogue with those things outside that inevitably influence the specific work at hand. A way of arriving at conclusions that do not confound an architecture. I see it as being analogous to Hertzberger's discussion of warp and weft, a defined structure into which possibilities may be woven creating relationships between the elements of the architecture. This asserts a set of rules that an architect learns how to work with, and even violate. This formulation creates multiple possibilities within and outside a framework of the architect's order. The architect learns to question within the boundaries of his times, and perhaps beyond those bounds with that understanding. He learns what to ask and what not to ask; which resistances offer stimulus and which do not. The work, through time, acts as an analogue to history itself. The designer may then create with a better grasp of the full potentiality of Architecture.<br>Master of Architecture
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2

Anderson, Charles Nicholas, and charles anderson@rmit edu au. "Ephemeral Architectures: towards a process architecture." RMIT University. Architecture and Design, 2009. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20091104.143239.

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This PhD responds to a two fold problem with the philosophy of design and the practice of design. The philosophical problem is stated as the discrepancy between a dominant philosophical framework that orders the world according to eternal essences and the actual conditions of the world in which we exist: the conditions of becoming and of flux. Commencing with a critique of the western metaphysical tradition of statics this research project proposes that we need to find a way of describing an evolutionary model of practice, and by so doing to provide a revitalised narration of process. Consequently, the PhD explores the meanings of process through a critical examination of an ensemble of projects created by the author. Within this framework, a number of questions are posed in order to explore the proposition of a process practice. These questions are: What is process? How does one think process? Indeed, how do we get to grasp change? What are the consequences of process thinking on the practices of design, their fields of operation, and their productions? And, how can the thematising of process contribute to the design of the constructed environment, as well as reconfigure the practices of design? This thematising of process is argued to involve a necessary address to the constitutive and interrelated characteristics of process: space/time, movement, change, form and matter. Such an address is also seen to problematise the status of the object, the paradigms of representation, the modes of creation, the economies of exchange, and the structures of community, and to offer a modality of practice which would re-imagine the forms of social exchange to offer an ethical alternative to the tyranny of supply and demand, and thereby reconfigure the potential for dwelling. Making an overview of the discourses and practices engaging with theories of becoming, this thesis argues that almost all of these re-inscribe statics and that consequently the practice of design seems to drag behind our understanding of the world. Through a meditation on dis/appearance, in which the dynamics of being and becoming and the restless ambiguity of the gap are examined, the work establishes a process vocabulary, and makes clear through a material practice, the domains of process thinking, its inclinations, and the kinds of operations and procedures that flourish there. Foregrounding the fertile character of process practice, the PhD then proceeds to introduce notions of the movement-form, the duration-form, the transformational-form, the geometry of encounter, and to argue for physical form as an in-movement poise. Advocating new modes of approach and of attentiveness, and demonstrating new generative methods, this PhD argues that process thinking is not simply an operational stance, but an ethical position that identifies a field of care, and that consequently the design practices be expanded by taking seriously the relationship between process thinking and place making. Thus, this thesis concludes by advocating a mode of place making which, rather than reproduce planned environments as systems of control, configures place as the discursive contested place of encounter and exchange.
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Shafabakhsh, Benyamin. "Research on Interprocess Communication in Microservices Architecture." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-277940.

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With the substantial growth of cloud computing over the past decade, microservices has gained significant popularity in the industry as a new architectural pattern. It promises a cloud-native architecture that breaks large applications into a collection of small, independent, and distributed packages. Since microservices-based applications are distributed, one of the key challenges when designing an application is the choice of mechanism by which services communicate with each other. There are several approaches for implementing Interprocess communication (IPC) in microservices, and each comes with different advantages and trade-offs. While theoretical and informal comparison exists between them, this thesis has taken an experimental approach to compare and contrast common forms of IPC communications. In this the- sis, IPC methods have been categorized into Synchronous and Asynchronous categories. The Synchronous type consists of REST API and Google gRPC, while the Asynchronous type is using a message broker known as RabbitMQ. Further, a collection of microservices for an e-commerce scenario has been designed and developed using all the three IPC methods. A load test has been executed against each model to obtain quantitative data related to Performance Efficiency, and Availability of every method. Developing the same set of functionalities using different IPC methods has offered a qualitative data related to Scalability, and Complexity of each IPC model. The evaluation of the experiment indicates that, although there is no universal IPC solution that can be applied in all cases, Asynchronous IPC patterns shall be the preferred option when designing the system. Nevertheless, the findings of this work also suggest there exist scenarios where Synchronous patterns can be more suitable.<br>Med den kraftiga tillväxten av molntjänster under det senaste decenniet har mikrotjänster fått en betydande popularitet i branschen som ett nytt arkitektoniskt mönster. Det erbjuder en moln-baserad arkitektur som delar stora applikationer i en samling små, oberoende och distribuerade paket. Eftersom microservicebaserade applikationer distribueras och körs på olika maskiner, är en av de viktigaste utmaningarna när man utformar en applikation valet av mekanism med vilken tjänster kommunicerar med varandra. Det finns flera metoder för att implementera Interprocess-kommunikation (IPC) i mikrotjänster och var och en har olika fördelar och nackdelar. Medan det finns teoretisk och in- formell jämförelse mellan dem, har denna avhandling tagit ett experimentellt synsätt för att jämföra och kontrastera vanliga former av IPC-kommunikation. I denna avhandling har IPC-metoder kategoriserats i synkrona och asynkrona kategorier. Den synkrona typen består av REST API och Google gRPC, medan asynkron typ använder en meddelandemäklare känd som RabbitMQ. Dessutom har en samling mikroservice för ett e-handelsscenario utformats och utvecklats med alla de tre olika IPC-metoderna. Ett lasttest har utförts mot var- je modell för att erhålla kvantitativa data relaterade till prestandaeffektivitet, och tillgänglighet för varje metod. Att utveckla samma uppsättning funktionaliteter med olika IPC-metoder har erbjudit en kvalitativ data relaterad till skalbarhet och komplexitet för varje IPC-modell. Utvärderingen av experimentet indikerar att även om det inte finns någon universell IPC-lösning som kan tillämpas i alla fall, ska asynkrona IPC-mönster vara det föredragna alternativet vid utformningen av systemet. Ändå tyder resultaten från detta arbete också på att det finns scenarier där synkrona mönster är mer lämpliga.
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Ghalandar, Zehi Jalalabad Toomaj. "Design Quality in Architecture and Construction Research." Thesis, KTH, Fastigheter och byggande, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-254838.

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The issue of design quality in construction projects has long been a major concern for designprofessionals (Gann et al. 2003). The emphasis on improvement of processes in constructionin order to manage or reduce “cost, time and waste” in projects, at times has led to concernsthat the design of a building could become a matter of less importance due to such processimproving measures (Gann et al. 2003, p.319) “Design Quality” in architecture andconstruction is an ambiguous and “dynamic concept” in relation to its context, continuouslygoing through changes (Rönn 2010, p.48; Slaughter 2004).Quality itself is related to value and multiple definitions of it (Rönn 2010). It is often possiblefor both people and professionals to feel and experience design quality in buildings ratherintuitively, but to frame it in a recognizable manner has always proved challenging (Rönn2010). Essentially, human behavior apart from being influenced by the physical environmentis also influenced by the social context existing within the physical environment (Vischer2008).These challenges further extend to judgement, assessment and measurement of design quality,and setting out the relevant criteria for them (Rönn 2010, Slaughter 2004). Therefore, it’sdifficult for building designers, to structure design solutions that could guarantee theachievement of such ambiguous concept (Rönn 2010).<br>Frågan om designkvalitet i byggprojekt har länge varit ett stort bekymmer för designers (Gannet al. 2003). Betoningen på förbättring av processer inom konstruktion för att hantera ellerminska ”kostnad, tid och slöseri” i projekt har ibland lett till en oro för att utformning ochdesign av en byggnad kan bli av mindre betydelse på grund av sådana processförbättrandeåtgärder (Gann et al. 2003, p.319) ”Designkvalité” i arkitektur och konstruktion är ett tvetydigtoch ”dynamiskt koncept” i förhållande till sitt sammanhang, som ständigt genomgårförändringar (Rönn 2010, s.48; Slaughter 2004).Kvalité i sig är relaterad till värde och flera definitioner av det (Rönn 2010). Det är ofta möjligtför både människor och yrkesverksamma att känna och uppleva designkvalité i byggnaderganska intuitivt, men att rama in den på ett igenkännbart sätt har visat sig utmanande (Rönn2010). I huvudsak påverkas det mänskliga beteendet utöver den fysiska miljön även av densociala kontexten som finns inom den fysiska miljön (Vischer 2008).Dessa utmaningar sträcker sig vidare till bedömning, värdering och mätning av designkvalitéeroch fastställande av relevanta kriterier för dem (Rönn 2010, Slaughter 2004). Därför är detsvårt för byggnadsdesigners att konstruera designlösningar som garanterat kan uppnå ett sådanttvetydigt koncept (Rönn 2010).
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Viljoen, Clayton. "Architecture in ruins." Diss., University of Pretoria, 2010. http://hdl.handle.net/2263/30159.

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This dissertation investigates the relationship of the Fortifications in Pretoria to the public. The architectural problem of making the public aware of these Fortifications is investigated and responded to by designing a Visitors centre, to draw the public to the Fort, by creating an experience of moving through the landscape. This experience orientates the visitor visually towards various other iconic monuments, by symbolically turning the visitor into a camera, capturing views and experiences for himself. The program also provides facilities for Archaeological research which will be done on various other Fortification ruins and archaeological sites in Pretoria. The visitors experience and interaction with the landscape and the vision of the Fort as artefact contributes to the visitors being made aware of the gradual deterioration of the Fortifications in the city to ruins. The Fortifications themselves are monumental ruins, but by adding to them yet still respecting their heritage qualities, makes this a sensitive and respectful response to an important problem of how to preserve historical artefacts and at the same time utilising them. West Fort will become the catalyst for public awareness and experience to the other Fortifications within the city context.<br>Dissertation (MArch(Prof))--University of Pretoria, 2010.<br>Architecture<br>unrestricted
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Alonso, Fernández Valeria 1977. "Cerda and Barcelona : research and plan." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/43909.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2008.<br>Vita.<br>Includes bibliographical references (p. 93-94).<br>The Industrial Revolution had a huge impact on nineteenth century cities had plans to expand the "old city". Due to its historical controversy a plans developed during that time was the Eixample plan in Barcelona. The Eixample plan is the result of a controversial competition won in as a Civil Engineer and influenced by the Socialist thinkers of the time like Etienne, Cabet carried out meticulous studies of the living conditions inside t the old city. In the 1850's, Barcelona was going through an era of rapid industrial the arrival of the Industrial Revolution, the introduction of factories, and the conditions inside the wall worsened. As a result, epidemics like cholera beset the most advanced city in Spain was also, at some level, the most inhuman. Cedá's plan was different from others in the sense that it was a ... on an egalitarian grid, an economic proposal, and a comprehensive circulation important aspect of the plan was that Cedá's design intention was not only a functionality was a response to the industrial society's conditions. Due to hi! and his radical, utopian, and egalitarian proposal, his plan was not well received the central government. It eventually took decades for Catalans to digest and applaud Cedá's work. The main purpose of this thesis is to reveal Cedá's vision, that of an technical mind. Although much research has been done about the Eixample the meticulous, almost obsessive studies Cedá did of conditions inside thew the physical plan. This thesis, first of all, describes the city's conditions and how Cedá was receptive to them. Secondly, it shows how he combined a vision with the capacity to think about cities as shifting social entities, receptive to infinite agents. finally, it describes Cedá's design approach and the result of that process: the Eixample plan and how it exists in todays world, making it a remarkable urban design example.<br>by Valeria Alonso Fernández.<br>S.M.
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Press, Joseph. "Emergent pedagogies in design research education." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/69369.

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Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1997.<br>Includes bibliographical references (leaves 63-64).<br>Recent demand for applied knowledge within architectural practice has resulted in the proliferation of university based research groups. Given the role advanced degree programs play in educating architectural researchers, an opportunity exists to educate architects towards bridging the traditional gap between practice and academia, as well as addressing the dichotomy of research and teaching within the university. Traditionally, research methods from other disciplines are taught in an attempt to redress the research deficiencies of a professional education. This investigation begins with a different premise: the operations of design, central to an architect's intellectual and operational repertoire, should be the catalyst for developing research methods specific to architecture. Further, these methods should be accompanied by a knowledge base which expresses the operations of design. A modified educational paradigm consisting of methods, knowledge, and the building of abilities through 'thoughtful performances', structures an experimental curriculum. Each attribute becomes a dimension for substantiation and assessment. Student engagement and entanglement within this locus reveals the potential directions of design research education. The subsequent analyses of the student work indicates four major trends: Intersubjectivity the need for common understanding; Transparency- the effortless application of methods, Emergence- acknowledgment of form's evolution; and Apprentissage- French for learning which occurs from within apprenticeship. Given these attributes, and the subsequent imperative to redefine architectural research, we formulate a paradigmatic architectural researcher, the "Architect Scholar' and speculate on an educational program designed to foster these characteristics within students.<br>by Joseph Press.<br>M.S.
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Chen, Zheng. "The Role of Research in Landscape Architecture Practice." Diss., Virginia Tech, 2013. http://hdl.handle.net/10919/23095.

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The profession of landscape architecture has not managed to sufficiently build a  body of solid knowledge through research, which weakens the profession in terms of justifying its practice. In order to investigate why the profession has not built its knowledge-base sufficiently, this dissertation collected first-hand empirical data on the use and need of research in current landscape architecture practice, as well as the perceptions about research among landscape architects. Four questions were asked in this study:  1) What are the concerns of landscape architecture practice? 2) What is the significance of research in landscape architecture? 3) How do landscape architects perceive the need of research? 4) How are research findings disseminated in landscape architecture? To answer the questions, an online survey was given to randomly sampled ASLA members (adjusted response rate = 31%, n=239). The data was then analyzed through descriptive statistics, comparative statistics, and dimension analysis. Modern professions are expected not only to successfully perform professional actions, but also to justify these actions with rational explanations. To meet this expectation, the scope of landscape architecture knowledge has expanded from design knowledge into systems knowledge. While design knowledge concerns how to do design, systems knowledge concerns why certain design actions should be taken. Meanwhile, with expanding systems knowledge, research becomes more and more important to landscape architecture practice. Sixty-seven percent of landscape architects are using research findings often in making design decisions. However, results indicates that landscape architects expect research to generate  rational solutions based on solid understanding of the phenomena and problems involved in design. Based on a review of literature, this expectation is unrealistic. The profession, if it expects to build a research-oriented practice, needs to change its perceptions about research, and advance its knowledge through studies and evaluations of built design work. Despite the increasing use of research, this study also found that landscape architects today still make their design decisions largely based on a body of tacit knowledge, such as professional experience and intuition. This body of tacit knowledge is often learned in an apprentice manner between practitioners in their workplace, and is rarely shared in the whole profession. While practitioners do not share much beyond their workplace, educators primarily share within academia, which limits the profession from improving its work in a fast changing world. The profession should encourage practitioners to do research by promoting the examples of practicing researchers, and offer places to share knowledge. The profession should also encourage educators to share knowledge beyond academia and to be more aware of the potential implications of their research findings.<br>Ph. D.
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Hällgren, Nina. "Designing with Urban Sound : Exploring methods for qualitative sound analysis of the built environment." Licentiate thesis, KTH, Arkitektur, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-240078.

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The licentiate thesis Designing with Urban Sound explores the constitution and qualitative characteristics of urban sonic space from a design-oriented and practice-based perspective. The act of lifting forth and illuminating the interaction between architecture, the creation of sound and a sonic experience aims to examine and develop useful tools and methods for the representation, communication and analysis of the exterior sonic environment in complex architectural spaces. The objective is to generate theoretical and practical knowledge within the field of urban sound planning and design by showing examples of different and complementary ways of communicating and analyzing sound than those which are commonly recognized.<br>Licentiatavhandlingen Designa med stadens ljud undersöker det urbana ljudrummets konstitution och kvalitativa egenskaper utifrån ett designorienterat och praktiknära perspektiv. Avsikten med arbetet är att utveckla verktyg och metoder för representation, kommunikation och analys av stadens exteriöra ljudmiljö genom att synliggöra interaktionen mellan arkitektur, ljudbildning och upplevelse. Genom att visa exempel på andra sätt att kommunicera och analysera ljud i staden än dagens vedertagna metoder, är syftet är att bidra till kunskapsutvecklingen inom fältet för urban ljudplanering- och design.<br><p>QC 20181211</p>
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Lee, Chi-hang Joseph. "Tung Chung Fire Safety Research & Promotion Centre." Hong Kong : University of Hong Kong, 2000. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25949627.

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Dunbar, Sarah (Sarah Ford). "Programmed emptiness : research infrastructure on the Tibetan plateau." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/45968.

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Thesis (M. Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 2008.<br>Includes bibliographical references (p. 194-195).<br>The recent completion of a rail line running from central China to Lhasa in the Tibet Autonomous Region has brought attention not only to China's Architecture and Urbanism questionable occupation of Tibet, but also to the face that modernization in the TAR has adopted and the accompanying implications of China's large infrastructural projects in the TAR and other provinces. The thesis asserts that the form of development that has been propagated in Tibet has been modernizing in terms of economic growth and the incorporation of Tibet into networks of moving capital, people, and goods, but not actually modern, as Tibetans have generally been forced to the sidelines in the development of Tibet, serving more as indigenous tourist attractions than active participants in the shaping of a modern culture. The resulting condition is a present day state that is at once premodern and postmodern, consisting of a population that is still rooted in ancient traditions but very much a part of the society of the spectacle. This contradictory condition is heightened by Tibet's tourism industry, which caters to those visiting Tibet for its larger than life landscape features, unique and ubiquitous religion, and what is perceived as an authentic folk culture. The highly controlled route of the tourist in Tibet becomes, to some extent, a site where Tibet happens. Beyond the tourist route there are nomads, farmers, vast landscapes (and extreme poverty), but also a growing network of mines, power plants, military sites, dumps, prisons, and other peripheral ...<br>by Sarah Dunbar.<br>M.Arch.
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Hui, Kei-yan Lisa. "Hong Kong Architectural Centre." Hong Kong : University of Hong Kong, 2002. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25954295.

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Vaghari, Khosrow D. "An architecture of interlocking order." Thesis, Virginia Polytechnic Institute and State University, 1991. http://hdl.handle.net/10919/53306.

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Ludwing Mies van der Rohe (1886-1969) was by consensus one of the twentieth century’s most illustrious architects. He stated, “Things by themselves create no order. Order as the definition of meaning and measure of being is missing today; it must be worked toward, anew”. Order is a visual effect of a cumulative sequence of views. Viewing a presence of order in a building is cause for good feeling and it is the speaker of existence and reason for being. The repetition of walls in a composition creates patterns, and patterns effect order in creation of space. Changing the presence of order in a relative fashion is the dance of the walls, pleasure of a great sense of interest, motive of thought and ambiguity. Going from a broad expansion to a narrow slot, coming from a dark place to a bright place, moving from lower level to higher platform, going from inside to outside, using steps for positioning of better views of nature and stepping down to touching cold clear spring water, all are reasons for our being, sense of pleasure and great feelings. Any building which can give us a good feeling and sense of pleasure close to that of nature is Architecture. This study is about interlocking order among architectural elements in the design of an architecture. For this study, the building which is designed to emulate an architecture of interlocking order is an Institute for Scholarly Studies. This building is designed for the thinker to come and be educated, to learn from, to teach others and to relax and enjoy the essence of a beautiful place. It is to be a place of meditation and a place of conversation for two people who desire privacy or for more people who wish to engage in conversation. Program requirements dictate to provide facilities to serve the purpose of the organization and to give a sense and meaning that its existence enhance the feeling and sense of pleasure of the viewers and the users. The design of this place is generated from repetition of a wall within a wall which has been gained by constantly reframing the problems and repeatedly searching for solutions. The problems occurring throughout the design have been resolved by learning, experiencing, and journeying in search of discovery through visual inspection and sensing through imagination of physical models and drawings which are made interactively. The sense of experiencing a place, what we see, hear, smell, and feel, is very important in design of architecture. These factors were carried along and incorporated into design in order to improve the quality of the building. Also, it was very important to locate and determine where and what the center of focus of the building should be. These were the subject matter and the motives of design. Some of these were captured in the preliminary sketches and have remained dominant themes throughout the design.<br>Master of Architecture
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Tsang, Mo-chau. "Fire research & education centre." Click to view the E-thesis via HKUTO, 1994. http://sunzi.lib.hku.hk/hkuto/record/B31982190.

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Marinace, F. Paul (Frank Paul). "A marine research lab in Maine : building coastal identity." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/68299.

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Thesis (M. Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 1995.<br>Includes bibliographical references (p. 119-120).<br>If the design of a building originates from the place in which it is built, from the social traditions of that place, and from building traditions which are specific to local materials and climate, then it will project an identity different from that of a building with the same program in a different culture. The question I pose is how far can an approach of regionalism get us toward an architecture which reinforces the particular qualities of life in a specific culture. What are its benefits, what are its limits? The program is a marine research laboratory located on a tidal river in mid-coast Maine. I have chosen the Maine coast as a case study for its strength of individuality and relative isolation from suburban influences. Civilization is marching steadily onward, and Maine will be one of the next places to deal with the cultural entropy which has enveloped the rest of the Nation. Rather than employ historical quotation or imitation to derive a basis for new design, I distill existing properties such as site orientation, inhabitation of topography, use of materials, building systems, and social organization to their most fundamental principles. From these principles, a design strategy can be developed in terms of a vocabulary of forms, materials, organizations, and orientation which will evoke a sense of place consistent with the regional identity, and can be reinterpreted for new programs and technologies which are necessitated by today's building requirements. Over time, new possibilities regarding construction materials, glass technology, insulation, heating, air conditioning and water systems have replaced traditional methods of construction common to the vernacular architecture of the region. While many things have changed, certain fundamental relationships between the building and local environment have not, such as wind strength and direction, vegetation, availability of sunlight, durability of local materials, and local geology and resources, which can still be valuable in the design of a building for this area. This project, therefore, focuses on understanding what is really important about a particular site or situation, and reinventing a formal expression for that idea which complements the existing experience, while proposing a new way of understanding its qualities.<br>by F. Paul Marinace.<br>M.Arch.
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Skerry, Nathaniel S. (Nathaniel Standish) 1971. "Transformed materials : a material research center in Milan, Italy." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/70358.

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Thesis (M. Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 2002.<br>Includes bibliographical references (p. 74-75).<br>[Transformed Materials] is an exploration into today's design methodologies of architecture production. The emergence of architectural form is questioned in relation to the temporal state of design intent and the physical material construct. At a time when there is an increased awareness of the current state of technology, material innovation and methods of fabrication, there are new speculations of what materiality is and can be. This thesis will propose an architecture that emerges through an exploration of the material concept that directly informs and expresses the fundamental ideas of the project. Building methods have changed widely over time, and are co-responsible for creating a dialog between functional requirements, technological invention, and material implication that reflects the current cultural state. Today's architectural products have in a sense reverted back to thin surfaces. Current cultural issues such as socioeconomic, environmental impact, transportability, efficiency, lightness, storability, technology, and mass production, have over time created a state of "thinness ". This project tries to offset the current trend of building by accepting the norms of architectural products, and reinventing their role within a contemporary language that explores more deeply the material qualities and properties associates with it. This thesis will use steel as the primary building material. Steel is a material that has become standardized in how it is shaped and formed, thus its ability to produce an architecture has been reduced purely to a dogmatiC approach of engineered solutions or preconceived results. Steel, is artificial by nature; if we suspend our preconceptions of steel, could the material be designed such that its role is critical in defining space, structure and program in a tectonic system? The area of research and examination will be focused on the design of a Material Research Center (mRC). located in Milan, Italy.<br>by Nathaniel S. Skerry.<br>M.Arch.
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Milburn, Lee-Anne S. "Research on research, the application of attitude theory to research attitudes and behaviours of educators in landscape architecture." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape7/PQDD_0002/MQ43191.pdf.

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Koliji, Hooman. "Drawing as Landscape Architectural Scholarship." Thesis, Virginia Tech, 2009. http://hdl.handle.net/10919/33077.

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Considering the vital role that drawing plays in conceiving buildings and landscapes, the question of â knowledgeâ in relation to visual representations becomes a matter of importance. The conventional view of drawing considers it a passive and neutral means to communicate mental concepts in visual form. The present study, however, views drawing as an essential vehicle that both enlists our critical reasoning faculties, as well as engages our senses and imagination in an integrated way to generate new knowledge. <p> As a means to acquire architectural/landscape knowledge, drawing becomes an essential vehicle for scholarship in the field. Depending on the circumstances, drawing can capture or cast (or both). When the drawing is a recipient of the external world, it captures or catches the qualities of an actual place. When the drawing is of a space that perhaps will exist, it can bring out or cast ideas, thoughts, or sensations to an external world and eventually to that envisioned space. <p> After a discussion of the commonalities of drawing in architecture and landscape architecture, the present study concentrates on areas that distinguish landscape drawing from architectural drawing. In the end, the personal experiences of the author, in which the drawing served both as capturing and casting mechanism, is briefly depicted.<br>Master of Landscape Architecture
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Khorakiwala, Ateya A. "State of roads : public works as research, India circa 1960." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/49540.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2009.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Includes bibliographical references (p. 114-116).<br>That the road is a symbol of the prowess of the nation-state seems tautological, a uni"ed phenomenon of political symbolism that manifests as an infrastructural network. When subjected to a close historical examination, the texture of this tautology begins to disintegrate; the road emerges as a nuanced geographical object created by the state. On one hand, the newly independent India of 1947 attempted to presence itself within its jurisdiction through the road, laying administrative claim to any territory that it could pave. On the other, the state, through the road, had to contend with the topography of its land, its ancient and tenuous geological formations, the stretching and creeping of its mountains, and other vagaries of nature. This had to be done within the framework of a nation violently birthed from two hundred years of colonial rule, its limited economic resources, cement shortages, lack of technical expertise, and contingencies of available infrastructural networks. The state's attempt at being modern, doing modernity, emerged in the details of road making. In the 1960s research projects investigating rigid and flexible pavements were funded, street-paint and signage was experimented with, traffic studies and parking geometry was produced, and new mixes of concrete were developed; the state's modernity manifested as a central research institute whose task it was to rationalize existing knowledge, and produce new knowledge about roads and road building. The studies, reports, and handbooks produced by their research institutes represent the state's desired discourse of rational modernity.<br>(cont.) Yet, in reading this material against the grain, reading it textually, a counter discourse of the difficulty of deploying modernity in a country like India. I argue that the road can be read as an archive, a repository of 1960s India's governmental desire.<br>by Ateya A. Khorakiwala.<br>S.M.
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Mthupha, Bokang. "A framework for the development and measurement of agile enterprise architecture." Thesis, Rhodes University, 2012. http://hdl.handle.net/10962/d1002777.

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Enterprise architecture is the high-level design of the entire business, facilitated by enterprise architects. "Agile enterprise architecture" is the term used in enterprise architecture to describe an architecture that caters for future unknowns, enabling change to occur rapidly without undue resource utilization, yet in a controlled manner and with minimal adverse impact. Some enterprise architects still use outdated, rigid approaches to enterprise architecture which are incompatible with today‟s business environment. In addition, there is limited research into methods that can be applied to measure the agility of enterprise architecture. The current environment is such that there is a need for a more agile approach to developing and measuring enterprise architecture. This work will lead to the creation of a Framework for The Development and Measurement of Agile Enterprise Architecture. In support of the main goal of the development of the framework, a literature review will be conducted focusing on the necessary sub-goals of the research. The first sub-goal of the literature review is to develop a comprehensive definition for enterprise architecture (referred to as EA), as well as discover how it is currently practiced. Thereafter, the literature review will investigate a comprehensive definition for agility and research why it is emerging as a critical topic. The next chapter of the literature review will research how agility fits within the context of EA, uncovering a comprehensive definition for agile EA and the best practices in agile EA development. The final chapter of the literature review will investigate suitable measurement techniques that can be used to assess the level of agility of EA. On completion of the literature review, a preliminary framework will be created using the most important contributions from the literature. An empirical study will be conducted to explore the definitions for EA, agility, agile EA, the methods to measure the agility of EA and the concepts for the development of agile EA summarised in the preliminary framework. Data analysis follows an interpretive and qualitative approach based on four case studies through interviews with systems experts in four South African organizations in one province. Each interviewee was interviewed once. The initial interview with a Principal Consultant on Enterprise Strategy Consulting at organisation # 1 formed the basis of an exploratory study; the results of which were used to refine the research instrument and preliminary framework. Thereafter, a more rigorous empirical study focused on interviews with the Chief Architect, Senior Manager in Advisory Services and an Enterprise Architect at organizations 2, 3 and 4 respectively was conducted. The research follows an inductive approach to capture the interpretive experiences of participants and develop theoretical propositions from them. Following the exploratory pilot study it became necessary to make changes to the preliminary framework and initial survey instrument created. Thereafter, the empirical study consisting of the remaining three cases was conducted to test the important aspects of the framework and literature definitions. The analysis of the results of the empirical study prompted further changes to the theoretical framework and definitions created. The interviews conducted with each of the organizations confirmed the factors for agile EA development as well as the effectiveness of the definitions created in the literature review. The research uncovered that the need for a more agile approach to developing EA and a way to measure the level of agility of EA has become more and more significant in organizations. This begins with a better understanding of EA, agility, how agility fits within the context of EA, as well as appropriate methods to measure agility.
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Kong, Chiu-Kin. "Construction Training and Research Centre, Kowloon Bay." Thesis, Hong Kong : University of Hong Kong, 1998. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25946055.

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Schultz, Jörg. "SMART, a simple modular architecture research tool development and applications /." [S.l.] : [s.n.], 2001. http://deposit.ddb.de/cgi-bin/dokserv?idn=961722851.

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Schultz, Jörg. "SMART, a simple modular architecture research tool : developement and applications /." [S.l. : s.n.], 2001. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB9167728.

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Akis, Tonguc. "Teaching / Forming / Framing A Scientifically Oriented Architecture In Turkey Between 1956 - 1982." Phd thesis, METU, 2008. http://etd.lib.metu.edu.tr/upload/2/12609478/index.pdf.

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This study examines the movement of creating the scientifically oriented architecture that influenced architectural scholarship especially in 1960s and 1970s and discusses various theoretical frameworks this movement rests on. Architectural studies of the said period display rationalistic approaches motivated towards the routinisation, institutionalization and socialization in architecture, and thus an attempt to shift the discipline to scientific grounds. These studies not only develop plurality in academic realm of architecture, but also pave the way for a spectrum of more autonomous and novel areas of research and knowledge. The movement in Turkey, however parallel to its international popularity, is coincidentally strong between the years 1956 and 1982 befitting the social agenda of the country. The thesis is limited in scope to the definitions and relationships between five dominant approaches in the movement. These approaches are identified as, Design Methods, Environmental Psychology, Building Technology, Social and Cultural Factors and Vernacular Architecture. General Systems Theory emerges as a key reference in this scope. The study initially emphasises the positions of approaches in Turkey with relation to the international context and thus defines a ground for the discussions in the dissertation. The main discussion of the thesis is with regards to the notions of space and environment within the movement. Architectural studies with these notions extend the focus of design and research in terms social and cultural perspectives. The notions, not only define the plurality in the architectural sciences due to the multiplicity of dimensions they entail, but also constitute a bridge between the architectural studies and the social sciences. Moreover, the conceptions and examination methods for the terms of space and environment changes the traditional role of the scholar as designer into facilitator and researcher. The thesis examines the attempts of teaching, forming and framing the scientific architecture in two different venues, namely inside the studio and outside the studio. Inside the studio, design activity introduces systematic approaches for understanding the design process. Outside the studio, architectural research introduces methodological approaches that extend the boundary of the studio.
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McMahon, Catherine F. (Catherine Fae). "Between nature and artifice : The Landscape Architecture Research Office (1966-1979)." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/49726.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2009.<br>Leaf 70 blank.<br>Includes bibliographical references (leaves 68-69).<br>Cambridge in the 1960s was a locus of experimentation and research in new computing technologies -from the production of transportation models for New England to the design of war games simulating the vagaries of the terrain in Vietnam. One research group, working in the nascent field of computer cartography, was formed in the Department of Landscape Architecture at Harvard University. The Landscape Architecture Research Office (1966-1979) represented a radical departure from existing practices within the discipline. At this time, NASA was making its first moves towards erecting image infrastructures in space-able to beam back streams of pictures describing the earth in seemingly infinite detail. The instrumental extension of man into outer space served to remake an imagination of landscape; and the research office, banking on the promise held out by satellites and computers, was preparing a technological ground to receive this new vision. This thesis will examine two of their early projects, the first a study that utilizes a computer mapping program (GRID), to draw multiple disciplinary objectives, from physical geography to governance to aesthetics, into the same syntactical register-using the map as a technological armature to craft a new theory of landscape. The second project was an experimental studio run by two of LARO's researchers, Carl Steinitz and Peter Rogers, in which they attempt to simulate the function of an imagined computer system able to model all the interconnected processes of urbanization.<br>(cont.) Using maps and students as analogue parts they proceeded to deploy game theory to play-act the computer's operational roles. By doing this, Steinitz and Rogers sought to delimit the role of designer or architect within the mechanisms of a representational system. While the work of LARO was influential in the development of what is known as GIS today, I wish to pull this historical episode out of the technological continuum-looking instead at this moment of profound indeterminacy and speculation over the role that technology could play in the process of design.<br>by Catherine F. McMahon.<br>S.M.
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Boytinck, Arthur Paul, and Maaria Indermuehle Olander. "Gaining a competitive advantage through market research into home buyer preferences." Thesis, Massachusetts Institute of Technology, 1992. http://hdl.handle.net/1721.1/64871.

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Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1992.<br>Includes bibliographical references (leaves 126-129).<br>by Arthur Paul Boytinck and Maaria Indermuehle Olander.<br>M.S.
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McCluskey, Keith V. (Keith Vincent) 1971. "Portable housing : an exploration into lightweight housing for remote scientific research." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/68813.

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Thesis (M.Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 2002.<br>Includes bibliographical references (leaves 51-53).<br>This thesis proposes the design of portable housing for use in scientific research applications in remote locations. Currently, remote research is conducted from tents or other portable shelters. Larger, more hospitable structures are often too heavy or bulky to carry to these locations. This thesis proposes a shelter that is lightweight, packable, and biodegradable. The shelter is constructed of cardboard panels, which can easily be left to decompose in most environments, or can be recycled after use. The shelter is meant to last only for one season (up to six months), and then be recycled. The shelter requires upkeep on a weekly basis to maintain its waterproofness, and responds to the climatic changes of its surroundings by opening or closing as temperature and conditions warrant. It is, hopefully, much more livable than a tent.<br>This thesis explores a method of studying the city of Banaras, located in the north-central part of India, through Satyajit Ray's movie Aparajito (1957). This method attempts to disengage the all-subsuming sacred aura of Banaras to reveal underlying historic and cultural formations. As the inter-play between the movie and the city excavates peripheral discourses engrained in the film, these discourses are further subjected to the aesthetic parameters of Ray. His engagement with traditional practices and the psychology of individuals re-structure different cultural and spatial aspects of Banaras. Through the simultaneously engagement with the aesthetics of the film and Banaras multiple readings are formed. This process of re-aestheticizing Banaras reaches its conclusion in are-edited 'Aparajito'. By inhabiting the film I attempt to reveal the manner in which Ray positions and contextualizes the characters of the film to the city and its culture.<br>by Keith V. McCluskey.<br>M.Arch.
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Dibley, James. "An investigation of the XMOS XSl architecture as a platform for development of audio control standards." Thesis, Rhodes University, 2014. http://hdl.handle.net/10962/d1011789.

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This thesis investigates the feasiblity of using a new microcontroller architecture, the XMOS XS1, in the research and development of control standards for audio distribution networks. This investigation is conducted in the context of an emerging audio distribution network standard, Ethernet Audio/Video Bridging (`Ethernet AVB'), and an emerging audio control standard, AES-64. The thesis describes these emerging standards, the XMOS XS1 architecture (including its associated programming language, XC), and the open-source implementation of an Ethernet AVB streaming audio device based on the XMOS XS1 architecture. It is shown how the XMOS XS1 architecture and its associated features, focusing on the XC language's mechanisms for concurrency, event-driven programming, and integration of C software modules, enable a powerful implementation of the AES-64 control standard. Feasibility is demonstrated by the implementation of an AES-64 protocol stack and its integration into an XMOS XS1-based Ethernet AVB streaming audio device, providing control of Ethernet AVB features and audio hardware, as well as implementations of advanced AES-64 control mechanisms. It is demonstrated that the XMOS XS1 architecture is a compelling platform for the development of audio control standards, and has enabled the implementation of AES-64 connection management and control over standards-compliant Ethernet AVB streaming audio devices where no such implementation previously existed. The research additionally describes a linear design method for applications based on the XMOS XS1 architecture, and provides a baseline implementation reference for the AES-64 control standard where none previously existed.
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Colao, Peter Marc. "Revealing place through performance : a seismic research center in Kaiti, New Zealand." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/65219.

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Thesis (M. Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 1993.<br>Includes bibliographical references (p. 174-178).<br>This thesis proposes the generation of spatial form by a critical understanding of performance and performance theory. Performance is defined as a physical action which manifests a fundamental transformation of conscious understanding of an existing situation or condition. Substantively, performance can generate a substitution of meaning, a mirroring of perceived reality, or a revelation of hidden or submerged forces. Using this agenda, formal architectural elements behave tectonically in their environment to reveal physical and metaphysical forces that inform and shape that environment. In effect, when elements "perform" in their environment, they specifically engage and externalize those forces. To examine this process, this thesis proposes a design for a seismic research center to be sited in a seismically active valley in Kaiti, New Zealand. While the thesis provides background information both on performance and on the physical and metaphysical properties of earthquakes, the main thrust of the research is the actual design of the building and the overall layout of the site.<br>by Peter Marc Colao.<br>M.Arch.
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Nasri, Muhammad H. (Muhammad Hasan). "Research programs on geometry and ornament : a case study of Islamicist scholarship." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/79012.

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CRIPE, BENJAMIN IAN. "ENERGY OF THE SEA: AN OFFSHORE MARINE RESEARCH FACILITY." University of Cincinnati / OhioLINK, 2007. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1179168023.

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Chi, Curtis H. "Architecture and site: a field research center for the studies of environmental science, horticulture, landscape architecture, and forestry." Thesis, Virginia Polytechnic Institute and State University, 1993. http://hdl.handle.net/10919/53344.

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The relationship of building to site is the most fundamental aspect in the creation of architecture. As man is a product of nature and his environment the way in which he chooses to after that environment in the process of building reveals not only his attitude towards his physical surroundings, but his purpose and justification for dwelling there. Not all attitudes will be the same, just as purpose will vary from person to person and structure to structure. Mario Botta has said, “The first step in the architectural act is taking possession of the site. It is a conscious act of transforming a unicum, an awareness that grounds the new intervention in the geography, history, and culture of a particular site. The architecture is the constriction of this site. There can be no indifference toward the site. It is the very territory of architecture as well as the primary condition determining the laws by which one must build.” Within the scope of my project I hoped to define this awareness within myself, this conscious act of defining and creating architecture against a background that demands the site be recognized as a primary generator of architectural form and attitude.<br>Master of Architecture
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Taheri, Roya. "Research on ecological aspects in architecture related with climate and nature /." Electronic version of summary, 1989. http://www.wul.waseda.ac.jp/gakui/gaiyo/1529.pdf.

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MARINO, SALVATORE DARIO. "methodologies research on material performance based digital tectonics of wood architecture." Doctoral thesis, Università degli studi di Pavia, 2019. http://hdl.handle.net/11571/1263387.

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MARINO, SALVATORE DARIO. "methodologies research on material performance based digital tectonics of wood architecture." Doctoral thesis, Università degli studi di Pavia, 2019. http://hdl.handle.net/11571/1263427.

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Lin, Thung Shien, and 林宗賢. "Library Web Intelligence Architecture Research." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/48783865390877112064.

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碩士<br>國立交通大學<br>資訊學院數位圖書資訊學程<br>101<br>The riseof the Internet, people facingno longer isthe type of text, including audio、video and image, and these are very diverse media formats. These media’s analysis and processing information is very time-consuming work. On the other hand, the currentnetwork is basedon User-oriented, the Library from the previous roleof information providers, intothe information intermediary platform, User-oriented information generated is highly fragmented, and there information is no organization. In this research, user’s face is no longer lackof information, but do not know how toorganize the information that you received from the large amount of information. How to extract the important information from this complex informationnetworks, and then through theseCollaboratedInformation (CI) to generate deep domain knowledge? The Library how to use these crucial information to speed upthe decision-making process, and then can even help users to take advantage of these complex and not organized information? These problems are faced by the Library.This researchuse Library 2.0 and Web Intelligent (WI) concept, with the methods and techniques of the intelligent network is described in the literature. The Library can help the development of web intelligent system to use the research architecture and techniques, so that the research architecture and techniques can help the Library to use the Web Intelligent System to solve the above problems. The research architecture is a combination of searching、data extractionand Machine Learning (ML) techniques, you can easily build a web intelligence system for the Library.
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De, Ko Jian, and 柯建德. "Research for cloud computing security architecture." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/30434930514554880775.

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碩士<br>僑光科技大學<br>資訊科技研究所<br>101<br>In the era where the Internet and computation device are ubiquitous, information are available everywhere.Especially with the increase popularity of Cloud Computing, users can utilizes their computing device to access remote resources via the Internet. However, the convenience of cloud computing also brought different aspect of security problems. This means topics on the security, integrity and privacy of users’ data and the ability of crisis handling for cloud computing service manager are very important. One of the cloud service which vendors provide is Infrastructure as a Service (IaaS).IaaS is a technology which uses virtualization to quantify the resource of computing devices or data centers, then give each user the resources they required, and charged them by their usage. The problem of providing service of computing resource to user is that they may be malicious users who use the resource for bad intention such as cross virtual machine attack. As the ability of cloud computing are great, the damage it may cause will be disasters. In this paper, IaaS structure will be analyzed, and conclude with some security advice, hoping to provide user ways to protect themselves from malicious attempt. It also provide suggestions for manager of the Cloud Service vendor of ability to handle sudden unexpected situation.
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Stenvert, Ronald. "Constructing the past computer-assisted architectural-historical research = Geconstrueerd verleden : computerondersteund architectuurhistorisch onderzoek /." 1991. http://books.google.com/books?id=6Q9QAAAAMAAJ.

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Thesis (doctoral)--Rijksuniversiteit te Utrecht, 1991.<br>"The application of image-processing using the computer and Computer-Aided Design for the study of the urban environment, illustrated by the use of treatises in seventeenth-century architecture." Includes bibliographical references. Also issued in print.
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Hsu, Yue Chin, and 許約欽. "The Research of Differentiated Service Network Architecture." Thesis, 2004. http://ndltd.ncl.edu.tw/handle/35333423892241551342.

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碩士<br>國立臺灣科技大學<br>資訊工程系<br>92<br>Quantitative Assured Service aims to take care of Internet about bandwidth allocation and satisfying user Service Level agreements. Among those techniques, Dynamic Core Provisioning is a new mechanism that using core node traffic information to allocate resources dynamically. It mainly provides delay service guarantee while user are transmitting packets through core network. In this framework, core node calculates a service rate according to the buffer occupation and packet arrival rate while maintaining delay bound, use the service rate as the weight to be used by Weight Round Robin Scheduler. At the same time, we calculate a new Buffer size to eliminate loss occurrence under the constraint of delay. If the available bandwidth is not enough to satisfy all user, it calculates an allowable rate to restrict the traffic into the core domain; or when the bandwidth is available but wasted, calculates a new bandwidth to allow more traffic to get into the core network. Edge router is responsible for metering traffic and dropping packets for each class. In this paper, we fix the calculation of the re-alignment algorithm to attain the expected consequence of bandwidth re-allocation while redundant bandwidth is available. We also replace the scheduler with Guaranteed Rate (GR) scheduling and expect to get better performance. Last, we design several experiments to compare with the original one and arrival a conclusion.
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Lu, An-Cheng, and 呂安正. "Research on Enterprise Architecture of Purchasing Management." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/4c2tzq.

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碩士<br>國立中山大學<br>資訊管理學系研究所<br>103<br>That is meant the new product has ability of sale and profitability due to the product life cycle to change as when after listing to change with time. However, from product development phase there are three elements before listing. Could be classified as 『product created message 』, 『collaborative product message 』,『product information management 』enable enterprises to quickly recognize the process of the current product passed execute stage. Based on the planning the project its knowledge and design change and product sale life cycle should be recorded all change probability. That is meant 『product life cycle』. Thus shortening design process and reduce the errors. Further to reach cost savings ad increased profitability. Existing purchasing managements use process-oriented model, the corresponding derivative strategies cause of the incompleteness of thinking as usual or under rapidly changing market demand. Company often can not adapt immediately to the effective strategies. This study proposes the Enterprise Architecture of Purchasing Management (EAOPM) model. EAOPM is an architecture-oriented purchasing management model that expresses the concept of multiple perspectives purchasing phase. The architec-ture-oriented to purchasing management model is based on six fundamental diagrams, architecture hierarchy diagram, framework diagram, component operation diagram, component connection diagram, structure-behavior coalescence diagram, interactive flow diagram to accomplish the complete description of purchase management. If direct as graphically be showed then the capacity of design could be flexibly to coordinate internal and external relationships. Fully grasp the communication and re-sources, EAOPM could effectively face faster change business environment. This con-clusion would be as examples of enterprises access to enhance the efficiency of decision making in the purchasing management, thereby to reduce purchasing cost and create greater strategic value.
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Der, Chiou Ming, and 邱明德. "Modern Architecture Criticism Research of Manfredo Tafuri." Thesis, 1999. http://ndltd.ncl.edu.tw/handle/27058012575383860751.

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碩士<br>中原大學<br>建築學系<br>87<br>Abstract: Tafuri says:"no history,only criticism", which means we can not rebuild the really history process, only through continuous criticism to approach historical reality. Concerning the history, mythology and symbol under wrenched ideology, critical architecture history philosophy and criticism are the historical laborious plan of removing mystical mask. In Tafuri''s critical history philosophy and criticism, "architecture" is not only the fragile constructure technician, the experience of sight, form and style, but also include the whole culture, history, the process of social symbolization, convert of mythology, style, characteristic, fashion etc, the most point of architecture criticism is to rebuild and disbuild the continuous plan of imaginable process. However, "architecture criticism" is a process of recognization, also is objective execution of subjective ideology. Most people can understand the work due to bring inborn sense , meanwhile, by experence accumulation, most people can achieve objective criticism using comparative analysis due to the difference between sense background and thoughtful culture cause the pluralistic development of criticism thought. Therefore, architecture criticism of subjective ideology will face emptiness of none definite opinion, I think, only rely upon reflection and considerations of historical philosophy can face emptiness. Although few scholar considered that statement of architecture criticism always can not complete with everthing and without enough satisfactory and limitation. However, I think that architecture criticism can remove human thoughful shackles and achieve communication between social strata. This kind of critical historical opion and dialectic consideration are continuous reformatory modernism. Concerning condition and essence of modern architecture, I think which can not define to any type, every period has modern concept and technician, which are smash and detached ideology and productive process, also are a kind of continuous, laborious, multiply endlessly, random critical modernity. Current development of modern architecture is a revolution which is dependent on modernity. Therefore, architecture criticism is the modern statement under review different space representation and distinguish, communication, criticism and reverse of space culture type. According to abstract acknowledge build and concrete space practice, research objective foundation in pluralistic ideology.
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CHI, CHU SHIH, and 朱世祺. "Pneumatic and Living Architecture Skin Prototype Research." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/73236568971801736974.

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碩士<br>實踐大學<br>建築設計學系碩士班<br>103<br>What I was interested in is how a people living unit in the city with a optimum division, using a most efficient way to divide volume, and using a whole new design way with new material to construct a light-weight house unit which could transform/adapted by numbers of people/numbers of family living in it. So I started to observe how "Nature" to deal with this kind of division , and I find out When a leaf growing, it grows veins(structural) and mesophyll(cells) together and those two thing became a voronoi mesh system ,each part are work most efficient way , vein for the transportation of nutrition , the mesophyll for the gaining nutrition, and both of it are soft and also provide the strength of structure , and the branches of tree are soft , so they don't fall if there comes strong breeze, so I began to thinking, how this kind of efficiency could be apply in the architecture of future. Learning from nature , I started to using a soft material to be my material of tectonic of architecture, I find a way of giving strength/structure to soft layers-"inflate", and there is a pneumatic structure way called "Soft Robotic", it is a way of patterning different array aircell inside a doubled layered material and each layer's material are different in Young's modules so when it be inflated it will change into different shape because of the pattern you decide. I based on this theory and started experimenting differences of outcomes of every inflate forms/patterns, and I have written a algorithm(In rhino/grasshopper) which based on the physic engine inside the software , it could calculate the different outcomes based on the initial pattern I decide. and in the same time I've written another algorithm which could based on the environment condition to create different pattern. I combine these two algorithms and crete prototypes those based on different soft material and different pattern. And after i prototyping by different material and which could successfully become a inflatable architecture , I started finding a purpose for it , and after my research , i decide to apply this prototype in refugee shelters.
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陳盛進. "Research Architecture Investment Behavior and Risk Management." Thesis, 1995. http://ndltd.ncl.edu.tw/handle/41591965661233700677.

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Mohammad, Shafiee Maryam. "Architecture for Science: Space as an Incubator to Nurture Research." 2014. https://scholarworks.umass.edu/masters_theses_2/33.

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This thesis will study how scientific research environments should be designed, specifically addressing the issues beyond mere needs of research scientists. Assuming that the purpose of research is to create new knowledge and foster discoveries, as well as positively influence the community in its processes and results, this thesis will explore the potential of the influence of this building typology that has not been previously considered enough. The objectives of the thesis are on one hand, the changes in science disciplines and their reflections in the evolution among this building type, on the other hand, the impacts of research environment on scientific evolution. The question is, beyond support, can architecture promote and nurture science and enlighten scientists toward a new understanding of scientific activities? Based on this research, it is assumed that good science happens in spaces that are transparent and dynamically communicative. The methodologies, which will be used to address these objectives, include literature review, exploration of case studies, surveys and interviews with scientists about their use of the laboratory buildings, and the design of a prototype building for scientific research.
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Chan, Yiu-Bun. "Sonority in Architecture." Thesis, 2009. http://hdl.handle.net/10012/4919.

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Situated between music and architecture, this thesis explores the notation, design, and performance of sound space. In the middle of the twentieth century, composers began to include spatial directives in their musical scores. They introduced a lineage of conservation, communication, and conception of spatial meaning in sound. This strategy of notation, as used by Karlheinz Stockhausen and John Cage, demonstrates a working relationship with space that is rooted in the discipline of architecture. As a synthesis of the research, installation projects build the experiential component of this thesis. The design and performance of these sound based installations amplify depth, movement, and change. These unique qualities of sound complete what other media fail to represent, and can significantly inform the ocular-centric design process in architecture. Ultimately, this investigation brings temporality into current architectural discourse by considering sound as an essential component of space. Through the act of listening, this thesis seeks to engage the sonorous layer of architecture and to enrich our experience of the world.
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Hohmann, Susanna. "Felt PET: A material research project." Thesis, 2005. http://hdl.handle.net/1911/17857.

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Wool has long been used by nomadic Mongolian herds-people as a cladding for their traditional dwellings and as a material for crafting everyday objects. A moldable, lightweight material into which other materials and forms can easily be embedded, wool felt has a distinct aesthetic and an inviting tactile duality. The Felt PET project challenges urban dwellers to see that material/structural innovations and strategic spatial effects can be produced from wool felt. The claddings I propose are designed around common activities and events. They intentionally shift between addressing the body and the architectural interior spaces the body inhabits. Though handcrafted and idiosyncratic, felting wool can produce claddings whose function and program vary across a continuous surface or landscape. By capitalizing on the enormous potential of wool for producing soft, flexible, portable, innovative, and playful interior environments, I see Felt PET as a viable and critical choice for a contemporary cultural artifact. (Abstract shortened by UMI.)
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hakusum and 白聖輝. "Reed Solomon code architecture research and Circuit design." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/78221850206881502353.

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碩士<br>國立臺灣科技大學<br>電子工程系<br>93<br>The technology of the channel coding , the Reed Solomon code can be regarded that it usually used to the Error Correct code with good efficiency , for example it use to the network , Digital TVs , CD , cell-phones .The thesis is mainly divided four blocks into the main body of the Reed Solomon code: (1) The operation of Syndrome (2) Find out the error position (3) Find out the error value (4) Correct the error of receiving the signal , then propose the improving method on structure research in these four blocks .The research is by the most basic code (7 , 3 ) ,through various test, finally expand and rise to code (15 , 9 ) ; it is written and debugged by Verilog hardware description language on the platform of Xilinx , and verified the wave form by the Modelsim software and synthesis the result of circuit by the Synplify software ,that compare it with the structure of the theory[1] .Let the structure of the whole circuit reach the optimization by comparing and testing constantly, finally it performs efficiency at the structure of the FPGA`s ,and that table and estimate it . According to the result of the study of the thesis and algorithm can rising up the Reed Solomon code constantly , and it can still reduce the complexity of the hardware and improve efficiency .
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Wu, Tien-Wen Jack. "Archicraft: video game, architecture, Electronic entertainment research center." Thesis, 2012. http://hdl.handle.net/10539/11633.

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Video games are no longer a means of simple entertainment that serve as a form of escapism. They are perceived not simply as free time distractions, but as logic of engagement and platforms of creative thinking. Furthermore, online video games have taken the idea of interaction to a level no any other media has ever achieved. Online video games known as virtual world or MMO (massively multiplayer online) are a mega interaction platform that attract millions of players across the globe. They are the ultimate goal that all architects have ever dreamed of, i.e. to create an interactive space that satis es the needs of users. This thesis research will tend to examine a variety of video games from 3 perspectives: space, structure and interactivity, with a view to understanding and exploring the behaviour of players in video games, as known as, virtual stages. In recognizing and articulating such behaviour, followed by exploring the relationship between architects, users and spaces, the interpretation of architectural languages can then be translated into physical spatial form. This research then questions the possibilities of promoting the gaming industry in South Africa. In the current digital era, the IT (information and technology) industry is a main stream profession that helps with the growth of a country as a whole. The role of the gaming industry therefore cannot be ignored in this instance. The gaming industry is a rapid growing profession that comprises a lot of speci c professionals. SA does not offer nor focus on the video game eld and as a result, we are experiencing a shortage of professionals in this eld. This thesis proposes a facility to facilitate current and future game industry related professionals, on the same time, providing a playful environment that integrates the building and local context, allowing deeper engagement for those who haven t been exposed to the real meaning behind video games.
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Lin, Shu-Man, and 林淑滿. "The research of Architecture curriculum materials of BIM." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/9zvd4e.

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碩士<br>國立臺北科技大學<br>建築與都市設計研究所<br>101<br>Currently architecture construction industries most rely on the communication of pictures and writings. Any miscommunication occurred will cause raise up of cost, delay of schedule, and also argument. During the life cycle of construction, BIM can be used on communication and discussion by 3D visual simulation in the stage of design and plan; and also can be used on collision review, interface analysis, 4D progress simulation, construction drawing integration, 5D Cost Quantity in the stage of construction, in order to make the progress of construction will be more successful. The profession of BIM should be provided with the knowledge and tool of BIM to the territory of Architecture. To go with the original professional Architectural curriculum of institution, this research adds curriculum material of knowledge and ability of BIM. By the theory of Heuristic Structure (H.S.) and the practical operation of BIM model construction, conclude with the direction and content of training material. The research of practical operating feedback review and literature conclude with the integration of BIM architecture model curriculum material for the usage of teaching in the future. The research contains three major divisions: the development of BIM profession, application of BIM technology, and the Information of BIM industry. The main purpose of this research is to assist the student of department of Architecture, in addition to the original professional curriculum material, to obtain the fundamental knowledge of BIM and also the fundamental ability of application of integration, in order to bring up the professionals of BIM in application.
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Lee, Kuan-Hsien, and 黎冠賢. "Research on Viterbi Algorithm Based on OpenCL Architecture." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/7wds4t.

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碩士<br>元智大學<br>通訊工程學系<br>105<br>For the past few years, the capability of the computer graphic cards has been increasing year by year, they become capable of performing wide range of applications. In the past, we usually used CUDA (Compute Unified Device Architecture) syntax but Now there are numerous applications like OpenCL (Open Computing Language).   The main stumbling block for this increase in graphic card capabilities is the amount of the computer resources available. The general processing power of the CPU (Central Processing Unit) is somehow limited, but with the introduction of GPU (Graphics Processing Unit) base on parallel processing, has improved the speed of operation which enhanced the voice recognition applications greatly.   This paper will introduce OpenCL in detail and apply it to the Viterbi algorithm for acceleration. The purpose is to operate more rapidly on voice recognition in the future.   In this urban society, everything is required to be rapid and efficient, therefore making a good use of the application capabilities of modern graphic cards is of huge significant. Keywords:OpenCL, Viterbi.
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