Journal articles on the topic 'Simulation and gaming'
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Harviainen, J. Tuomas. "Gaming, Simulation/Gaming, and Simulation & Gaming." Simulation & Gaming 48, no. 6 (November 9, 2017): 719–21. http://dx.doi.org/10.1177/1046878117742201.
Full textRenaud, Lise, and Harold Stolovitch. "Simulation Gaming." Simulation & Games 19, no. 3 (September 1988): 328–45. http://dx.doi.org/10.1177/0037550088193005.
Full textvan Lankveld, G., E. Sehic, J. C. Lo, and S. A. Meijer. "Assessing Gaming Simulation Validity for Training Traffic Controllers." Simulation & Gaming 48, no. 2 (December 19, 2016): 219–35. http://dx.doi.org/10.1177/1046878116683578.
Full textHarviainen, J. Tuomas. "Increasing Impact of Simulation/Gaming and Simulation & Gaming." Simulation & Gaming 47, no. 6 (November 8, 2016): 707–9. http://dx.doi.org/10.1177/1046878116677642.
Full textSiemer, Julika, and Marios C. Angelides. "Integrating an Intelligent Tutoring Facility into a Gaming Simulation Environment." Journal of Information Technology 12, no. 3 (September 1997): 207–22. http://dx.doi.org/10.1177/026839629701200305.
Full textFeldt, Allan G. "Experience With Simulation/Gaming." Simulation & Gaming 45, no. 3 (June 2014): 283–305. http://dx.doi.org/10.1177/1046878114543983.
Full textMoseley, Alex, and Nicola Whitton. "Engagement in Simulation/Gaming." Simulation & Gaming 45, no. 4-5 (August 2014): 428–32. http://dx.doi.org/10.1177/1046878114556438.
Full textCrookall, David. "Editorial: Internet Simulation/Gaming." Simulation & Gaming 30, no. 1 (March 1999): 5–6. http://dx.doi.org/10.1177/104687819903000101.
Full textBrougère, Gilles. "Play and Simulation/Gaming." Simulation & Gaming 30, no. 2 (June 1999): 132–33. http://dx.doi.org/10.1177/104687819903000203.
Full textVerkuyl, Margaret, Lynda Atack, Krista Kamstra-Cooper, and Paula Mastrilli. "Virtual Gaming Simulation: An Interview Study of Nurse Educators." Simulation & Gaming 51, no. 4 (April 3, 2020): 537–49. http://dx.doi.org/10.1177/1046878120904399.
Full textNguyen, Uyen-Phuong, and Philip Hallinger. "Assessing the Distinctive Contributions of Simulation & Gaming to the Literature, 1970-2019: A Bibliometric Review." Simulation & Gaming 51, no. 6 (August 24, 2020): 744–69. http://dx.doi.org/10.1177/1046878120941569.
Full textSUGIURA, JUNKICHI, SADAFUSA KOUHARA, TOSHIKO KIKKAWA, MIEKO NAKAMURA, and TOSHIKI MATSUDA. "Interactive Learning Using Gaming Simulation." Annual Report of Educational Psychology in Japan 58 (March 30, 2019): 248–57. http://dx.doi.org/10.5926/arepj.58.248.
Full textCrookall, David. "Peace, Violence, and Simulation/Gaming." Simulation & Gaming 44, no. 1 (February 2013): 7–26. http://dx.doi.org/10.1177/1046878113479009.
Full textEisenack, Klaus, and Diana Reckien. "Climate Change and Simulation/Gaming." Simulation & Gaming 44, no. 2-3 (April 2013): 245–52. http://dx.doi.org/10.1177/1046878113490568.
Full textCrookall, David. "Climate Change and Simulation/Gaming." Simulation & Gaming 44, no. 2-3 (April 2013): 195–228. http://dx.doi.org/10.1177/1046878113497781.
Full textAlessi, Stephen, and Birgit Kopainsky. "System Dynamics and Simulation/Gaming." Simulation & Gaming 46, no. 3-4 (June 2015): 223–29. http://dx.doi.org/10.1177/1046878115596390.
Full textKriz, Willy Christian. "Types of Gaming Simulation Applications." Simulation & Gaming 48, no. 1 (January 23, 2017): 3–7. http://dx.doi.org/10.1177/1046878117689860.
Full textRadosiński, Edward. "Simulation and Gaming in Poland." Simulation & Games 16, no. 4 (December 1985): 483–90. http://dx.doi.org/10.1177/104687818501600410.
Full textOswalt, Ivar. "Guest Editorial: Military Simulation/Gaming." Simulation & Gaming 24, no. 2 (June 1993): 151–52. http://dx.doi.org/10.1177/1046878193242002.
Full textOswalt, Ivar. "Military Simulation and Gaming References." Simulation & Gaming 24, no. 3 (September 1993): 321–31. http://dx.doi.org/10.1177/1046878193243004.
Full textOswalt, Ivar. "Military Simulation and Gaming Organizations." Simulation & Gaming 24, no. 3 (September 1993): 332–35. http://dx.doi.org/10.1177/1046878193243005.
Full textAffisco, John F. "My Experiences with Simulation/Gaming." Simulation & Gaming 25, no. 2 (June 1994): 166–71. http://dx.doi.org/10.1177/1046878194252002.
Full textSaunders, Danny. "Accidental Involvement in Simulation Gaming." Simulation & Gaming 25, no. 2 (June 1994): 245–51. http://dx.doi.org/10.1177/1046878194252014.
Full textSteinwachs, Barbara. "My Life with Simulation Gaming." Simulation & Gaming 25, no. 4 (December 1994): 523–29. http://dx.doi.org/10.1177/1046878194254009.
Full textDasgupta, Subhasish, and G. David Garson. "Guest Editorial: Internet Simulation/Gaming." Simulation & Gaming 30, no. 1 (March 1999): 20–22. http://dx.doi.org/10.1177/104687819903000104.
Full textCrookall, David. "Editorial: Play and Simulation/Gaming." Simulation & Gaming 30, no. 2 (June 1999): 117. http://dx.doi.org/10.1177/104687819903000201.
Full textMyers, David. "Simulation, Gaming, and the Simulative." Simulation & Gaming 30, no. 4 (December 1999): 482–89. http://dx.doi.org/10.1177/104687819903000406.
Full textCecchini, Arnaldo, and Paola Rizzi. "Is Urban Gaming Simulation Useful?" Simulation & Gaming 32, no. 4 (December 2001): 507–21. http://dx.doi.org/10.1177/104687810103200407.
Full textRuohomäki, Virpi. "Simulation Gaming for Organizational Development." Simulation & Gaming 34, no. 4 (December 2003): 531–49. http://dx.doi.org/10.1177/1046878103258203.
Full textYilmaz, Levent, Tuncer Ören, and Nasser-Ghasem Aghaee. "Intelligent agents, simulation, and gaming." Simulation & Gaming 37, no. 3 (September 2006): 339–49. http://dx.doi.org/10.1177/1046878106289089.
Full textChin, Jeffrey, Richard Dukes, and William Gamson. "Assessment in Simulation and Gaming." Simulation & Gaming 40, no. 4 (July 15, 2009): 553–68. http://dx.doi.org/10.1177/1046878109332955.
Full textHasell, Mary Joyce. "Community Design and Gaming/Simulation." Simulation & Games 18, no. 1 (March 1987): 82–115. http://dx.doi.org/10.1177/0037550087181005.
Full textMurayama, Kenichi. "Japanese Management and Gaming Simulation." Simulation & Games 16, no. 2 (June 1985): 131–34. http://dx.doi.org/10.1177/0037550085162003.
Full textBruin, Klaas. "Prejudices, Discrimination, and Simulation/Gaming." Simulation & Games 16, no. 2 (June 1985): 161–73. http://dx.doi.org/10.1177/0037550085162005.
Full textOmar Moeis, Armand, Shara Marcheline, Arry Rahmawan Destyanto, Teuku Yuri Zagloel, and Akhmad Hidayatno. "Indonesian Port Cluster Simulation Game: Understanding Complex System Through Simulation Game." Jurnal Penelitian Transportasi Laut 22, no. 1 (September 15, 2020): 13–20. http://dx.doi.org/10.25104/transla.v22i1.1548.
Full textEllington, Henry. "How Simulation/Gaming Transformed My Life." Simulation & Gaming 43, no. 2 (January 16, 2012): 257–69. http://dx.doi.org/10.1177/1046878111432665.
Full textCrookall, David. "The founding of modern simulation/gaming." Simulation & Gaming 43, no. 1 (February 2012): 5–14. http://dx.doi.org/10.1177/1046878112437916.
Full textvan den Hoogen, Jop, and Sebastiaan Meijer. "Gaming and Simulation for Railway Innovation." Simulation & Gaming 46, no. 5 (September 30, 2014): 489–511. http://dx.doi.org/10.1177/1046878114549001.
Full textHarviainen, J. Tuomas. "Connections and Correspondences in Simulation/Gaming." Simulation & Gaming 49, no. 2 (April 2018): 95–97. http://dx.doi.org/10.1177/1046878118770026.
Full textHarviainen, J. Tuomas. "Human-Computer Interaction and Simulation/Gaming." Simulation & Gaming 50, no. 3 (June 2019): 263–65. http://dx.doi.org/10.1177/1046878119862925.
Full textShubik, M. "Some Musings on Gaming and Simulation." Simulation & Gaming 25, no. 2 (June 1994): 251–58. http://dx.doi.org/10.1177/1046878194252015.
Full textUretsky, Michael. "Simulation and Gaming: Directions, Issues, Ponderables." Simulation & Gaming 26, no. 2 (June 1995): 219–24. http://dx.doi.org/10.1177/1046878195262010.
Full textPimentel, Florosito Q. "Gaming-Simulation: A Third World Experience." Simulation & Gaming 26, no. 4 (December 1995): 480–89. http://dx.doi.org/10.1177/1046878195264009.
Full textLaw-Yone, Hubert. "Simulation/Gaming in a Postmodern World." Simulation & Gaming 31, no. 1 (March 2000): 93–99. http://dx.doi.org/10.1177/104687810003100109.
Full textKlabbers, Jan H. G. "Guest Editorial: State of Simulation/Gaming." Simulation & Gaming 32, no. 4 (December 2001): 469–70. http://dx.doi.org/10.1177/104687810103200403.
Full textCrookall, David. "Editorial: International Relations and Simulation/Gaming." Simulation & Gaming 34, no. 2 (June 2003): 185. http://dx.doi.org/10.1177/1046878103034002001.
Full textSabry, Khaled. "Educational simulation and gaming: interactivity perspective." International Journal of Innovation in Education 1, no. 3 (2011): 229. http://dx.doi.org/10.1504/ijiie.2011.045083.
Full textLardinois, Christian. "Simulation and Gaming with Jet-Set." Simulation & Games 18, no. 1 (March 1987): 13–33. http://dx.doi.org/10.1177/0037550087181002.
Full textBailey, Betty Ann. "Developing Self‐awareness through Simulation Gaming." Journal of Management Development 9, no. 2 (February 1990): 38–42. http://dx.doi.org/10.1108/02621719010134814.
Full textFaria, A. J., and John R. Dickinson. "Simulation Gaming for Sales Management Training." Journal of Management Development 13, no. 1 (February 1994): 47–59. http://dx.doi.org/10.1108/02621719410050183.
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