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Dissertations / Theses on the topic 'Social simulation'

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1

MUKAI, Naoto, Masakazu IKEZAKI, and Toyohide WATANABE. "Simulation Analysis for Social Systems." INTELLIGENT MEDIA INTEGRATION NAGOYA UNIVERSITY / COE, 2005. http://hdl.handle.net/2237/10432.

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2

Meleady, Rose. "Simulating social dilemmas : promoting cooperative behaviour through strategies of mental simulation." Thesis, University of Kent, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.633829.

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One of the most consistent findings in experimental social dilemmas research is the positive effect group discussion has on cooperative behaviour. At a time when cooperation is critical to tackle societal problems, ranging from debt to deforestation, understanding the dynamics of group discussion is a pressing need. Unfortunately, research investigating the processes underlying the effect has stalled in a state of disagreement, whilst applications have been discouraged by the realisation that discussion amongst all decision-makers is often difficult to establish. The first part of this thesis
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Corley, Courtney David. "Social Network Simulation and Mining Social Media to Advance Epidemiology." Thesis, University of North Texas, 2009. https://digital.library.unt.edu/ark:/67531/metadc11053/.

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Traditional Public Health decision-support can benefit from the Web and social media revolution. This dissertation presents approaches to mining social media benefiting public health epidemiology. Through discovery and analysis of trends in Influenza related blogs, a correlation to Centers for Disease Control and Prevention (CDC) influenza-like-illness patient reporting at sentinel health-care providers is verified. A second approach considers personal beliefs of vaccination in social media. A vaccine for human papillomavirus (HPV) was approved by the Food and Drug Administration in May 2006.
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Corley, Courtney D. Mikler Armin. "Social network simulation and mining social media to advance epidemiology." [Denton, Tex.] : University of North Texas, 2009. http://digital.library.unt.edu/permalink/meta-dc-11053.

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5

Ricks, Brian C. "Improving Crowd Simulation with Optimal Acceleration Angles, Movement on 3D Surfaces, and Social Dynamics." BYU ScholarsArchive, 2013. https://scholarsarchive.byu.edu/etd/3566.

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Crowd simulation plays a critical role in modern films, games, and architectural design. However, despite decades of algorithmic improvements, crowds use sub-optimal heuristics, are primarily constrained to 2D surfaces, and show few if any social dynamics. This dissertation proposes that a solution to these problems lies in altering how each agent perceives its environment as opposed to new obstacle avoidance algorithms. First, this dissertation presents a theoretical look at optimal agent movement. Next, in order to place crowds on arbitrary 3D manifolds, algorithms are proposed that change h
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Dilday, Chester Daniel. "Developing reflective social policy decision-making through computer-simulation /." The Ohio State University, 1989. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487598303840861.

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7

Zhao, Jijun. "Analysis of complex social systems by agent-based simulation." Diss., The University of Arizona, 2005. http://hdl.handle.net/10150/280763.

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This dissertation studied complex social systems that have large number of individuals and complicated functional relations among individuals. Prisoner's Dilemma (PD) including Social Dilemmas (SDs) is a type of problem arising from collective actions in social systems. Previous PD studies have limitations and are not suitable for the study of collective actions in complex social systems. The large number of individuals and the complexity of the models made the development of theoretical, analytical studies impossible. An agent-based computer simulation is used in this dissertation for investi
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Abbasian, Hosseini Seyed Alireza. "Social and Engineering Aspects of Construction Site Management using Simulation and Social Network Analysis." Thesis, North Carolina State University, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10110533.

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<p> The crews/actors/subs during a construction project make relationship and communicate with each other on the jobsite primarily when they work in a task sequence or when they work in the same working area at the same time. These interdependencies can have various impacts on their performance, the decisions their supervisor make and their action from both engineering and social aspects. The main focus of the past research is on the project parties&rsquo; relationship based on the information exchange and formal communication, while the research pertaining to the interpretation and investigat
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9

Bourgais, Mathieu. "Vers des agents cognitifs, affectifs et sociaux dans la simulation." Thesis, Normandie, 2018. http://www.theses.fr/2018NORMIR20/document.

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Au cours des dernières années, l'utilisation de simulations à base d'agents pour étudier les systèmes sociaux s'est étendue à de nombreux domaines (géographie, écologie, sociologie, économie, etc.). Ces simulations visent à reproduire des situations réelles impliquant des acteurs humains ; il est donc nécessaire d'y intégrer des agents complexes reproduisant le comportement des personnes simulées. Par conséquent, des notions telles que la cognition, les émotions, la personnalité, les relations sociales ou les normes doivent être prises en compte. Pour autant, il n'existe actuellement aucune ar
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10

Helmhout, Jan Martin. "The social cognitive actor a multi-actor simulation of organisations /." [S.l. : [Groningen : s.n.] ; University Library Groningen] [Host], 2006. http://irs.ub.rug.nl/ppn/297984268.

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Johnson, Matthew Richard. "Operationalising the simulation theory of understanding others for social robots." Thesis, Imperial College London, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.498446.

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Mei, Xiao. "On Chongqing's Red culture campaign : simulation and its social implications." Thesis, University of Cambridge, 2015. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.708887.

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13

Pehrs, Corinna, Jamil Zaki, Liila Taruffi, Lars Kuchinke, and Stefan Koelsch. "Hippocampal-Temporopolar Connectivity Contributes to Episodic Simulation During Social Cognition." Macmillan Publishers Limited, part of Springer Nature, 2018. https://tud.qucosa.de/id/qucosa%3A31830.

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People are better able to empathize with others when they are given information concerning the context driving that person’s experiences. This suggests that people draw on prior memories when empathizing, but the mechanisms underlying this connection remain largely unexplored. The present study investigates how variations in episodic information shape the emotional response towards a movie character. Episodic information is either absent or provided by a written context preceding empathic film clips. It was shown that sad context information increases empathic concern for a movie character. Th
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Cecil, Malcolm Kirk. "Simulation and the digital refiguring of culture." Thesis, McGill University, 1996. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=26726.

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This thesis elaborates on existing definitions and descriptions of simulation to develop an extended, inter-disciplinary concept of simulation that serves as an orienting model for the interpretation of culture. As cultural theory, simulation offers insights into the stabilization and propagation of cultural forms. Used descriptively, the metaphor of simulation throws into definition a cultural pattern of progressive formalization through increasingly sophisticated methods of abstraction. I find evidence of the pattern at many levels of analysis; metaphysical, social and micro-social, particul
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15

Park, Seung In. "Modeling Social Group Interactions for Realistic Crowd Behaviors." Diss., Virginia Tech, 2013. http://hdl.handle.net/10919/19297.

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In the simulation of human crowd behavior including evacuation planning, transportation management, and safety engineering in architecture design, the development of pedestrian model for higher behavior fidelity is an important task. To construct plausible facsimiles of real crowd movements, simulations should exhibit human behaviors for navigation, pedestrian decision-making, and social behaviors such as grouping and crowding. The research field is quite mature in some sense, with a large number of approaches that have been proposed to path finding, collision avoidance, and visually pleasing
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Conroy, Patrick Francis. "Social agent modeling and simulation : an aid to pre-adapting populations to serious societal disruptions." Thesis, University of British Columbia, 2016. http://hdl.handle.net/2429/57595.

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Serious societal disruptions can be expected in our future, and policy makers need better tools to help populations pre-adapt to them, in particular tools that incorporate internal-subjective behavior drivers and the means by which to model the behaviors they create. The Intelligent Agent paradigm developed in the Computer Science discipline is a powerful technology that enables population modeling at the level of the individual, and could have by now been demonstrably useful in creating tools to support policy makers’ work on this challenge. However, the Rational Agent instantiation of this p
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Trieu, Thanh Ngoan. "Open data and environment simulation : environmental and social simulation on distributed process systems based on irregular cell space." Electronic Thesis or Diss., Brest, 2024. http://www.theses.fr/2024BRES0047.

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La combinaison d’automates cellulaires (CA) et de systèmes distribués offre un moyen simple de modéliser les problèmes environnementaux et sociaux en divisant les zones d’intérêt en segments spatiales discrètes pour le calcul parallèle. L’évolution de l’état de chaque segment est divisée en étapes temporelles discrètes. Les divisions géographiques en tant qu’espace cellulaire irrégulier permettent de tirer parti des données ouvertes pour alimenter les systèmes de simulation. Les données sont analysées pour en déduire les règles de transition apportant des influences distribuées dans un quartie
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Brousmiche, Kei-Léo. "Modélisation et simulation multi-agent de la formation et de la dynamique d’attitudes basées sur les croyances." Thesis, Paris 6, 2015. http://www.theses.fr/2015PA066623/document.

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Nous étudions dans cette thèse la formation et la dynamique des attitudes sociales à l'aide de la simulation multi agent. L'attitude peut se définir comme une évaluation globale d'un objet social sur la base d'informations cognitives ou affectives. Nos travaux s'inscrivent dans le cadre de la simulation sociale qui tente de reproduire informatiquement des phénomènes sociaux complexes à une échelle macroscopique, sur la base de la représentation des individus et de leurs interactions au niveau microscopique. Tandis que les approches existantes dans cette discipline font généralement abstraction
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Abdou, Mohamed A. "Determinants and dynamics of social and workplace segregation : a simulation study." Thesis, University of Surrey, 2009. http://epubs.surrey.ac.uk/843429/.

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Segregation in workplaces and individuals' social networks based on ethnicity, race, and/or religion may have serious social and economic consequences. The relationship between social segregation and workplace segregation has been traditionally studied as a one-way causal relationship mediated by referral hiring. In this thesis, an alternative framework is introduced which describes the dynamic reciprocal relationships between social segregation, workplace segregation, individuals' homophily levels, and referral hiring. An agent-based simulation model was developed based on this framework. The
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Fetta, Angelico Giovanni. "Investigating social networks with Agent Based Simulation and Link Prediction methods." Thesis, Cardiff University, 2014. http://orca.cf.ac.uk/60113/.

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Social networks are increasingly being investigated in the context of individual behaviours. Research suggests that friendship connections have the ability to influence individual actions, change personal opinions and subsequently impact upon personal wellbeing. This thesis aims to investigate the effects of social networks, through the use of Agent Based Simulation (ABS) and Link Prediction (LP) methods. Three main investigations form this thesis, culminating in the development of a new simulation-based approach to Link Prediction (PageRank-Max) and a model of behavioural spread through a con
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Ó, Duibhir Conall. "Simulating Systems : Interactive computer simulations as an educational tool for teaching about social-ecological systems." Thesis, Linnéuniversitetet, Institutionen för kulturvetenskaper (KV), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-105265.

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This study adopts an experimental design to examine the use, in practice, of interactive computer simulations as educational tools. With the accelerated use of digital learning and the urgency of implementing sustainable development, the important role of interactive computer simulations is examined. While rooted in the digital humanities, the study focuses on ecopedagogy as a theoretical lens by which to assess critical learning. Drawing on previous research, ‘Shiny’ was used to develop a simple, interactive application consisting of a tool where users can calculate the cost and carbon emissi
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Valentin, Jérémie. "De la réalité de la simulation à la simulation de la réalité, une réhabilitation de l'approche poétique du social." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp05/mq25750.pdf.

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23

Teran, Villegas Oswaldo Ramon. "Emergent tendencies in multi-agent-based simulations using constraint-based methods to effect practical proofs over finite subsets of simulation outcomes." Thesis, Manchester Metropolitan University, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.343494.

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24

Lelonkiewicz, Jarosław Roman. "Cognitive mechanisms and social consequences of imitation." Thesis, University of Edinburgh, 2017. http://hdl.handle.net/1842/23490.

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When interacting, people imitate each other. This tendency is truly ubiquitous and occurs in many different situations and behaviours. But what causes it? Several mechanisms have been proposed to contribute to imitation. In this thesis, I focus on three candidate mechanisms: simulation, temporal adaptation, and the goal to affiliate with others. I start by discussing different imitative behaviours, and reviewing the evidence that imitation might at times emerge spontaneously. I also review the evidence suggesting that the three candidate mechanisms might be involved in such emergent imitation.
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McKaughan, Daniel C. "Comparison of data development tools for populating cognitive models in social simulation." Thesis, Monterey, California. Naval Postgraduate School, 2011. http://hdl.handle.net/10945/5566.

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Approved for public release; distribution is unlimited.<br>The United States is engaged in a new type of warfare. Defeating the enemy is now predicated on winning over local populations. To win these groups, commanders need to know what responses to expect for various operations in particular locations. Social simulations are a promising means of modeling these reactions, and there are several current methods used to populate these simulations with agents representative of a specific society. These methods, however, often require the input of subject matter experts and are costly in price and
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Pink, Sebastian [Verfasser], and Frank [Akademischer Betreuer] Kalter. "Fertility and social interaction - a simulation approach / Sebastian Pink ; Betreuer: Frank Kalter." Mannheim : Universitätsbibliothek Mannheim, 2017. http://d-nb.info/1151446750/34.

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Miramontes, Hercog Luis. "Evolutionary and conventional reinforcement learning in multi agent systems for social simulation." Thesis, London South Bank University, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.288112.

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Abbasian, Hosseini Seyed Alireza [Verfasser]. "Social and Engineering Aspects of Construction Site Management using Simulation and Social Network Analysis / Seyed Alireza Abbasian Hosseini." Munich : GRIN Verlag, 2015. http://d-nb.info/1097576604/34.

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Quijada, Sergio. "A HYBRID SIMULATION METHODOLOGY TO EVALUATE NETWORK CENTRICDECISION MAKING UNDER EXTREME EVENTS." Doctoral diss., University of Central Florida, 2006. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/2348.

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Currently the network centric operation and network centric warfare have generated a new area of research focused on determining how hierarchical organizations composed by human beings and machines make decisions over collaborative environments. One of the most stressful scenarios for these kinds of organizations is the so-called extreme events. This dissertation provides a hybrid simulation methodology based on classical simulation paradigms combined with social network analysis for evaluating and improving the organizational structures and procedures, mainly the incident command systems and
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Ahmadi, Olounabadi Atefeh. "TARLAN: A Simulation Game to Improve Social Problem-Solving Skill of ADHD Children." Thesis, University of Canterbury. Computer Science and Software Engineering, 2015. http://hdl.handle.net/10092/10693.

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Traditional classrooms in which children are expected to sit down quietly and listen to the teacher are not attractive to students in the era of technology. Therefore, researchers have started to study the possibilities of applying modern approaches to educational contexts. The interactive nature and the attractive virtual environment of computer games have made them a high-potential context for learning purposes. Sitting in a classroom is challenging for students with Attention Deficit Hyperactivity Disorder (ADHD)because of their inattentiveness, impulsivity, and hyperactivity, so that they
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Brousmiche, Kei-Léo. "Modélisation et simulation multi-agent de la formation et de la dynamique d’attitudes basées sur les croyances." Electronic Thesis or Diss., Paris 6, 2015. https://accesdistant.sorbonne-universite.fr/login?url=https://theses-intra.sorbonne-universite.fr/2015PA066623.pdf.

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Nous étudions dans cette thèse la formation et la dynamique des attitudes sociales à l'aide de la simulation multi agent. L'attitude peut se définir comme une évaluation globale d'un objet social sur la base d'informations cognitives ou affectives. Nos travaux s'inscrivent dans le cadre de la simulation sociale qui tente de reproduire informatiquement des phénomènes sociaux complexes à une échelle macroscopique, sur la base de la représentation des individus et de leurs interactions au niveau microscopique. Tandis que les approches existantes dans cette discipline font généralement abstraction
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Grove, Wouter Johannes. "Competencies for successful use of social online simulation games within organisational leadership development." University of the Western Cape, 2014. http://hdl.handle.net/11394/8217.

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Magister Commercii - MCom<br>The humble Pong arcade game at the corner store ignited a fundamental culture shift in the 1970s and it is increasingly gaining momentum. A generation of gamers is already permeating organisations. The socio-cultural phenomenon of digital gaming has become pervasive. The intersection point of the three trends, Ubiquitous Computing, Ubiquitous Gaming and Social Networking, is the focus point of this study. It is at this intersection point that both social online gaming and cutting-edge leadership competencies co-exist and have the potential to flourish when impleme
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Surapaneni, Lahari. "Design and Development of an Immersive Simulation for Social Determinants of Health Training." Wright State University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=wright1578848970708681.

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34

Telander, Andreas, and Jessica Fahlgren. "Building a new production line : Problems, pitfalls and how to gain social sustainability." Thesis, Högskolan i Skövde, Institutionen för ingenjörsvetenskap, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-11370.

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This thesis has been performed in collaboration with Volvo Cars Engine in Skövde, Sweden and Zhangjia-kou, China in order to receive a bachelor degree in automation engineering from the University of Skövde. The project focuses on analyzing the capacity of a future production line by using discrete event simulation. The production line is built in two different discrete event simulation software, FACTS analyzer and Plant Simulation. The focus of the study will be to compare the output results from the two software in order to give recommendations for which software to use in similar cases. Thi
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Pan, Zhengzheng. "Learning, Game Play, and Convergence of Behavior in Evolving Social Networks." Diss., Virginia Tech, 2009. http://hdl.handle.net/10919/27460.

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I study information dissemination and opinion formation in a framework of evolving social networks. Individuals take weighted averages repeatedly to update their opinions. They also update their assessments on others' opinions, represented by an influence weight matrix. It is proven that both opinions and the influence weights are convergent. In the steady state, consensus is reached where all individuals hold the same opinion. Convergence occurs with an extended model as well, which indicates the tremendous influential power possessed by a minority group. Then I impose a dual network structur
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au, hartlv@perth training wa gov, and Andree Vanda Barbara Hartley. "Expédition aux Terres Australes A Web-based Online Role-play Simulation: the enhancement of language acquisition through social interaction." Murdoch University, 2004. http://wwwlib.murdoch.edu.au/adt/browse/view/adt-MU20050603.151117.

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This research project investigates to what extent a social constructivist approach to teaching and learning online can enhance the use of language acquisition for learners of foreign languages. I designed an online role-play simulation in which the students sailed on the expedition of Nicolas Baudin to Australia and took different authentic roles on a simulated voyage. All communication was conducted in the French language, thus enabling the students to interact in realistic conversations, relevant to this historic event. Being in a third year TAFE French class, the students had already been e
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Eckert, Zachary Robert. "The Effects of Auditory Verbal Hallucinations on Social-Behavioral-Functioning and Mental Status: Perceptions among Mental Health Social Workers." CSUSB ScholarWorks, 2018. https://scholarworks.lib.csusb.edu/etd/671.

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Auditory Verbal Hallucinations (AVH) are a generally distressing phenomena that can have a negative impact on the quality of life of the experiencer. Furthermore, individuals diagnosed with psychotic disorders often display deficits in social/cognitive domains. Despite this, little is known about how AVHs directly affect social functioning and mental status. Because of this dearth of information, exploratory research is needed to generate potential avenues for future experimental research. Qualitative themes about how AVHs influence behavior were derived from interviews with mental health soci
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Vegvari, Carolin. "Agent-based simulation modelling of the evolution and diversification of human cultures in their environmental context." Thesis, University of Cambridge, 2014. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.708433.

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Harper, Michael. "Transforming the student's experience in operating department practice : learning through simulation." Thesis, University of Portsmouth, 2014. https://researchportal.port.ac.uk/portal/en/theses/transforming-the-students-experience-in-operating-department-practice(b9c48aad-3f5d-4f62-98a5-7215631e1d5c).html.

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Background: The provision of high quality medical and surgical care is predicated by high quality education and training. This enables staff to respond more effectively and flexibly and is crucial when considering the various factors impacting upon the delivery of patient care. The development and training of all healthcare students and staff is an important factor in ensuring patient safety and self satisfaction, and relies on understanding the needs of learners as well as the way in which they learn. This fundamental training and education is no less pertinent in the perioperative environmen
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Amartey, Philomina. "A COMPARISON OF SOME ESTIMATION METHODS FOR HANDLING OMITTED VARIABLES : A SIMULATION STUDY." Thesis, Uppsala universitet, Statistiska institutionen, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-412896.

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Omitted variable problem is a primary statistical challenge in various observational studies. Failure to control for the omitted variable bias in any regression analysis can alter the efficiency of results obtained. The purpose of this study is to compare the performance of four estimation methods (Proxy variable, Instrumental Variable, Fixed Effect, First Difference) in controlling the omitted variable problem when they are varying with time, constant over time and slightly varying with time. Results from the Monte Carlo study showed that, the prefect proxy variable estimator performed better
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Siu, Christopher E. "Simulating Epidemics and Interventions on High Resolution Social Networks." DigitalCommons@CalPoly, 2019. https://digitalcommons.calpoly.edu/theses/2051.

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Mathematical models of disease spreading are a key factor of ensuring that we are prepared to deal with the next epidemic. They allow us to predict how an infection will spread throughout a population, thereby allowing us to make intelligent choices when attempting to contain the disease. Whether due to a lack of empirical data, a lack of computational power, a lack of biological understanding, or some combination thereof, traditional models must make sweeping assumptions about the behavior of a population during an epidemic. In this thesis, we implement granular epidemic simulations using a r
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Durand, Sylvain. "Sur quelques paradoxes en théorie du choix social et en décision multicritère." Phd thesis, Université Joseph Fourier (Grenoble), 2000. http://tel.archives-ouvertes.fr/tel-00006743.

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Les théories du choix social et de la décision multicritère sont fertiles en résultats paradoxaux. C'est à l'étude de quelques-uns d'entre eux qu'est consacrée cette thèse. Nous montrons tout d'abord les liens étroits entre ces deux domaines de recherche. Nous passons alors en revue les principaux paradoxes rencontrés dans ces deux domaines et tentons de classifier les méthodes utilisées pour les expliquer. Nous nous attaquons à notre tour à quatre types de paradoxes. L'étude des restrictions imposées par certaines conditions de transitivité de la méthode majoritaire donne des résultats surpre
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Belik, Ivan. "MODELING THE EFFECTS OF NETWORK GAMES ON SOCIAL REASONING." OpenSIUC, 2011. https://opensiuc.lib.siu.edu/theses/558.

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The analysis of social reasoning is at the core of understanding how to manage social networks. Since interpersonal relations are composed of multiple factors with different nature (i.e., structural and social factors), we explore their influence on the strategizing processes in social networks. The research is based on the consideration of social networks in terms of network games. Therefore, we formalize interpersonal relations using the methods of structural and social analysis combined with game theoretic approach. Specifically, we formalize social power of an agent and use it to quantify
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Yuan, Bo. "A novel service discovery model for decentralised online social networks." Thesis, University of Derby, 2018. http://hdl.handle.net/10545/622590.

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Online social networks (OSNs) have become the most popular Internet application that attracts billions of users to share information, disseminate opinions and interact with others in the online society. The unprecedented growing popularity of OSNs naturally makes using social network services as a pervasive phenomenon in our daily life. The majority of OSNs service providers adopts a centralised architecture because of its management simplicity and content controllability. However, the centralised architecture for large-scale OSNs applications incurs costly deployment of computing infrastructu
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Hydén, Emrik. "The Impact of Social Distancing on Evacuations using Crowd Simulations." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-302506.

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During pandemics such as the Coronavirus Disease 2019 (COVID19), some government agencies might recommend that citizens keep distance to other people when moving in public environments; this distance is often referred to as social distancing. Since social distancing limits how people are allowed to move in an environment, it could prove to become an obstacle during situations such as evacuations. This raises the question if social distancing has a noticeable impact on evacuation times. Evacuation scenarios have previously been researched by utilizing crowd simulations. Therefore, this study us
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Caro, Saiz Jorge. "Normas de reparto de recursos y generación de desigualdad en sociedades de pequeña escala: Un estudio mediante simulación computacional basado en evidencias etnográficas cualitativas." Doctoral thesis, Universitat Autònoma de Barcelona, 2017. http://hdl.handle.net/10803/458617.

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El presente trabajo de tesis pretende desarrollar toda una serie de instrumentos metodológicos para explorar los procesos de reparto de recursos y generación y mantenimiento de la desigualdad entre los seres humanos, a través de la construcción de una clasificación sistemática de prácticas de reparto en sociedades de pequeña escala (SPE). El reparto de alimentos es considerado como un rasgo característico de las sociedades humanas y no humanas, así como una de las formas más importante de cooperación por parte de la comunidad científica. Asimismo, el estudio de las causas que producen la desi
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47

Zhao, Jiayun. "A Simulation-based Decision Support System for Electric Power Demand Management Considering Social Network Interactions." Diss., The University of Arizona, 2013. http://hdl.handle.net/10150/311558.

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A two-level agent-based modeling framework is proposed for the electric power system to solve the problems of renewable energy utilization and demand-side management. While in the detailed level of the framework the customers and utility companies are modeled as agents to represent electricity demand and supply performances, respectively, the high level reflects the aggregated performance of the considered electricity market via state space models. To connect the two levels, a social network is introduced as a dynamic medium for the interactions among customer agents. While the customers' c
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Jackson, Jeremy. "Agent-based simulation of urban residential dynamics: a case study of gentrifying areas in Boston." Thesis, McGill University, 2009. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=32501.

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This study uses an agent-based modeling (ABM) approach to simulate residential dynamics in an area of Boston, a city that has increasingly experienced gentrification in the past decades. The model is instantiated using housing data from the City of Boston Assessing Department and uses simple decision-making rules for four classes of agents to simulate the area's residential dynamics. The model employs the consumption explanation of the cause of gentrification, which emphasizes the choices of individuals d
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Leseeto, Saidimu. "The role of risk management in pastoral policy development and poverty measurement : system dynamics simulation approach." Thesis, University of Southampton, 2012. https://eprints.soton.ac.uk/344349/.

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Livestock-based agriculture plays an important role in the development of sub-saharan Africa, especially those countries whose livestock industry contributes significantly to the Gross Domestic Product (GDP). In Kenya, agriculture alone accounts for 21% of the GDP and provides employment directly or indirectly to over 75% of the total labour force. The livestock industry, mainly arid rangelands, contributes 50% of the agricultural productivity. However, these Arid and Semi-Arid Lands (ASALs) are exposed to a myriad of risks affecting the environment which is the pastoral core asset. These risk
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DeChant, Ryan C. "Mindreading, Language and Simulation." Digital Archive @ GSU, 2010. http://digitalarchive.gsu.edu/philosophy_theses/74.

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Mindreading is the capacity to attribute psychological states to others and to use those attributions to explain, predict, and understand others’ behaviors. In the past thirty years, mindreading has become the topic of substantial interdisciplinary research and theorizing, with philosophers, psychologists and, more recently, neuroscientists, all contributing to the debate about the nature of the neuropsychological mechanisms that constitute the capacity for mindreading. In this thesis I push this debate forward by using recent results from developmental psychology as the basis for critiques of
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