Academic literature on the topic 'Simulator sickness. Virtual reality'
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Journal articles on the topic "Simulator sickness. Virtual reality"
Vailland, Guillaume, Yoren Gaffary, Louise Devigne, Valérie Gouranton, Bruno Arnaldi, and Marie Babel. "Power Wheelchair Virtual Reality Simulator with Vestibular Feedback." Modelling, Measurement and Control C 81, no. 1-4 (December 31, 2020): 35–42. http://dx.doi.org/10.18280/mmc_c.811-407.
Full textGrassini, Simone, Karin Laumann, and Ann Kristin Luzi. "Association of Individual Factors with Simulator Sickness and Sense of Presence in Virtual Reality Mediated by Head-Mounted Displays (HMDs)." Multimodal Technologies and Interaction 5, no. 3 (February 24, 2021): 7. http://dx.doi.org/10.3390/mti5030007.
Full textRangelova, Stanislava, and Elisabeth Andre. "A Survey on Simulation Sickness in Driving Applications with Virtual Reality Head-Mounted Displays." PRESENCE: Virtual and Augmented Reality 27, no. 1 (March 2019): 15–31. http://dx.doi.org/10.1162/pres_a_00318.
Full textBonato, Frederick, Andrea Bubka, Stephen Palmisano, Danielle Phillip, and Giselle Moreno. "Vection Change Exacerbates Simulator Sickness in Virtual Environments." Presence: Teleoperators and Virtual Environments 17, no. 3 (June 1, 2008): 283–92. http://dx.doi.org/10.1162/pres.17.3.283.
Full textOberhauser, Matthias, Daniel Dreyer, Reinhard Braunstingl, and Ioana Koglbauer. "What’s Real About Virtual Reality Flight Simulation?" Aviation Psychology and Applied Human Factors 8, no. 1 (March 2018): 22–34. http://dx.doi.org/10.1027/2192-0923/a000134.
Full textKovalev, A. I., G. Ya Menshikova, O. A. Klimova, and V. V. Barabanschikova. "The content of professional activity as a factor of application efficiency of virtual reality technology." Experimental Psychology (Russia) 8, no. 2 (2015): 45–59. http://dx.doi.org/10.17759/exppsy.2015080205.
Full textCobb, Sue V. G., Sarah Nichols, Amanda Ramsey, and John R. Wilson. "Virtual Reality-Induced Symptoms and Effects (VRISE)." Presence: Teleoperators and Virtual Environments 8, no. 2 (April 1999): 169–86. http://dx.doi.org/10.1162/105474699566152.
Full textRantala, Jussi, Jari Kangas, Olli Koskinen, Tomi Nukarinen, and Roope Raisamo. "Comparison of Controller-Based Locomotion Techniques for Visual Observation in Virtual Reality." Multimodal Technologies and Interaction 5, no. 7 (June 23, 2021): 31. http://dx.doi.org/10.3390/mti5070031.
Full textChen, Chih-Hung, Ming-Chang Jeng, Chin-Ping Fung, Ji-Liang Doong, and Tien-Yow Chuang. "Psychological Benefits of Virtual Reality for Patients in Rehabilitation Therapy." Journal of Sport Rehabilitation 18, no. 2 (May 2009): 258–68. http://dx.doi.org/10.1123/jsr.18.2.258.
Full textWeech, Séamas, Jae Moon, and Nikolaus F. Troje. "Influence of bone-conducted vibration on simulator sickness in virtual reality." PLOS ONE 13, no. 3 (March 28, 2018): e0194137. http://dx.doi.org/10.1371/journal.pone.0194137.
Full textDissertations / Theses on the topic "Simulator sickness. Virtual reality"
Ramsey, Amanda Doreen. "Virtual Reality induced symptoms and effects : a psychophysiological perspective." Thesis, University of Nottingham, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.287329.
Full textChen, Wei. "Effects of navigation velocities in fore-and-aft, lateral, yaw axes on cybersickness caused by exposure to a virtual environment /." View abstract or full-text, 2006. http://library.ust.hk/cgi/db/thesis.pl?IELM%202006%20CHEN.
Full textNichols, Sarah. "Virtual Reality Induced Symptoms and Effects (VRISE) : methodological and the theoretical issues." Thesis, University of Nottingham, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.287192.
Full textPenhallegon, William James. "Effects of display type, age, and gender on driving performance and simulator-induced sickness in a medium-fidelity driving simulator." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/43717.
Full textThis study set out to recommend a particular display type that would be appropriate for use with particular age/gender groups in a general-purpose driving simulator. Unfortunately, practice effects affected the simulator-induced sickness and driving performance results for display type, which precludes making recommendations regarding the appropriate use of each display. Despite this, several important discoveries were made, including: 1) older participants did experience significantly increased simulator-induced sickness discomfort than the younger participants - regardless of display type; and 2) there was no significant difference found between genders in either simulator-induced sickness or driving performance; although females generally expressed a subjective preference for the direct-view display.
Display type was not found to affect the degree of ataxia experienced by participants; however, this study did find that although older participants exhibited significantly higher rates of simulator-induced sickness discomfort than the younger participants, they recovered their postural equilibrium significantly faster. This indicates that the older participants had greater difficulty adapting to the simulation environment than younger persons. It also suggests that younger persons are at greater risk during immediate post-simulation activities such as driving. Although it is likely that this effect would disappear over time, it has implications for agencies such as the Department of Motor Vehicles or drivers education schools that are considering the use of a driving simulator device before an on-road skills test.
Master of Science
Draper, Mark. "The adaptive effects of virtual interfaces : the vestibulo-ocular reflex and simulator sickness /." Thesis, Connect to this title online; UW restricted, 1998. http://hdl.handle.net/1773/7069.
Full textDrexler, Julie. "IDENTIFICATION OF SYSTEM DESIGN FEATURES THAT AFFECT SICKNESS IN VIRTUAL ENVIRONMENTS." Doctoral diss., University of Central Florida, 2006. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/3239.
Full textPh.D.
Department of Industrial Engineering and Management Systems
Engineering and Computer Science
Industrial Engineering and Management Systems
Duh, Been-Lirn. "Use of an independent visual background to alleviate simulator sickness in the virtual environments that employ wide-field displays /." Thesis, Connect to this title online; UW restricted, 2001. http://hdl.handle.net/1773/10681.
Full textOtten, Edward W. "The Influence of Stimulus Complexity and Perception-action Coupling on Postural Sway." Miami University / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=miami1218562177.
Full textLe-Ngoc, Luan. "Augmenting low-fidelity flight simulation training devices via amplified head rotations." Thesis, Loughborough University, 2013. https://dspace.lboro.ac.uk/2134/14441.
Full textTu, Fu Keung. "Smooth locomotion in VR : Comparing head orientation and controller orientation locomotion." Thesis, Blekinge Tekniska Högskola, Institutionen för datavetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-20239.
Full textBooks on the topic "Simulator sickness. Virtual reality"
Johnson, David M. Introduction to and review of simulator sickness research. Alexandria, Va: U.S. Army Research Institute for the Behavioral and Social Sciences, 2005.
Find full textEhrlich, Jennifer A. Effect of viewing conditions on sickness and distance estimation in a virtual environment. Alexandria, Va: U.S. Army Research Institute for the Behavioral and Social Sciences, 2000.
Find full textLewis-Evans, Ben. A short guide to user testing for simulation sickness in Virtual Reality. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198794844.003.0030.
Full textThe Adaptive Effects Of Virtual Interfaces: Vestibulo-Ocular Reflex and Simulator Sickness. Storming Media, 1998.
Find full textSimulation Training - Methodical Research Based on Users Perspectives of Medical Simulation Training: An Outline for Adopting Simulator Technology. Nova Science Publishers, Incorporated, 2017.
Find full textBook chapters on the topic "Simulator sickness. Virtual reality"
Kim, Jiwon, Jihong Hwang, and Taezoon Park. "Effect of Motion Cues on Simulator Sickness in a Flight Simulator." In Virtual, Augmented and Mixed Reality. Design and Interaction, 493–506. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49695-1_33.
Full textKaufeld, Mara, and Thomas Alexander. "The Impact of Motion on Individual Simulator Sickness in a Moving Base VR Simulator with Head-Mounted Display (HMD)." In Virtual, Augmented and Mixed Reality. Multimodal Interaction, 461–72. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-21607-8_36.
Full textIhemedu-Steinke, Quinate Chioma, Stanislava Rangelova, Michael Weber, Rainer Erbach, Gerrit Meixner, and Nicola Marsden. "Simulation Sickness Related to Virtual Reality Driving Simulation." In Lecture Notes in Computer Science, 521–32. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-57987-0_42.
Full textMaraj, Crystal, Jonathan Hurter, and Sean Murphy. "Performance, Simulator Sickness, and Immersion of a Ball-Sorting Task in Virtual and Augmented Realities." In Virtual, Augmented and Mixed Reality. Design and Interaction, 522–34. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49695-1_35.
Full textIhemedu-Steinke, Quinate Chioma, Prashanth Halady, Gerrit Meixner, and Michael Weber. "VR Evaluation of Motion Sickness Solution in Automated Driving." In Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 112–25. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91581-4_9.
Full textWang, Bingcheng, and Pei-Luen Patrick Rau. "Effect of Vibrotactile Feedback on Simulator Sickness, Performance, and User Satisfaction with Virtual Reality Glasses." In Cross-Cultural Design. Methods, Tools and User Experience, 291–302. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-22577-3_21.
Full textRangelova, Stanislava, Daniel Decker, Marc Eckel, and Elisabeth Andre. "Simulation Sickness Evaluation While Using a Fully Autonomous Car in a Head Mounted Display Virtual Environment." In Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 155–67. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91581-4_12.
Full textGusev, Dmitri A., David M. Whittinghill, and Justin Yong. "A Simulator to Study the Effects of Color and Color Blindness on Motion Sickness in Virtual Reality Using Head-Mounted Displays." In Lecture Notes in Electrical Engineering, 197–204. Singapore: Springer Singapore, 2016. http://dx.doi.org/10.1007/978-981-10-1409-3_22.
Full textSerge, Stephen R., and Gino Fragomeni. "Assessing the Relationship Between Type of Head Movement and Simulator Sickness Using an Immersive Virtual Reality Head Mounted Display: A Pilot Study." In Lecture Notes in Computer Science, 556–66. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-57987-0_45.
Full textWiederhold, Brenda K., and Stéphane Bouchard. "Sickness in Virtual Reality." In Advances in Virtual Reality and Anxiety Disorders, 35–62. Boston, MA: Springer US, 2014. http://dx.doi.org/10.1007/978-1-4899-8023-6_3.
Full textConference papers on the topic "Simulator sickness. Virtual reality"
Suma, E. A., S. L. Finkelstein, M. Reid, A. Ulinski, and L. F. Hodges. "Real Walking Increases Simulator Sickness in Navigationally Complex Virtual Environments." In 2009 IEEE Virtual Reality Conference. IEEE, 2009. http://dx.doi.org/10.1109/vr.2009.4811037.
Full textSingla, Ashutosh, Steve Guring, Dominik Keller, Rakesh Rao Ramachandra Rao, Stephan Fremerey, and Alexander Raake. "Assessment of the Simulator Sickness Questionnaire for Omnidirectional Videos." In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE, 2021. http://dx.doi.org/10.1109/vr50410.2021.00041.
Full textAykent, Barıs¸, Damien Paillot, Fre´de´ric Me´rienne, Zhou Fang, and Andras Kemeny. "Study of the Influence of Different Washout Algorithms on Simulator Sickness for a Driving Simulation Task." In ASME 2011 World Conference on Innovative Virtual Reality. ASMEDC, 2011. http://dx.doi.org/10.1115/winvr2011-5545.
Full textYu, Xingyao, Dongdong Weng, and Li Cai. "Reduce Simulator Sickness by Overwritten Symbol in Smartphone-Based VR System." In 2016 International Conference on Virtual Reality and Visualization (ICVRV). IEEE, 2016. http://dx.doi.org/10.1109/icvrv.2016.78.
Full textHoesch, Anne, Sandra Poeschl, Florian Weidner, Roberto Walter, and Nicola Doering. "The Relationship Between Visual Attention and Simulator Sickness: A Driving Simulation Study." In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, 2018. http://dx.doi.org/10.1109/vr.2018.8446240.
Full textOnuki, Yoshikazu, Shunsuke Ono, and Itsuo Kumazawa. "Air cushion: A pilot study of the passive technique to mitigate simulator sickness by responding to vection." In 2017 IEEE Virtual Reality (VR). IEEE, 2017. http://dx.doi.org/10.1109/vr.2017.7892307.
Full textStauffert, Jan-Philipp, Florian Niebling, and Marc Erich Latoschik. "Effects of Latency Jitter on Simulator Sickness in a Search Task." In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, 2018. http://dx.doi.org/10.1109/vr.2018.8446195.
Full textBimberg, Pauline, Tim Weissker, and Alexander Kulik. "On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research." In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2020. http://dx.doi.org/10.1109/vrw50115.2020.00098.
Full textLee, Jiun-Yu, Ping-Hsuan Han, Ling Tsai, Rih-Ding Peng, Yang-Sheng Chen, Kuan-Wen Chen, and Yi-Ping Hung. "Estimating the simulator sickness in immersive virtual reality with optical flow analysis." In SA '17: SIGGRAPH Asia 2017. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3145690.3145697.
Full textKartiko, Iwan, Manolya Kavakli, and Ken Cheng. "The Impacts of Animated-Virtual Actors' Visual Complexity and Simulator Sickness in Virtual Reality Applications." In 2009 Sixth International Conference on Computer Graphics, Imaging and Visualization (CGIV). IEEE, 2009. http://dx.doi.org/10.1109/cgiv.2009.66.
Full textReports on the topic "Simulator sickness. Virtual reality"
Kolasinski, Eugenia M. Simulator Sickness in Virtual Environments. Fort Belvoir, VA: Defense Technical Information Center, May 1995. http://dx.doi.org/10.21236/ada295861.
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