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Dissertations / Theses on the topic 'Software Engineering Productivity'

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1

Lipkin, Ilya. "Testing Software Development Project Productivity Model." University of Toledo / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1321593577.

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2

Yun, Seok Jun. "Productivity prediction model based on Bayesian analysis and productivity console." Texas A&M University, 2003. http://hdl.handle.net/1969.1/2305.

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Software project management is one of the most critical activities in modern software development projects. Without realistic and objective management, the software development process cannot be managed in an effective way. There are three general problems in project management: effort estimation is not accurate, actual status is difficult to understand, and projects are often geographically dispersed. Estimating software development effort is one of the most challenging problems in project management. Various attempts have been made to solve the problem; so far, however, it remains a complex
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3

Long, Rick, and Peter Crump. "SOFTWARE QUALITY AND PRODUCTIVITY: ARE THEY COMPATIBLE?" International Foundation for Telemetering, 1999. http://hdl.handle.net/10150/608443.

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International Telemetering Conference Proceedings / October 25-28, 1999 / Riviera Hotel and Convention Center, Las Vegas, Nevada<br>Many view quality and productivity as competing concepts. After all, doesn’t high software quality come at a high cost? Doesn’t it mean that a large amount of "extra stuff" needs to be done during the software development cycle? And, doesn’t that mean that software productivity takes a back seat to (and a major hit from) quality efforts? This paper will explore these issues. This paper provides some preliminary data that supports how a disciplined software enginee
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4

Gupta, Shweta. "Software Development Productivity Metrics, Measurements and Implications." Thesis, University of Oregon, 2018. http://hdl.handle.net/1794/23816.

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The rapidly increasing capabilities and complexity of numerical software present a growing challenge to software development productivity. While many open source projects enable the community to share experiences, learn and collaborate; estimating individual developer productivity becomes more difficult as projects expand. In this work, we analyze some HPC software Git repositories with issue trackers and compute productivity metrics that can be used to better understand and potentially improve development processes. Evaluating productivity in these communities presents additional challenges b
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5

Zielieke, Jane. "Maximizing student software engineer productivity in hybrid commercial-educational environments." Online version, 2004. http://www.uwstout.edu/lib/thesis/2004/2004zieliekej.pdf.

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6

Tomaszewski, Piotr. "Software Development Productivity Issues in Large Telecommunication Applications." Licentiate thesis, Ronneby : Blekinge Institute of Technology, 2005. http://www.bth.se/fou/forskinfo.nsf/01f1d3898cbbd490c12568160037fb62/f7452f4c8d5c134ec125700d0048226b!OpenDocument.

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7

Delorey, Daniel Pierce. "Observational Studies of Software Engineering Using Data from Software Repositories." Diss., CLICK HERE for online access, 2007. http://contentdm.lib.byu.edu/ETD/image/etd1716.pdf.

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8

Mudek, Jennifer M. "Absenteeism in an International Custom Software Engineering Company." ScholarWorks, 2016. https://scholarworks.waldenu.edu/dissertations/2937.

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Absenteeism has a negative impact on organizational output in the form of lost productivity and profit reduction for software engineering companies. The purpose of this qualitative descriptive case study was to explore the strategies that software engineering managers utilize for reducing absenteeism. The theory of planned behavior formed the conceptual framework for this study. Data were collected through semistructured interviews from a purposeful sample of 11 managers at an international custom software engineering company. Data collection also included organizational data on employee absen
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9

Breideband, Thomas [Verfasser]. "PROGRAMMED ‘TREASURIES OF ELOQUENCE’: A RHETORICAL TAKE ON PRODUCTIVITY AIDS IN AUDIO ENGINEERING SOFTWARE / Thomas Breideband." Mainz : Universitätsbibliothek der Johannes Gutenberg-Universität Mainz, 2021. http://d-nb.info/1231433450/34.

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10

Melo, Claudia de Oliveira. "Productivity of agile teams: an empirical evaluation of factors and monitoring processes." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/45/45134/tde-25052015-120242/.

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Lower cost and shorter time-to-market expectations are the major drivers of software productivity improvements. To manage productivity effectively, it is important to identify the most relevant difficulties and develop strategies to cope with them. Agile methods, including Extreme Programming and Scrum, have evolved as approaches to simplify software development process, potentially leading to better productivity. They aim to shorten development time and handle the inevitable changes resulting from market dynamics. Although the industry has extensively adopted agile methods, little research h
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11

Krein, Jonathan L. "Programming Language Fragmentation and Developer Productivity: An Empirical Study." BYU ScholarsArchive, 2011. https://scholarsarchive.byu.edu/etd/2477.

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In an effort to increase both the quality of software applications and the efficiency with which applications can be written, developers often incorporate multiple programming languages into software projects. Although language specialization arguably introduces benefits, the total impact of the resulting language fragmentation (working concurrently in multiple programming languages) on developer performance is unclear. For instance, developers may solve problems more efficiently when they have multiple language paradigms at their disposal. However, the overhead of maintaining efficiency in mo
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12

Norman, Ronald Jules. "Integrated development environments in support of information systems design methodologies and systems analysts' productivity." Diss., The University of Arizona, 1987. http://hdl.handle.net/10150/184275.

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Integrated development environment products, called CASE technology by practitioners, are being purchased by enterprises to assist systems analysts with the analysis and design of information systems. This work surveys users of a commercially available CASE product. Ninty-one users from 47 enterprises in the U.S. and Canada responded to the personal computer based survey. This work analyses the perceptions of the respondents in an attempt to determine productivity improvement over manual methods. Using the perceptions of the respondents, the component parts of the CASE product were rank ordere
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13

Badampudi, Deepika. "Factors Affecting Efficiency of Agile Planning : A Case Study." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-6015.

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Context: Planning in software projects is a difficult problem due to the uncertainty associated with it. There are many factors that cause difficulty in formulating a plan. Not many factors that influence the efficiency of planning are identified in the previous studies. The literature focuses only on technical aspects such as requirements selection and estimation in order to plan a release or iteration. Objectives. The objective of this study is to identify factors that affect planning efficiency. The context in which the objective is achieved is large scale complex projects that are distribu
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14

Padilla, Marc Anthony. "FM Demodulators in Software-Defined Radio Using FPGAs with Rapid Prototyping." BYU ScholarsArchive, 2011. https://scholarsarchive.byu.edu/etd/2718.

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With the advent of software-defined radio, many radio applications have and are currently being designed for FPGAs, due to their high performance and reconfigurability. Invariably, "legacy" waveforms, such as FM, will need to be supported in such systems. A challenge that comes with programming FPGAs is the increased design and implementation time over conventional software programming. In this thesis, three FM demodulator techniques are implemented and compared in an FPGA. Two techniques are found to have similar SNR performance while having very different FPGA implementation characteristics.
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15

Kuacharoen, Pramote. "Embedded Software Streaming via Block Streaming." Diss., Georgia Institute of Technology, 2004. http://hdl.handle.net/1853/5252.

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Downloading software from a server usually takes a noticeable amount of time, that is, noticeable to the user who wants to run the program. However, this issue can be mitigated by the use of streaming software. Software steaming is a means by which software can begin execution even while transmission of the full software program may still be in progress. Therefore, the application load time (i.e., the amount of time from when an application is selected for download to when the application can be executed) observed by the user can be significantly reduced. Moreover, unneeded software compon
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16

Fabri, José Augusto. "Uma proposta de modelo para a criação e a organização de processos de produção em um contexto de fábrica de software." Universidade de São Paulo, 2007. http://www.teses.usp.br/teses/disponiveis/3/3136/tde-01082007-161855/.

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Este trabalho tem como objetivo propor um modelo para a criação e organização de um processo fabril de produção de software. Para atingir este objetivo foram mapeadas 11 empresas de produção de software com características fabris, 6 brasileiras (o autor deste trabalho não possui uma autorização forma para divulgar o nome das empresas) e 5 estrangeiras (as japonesas Hitachi, Toshiba, NEC, Fujtsu e a americana SDC). Salienta-se que os dados utilizados neste trabalho sobre as empresas estrangeiras foram extraídos de CUSUMANO (1991). É importante salientar que todas as fábricas brasileiras que se
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17

Munir, Hussan, and Misagh Moayyed. "Systematic Literature Review and Controlled Pilot Experimental Evaluation of Test Driven Development (TDD) vs. Test-Last Development (TLD)." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4117.

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Context: Test-Driven development (TDD) is a software development approach where test cases are written before actual development of the code in iterative cycles. TDD has gained attention of many software practitioners during the last decade since it has suggested several benefits in the software development process. However, empirical evidence of its dominance in terms of internal code quality, external code quality and productivity is fairly limited. Objectives: The aim behind conducting this study is to explore what has been achieved so far in the field of Test-driven development. The study
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18

Rabo, Hannes. "Distributed Trace Comparisons for Code Review : A System Design and Practical Evaluation." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-280707.

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Ensuring the health of a distributed system with frequent updates is complicated. Many tools exist to improve developers’ comprehension and productivity in this task, but room for improvement exists. Based on previous research within request flow comparison, we propose a system design for using distributed tracing data in the process of reviewing code changes. The design is evaluated from the perspective of system performance and developer productivity using a critical production system at a large software company. The results show that the design has minimal negative performance implications
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19

Sauma, Robin, and Milad Ziai. "Komparativ studie mellan React-Native och Flutter med avseende på utvecklarens produktivitet." Thesis, Tekniska Högskolan, Jönköping University, JTH, Datateknik och informatik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-49913.

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Utvecklingen av mobila hybrid applikationer har ökat drastiskt under det senaste årtiondet. Med tanke på mångfalden i hur stora företag börjar investera i ramverk med support för utveckling av mobila hybrid applikationer (multiplattforms ramverk), ökar nödvändigheten av aktuella studier inom detta ämnesområde. Facebook och Google är två välkända företag som har utvecklat React-Native respektive Flutter. Dessa multiplattforms ramverk utvecklas kontinuerligt och skillnader uppstår inom teknologierna hos ramverken vilket gör nya studier mer lämpliga. Syftet med denna studie är att undersöka vilke
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20

Menendez, Jose. "The Software Factory: Integrating CASE Technologies to Improve Productivity." 1996. http://hdl.handle.net/1721.1/1658.

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