Dissertations / Theses on the topic 'School games'
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FREITAS, LUIZ EDUARDO RICON DE. "ROLE PLAYING GAMES AND SCHOOL: A GAME OF MULTIPLE LANGUAGES AND COMPETENCIES. A CASE STUDY OF ROLE PLAYING GAMES AS PART OF THE SCHOOL´S CURRICULUM." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2006. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=9584@1.
Full textFader, Peter S. "Effective strategies for oligopolistic games." Thesis, Massachusetts Institute of Technology, 1987. http://hdl.handle.net/1721.1/14855.
Full textGillispie, Lucas B. "Effects of a 3-D video game on middle school student achievement and attitude in mathematics." View electronic thesis, 2008. http://dl.uncw.edu/etd/2008-3/gillispiel/lucasgillispie.pdf.
Full textWalls, Richard. "Using Computer Games to Teach Social Studies." Thesis, Uppsala universitet, Institutionen för pedagogik, didaktik och utbildningsstudier, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-183039.
Full textJemmali, Chaima. "May's Journey: A serious game to teach middle and high school girls programming." Digital WPI, 2016. https://digitalcommons.wpi.edu/etd-theses/455.
Full textRice, John W. 1967. "Using Myers-Briggs Personality Type Indicators to Predict High School Student Performance in an Educational Video Game." Thesis, University of North Texas, 2014. https://digital.library.unt.edu/ark:/67531/metadc799468/.
Full textChan, Ching-yin Amy, and 陳靜妍. "The new possibilities computer games offer for learning." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2003. http://hub.hku.hk/bib/B29600169.
Full textRobertson, Andrew David. "Massively multi-player online role-playing games in the secondary school classroom." Thesis, University of Canterbury. Education, 2007. http://hdl.handle.net/10092/1943.
Full textWelsh, Paul John. "The politics and micropolitics of secondary school reorganisation : context, games and outcomes." Thesis, University of Kent, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.244323.
Full textAndrivet, Sébastien. "Customer research, customer-driven design, and business strategy in Massively Multiplayer Online Games." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/39531.
Full textPagnotti, John Charles Jr. "The Effect of Civics-Based Video Games on Middle School Students' Civic Engagement." Doctoral diss., University of Central Florida, 2012. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/5366.
Full textZalka, Csenge Virág. "Adventures in the Classroom Creating Role-Playing Games Based on Traditional Stories for the High School Curriculum." Digital Commons @ East Tennessee State University, 2012. https://dc.etsu.edu/etd/1469.
Full textAl-Washmi, Reem. "Engagement and collaboration in the effectiveness of games for learning primary school mathematics." Thesis, University of Nottingham, 2016. http://eprints.nottingham.ac.uk/33780/.
Full textPinho, Patricia Moura. "Numeramentalização : olhares sobre os usos dos números e dos seus registros em jogos de práticas escolares na contemporaneidade." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2013. http://hdl.handle.net/10183/71272.
Full textKuznetcova, Irina. "Video Games as Deweyan Worlds: A Desktop/Mobile VR Game-based Intervention to Improve Visuospatial Self-efficacy in Middle School Students." The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1588244345618764.
Full textGalhardo, Selma. "O ensino do conteúdo jogos na Educação Física : possibilidades e desafios. /." Bauru, 2020. http://hdl.handle.net/11449/192536.
Full textMonsarrat, Jonathan Graves 1968. "Adapting massively multiplayer Internet computer games to the mainstream market : a business plan for Turbine Entertainment Software." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/32707.
Full textPeng, Li-Wei. "Digital science games' impact on sixth and eighth graders' perceptions of science." Ohio : Ohio University, 2009. http://www.ohiolink.edu/etd/view.cgi?ohiou1242314657.
Full textLeitch, Mitchell R. "One-Handed, Two-Handed, Wii-Handed? The Effects of Different Types of Interfaces on the Ability of Middle-School Students to Learn from Educational Video Games." Ohio : Ohio University, 2008. http://www.ohiolink.edu/etd/view.cgi?ohiou1219441254.
Full textTuğsal, Fatma Kübra. "Examination of primary school children's playing habits through digital puzzle games, and the impact of non-educational commercial puzzle games on the development of logical thinking in primary school children : An ethnographic case study with Supaplex." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-16176.
Full textMatsui, Regina. "1. Jogos Escolares Brasileiros da Confederação Brasileira de Desportos para Cegos : um estudo de caso." [s.n.], 2007. http://repositorio.unicamp.br/jspui/handle/REPOSIP/275221.
Full textDavis, Donna Z. "Influence of family and community social capital on aggressive parental behaviors at high school soccer games." [Gainesville, Fla.] : University of Florida, 2005. http://purl.fcla.edu/fcla/etd/UFE0010547.
Full textChien, Tai-Yun, and 簡岱芸. "Primary school students' critical thinking in tactical games." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/3ukwmd.
Full textPAI, LIN KWANG, and 林洸百. "Effects of the Holding of School Games In Elementary Schools of Taipei County." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/49625294607124823918.
Full textWu, Chun-Wei, and 吳俊緯. "The Study of National High School Games Badminton Players." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/24582233306889442119.
Full textHSUEH, CHUN-CHIU, and 薛春秋. "Technique Analyses of Boxing Games-A Case Study on Women's Championship in the National High School Games." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/an9792.
Full textJou-hsiang, Wang, and 王柔翔. "Effects of school-environment E-learning games on Students’ School Identity and Environmental Awareness." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/77346708737993653739.
Full textCHEN, JO-HSIN, and 陳若杏. "Study on the Promotion of Primary School Children's Concentration Through Games." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/yf2n33.
Full textCHEN, YI-YING, and 陳憶瑩. "Data Visualization in Sport-Taking National High School Games for Example." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/a4ums6.
Full textChen, Chih-Hao, and 陳志豪. "Middle school Science Teachers’ Perception and Acceptance of Serious Educational Games." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/79848165599598694213.
Full text沈桂珍. "Integrating Games into Multiplication Teaching for Second Graders in Elementary School." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/93248751466414425465.
Full textJoseph, Dolly Rebecca Doran. "Middle school children's game playing preferences : case studies of children's experiences playing and critiquing science-related educational games /." 2005. http://wwwlib.umi.com/dissertations/fullcit/3177481.
Full textChen, Chen-Yu, and 陳振煜. "106 National High School Athletic Games freestyle wrestling of high school men's group Score analysis and discussion." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/97r386.
Full textCHEN, HSIU-MIEN, and 陳秀綿. "Study on After-School Math Program Integrated with Games for Third Graders." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/66629932002697830313.
Full textWu, Cai-Ling, and 吳采陵. "Senior High School Physical Education Teacher’s ProfessionDevelopment for Teaching Games for Understanding." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/88517399789323159807.
Full textTANG, MENG-NING, and 唐孟寧. "Using ZMET to Explore the Application of Tabletop Games in Elementary School." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/39532319490445206996.
Full textHuang, Ho-Yuan, and 黃合圓. "Online Games Addiction, Aggression and Related Factors of Junior High School Students." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/40796426756209434144.
Full textChih-Long, Shen, and 沈姿蓉. "A Study of Incorporating Games into English Alphabet Instruction at Elementary School." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/17880807940909871547.
Full textHuang, Hsiu-Ling, and 黃秀玲. "Research on the Application of Digital Games in High School Program Language Teaching." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/2duxyc.
Full textHuang, Yu-Shan, and 黃于珊. "An Action Research of Chinese Remedial Instruction by Games in Junior High School." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/g9cw99.
Full textChuang, Yun-Chi, and 莊芸綺. "The Effects of Digital Storytelling Games on High School Students\' Critical Thinking Skills." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/7y2953.
Full textHUANG, SHU-JUNG, and 黃書瑢. "An Action Research of Integrating Board Games into Elementary School Student’s Rhythm Learning." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/zyenz6.
Full textLI, SIOU-JYUAN, and 李秀娟. "Action Research on Integrating Games into English Teaching by an Elementary School Teacher." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/92tjh4.
Full textHUANG, CHE-WEI, and 黃哲尉. "A Study of Teaching Games for Understanding on Basketball for Elementary School Students." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/74951948081500942373.
Full textLin, Tse-An, and 林則安. "The Analysis of Using Card Games for Junior High School Students' English Learning." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/93239531948522457473.
Full textCheng, Wei-Teng, and 鄭煒騰. "A Study on Tainan Elementary School Teachers’ Cognition and Attitude of Online Games." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/54491672719778818568.
Full textWu, Tu-Heng, and 吳篤衡. "The Development of an Online Games Addiction Trend Scale for Elementary School Students." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/23877380843552161215.
Full textTU, HUANG KUAN, and 黃冠毓. "An Action Research of Elementary School Teachers Integrating Science Games into Life Curriculum." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/58344107521972524542.
Full textHwu, Chuen-Jiau, and 胡春嬌. "The Study of Flow Experience on Playing Computer Games for Elementary School Students." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/92724282286004371256.
Full textLIN, MING-CHI, and 林銘麒. "The Analysis of Game Results on Greco-Roman Wrestling in the Class of Senior High School in 2015 National High School Athletic Games of Republic of China." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/92887567055397885358.
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