Journal articles on the topic 'Rules games'
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Kaluziński, Bartosz. "Rules and Games." Philosophia 47, no. 4 (December 15, 2018): 1165–76. http://dx.doi.org/10.1007/s11406-018-0050-2.
Full textGardner, Roy, and Elinor Ostrom. "Rules and games." Public Choice 70, no. 2 (May 1991): 121–49. http://dx.doi.org/10.1007/bf00124480.
Full textMenezes, Flavio, and John Quiggin. "Games without Rules." Theory and Decision 63, no. 4 (April 17, 2007): 315–47. http://dx.doi.org/10.1007/s11238-007-9042-6.
Full textMERLO, LISA J. "Video Games: Rules Required." Internal Medicine News 42, no. 19 (November 2009): 13. http://dx.doi.org/10.1016/s1097-8690(09)70769-3.
Full textGiffard, Sydney. "Games, rules and rituals." Pacific Review 5, no. 1 (January 1992): 78–79. http://dx.doi.org/10.1080/09512749208718957.
Full textMorgan, William J. "Games, Rules, and Conventions." Philosophy of the Social Sciences 44, no. 3 (August 29, 2013): 383–401. http://dx.doi.org/10.1177/0048393113500215.
Full textEylon, Yuval, and Amir Horowitz. "Games, Rules, and Practices." Sport, Ethics and Philosophy 12, no. 3 (July 5, 2017): 241–54. http://dx.doi.org/10.1080/17511321.2017.1334696.
Full textCarpente, Luisa, Balbina Casas-Méndez, Ignacio García-Jurado, and Anne van den Nouweland. "Allocation Rules for Games with Optimistic Aspirations." Game Theory 2013 (September 3, 2013): 1–8. http://dx.doi.org/10.1155/2013/540487.
Full textDawar, Anuj, and Bjarki Holm. "Pebble Games with Algebraic Rules*." Fundamenta Informaticae 150, no. 3-4 (March 3, 2017): 281–316. http://dx.doi.org/10.3233/fi-2017-1471.
Full textJackson, Matthew O. "Allocation rules for network games." Games and Economic Behavior 51, no. 1 (April 2005): 128–54. http://dx.doi.org/10.1016/j.geb.2004.04.009.
Full textJensen, Martin Kaae, and Alexandros Rigos. "Evolutionary games and matching rules." International Journal of Game Theory 47, no. 3 (June 11, 2018): 707–35. http://dx.doi.org/10.1007/s00182-018-0630-1.
Full textRosenthal, Robert W. "Rules of thumb in games." Journal of Economic Behavior & Organization 22, no. 1 (September 1993): 1–13. http://dx.doi.org/10.1016/0167-2681(93)90069-2.
Full textHoernig, Steffen H. "Bertrand Games and Sharing Rules." Economic Theory 31, no. 3 (April 25, 2006): 573–85. http://dx.doi.org/10.1007/s00199-006-0112-8.
Full textMealey, Linda. "Mating strategies as game theory: Changing rules?" Behavioral and Brain Sciences 23, no. 4 (August 2000): 613. http://dx.doi.org/10.1017/s0140525x00523371.
Full textHamlin, Alan, Elinor Ostrom, Roy Gardner, and James Walter. "Rules, Games, and Common-Pool Resources." Economic Journal 105, no. 431 (July 1995): 1034. http://dx.doi.org/10.2307/2235179.
Full textReiland, Indrek. "Constitutive Rules: Games, Language, and Assertion." Philosophy and Phenomenological Research 100, no. 1 (June 27, 2018): 136–59. http://dx.doi.org/10.1111/phpr.12525.
Full textCaulier, Jean-François, Ana Mauleon, and Vincent Vannetelbosch. "Allocation rules for coalitional network games." Mathematical Social Sciences 78 (November 2015): 80–88. http://dx.doi.org/10.1016/j.mathsocsci.2015.08.003.
Full textSimon, Leo K., and William R. Zame. "Discontinuous Games and Endogenous Sharing Rules." Econometrica 58, no. 4 (July 1990): 861. http://dx.doi.org/10.2307/2938353.
Full textSUGUMARAN, A., V. THANGARAJ, and G. RAVINDRAN. "AVERAGE RULES FOR COOPERATIVE TU GAMES." International Game Theory Review 15, no. 04 (November 18, 2013): 1340027. http://dx.doi.org/10.1142/s0219198913400276.
Full textFrąckiewicz, Piotr. "Non-Classical Rules in Quantum Games." Entropy 23, no. 5 (May 13, 2021): 604. http://dx.doi.org/10.3390/e23050604.
Full textCapasso-Ballesteros, Italo Felipe, and Fernando De la Rosa-Rosero. "Semi-automatic construction of video game design prototypes with MaruGen." Revista Facultad de Ingeniería Universidad de Antioquia, no. 99 (March 27, 2020): 9–20. http://dx.doi.org/10.17533/udea.redin.20200369.
Full textWebber, Don J., Ian Milliner, and Paul White. "A STATISTICAL DEVELOPMENT OF FIXED ODDS BETTING RULES IN SOCCER." Journal of Gambling Business and Economics 3, no. 1 (January 2, 2013): 89–99. http://dx.doi.org/10.5750/jgbe.v3i1.543.
Full textTselishchev, V. V. "Rules, understanding and language games in mathematics." Philosophical Problems of Information Technologies and Cyberspace, no. 1 (July 14, 2021): 35–45. http://dx.doi.org/10.17726/philit.2021.1.2.
Full textDU, JIANGFENG, XIAODONG XU, HUI LI, XIANYI ZHOU, and RONGDIAN HAN. "PLAYING PRISONER'S DILEMMA WITH QUANTUM RULES." Fluctuation and Noise Letters 02, no. 04 (December 2002): R189—R203. http://dx.doi.org/10.1142/s0219477502000993.
Full textAleuov, Userbay, and Tazagul Pakhratdinova. "RULES OF CHILDREN'S GAMES IN FOLK PEDAGOGY." Theoretical & Applied Science 81, no. 01 (January 30, 2020): 246–49. http://dx.doi.org/10.15863/tas.2020.01.81.45.
Full textChapman, Bruce. "Law Games: Defeasible Rules and Revisable Rationality." Law and Philosophy 17, no. 4 (July 1998): 443. http://dx.doi.org/10.2307/3505089.
Full textAng, Chee Siang. "Rules, gameplay, and narratives in video games." Simulation & Gaming 37, no. 3 (September 2006): 306–25. http://dx.doi.org/10.1177/1046878105285604.
Full textMcNamara, John M., Catherine E. Gasson, and Alasdair I. Houston. "Incorporating rules for responding into evolutionary games." Nature 401, no. 6751 (September 1999): 368–71. http://dx.doi.org/10.1038/43869.
Full textCuriel, Imma. "Compensation rules for multi-stage sequencing games." Annals of Operations Research 225, no. 1 (August 9, 2013): 65–82. http://dx.doi.org/10.1007/s10479-013-1432-2.
Full textBahel, Eric, and Christian Trudeau. "Stable lexicographic rules for shortest path games." Economics Letters 125, no. 2 (November 2014): 266–69. http://dx.doi.org/10.1016/j.econlet.2014.08.033.
Full textTruchon, Michel. "Voting games and acyclic collective choice rules." Mathematical Social Sciences 29, no. 2 (April 1995): 165–79. http://dx.doi.org/10.1016/0165-4896(94)00770-9.
Full textTruchon, M. "Voting games and acyclic collective choice rules." Mathematical Social Sciences 31, no. 1 (February 1996): 55. http://dx.doi.org/10.1016/0165-4896(96)88675-6.
Full textLiao, Shu-hsien, and Wei-Lun Chiu. "Investigating the Behaviors of Mobile Games and Online Streaming Users for Online Marketing Recommendations." International Journal of Online Marketing 11, no. 1 (January 2021): 39–61. http://dx.doi.org/10.4018/ijom.2021010103.
Full textJANSSEN, MARCO A. "THE EVOLUTION OF RULES IN SHEDDING-TYPE OF CARD GAMES." Advances in Complex Systems 13, no. 06 (December 2010): 741–54. http://dx.doi.org/10.1142/s0219525910002839.
Full textTORAL, RAÚL. "COOPERATIVE PARRONDO'S GAMES." Fluctuation and Noise Letters 01, no. 01 (March 2001): L7—L12. http://dx.doi.org/10.1142/s021947750100007x.
Full textHAUERT, CH. "EFFECTS OF SPACE IN 2 × 2 GAMES." International Journal of Bifurcation and Chaos 12, no. 07 (July 2002): 1531–48. http://dx.doi.org/10.1142/s0218127402005273.
Full textOsterberg, Luis Tiago, and Isabel Cristina Machado de Lara. "The Wittgensteinian Perspective and Ethnomathematics: An Analysis of Language Games and the Rules Governing their Uses in Certain Work Activities." Acta Scientiae 21, no. 5 (September 27, 2019): 28–43. http://dx.doi.org/10.17648/acta.scientiae.4743.
Full textIto, Hiromu, and Jun Tanimoto. "Dynamic utility: the sixth reciprocity mechanism for the evolution of cooperation." Royal Society Open Science 7, no. 8 (August 2020): 200891. http://dx.doi.org/10.1098/rsos.200891.
Full textHoppenbrouwers, Stijn, Hans Weigand, and Etiënne Rouwette. "Setting Rules of Play for Collaborative Modeling." International Journal of e-Collaboration 5, no. 4 (October 2009): 37–52. http://dx.doi.org/10.4018/jec.2009062603.
Full textWimbush, S. Enders. "The Rules of Central Asia's Games Are Changing." Asia Policy 16, no. 1 (2013): 181–84. http://dx.doi.org/10.1353/asp.2013.0036.
Full textGrandi, Umberto, Daniel Hughes, Francesca Rossi, and Arkadii Slinko. "Gibbard–Satterthwaite games for k-approval voting rules." Mathematical Social Sciences 99 (May 2019): 24–35. http://dx.doi.org/10.1016/j.mathsocsci.2019.03.001.
Full textIshibuchi, Hisao, Ryoji Sakamoto, and Tomoharu Nakashima. "Learning fuzzy rules from iterative execution of games." Fuzzy Sets and Systems 135, no. 2 (April 2003): 213–40. http://dx.doi.org/10.1016/s0165-0114(02)00271-3.
Full textTijs, S. H., M. R. Brânzei, S. Muto, S. Ishihara, and E. Fukuda. "Fuzzy clan games and bi-monotonic allocation rules." Fuzzy Sets and Systems 146, no. 2 (September 2004): 271–84. http://dx.doi.org/10.1016/s0165-0114(03)00302-6.
Full textMyerson, Roger B. "Comparison of Scoring Rules in Poisson Voting Games." Journal of Economic Theory 103, no. 1 (March 2002): 219–51. http://dx.doi.org/10.1006/jeth.2001.2830.
Full textKew, Francis. "Contested Rules: An Explanation of How Games Change." International Review for the Sociology of Sport 22, no. 2 (June 1987): 125–35. http://dx.doi.org/10.1177/101269028702200205.
Full textLee, Newton. "World Cyber Games announces official 2006 tournament rules." Computers in Entertainment 4, no. 3 (July 2006): 13. http://dx.doi.org/10.1145/1146816.1146836.
Full textZhou, Yong-Hui, Jian Yu, Shu-Wen Xiang, and Long Wang. "Essential stability in games with endogenous sharing rules." Journal of Mathematical Economics 45, no. 3-4 (March 2009): 233–40. http://dx.doi.org/10.1016/j.jmateco.2008.09.003.
Full textBj�rndal, Endre, Maurice Koster, and Stef Tijs. "Weighted allocation rules for standard fixed tree games." Mathematical Methods of Operations Research (ZOR) 59, no. 2 (June 1, 2004): 249–70. http://dx.doi.org/10.1007/s001860300324.
Full textBanks, J. S., and G. A. Bordes. "Voting games, indifference, and consistent sequential choice rules." Social Choice and Welfare 5, no. 1 (March 1988): 31–44. http://dx.doi.org/10.1007/bf00435496.
Full textIllingworth, Sam, and Paul Wake. "Ten simple rules for designing analogue science games." PLOS Computational Biology 17, no. 6 (June 10, 2021): e1009009. http://dx.doi.org/10.1371/journal.pcbi.1009009.
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