Dissertations / Theses on the topic 'Sensory architecture'
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Chang, Clementine. "Architecture in Search of Sensory Balance." Thesis, University of Waterloo, 2006. http://hdl.handle.net/10012/2841.
Full textThe proposed design is a spa health club in downtown Toronto. Throughout history, public baths have been important spaces in cities. Bathers are able to be social or solitary as they choose, while cleansing body and senses. Today, such spaces are lost in the race where thousands upon thousands of advertisements compete for one's imagination. Combining the ancient bath culture with the contemporary fitness culture, the design of the spa health club aims to heighten awareness by engaging the body and all of its senses. Central to the design is an urban public park offering transitory moments of tranquility and sensual pleasure. The spa, with its public park, offers a space that resumes the dialogue between body and space, creating haptic memories and, above all, raising human consciousness.
Swafford, Jeremy. "Sensory Playgrounds: The Architecture of Nightclubs." University of Cincinnati / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1583998948198439.
Full textLiu, Liang M. Arch Massachusetts Institute of Technology. "A generator of sensory architectures." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/108906.
Full textCataloged from PDF version of thesis. Page 73 blank.
Includes bibliographical references (page 72).
"As we have said, the majority of people consider architecture and space as an essentially visual experience. Architecture: these are buildings - and space is the emptiness contained within its walls. It is precisely where the misunderstanding resides, because space is not emptiness but rather an environment for life contained within the walls, an environment that is stimulating to the senses. It is obviously light and shadow, proportion and color, perspective and decoration, but also sounds that reverberate, surfaces that our feet walk upon, textures that we touch, temperatures that determine our degree of comfort and smells that surround and seduce us. All these things together multiply one another into an ensemble that we perceive as a whole surrounding."
by Liang Liu.
M. Arch.
De, Kock Servaas Willem Lourens. "Music Performance Lab : architecture as a sensory conductor." Diss., Pretoria : [S.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-11252008-155320.
Full textPapadopoulou, Athina S. M. Massachusetts Institute of Technology. "Perceptual prototypes : towards a sensory pedagogy of space." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/91411.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 76-78).
Architecture education, by being enclosed in studios and by focusing on formal qualities of spaces, has been detached from the direct experience of space and has prioritized vision over the other senses. If we are to extend our spatial understanding, we need to expand the boundaries of our sensory perception by developing tools and situated learning strategies focused on the interaction between our bodies and the built environment. I propose the Perceptual Prototypes as tools through which we can sense and experience space. My hypothesis is that the Perceptual Prototypes can augment our understanding of space by allowing us to focus on each of our senses individually. As precedents I discuss pedagogies of the Montessori method and the Bauhaus school, which focused on the separate training of the senses. I then draw upon studies in psychology and cognitive science to suggest that we can train our senses by 'sensing through' and 'experiencing through' the tools we use. To demonstrate the pedagogical implications of my thesis, I first discuss the procedure and results of the workshop 'Perception Creatures' I co-taught during IAP. Students designed their own 'creatures' using sensors to study the body-space interaction. I then proceed with an experiment where I ask participants to explore a physical space by using a wearable tool - the Perceptual Prototype - that I developed. In the experiment the tool takes again the role of a creature, which is limited to a specific sense. Asking participants to act as host for this creature, I study how they experience the space by focusing on each of the different senses. The results of the case studies demonstrate the enriched experiences and perceptions that emerge through the use of the Perceptual Prototypes suggesting a direction towards a sensory pedagogy of space through the use of tools as 'objects to sense with' in the learning process.
by Athina Papadopoulou.
S.M.
Toth, Madeline J. "Branding and Experience in Architecture." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1427899094.
Full textLotz, Pedri Stefanus. "Sensory circulation : a centre for visual arts." Diss., Pretoria : [s.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-11242008-121355.
Full textCRABTREE, BENJAMIN S. "CORPOREAL NARRATIVES: ARCHITECTURE OF EXPERIENCE." University of Cincinnati / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1147897305.
Full textCassidy, Mary Kate. "Neurodiversity in the Workplace: Architecture for Autism." University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1525170488990925.
Full textBosma, Gerard. "Blind by sight : architecture as a communication device through sensory experience." Diss., University of Pretoria, 2016. http://hdl.handle.net/2263/60200.
Full textMini Dissertation (MArch (Prof))--University of Pretoria, 2016.
Architecture
MArch (Prof)
Unrestricted
Garcia, Ghislaine L. "Sensory Kinematics: Interactive Architecture and Its Influences on the Built Environment." University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1491306229421311.
Full textMacdonald, Andrew Mark. "The Role of Cortical Architecture in the Coding of Sensory Information." Thesis, University of Manchester, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.532255.
Full textNautiyal, Divya. "Negotiating Boundaries - Exploring the Existential Experience of Architecture." Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/78259.
Full textMaster of Architecture
Muralidharan, Dilip. "Architecture for The Senses: A more-than visual approach to Museum Architecture." University of Cincinnati / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1554211453833306.
Full textAngjeli, Anila. "Contented Architecture - In Search of Delight for All Senses." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/9664.
Full textMaster of Architecture
Park, Mijin. "Overcoming Social Isolation Through Multi-Sensory Experience." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1428068549.
Full textBraat, Sylvie Anne Ingrid. "On sensory experience of historic architecture : an empirical review of sensory perceptions in historic buildings, aiming to inform their conservation process." Thesis, Robert Gordon University, 2017. http://hdl.handle.net/10059/2725.
Full textArnold, Erin Ruth. "Time, sequence, composition, and the sensory experience the parallel spirit of music and architecture /." Cincinnati, Ohio : University of Cincinnati, 2006. http://www.ohiolink.edu/etd/view.cgi?acc%5Fnum=ucin1148163503.
Full textTitle from electronic thesis title page (viewed July 24, 2006). Includes abstract. Keywords: music architecture; spirit; music education center; time; sequence; composition; sensory experience; fibonacci; serialism; suzuki; aba form; sonata form. Includes bibliographical references.
Griffith, Ashley R. "Baking a Building: An Experiment In Activating the Senses." University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1491303753804295.
Full textO'Connell, Erin K. "Senses of Place." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1276954023.
Full textShapins, Jesse Moss. "Mapping the Urban Database Documentary: Authorial Agency in Utopias of Kaleidoscopic Perception and Sensory Estrangement." Thesis, Harvard University, 2012. http://dissertations.umi.com/gsas.harvard:11021.
Full textGleason, Sean P. "Building Home: Vernacular Architecture and Domestic Habit in the Ohio River Valley." Ohio University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1500481208083075.
Full textJezierski, Amelia C. (Amelia Christina). "Sensory experience to promote well-being a health club design." Thesis, Massachusetts Institute of Technology, 1992. http://hdl.handle.net/1721.1/13202.
Full textIncludes bibliographical references (p. 101-104).
Potentially, health clubs can be rejuvenating and pleasant places. Unfortunately, many clubs in Boston are merely monotonous rooms stuffed into any available space downtown. Or, they are overwhelming, disorienting facilities sprawled out in suburban locales accessible only by car. The proposed site locates a facility at a T-stop. The health experience can be made more varied yet comprehensive by increasing users' awareness of sensory experiences in their surroundings. Movements, actions are grouped into a section according to what the body senses while engaged in an activity. These associations or common denominators assign particular qualities and characteristics to each section and make them distinguishable and different from one another. These juxtaposed differences provide contrast and variety needed to increase sensory awareness and stimulate the human body and mind.
by Amelia C. Jezierski.
M.Arch.
Alfaro, Bernate Santiago Eloy. "Digital Synesthesia : using mobile technology and sensory substitution to interact with our world." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/97974.
Full textCataloged from PDF version of thesis.
Includes bibliographical references.
Digital Synesthesia is the concept of using sensors and mobile technology to create a user experience that mimics the way people use their senses and enables the perception of information that is outside of our sensory spectrum. Modern technology already offers the ability to detect this information, but what has not been achieved is a way for our brains and body to incorporate this new information as a part of our sensory tool-belt. Then we can truly begin to understand our surrounding world in a new and undiscovered way. The vision of Digital Synesthesia is to help the current idea of Human-Computer Interface evolve so that it gives way for a new Human-Environment Interface. Digital Synesthesia aims to keep our mobile devices in our pockets while allowing us to experience the world by sensing information outside of our sensory capabilities. The system will not only collect data through sensors, but also find the best way to pass the information to the body while bypassing visual and auditory channels. This way, the brain will be able to interpret the new information without shifting or dividing attention from the current task.
by Santiago Eloy Alfaro Bernate.
Ph. D.
ARNOLD, ERIN RUTH. "TIME, SEQUENCE, COMPOSITION, AND THE SENSORY EXPERIENCE: THE PARALLEL SPIRIT OF MUSIC AND ARCHITECTURE." University of Cincinnati / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1148163503.
Full textKim, YoonJin. "Recovering Sensory Pleasure Through Spatial Experience." University of Cincinnati / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1368085798.
Full textInglis, Grant. "Discovering How To RE|Move: A secondary sensorial circulation system for the University of Cincinnati." University of Cincinnati / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1397234170.
Full textZadeh, Seyed Amirsaleh Saleh, and Jean Greyling. "The selection and evaluation of a sensory technology for interaction in a warehouse environment." Thesis, Nelson Mandela Metropolitan University, 2016. http://hdl.handle.net/10948/13193.
Full textChew, Andrea W. (Andrea Wae-Ping). "A vibrotactile display design for the feedback of external prosthesis sensory information to the amputee wearer." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/36153.
Full textIncludes bibliographical references (p. 60-64).
This thesis documents the development of a vibrotactile display to be incorporated into a powered ankle-foot prosthesis. Although existing devices have addressed the need for tactile and proprioceptive feedback in external prostheses, there has not yet been an attempt to develop and clinically evaluate a comprehensive vibrotactile display and signaling schematic for use with an active myoelectric prosthesis. The development and evaluation of two different hardware solutions are presented including an array of vibrating pancake motors embedded into the exterior of a carbon fiber prosthetic socket and an array of vibrating pancake motors embedded into a silicone socket liner. Three haptic mappings were designed based on previous work in psychophysics, haptics, and HCI. These schematics include a spatial discrimination pattern, an amplitude modulated pattern, and a gap detection pattern. To assess the effectiveness of the system, lower-limb amputees were asked to learn the three haptic mappings and use the feedback system to control a virtual ankle to a desired ankle position using a physical knob interface. Results show an overall recognition rate of 85% for all three haptic mappings and error response averages ranging from 8.2 s to 11.6 s.
(cont.) The high recognition rates and lack of variance between the mappings suggest that the three vibration parameters of spatial discrimination, amplitude modulation, and gap detection may be successfully used to represent different ankle parameters. However, the overall successful integration of the vibrotactile display ultimately depends on the interaction between the components of the whole prosthetic system.
by Andrea W. Chew.
S.M.
Das, Subhrendu. "Demonstration of geographic information system based description of responsive and sensory qualities of two civic nodes of Calcutta." Thesis, Manhattan, Kan. : Kansas State University, 2006. http://hdl.handle.net/2097/197.
Full textKrajewska, Olga. "Theatre of Modern Era : Stage of Equilibrium." University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1460653441.
Full textRehn, Linda. "Sinnenas arkitektur : I vilken utsträckning planeras och utformas dagens svenska arkitektur med de mänskliga sinnena i beaktning?" Thesis, Uppsala universitet, Konstvetenskapliga institutionen, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-444888.
Full textNikoli, Maria. "SOUNDMAT : A Sonic and Kinesthetic Tool for Architects." Thesis, Malmö universitet, Institutionen för konst, kultur och kommunikation (K3), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-43353.
Full textHyatt, Abigail. "Engaging the Senses for Performance: a Framework for Researching Sensory Design Elements and Their Effects on Productivity in the Workplace." Thesis, Available online, Georgia Institute of Technology, 2005, 2005. http://etd.gatech.edu/theses/available/etd-11222005-122709/.
Full textAltamirano, Espinoza Eduardo Antonio. "Centro de Alto Rendimiento de Fútbol en Cusco." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2020. http://hdl.handle.net/10757/652814.
Full textThe High-Performance Soccer Center in Cusco is a project that was born from my passion and love for this sport. This sports center is designed to house high-level young soccer players from the entire southern region of Peru. The main objective is focused on the use of Sensory Design (colors, textures, design patterns) to achieve the design of spaces that generate stimuli and positive feelings in the athlete. This sports hostel seeks to cover the basic needs of athletes (training, medical care, food, lodging and educational support) so that they can perform adequately and exploit their full potential. As a secondary objective, this project seeks to strengthen the cultural identity of the users and inhabitants of the area. In addition to containing all the necessary spaces of a CARF, some community spaces were added for the use of the population. This sports center is located in a calm and natural environment, on the outskirts of the urban area of the city, for a greater concentration of the athlete. In addition, the climatic conditions of the area are favourable for the physical development of the athlete. The project borders to the north with the urban area, locating the most public environments in that area. Towards the south, the project adjoins a more natural environment (river, vegetation, mountains), so that the sports spaces, rooms, and general living are located facing these areas.
Trabajo de investigación
Wehby, Janet Been. "A Place of Worship: An Architecture Celebrating the Interconnectedness of God, Nature, and Man." Thesis, Virginia Tech, 2004. http://hdl.handle.net/10919/33906.
Full textMaster of Architecture
Christner, Cammie. "Celebrating the bond between children and nature: designing a sensory outdoor learning environment for Garfield Elementary School in Augusta, Kansas." Kansas State University, 2013. http://hdl.handle.net/2097/15675.
Full textDepartment of Landscape Architecture/Regional and Community Planning
Anne Beamish
The current educational model utilized in the United States focuses on teaching technology, preparing for standardized tests, and training students to be productive members of society. These are all valuable and necessary educational goals, especially considering the fact that the current national trend is to promote citizens’ integration into a more global community and job market—significantly affecting the work opportunities available to our country’s youths. However, one of the most necessary and fundamental aspects of childhood—outdoor learning in nature—is being undervalued. Outdoor learning experiences in the natural environment are exceptionally important in encouraging holistic childhood development because they offer children firsthand experiences with natural processes. Through interactions with nature, children are able to witness the impact that human actions have upon the environment. As Richard Louv asserts in the Last Child in the Woods, “Healing the broken bond between our young and nature—is in our self-interest, not only because aesthetics or justice demands it, but also because our mental, physical, and spiritual health depends upon it” (Louv, 2008, 3). The broken relationship between America’s youths and nature must be healed. Public schools offer a unique opportunity for children to be reacquainted with nature because about 90% of American students below the college level attend public schools. In the year 2009, over 2.3 million students attended public elementary schools; 226,082 of those students were in Kansas (National Center for Education Statistics, 2012). Garfield Elementary School in Augusta, Kansas is an ideal situation for the development of an outdoor learning environment that promotes student awareness and connection to local nature. The nature-oriented design of Garfield Elementary School’s grounds, described in this Master’s Report, fosters the creation of deep-seeded emotional ties to the natural world in the children who experience the site—effectively combating Nature-Deficit Disorder by encouraging students to become environmental stewards. This is accomplished by using children’s literature to inspire the organization of spatial environment variety and a range of natural elements (such as water) on the school site, which encourage students to engage in five outdoor learning activities: physical, creative, sensorial, solitary and social.
Wieser, Erhard [Verfasser], Gordon [Akademischer Betreuer] Cheng, Jun [Gutachter] Tani, and Gordon [Gutachter] Cheng. "A New Developmental Cognitive Architecture for the Autonomous Acquisition of Sensory-Motor Skills on Humanoid Robots / Erhard Wieser ; Gutachter: Jun Tani, Gordon Cheng ; Betreuer: Gordon Cheng." München : Universitätsbibliothek der TU München, 2019. http://d-nb.info/1208831704/34.
Full textSvetlicic, Ivan. "EMOTION BASED SUBSUMPTION ARCHITECTURE FOR AUTONOMOUS MOBILE ROBOTICS." Miami University / OhioLINK, 2004. http://rave.ohiolink.edu/etdc/view?acc_num=miami1090173118.
Full textLadhari, Maroua. "Architecture générique de fusion par approche Top-Down : application à la localisation d’un robot mobile." Thesis, Université Clermont Auvergne (2017-2020), 2020. http://www.theses.fr/2020CLFAC052.
Full textThe issue that will be addressed in this thesis is the localization of a mobile robot. Equipped with low- cost sensors, the robot aims to exploit the maximum possible amount of information to meet an objective set beforehand. A data fusion problem will be treated in a way that at each situation, the robot will select which information to use to locate itself in a continuous way. The data we will process will be of different types.In our work, two properties of localization are desired: accuracy and confidence. In order to be controlled, the robot must know its position in a precise and reliable way. Indeed, accuracy refers to the degree of uncertainty related to the estimated position. It is returned by a fusion filter. If, in addition, the degree of certainty of being in this uncertainty zone is important, we will have a good confidence contribution and the estimate will be considered as reliable. These two properties are generally related. This is why they are often represented together to characterize the returned estimate of the robot position. In this work, our objective is to simultaneously optimize these two properties.To take advantage of the different existing techniques for an optimal estimation of the robot position, we propose a top-down approach based on the exploitation of environmental map environmental map defined in an absolute reference frame. This approach uses an a priori selection of the best informative measurements among all possible measurement sources. The selection is made according to a given objective (of accuracy and confidence), the current robot state and the data informational contribution.As the data is noisy, imprecise and may also be ambiguous and unreliable, the consideration of these limitations is necessary in order to provide the most accurate and reliable robot position estimation. For this, spatial focusing and a Bayesian network are used to reduce the risk of misdetection. However, in case of ambiguities, these misdetections may occur. A backwards process has been developed in order to react efficiently to these situations and thus achieve the set objectives.The main contributions of this work are on one side the development of a high-level generic and modular multi sensory localization architecture with a top-down process. We used a concept of perceptual triplet which is the set of landmark, sensor and detector to designate each perceptual module. At each time, a prediction and an update steps are performed. For the update step, the system selects the most relevant triplet (in terms of accuracy and confidence) according to an informational criterion. In order to ensure an accurate and relaible localization, our algorithm has been written in such a way that ambiguity aspects can be managed.On the other side, the developed algorithm allows to locate a robot in an environment map. For this purpose, the possibility of bad detections due to ambiguity phenomena has been taken into account in the backward process. Indeed, this process allows on the one hand to correct a bad detection and on the other hand to improve the returned position estimation to meet a desired objective
Garbez, Morgan. "Construction de l'architecture et des composantes visuelles d'un buisson ligneux d'ornement : le rosier." Thesis, Rennes, Agrocampus Ouest, 2016. http://www.theses.fr/2016NSARB287/document.
Full textShrubs form a key plant model to meet social and environmentalconcerns. Usually transposed on the tree model, their architecturaldevelopment is still ill-known and understudied to address visualquality. To identify and anticipate such expectations, the visual qualitymanagement of ornamental plants through a multidisciplinarymethodology is proposed. It includes architecture of the plants withits phenotypic plasticity and their visual appearance perception.On a rose bush: Rosa hybrida L. ‘Radrazz’, this work shows howarchitectural analysis with its modeling tools, sensory evaluationand image analysis can form a coherent scientifi c framework toface up to such a purpose, and be transposed for other taxa. Onvirtual rose bushes, and real ones exposed to a light gradient, thevisual appearance can be characterized objectively by means ofsensory tests using rotating plant video at different stages.Thevideo stand enables a better mental representation of the plant 3Dby the subjects, leading to a more complete and reliable descriptionof the plant visual appearance; then to predict this descriptionthrough statistically integrated image analysis of multiple plantfacets. Some relevant architectural variables, with numerousequivalents, potentially interesting to study the architecturaldevelopment of bushes during their life cycle, enabled to predicteven explain how visual components were built for a cultivar. Fora better market responsiveness, this work lays the foundationfor drafting interactive decision and innovation support tools forb
Bação, Laura de Matos. "Paradigmas lúdicos." Master's thesis, Universidade de Lisboa, Faculdade de Arquitetura, 2020. http://hdl.handle.net/10400.5/20367.
Full textParadigmas Lúdicos parte, essencialmente, de um profundo interesse em torno do papel fundamental e primordial da arquitetura, assim como da sua consequente manipulação nas questões básicas do comportamento humano, tendo como foco primacial os motivos da conduta psicológica, no modo de habitar o espaço. Essa análise exploratória, emerge ao longo do ensaio para características particulares do espaço, assim como a sua influência no processo de crescimento e desenvolvimento infantil. A presente investigação procura assim dissecar e reunir os elementos formais que tanto manipulam como contribuem direta e indiretamente, para o processo de ocupação do espaço, como também do seu poder benéfico nas características psicológicas e comportamentais da criança. No âmbito do tema da arquitetura sensorial e psicologia infantil, propõem-se na prática, um centro de desenvolvimento infantil e apoio familiar, que reúna condições para a prática de atividades lúdicas de desenvolvimento cognitivo, motor, emocional e criativo, aliado a uma plasticidade arquitetónica que estimule a relação entre a criança e o mundo, numa descoberta aliciante e aventurosa. A análise do carácter pedagógico e lúdico da arquitetura serve então como suporte justificativo de opções práticas da proposta arquitetónica. Deste modo, o título do projeto deixa transparecer as intenções da investigação, como verificação da relação imprescindível entre o desenho do espaço e as exigências humanas.
ABSTRACT:Ludic Paradigms derives essentially from a deep interest around the fundamental and primordial role of architecture, as well as its consequent manipulation of the human behavior’s basic questions, focusing on the motives of psychological conduct and the on the way living space is inhabited. This exploratory analysis emerges throughout the essay towards certain characteristics of space, as well as its influence in the process of the child’s development. This research seeks to dissect and gather the formal elements that manipulate and contribute, directly and indirectly, to the process of space occupation, as well as their beneficial influence in the psychological and behavioral characteristics of the child. As part of the theme of sensorial architecture and child psychology, the practical project proposes a center for child development and family support, which aims to meet the conditions for the playful activities of cognitive, motor, emotional and creative development, combined with an architectural plasticity, stimulating the relationship between the child and the world, in an exciting and adventurous discovery. The analysis of the pedagogical and ludic character of architecture serves as a justification to support practical options of the architectural proposal. Thus, the title of the project makes clear the intentions of the investigation, as a verification of the indispensable relationship between space design and human demands.
N/A
Loli, Castañeda Beatriz Maria del Pilar. "Hospital Oncológico Pediátrico en Lima Norte." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2021. http://hdl.handle.net/10757/656175.
Full textThe project consists of the elaboration of a health establishment of category (II-E), meaning specialized care hospital, whose functions are promoting, preventing, recovering and rehabilitating patients that suffer from cancer. Due to an analysis and search of oncological units located in the capital, we can notice the deficit of oncological units and specially the deficit of pediatric oncological units, which aren't enough for Lima and much less for North Lima. It has as purpose an oncological hospital designed from its conception for children, which wants to create a warm and friendly hospital that generates a feeling of comfort. It needs to have spaces that cause a positive effect through the integration of green areas, cozy waiting rooms for playing, the incorporation of colors and the incorporation of natural light in public areas.
Tesis
Randall, William Sanford. "How Methane Made the Mountain: The Material Ghost and the Technological Sublime in Methane Ghosts." The Ohio State University, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=osu1460722538.
Full textYang, Ming. "Sensor based robotic ranging system architecture." Thesis, University of Salford, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.262052.
Full textErdelj, Milan. "Mobile wireless sensor network architecture : applications to mobile sensor deployment." Phd thesis, Université des Sciences et Technologie de Lille - Lille I, 2013. http://tel.archives-ouvertes.fr/tel-00914987.
Full textFryman, Joshua Bruce. "SoftCache Architecture." Diss., Georgia Institute of Technology, 2005. http://hdl.handle.net/1853/7205.
Full textEroglu, Muammer. "A New Stack Architecture For Sensor Networks." Master's thesis, METU, 2006. http://etd.lib.metu.edu.tr/upload/12607590/index.pdf.
Full textMurphy, Robin Roberson. "An architecture for intelligent robotic sensor fusion." Diss., Georgia Institute of Technology, 1992. http://hdl.handle.net/1853/8226.
Full textMakarenko, Alexei A. "A Decentralized Architecture for Active Sensor Networks." University of Sydney. Aerospace, Mechanical and Mechantronic Engineering, 2004. http://hdl.handle.net/2123/661.
Full text