Journal articles on the topic 'Self-protective behavior Computer animation'
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Rodríguez, Alejandro, and James A. Reggia. "Extending Self-Organizing Particle Systems to Problem Solving." Artificial Life 10, no. 4 (2004): 379–95. http://dx.doi.org/10.1162/1064546041766424.
Full textHokkanen, J. E. "Visual simulations, artificial animals and virtual ecosystems." Journal of Experimental Biology 202, no. 23 (1999): 3477–84. http://dx.doi.org/10.1242/jeb.202.23.3477.
Full textAli, Itimad, Mazin Mohammed, Talib Al-Sharify, and Hoshang Kolivand. "Real-Time Cloth Simulation on Virtual Human Character Using Enhanced Position Based Dynamic Framework Technique." Baghdad Science Journal 17, no. 4 (2020): 1294. http://dx.doi.org/10.21123/bsj.2020.17.4.1294.
Full textSeniva, K. "WAYS TO USE NEURAL NETWORKS AND MACHINE LEARNING IN COMPUTER GAMES." HERALD OF KHMELNYTSKYI NATIONAL UNIVERSITY 295, no. 2 (2021): 97–100. http://dx.doi.org/10.31891/2307-5732-2021-295-2-97-100.
Full textAmos, Clinton, Lixuan Zhang, and Iryna Pentina. "Investigating Privacy Perception and Behavior on Weibo." Journal of Organizational and End User Computing 26, no. 4 (2014): 43–56. http://dx.doi.org/10.4018/joeuc.2014100103.
Full textPutri, Ayu Aprilia, and Suparno. "Recognize Geometry Shapes through Computer Learning in Early Math Skills." JPUD - Jurnal Pendidikan Usia Dini 14, no. 1 (2020): 43–57. http://dx.doi.org/10.21009/jpud.141.04.
Full textLinh, Dinh Hong, Nguyen Dac Dung, Le Minh Tu, Ho Ngoc Son, and Aaron Kingsbury. "The Responses of Consumers to the Online Ordering and Delivery of Meals by Restaurants During COVID-19." Journal of Electronic Commerce in Organizations 19, no. 3 (2021): 65–84. http://dx.doi.org/10.4018/jeco.2021070105.
Full textHaggerty, Kevin P., Martie L. Skinner, Anne McGlynn-Wright, Richard F. Catalano, and Robert D. Crutchfield. "Parent and Peer Predictors of Violent Behavior of Black and White Teens." Violence and Victims 28, no. 1 (2013): 145–60. http://dx.doi.org/10.1891/0886-6708.28.1.145.
Full textGillam, Andrew R., and Alina M. Waite. "Gender differences in predictors of technology threat avoidance." Information & Computer Security 29, no. 3 (2021): 393–412. http://dx.doi.org/10.1108/ics-01-2020-0008.
Full textBorisy, G. "Beyond Cell Toons." Journal of Cell Science 113, no. 5 (2000): 749–50. http://dx.doi.org/10.1242/jcs.113.5.749.
Full textHe, Meizi, Stewart Harris, Leonard Piche, and Charlene Beynon. "Understanding Screen-Related Sedentary Behavior and its Contributing Factors among School-Aged Children: A Social-Ecologic Exploration." American Journal of Health Promotion 23, no. 5 (2009): 299–308. http://dx.doi.org/10.4278/ajhp.07070965.
Full textAxford, Nick, Gretchen Bjornstad, Justin Matthews, et al. "The Effectiveness of a Community-Based Mentoring Program for Children Aged 5–11 Years: Results from a Randomized Controlled Trial." Prevention Science 22, no. 1 (2020): 100–112. http://dx.doi.org/10.1007/s11121-020-01132-4.
Full textAnjali, Anjali, and Manisha Sabharwal. "Perceived Barriers of Young Adults for Participation in Physical Activity." Current Research in Nutrition and Food Science Journal 6, no. 2 (2018): 437–49. http://dx.doi.org/10.12944/crnfsj.6.2.18.
Full textNeo, Jun Rong Jeffrey, Andrea Stevenson Won, and Mardelle McCuskey Shepley. "Designing Immersive Virtual Environments for Human Behavior Research." Frontiers in Virtual Reality 2 (March 4, 2021). http://dx.doi.org/10.3389/frvir.2021.603750.
Full textAshley, E. P., C. Matthew, and J. Hodgson. "GrassView - the form and function of grass: a multimedia program." Proceedings of the New Zealand Grassland Association, January 1, 2013, 141–43. http://dx.doi.org/10.33584/jnzg.1997.59.2254.
Full textLiu, Chuande, Bingtuan Gao, Chuang Yu, and Adriana Tapus. "Self-protective motion planning for mobile manipulators in a dynamic door-closing workspace." Industrial Robot: the international journal of robotics research and application ahead-of-print, ahead-of-print (2021). http://dx.doi.org/10.1108/ir-02-2021-0025.
Full textChen, Jasmine Yu-Hsing. "Bleeding Puppets: Transmediating Genre in Pili Puppetry." M/C Journal 23, no. 5 (2020). http://dx.doi.org/10.5204/mcj.1681.
Full textGoodall, Jane. "Looking Glass Worlds: The Queen and the Mirror." M/C Journal 19, no. 4 (2016). http://dx.doi.org/10.5204/mcj.1141.
Full textHarrison, Karey. "Building Resilient Communities." M/C Journal 16, no. 5 (2013). http://dx.doi.org/10.5204/mcj.716.
Full textBlakey, Heather. "Designing Player Intent through “Playful” Interaction." M/C Journal 24, no. 4 (2021). http://dx.doi.org/10.5204/mcj.2802.
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