Books on the topic 'Smartphones gamers'
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service), ScienceDirect (Online, ed. Creating 3D game art for the iPhone with unity: Featuring modo and Blender pipelines. Focal, 2010.
Find full textDaley, Mike. Learning iPhone game programming: A hands-on guide to building your first iPhone game. Addison-Wesley, 2010.
Find full textMullen, Tony. 3D for iPhone apps with Blender and SIO2: Your guide to creating 3D games and more with open-source software. Wiley Pub., 2010.
Find full textMullen, Tony. 3D for iPhone apps with Blender and SIO2: Your guide to creating 3D games and more with open-source software. Wiley Pub., 2010.
Find full textMullen, Tony. 3D for iPhone Apps with Blender and SIO2. John Wiley & Sons, Ltd., 2010.
Find full textInc, ebrary, ed. Cocos2d for iPhone 0.99: Beginner's guide : make mind-blowing 2D games for iPhone with this fast, flexible, and easy-to-use framework! Packt Open Source, 2010.
Find full textHamer, Carol, and Andrew Davison. Learn Blackberry Games Development. Apress L. P., 2010.
Find full textHamer, Carol, and Andrew Davison. Learn Blackberry Games Development. Apress, 2011.
Find full textMcDermott, Wes. Creating 3D Game Art for the IPhone with Unity: Featuring Modo and Blender Pipelines. CRC Press LLC, 2012.
Find full textMcDermott, Wes. Creating 3D Game Art for the IPhone with Unity: Featuring Modo and Blender Pipelines. CRC Press LLC, 2012.
Find full textMcDermott, Wes. Creating 3D Game Art for the IPhone with Unity: Featuring Modo and Blender Pipelines. CRC Press LLC, 2012.
Find full textiOS game development: Developing games for iPad, iPhone, and iPod Touch. CRC Press, 2014.
Find full textLucka, Thomas. IOS Game Development: Developing Games for IPad, IPhone, and IPod Touch. CRC Press LLC, 2016.
Find full textLucka, Thomas. IOS Game Development: Developing Games for IPad, IPhone, and IPod Touch. CRC Press LLC, 2016.
Find full textJin, Dal Yong. Digital Hallyu 2.0: Transnationalization of Local Digital Games. University of Illinois Press, 2017. http://dx.doi.org/10.5406/illinois/9780252039973.003.0007.
Full textLyu, Shing. Practical Rust Projects: Building Game, Physical Computing, and Machine Learning Applications. Apress, 2020.
Find full textTakoordyal, Kishan. Beginning Unity Android Game Development: From Beginner to Pro. Apress, 2020.
Find full textFlutter Projects: A Practical, Project-Based Guide to Building Real-world Cross-platform Mobile Applications and Games. Packt Publishing, Limited, 2020.
Find full textSiyahhan, Sinem, and Elisabeth Gee. Families at Play. The MIT Press, 2018. http://dx.doi.org/10.7551/mitpress/9780262037464.001.0001.
Full textBeginning iOS 5 games development: Using the iOS 5 SDK for iPad, iPhone, and iPod Touch. Apress, 2011.
Find full textRigney, Ryan. Buttonless: Incredible IPhone and IPad Games and the Stories Behind Them. CRC Press LLC, 2016.
Find full textPosch, Maya. Mastering AndEngine Game Development: Move Beyond Basic Games and Explore the Limits of AndEngine. Packt Publishing, Limited, 2015.
Find full textPosch, Maya. Mastering AndEngine Game Development. Packt Publishing, Limited, 2015.
Find full textButtfield-Addison, Paris, Jon Manning, and Neal Goldstein. IPhone and IPad Game Development for Dummies. Wiley & Sons, Incorporated, John, 2010.
Find full textButtfield-Addison, Paris, Jon Manning, and Neal Goldstein. iPhone and iPad Game Development for Dummies. Wiley & Sons, Incorporated, John, 2010.
Find full textButtfield-Addison, Paris, Jon Manning, and Neal Goldstein. IPhone and IPad Game Development for Dummies. Wiley & Sons, Incorporated, John, 2010.
Find full textGaffney, Chuck. IOS 9 Game Development Essentials: Design, Build, and Publish an IOS Game from Scratch Using the Stunning Features of IOS 9. Packt Publishing, Limited, 2015.
Find full textJohn, Horton. Learning Java by Building Android Games: Learn Java and Android from Scratch by Building Five Exciting Games, 3rd Edition. Packt Publishing, Limited, 2021.
Find full textHogue, Joe, and Paul Zirkle. IPhone Game Development. O'Reilly Media, Incorporated, 2009.
Find full textHogue, Joe, and Paul Zirkle. iPhone Game Development: Developing 2D and 3D Games in Objective-C. O'Reilly Media, Incorporated, 2009.
Find full textHogue, Joe, and Paul Zirkle. IPhone Game Development. O'Reilly Media, Incorporated, 2009.
Find full textRigney, Ryan. Buttonless: Incredible IPhone and IPad Games and the Stories Behind Them. CRC Press LLC, 2016.
Find full textRigney, Ryan. Buttonless: Incredible IPhone and IPad Games and the Stories Behind Them. CRC Press LLC, 2016.
Find full textRigney, Ryan. Buttonless: Incredible IPhone and IPad Games and the Stories Behind Them. CRC Press LLC, 2016.
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