Academic literature on the topic 'Roleplay'
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Journal articles on the topic "Roleplay"
Kasper, Gabriele, and Soo Jung Youn. "Transforming instruction to activity: Roleplay in language assessment." Applied Linguistics Review 9, no. 4 (2018): 589–616. http://dx.doi.org/10.1515/applirev-2017-0020.
Full textAtiqah, Atiqah, and Noor Efni Salam. "Fenomena Komunikasi Pemain Roleplay pada Pengguna Akun K-Pop Twitter Kalangan Remaja di Kota Pekanbaru." Jurnal Ilmu Komunikasi 13, no. 1 (2024): 11–25. http://dx.doi.org/10.35967/jkms.v13i1.7546.
Full textAmirkhanova, Karina Muratovna, and Natalia Nikolaevna Bobyreva. "Communication in Training Future EFL Teachers: Simulation and Roleplay in the English Classroom." International Journal of Higher Education 9, no. 8 (2020): 7. http://dx.doi.org/10.5430/ijhe.v9n8p7.
Full textAgustini, Dina Rahayu. "PENGGUNAAN BAHASA INDONESIA DALAM KOMUNITAS ROLEPLAY DI PLATFORM FACEBOOK." Diksatrasia : Jurnal Ilmiah Pendidikan Bahasa dan Sastra Indonesia 8, no. 2 (2024): 305. http://dx.doi.org/10.25157/diksatrasia.v8i2.15161.
Full textWallin, I., and V. Brukas. "Training forestry students for uncertainty and complexity: the development and assessment of a transformative roleplay." International Forestry Review 26, no. 1 (2024): 93–109. http://dx.doi.org/10.1505/146554824838457880.
Full textFalenchia, Merlyn, and Sumardjijati Sumardjijati. "Literasi Digital Remaja dalam Permainan Roleplay di Media Sosial Twitter." JIIP - Jurnal Ilmiah Ilmu Pendidikan 6, no. 6 (2023): 4064–72. http://dx.doi.org/10.54371/jiip.v6i6.1585.
Full textPrasetyo, Farizqi Feryadhi, and Vinisa Nurul Aisyah. "Self Presentation of Idol K-Pop Roleplay Account in Twitter." MEDIASI Jurnal Kajian dan Terapan Media, Bahasa, Komunikasi 4, no. 3 (2023): 278–97. http://dx.doi.org/10.46961/mediasi.v4i3.831.
Full textAldiyah, Windy, and Muhammad Iqbal. "Interaksi Pasangan Sesama Lelaki BxB Dalam Permainan RolePalay Idol K-Pop di Twitter (X)." Journal of Education Religion Humanities and Multidiciplinary 2, no. 2 (2024): 1250–62. https://doi.org/10.57235/jerumi.v2i2.4276.
Full textYenisca Juniar and Eni Nuraeni Nugrahawati. "Self Discrepancy pada Roleplayer K-Pop pada Komunitas Entertaiment ‘X’ di Twitter." Jurnal Riset Psikologi 1, no. 1 (2021): 18–25. http://dx.doi.org/10.29313/jrp.v1i1.89.
Full textNayar, Burna, and Surabhi Koul. "Blended learning in higher education: a transition to experiential classrooms." International Journal of Educational Management 34, no. 9 (2020): 1357–74. http://dx.doi.org/10.1108/ijem-08-2019-0295.
Full textDissertations / Theses on the topic "Roleplay"
ONeal, Rhiannon Patricia. "Gender, Identity and Tabletop Roleplay Games." OpenSIUC, 2011. https://opensiuc.lib.siu.edu/theses/760.
Full textLópez, García Yoselin. "Conflictos y Emociones: Narrativas en el Roleplay en Twitter." Tesis de Licenciatura, Universidad Autónoma del Estado de México, 2020. http://hdl.handle.net/20.500.11799/109615.
Full textPrice, Isaac V. "Managing Cosplay Performance: The Forms and Expectations of Convention Roleplay." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/etd/3753.
Full textau, hartlv@perth training wa gov, and Andree Vanda Barbara Hartley. "Expédition aux Terres Australes A Web-based Online Role-play Simulation: the enhancement of language acquisition through social interaction." Murdoch University, 2004. http://wwwlib.murdoch.edu.au/adt/browse/view/adt-MU20050603.151117.
Full textMock, Remy (Remy A. ). "TagAlong RolePlay : a low-cost multi-user virtual reality language learning platform." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/106110.
Full textRobertson, Judy. "The effectiveness of a virtual role-play environment as a preparation activity for story writing." Thesis, University of Edinburgh, 2000. http://hdl.handle.net/1842/589.
Full textNordbeck, Katarina. "- Idag är det Krysmyntaspel. - Nej, det är inget spel! Det är en lek : Om forumspel på förskolan." Thesis, Södertörns högskola, Lärarutbildningen, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-30384.
Full textLeppäkorpi, Johanna. "”Det känns som att det är på riktigt” Om forumspel som ett pedagogiskt verktyg i konfliktlösande syfte." Thesis, Mälardalens högskola, Akademin för utbildning, kultur och kommunikation, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-11827.
Full textScudder, Sasha. "Reflections: the Positive Effect of Cooperative Roleplaying Games on Anxiety Disorders." Scholarship @ Claremont, 2019. https://scholarship.claremont.edu/scripps_theses/1241.
Full textOde, Jon. "Religion in computer games : Religious themes conveyed through an unorthodox medium." Thesis, Karlstads universitet, Avdelningen för humaniora och genusvetenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-12064.
Full textBooks on the topic "Roleplay"
1939-, Ayckbourn Alan, Ayckbourn Alan 1939-, and Ayckbourn Alan 1939-, eds. Damsels in distress: GamePlan, FlatSpin, RolePlay. Faber, 2002.
Find full textRon, Mock, ed. The roleplay book: 41 hypothetical situations. 2nd ed. Mennonite Conciliation Service, 1997.
Find full textWorkshop, Games, ed. Warhammer fantasy roleplay: A grim world of perilous adventure. Games Workshop, 1986.
Find full textAvidon, Aaron, Briggs Carl Jr, Ross Brill, Alexandra Elam, and Shannon Flaherty. Roleplay. Dramatic Publishing Company, 2021.
Find full textOeming, Michael Avon, and Brian Michael Bendis. Powers - Roleplay. Marvel Worldwide, Incorporated, 2014.
Find full textBook chapters on the topic "Roleplay"
Helfer, Elyssa. "Power Exchange Roleplay." In BDSM and Kink. Routledge, 2024. http://dx.doi.org/10.4324/9781003312833-5.
Full textBeattie, Scott. "Project: Design a Roleplay." In Springer Texts in Education. Springer Nature Singapore, 2024. https://doi.org/10.1007/978-981-96-0198-1_8.
Full textGronwald, Klaus-Dieter. "The Beverages Roleplay and Games." In Integrated Business Information Systems. Springer Berlin Heidelberg, 2020. http://dx.doi.org/10.1007/978-3-662-59811-5_9.
Full textMariani, Ilaria. "Other Worlds. When Worldbuilding and Roleplay Feed Speculation." In Design, User Experience, and Usability. Design for Contemporary Interactive Environments. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49760-6_34.
Full textDuffy, Lynn. "Holmes and his Boswell in Cosplay and Roleplay." In Sherlock Holmes in Context. Palgrave Macmillan UK, 2017. http://dx.doi.org/10.1057/978-1-137-55595-3_6.
Full textSharma, Garima, Monika Kadian, Kritika Sharma, Shivani Pandita, Kanishka Shrivasatava, and Anil Kumar. "The Critical Roleplay of Iron Neurochemistry in Progression of Parkinson’s Disease." In Nutritional Neurosciences. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-7327-7_5.
Full textCong, Ling Mei. "Roleplay and Interpersonal Skills Self-Efficacy in a Financial Analytics Course." In Handbook of Big Data and Analytics in Accounting and Auditing. Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-4460-4_17.
Full textKaye, David. "Training the Actor for Roleplay and Other Improv-Based Interactive Theatre Forms." In Experiential Theatres. Routledge, 2022. http://dx.doi.org/10.4324/9781003188179-9.
Full textReimers, Stian, and Lucy Myers. "Using generative AI agents for scalable roleplay activities in the health sciences." In Using Generative AI Effectively in Higher Education. Routledge, 2024. http://dx.doi.org/10.4324/9781003482918-12.
Full textWood, Matthew. "The Research Roleplay: Understanding the Process of Research and the Role of Research Stakeholders." In Teaching Science Students to Communicate: A Practical Guide. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-030-91628-2_58.
Full textConference papers on the topic "Roleplay"
Louie, Ryan, Ananjan Nandi, William Fang, Cheng Chang, Emma Brunskill, and Diyi Yang. "Roleplay-doh: Enabling Domain-Experts to Create LLM-simulated Patients via Eliciting and Adhering to Principles." In Proceedings of the 2024 Conference on Empirical Methods in Natural Language Processing. Association for Computational Linguistics, 2024. http://dx.doi.org/10.18653/v1/2024.emnlp-main.591.
Full textSaeki, Mao, Hiroaki Takatsu, Fuma Kurata, et al. "InteLLA: Intelligent Language Learning Assistant for Assessing Language Proficiency through Interviews and Roleplays." In Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue. Association for Computational Linguistics, 2024. http://dx.doi.org/10.18653/v1/2024.sigdial-1.34.
Full textO'Bryan, Mikaela, Alberto Alvarez, Jose Font, and Raquel Breejon Robinson. "Decentering the Designer Through Live-Action Roleplay." In HTTF '24: Halfway to the Future. ACM, 2024. http://dx.doi.org/10.1145/3686169.3686173.
Full textOrtiz, Pablo, and D. Fox Harrell. "Enabling Critical Self-Reflection through Roleplay with Chimeria." In CHI PLAY '18: The annual symposium on Computer-Human Interaction in Play. ACM, 2018. http://dx.doi.org/10.1145/3242671.3242687.
Full textCurrin, Flannery Hope, Kyle Diederich, Luiza Superti Pantoja, et al. "Designing Stories to Inspire Preschoolers’ Creative, Collaborative Roleplay." In GoodIT '23: ACM International Conference on Information Technology for Social Good. ACM, 2023. http://dx.doi.org/10.1145/3582515.3609516.
Full textGreenberg, Day, Melissa Perez, Chandler Turner, and Angela Calabrese Barton. "Worldmaking in COVID-19: Youth Restructuring Reality via Anime Roleplay." In 17th International Conference of the Learning Sciences (ICLS) 2023. International Society of the Learning Sciences, 2023. http://dx.doi.org/10.22318/icls2023.697139.
Full textLatulipe, Celine, Sarah Provencal, and Tonya K. Frevert. "Experience report: Workshopping alternate outcomes to Sexism through participatory classroom roleplay." In 2016 Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT). IEEE, 2016. http://dx.doi.org/10.1109/respect.2016.7836173.
Full textProbst, Caleb. "Distributed Roleplay: A Proposed Game Mechanic for Exploring Difficult Social Concepts." In AERA 2024. AERA, 2024. http://dx.doi.org/10.3102/ip.24.2112188.
Full textProbst, Caleb. "Distributed Roleplay: A Proposed Game Mechanic for Exploring Difficult Social Concepts." In 2024 AERA Annual Meeting. AERA, 2024. http://dx.doi.org/10.3102/2112188.
Full textAsk, Kristine, and Tanja Sihvonen. "Roleplay with chatbots on character.ai: A new direction for online gaming?" In Abstract Proceedings of DiGRA 2025: Games at the Crossroads. Digitial Games Research Association DiGRA, 2025. https://doi.org/10.26503/dl.v2025i3.2502.
Full textReports on the topic "Roleplay"
Garcia, David. Super Magic Sam: A Practical Study In Video Game Design & Rapid Prototyping By Providing Creative Explorations For Children Through Roleplay. Iowa State University, 2022. http://dx.doi.org/10.31274/cc-20240624-1360.
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