Academic literature on the topic 'Sliding Puzzle'
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Journal articles on the topic "Sliding Puzzle"
Saurabh Chauhan and Shreya Kapoor. "Sliding Puzzle CAPTCHA Analysis." International Journal for Modern Trends in Science and Technology 6, no. 12 (December 5, 2020): 165–70. http://dx.doi.org/10.46501/ijmtst061232.
Full textLin, Ting-Yu, Shi-Chun Tsai, Wen-Nung Tsai, and Jong-Chuang Tsay. "More on the one-dimensional sliding-coin puzzle." Discrete Applied Mathematics 162 (January 2014): 32–41. http://dx.doi.org/10.1016/j.dam.2013.08.013.
Full textShaban, Ruqaya, Isra Natheer Alkallak, and Mowada Mohamad Sulaiman. "Genetic Algorithm to Solve Sliding Tile 8-Puzzle Problem." JOURNAL OF EDUCATION AND SCIENCE 23, no. 3 (September 1, 2010): 145–57. http://dx.doi.org/10.33899/edusj.2010.58405.
Full textLondon, James, Juana Martín-López, Inho Yang, Jiaquan Liu, Jong-Bong Lee, and Richard Fishel. "Linker domain function predicts pathogenic MLH1 missense variants." Proceedings of the National Academy of Sciences 118, no. 9 (February 22, 2021): e2019215118. http://dx.doi.org/10.1073/pnas.2019215118.
Full textFinkelstein, L., and S. Markovitch. "A Selective Macro-learning Algorithm and its Application to the NxN Sliding-Tile Puzzle." Journal of Artificial Intelligence Research 8 (June 1, 1998): 223–63. http://dx.doi.org/10.1613/jair.484.
Full textOrtega, Janice, Grace Sanghee Lee, Liya Gu, Wei Yang, and Guo-Min Li. "Mispair-bound human MutS–MutL complex triggers DNA incisions and activates mismatch repair." Cell Research 31, no. 5 (January 28, 2021): 542–53. http://dx.doi.org/10.1038/s41422-021-00468-y.
Full textSUSANTI, RIANA. "EFEKTIFITAS GAMIFIKASI SLIDING PUZZLE PADA PEMBELAJARAN E-LEARNING TERHADAP MOTIVASI DAN HASIL BELAJAR IPA." SPEKTRA: Jurnal Kajian Pendidikan Sains 7, no. 1 (April 28, 2021): 57. http://dx.doi.org/10.32699/spektra.v7i1.178.
Full textRiawang, Puguh, Mamika Ujianita Romdhini, and Irwansyah. "Perbandingan Algoritma A* (A star) dan Algoritma IDA* (Iterative Deepening A* Pada Permainan Sliding Puzzle." EIGEN MATHEMATICS JOURNAL 1, no. 2 (December 31, 2019): 118. http://dx.doi.org/10.29303/emj.v1i2.39.
Full textFelner, A., R. E. Korf, R. Meshulam, and R. C. Holte. "Compressed Pattern Databases." Journal of Artificial Intelligence Research 30 (October 12, 2007): 213–47. http://dx.doi.org/10.1613/jair.2241.
Full textHolmes, K. C., D. R. Trentham, R. Simmons, H. Lee Sweeney, and Anne Houdusse. "The motor mechanism of myosin V: insights for muscle contraction." Philosophical Transactions of the Royal Society of London. Series B: Biological Sciences 359, no. 1452 (December 29, 2004): 1829–42. http://dx.doi.org/10.1098/rstb.2004.1576.
Full textDissertations / Theses on the topic "Sliding Puzzle"
Spaans, Ruben Grønning. "Improving sliding-block puzzle solving using meta-level reasoning." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2010. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-10813.
Full textIn this thesis, we develop a meta-reasoning system based on CBR which solves sliding-block puzzles. The meta-reasoning system is built on top of a search-based sliding-block puzzle solving program which was developed as part of the specialization project at NTNU. As part of the thesis work, we study existing literature on automatic puzzle solving methods and state space search, as well as the use of reasoning and meta-level reasoning applied to puzzles and games. The literature study forms the theoretical foundation for the development of the meta-reasoning system. The meta-reasoning system is further enhanced by adding a meta-control cycle which uses randomized search to generate new cases to apply to puzzles. In addition, we explore several ways of improving the underlying solver program by trying to solve hard puzzles by using the solution for easier variants, and by developing a more memory-efficient way of representing puzzle configurations. We evaluate the results of our system, and shows that it offers a slight improvement compared to solving the puzzles with a set of general cases, as well as showing vast improvement for a few isolated test cases, but the performance is slightly behind the hand-tuned parameters we found in the specialization project. We conclude our work by identifying parts of our system where improvement can be done, as well as suggesting other promising areas for further research.
Lin, Ting-Yu, and 林庭宇. "On the Complexity of the Linear Sliding-Coin Puzzle." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/96920020639531182613.
Full text國立交通大學
資訊科學與工程研究所
98
Consider a line of n nickels and n pennies with all nickels arranged to the left of all pennies, where n >= 3. The puzzle asks the player to rearrange the coins such that nickels and pennies alternate in the line. In each move, the player is allowed to slide k >= 2 adjacent coins to a new position without rotating. We prove that it takes at least n moves to solve the puzzle, and present algorithms to generate the optimal solutions for k = 2 and k = 3. We also propose a framework to extend solutions, and apply it successfully to construct optimal solutions for k = 4 and k = 5.
Liu, Der Jenq, and 劉得正. "Development of Machine Learning Algorithm for Sliding Block Puzzle." Thesis, 1994. http://ndltd.ncl.edu.tw/handle/24030971326816317294.
Full textMichalík, Petr. "Sub-optimální algoritmy pro řešení úloh o přesouvání kamenů." Master's thesis, 2011. http://www.nusl.cz/ntk/nusl-295925.
Full textBooks on the topic "Sliding Puzzle"
Book chapters on the topic "Sliding Puzzle"
Dirgová Luptáková, Iveta, and Jiří Pospíchal. "Transition Graph Analysis of Sliding Tile Puzzle Heuristics." In Recent Advances in Soft Computing and Cybernetics, 149–56. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-61659-5_13.
Full textDöbbelin, Robert, Thorsten Schütt, and Alexander Reinefeld. "Building Large Compressed PDBs for the Sliding Tile Puzzle." In Communications in Computer and Information Science, 16–27. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-05428-5_2.
Full textSasaki, Shun, Hiroki Takagi, Saburo Yokokura, and Meeko Kuwahara. "A Proposal of Rehabilitation Application System Using Sliding Block Puzzles for Prevention of Mild Cognitive Impairment (MCI)." In Communications in Computer and Information Science, 98–106. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-50732-9_14.
Full text"Variations on Sliding Block Puzzles." In Geometric Puzzle Design, 41–44. A K Peters/CRC Press, 2006. http://dx.doi.org/10.1201/b10591-5.
Full text"Sliding-Coin Puzzles." In Tribute to a Mathemagician, 105–14. A K Peters/CRC Press, 2004. http://dx.doi.org/10.1201/9781439864791-23.
Full textConference papers on the topic "Sliding Puzzle"
Swan, Jerry. "Harmonic analysis and resynthesis of Sliding-Tile Puzzle heuristics." In 2017 IEEE Congress on Evolutionary Computation (CEC). IEEE, 2017. http://dx.doi.org/10.1109/cec.2017.7969355.
Full textLiu, Chang, Shunqi Huang, Mohd Nor Akmal Khalid, and Hiroyuki Iida. "Attractiveness of Single-Agent Game: Case Study Using Sliding Puzzle." In 2020 International Conference on Advanced Information Technologies (ICAIT). IEEE, 2020. http://dx.doi.org/10.1109/icait51105.2020.9261794.
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