Academic literature on the topic 'Spelling game'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Spelling game.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Journal articles on the topic "Spelling game"
Elimelech, Adi, and Dorit Aram. "Evaluating preschoolers’ references to characteristics of the Hebrew orthography via a computerized early spelling game." Written Language and Literacy 25, no. 2 (2022): 159–82. http://dx.doi.org/10.1075/wll.00065.ara.
Full textViador, Marialyn G., Christine C. Carel, Kerr B. Sabenorio, and Yuchil S. Agumbay. "IMPROVING SPELLING SKILL OF ELEMENTARY PUPILS THROUGH SPELLING GAME RELAY." Cognizance Journal of Multidisciplinary Studies 5, no. 2 (2025): 553–57. https://doi.org/10.47760/cognizance.2025.v05i02.038.
Full textMarialyn, G. Viador, C. Carel Christine, B. Sabenorio Kerr, and S. Agumbay Yuchil. "IMPROVING SPELLING SKILL OF ELEMENTARY PUPILS THROUGH SPELLING GAME RELAY." Cognizance Journal of Multidisciplinary Studies (CJMS) 5, no. 2 (2025): 553–57. https://doi.org/10.47760/cognizance.2025.v05i02.038.
Full textAl-Razgan, Muna. "Afaneen: The Design and Evaluation of an Interactive Mobile Game to Enhance Arabic Spelling." JUCS - Journal of Universal Computer Science 23, no. (12) (2017): 1172–99. https://doi.org/10.3217/jucs-023-12-1172.
Full textNurwidia, Nurwidia, Sultan Baa, and Asriati Asriati. "Enriching Students’ Vocabulary Mastery Through English Spelling Bee Game." PERFORMANCE: JOURNAL OF ENGLISH EDUCATION AND LITERATURE 3, no. 2 (2024): 157. http://dx.doi.org/10.26858/performance.v3i2.61950.
Full textMayasari, Wan Julia. "THE USE OF SPELLING BEE GAME TO INCREASE THE STUDENTS’ VOCABULARY MASTERY OF THE SEVENTH GRADE AT SMPN I BANTAN." INOVISH JOURNAL 3, no. 2 (2018): 129. http://dx.doi.org/10.35314/inovish.v3i2.828.
Full textG., Latha Suhasini, and Diksha Dhar Dr. "WEB 2.0 TOOLS: USE OF KAHOOT TO REDUCE THE SPELLING MISTAKES AMONG B.TECH LEARNERS OF COMMUNICATIVE ENGLISH." International Journal of Interdisciplinary Research in Arts and Humanities (IJIRAH) 5, no. 2 (2020): 12–14. https://doi.org/10.5281/zenodo.4075378.
Full textZuhriyah, Mukminatus, and Lailatur Rohmah. "Spelling Bee Game Effect to Teach Vocabulary." International Journal of English Education and Linguistics (IJoEEL) 4, no. 2 (2022): 22–30. http://dx.doi.org/10.33650/ijoeel.v4i2.4633.
Full textSalipadang, Esteria, Paula Hampp, and Fivy A. Andries. "IMPROVING STUDENTS’ VOCABULARY THROUGH SPELLING BEE GAME." SoCul: International Journal of Research in Social Cultural Issues 1, no. 5 (2023): 309–14. http://dx.doi.org/10.53682/soculijrccsscli.v1i5.3890.
Full textGhada, Alsebayel. "ROBOT BASED INTERACTIVE GAME FOR TEACHING ARABIC SPELLING." International Journal of Artificial Intelligence & Applications (IJAIA) 10, no. 6 (2019): 15–32. https://doi.org/10.5281/zenodo.3584350.
Full textDissertations / Theses on the topic "Spelling game"
Holz, Heiko [Verfasser]. "Design, Development, and Evaluation of Research Tools for Evidence-Based Learning : A Digital Game-Based Spelling Training for German Primary School Children / Heiko Holz." Tübingen : Universitätsbibliothek Tübingen, 2020. http://d-nb.info/1223451437/34.
Full textDu, Cloux Kim Elaine. "A guide to motivating students to twist to better spelling." CSUSB ScholarWorks, 2003. https://scholarworks.lib.csusb.edu/etd-project/2431.
Full textMaragliano, Leslie. "Cast-a-spell--the "write" program for second graders in a looping class /." View abstract, 2000. http://library.ctstateu.edu/ccsu%5Ftheses/1611.html.
Full textHuang, Wen-Feng, and 黃文鋒. "Learning Effects of English Spelling in Mahjong-Like Game Design Perspectives and Initiative Study." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/64138466930325060822.
Full textHsu, I. Wen, and 許宜雯. "A Study on the Effects of Game-based Phonetic Typing Instructional Strategy on Fourth Graders’ Word Reading and Spelling." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/53788474872529321507.
Full textHawkey, EK. "He gave Rose a rose : the use of cues to capitalisation by children and adults." Thesis, 2021. https://eprints.utas.edu.au/45444/1/Hawkey_whole_thesis.pdf.
Full textWang, Chin-Yu, and 王金玉. "The Effects of Board Games on Taiwanese 6th Graders’ English Spelling Ability." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/91334470475055826255.
Full textWu, Wen-Chi, and 吳文琪. "Effects of Digital Spelling Games on Junior High Students' English Vocabulary Learning." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/28461115142238016038.
Full textHsu, Yu-Te, and 許有德. "Design and Evaluation of English Spelling Games for Junior High Students’ Vocabulary Learning." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/06194814221839237935.
Full textLee, Chia-Hui, and 李佳蕙. "The Effectiveness of Using Table-top Games to Review EnglishVocabulary on Fourth Graders’ Spelling Ability." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/gv28eg.
Full textBooks on the topic "Spelling game"
Leonard, Heather. Games for sight words and spelling. University of Reading, Reading &Language Information Centre, 1992.
Find full textDiana, Bentley, Leonard Heather, and University of Reading. Reading and Language Information Centre., eds. Games for sight words and spelling. Reading & Language Information Centre, University of Reading, 1991.
Find full textGlassman, Jackie. Play with your words: A spelling adventure. Scholastic Inc., 2001.
Find full text(firm), Franklin Electronic Publishers. Webster's spelling corrector plus. Franklin Electronic Publishers, 2005.
Find full textJohnson, Tadelly. Spelling Bee Test Game Grade One: Spelling Bee Test Game, Spelling Bee Test, Spelling Game, Spelling Bee Game One, Spelling Make Easy. Independently Published, 2020.
Find full textJohnson, Tadelly. Spelling Bee Test Game Grade Two: Spelling Bee Test Game Grade Three; Correct Spelling in English;spelling Bee Test;spelling Bee Game; Spelling Made Easy. Independently Published, 2020.
Find full textJohnson, Tadelly. Spelling Bee Test Game Grade Three: Spelling Bee Test Game Grade Three; Spelling Bee Test; Spelling Bee Game Grade Three; Spelling Bee Puzzles;spelling Made Easy. Independently Published, 2020.
Find full textUjfalussy, Peter. EASY SPELLING GAME and DICTIONARY. Independently Published, 2018.
Find full textBook chapters on the topic "Spelling game"
Tsai, Cheng-Yu, Jenq-Muh Hsu, Hung-Hsu Tsai, Pao-Ta Yu, and Wen-Feng Huang. "A Mahjong-Like Game of English Vocabulary Spelling." In Lecture Notes in Computer Science. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-08961-4_15.
Full textLiando, Nitha Vera Frelly, and Devilitio Prasetyo Tatipang. "On Looking Scrambled Game in English Spelling Teaching." In Proceedings of the Unima International Conference on Social Sciences and Humanities (UNICSSH 2022). Atlantis Press SARL, 2023. http://dx.doi.org/10.2991/978-2-494069-35-0_77.
Full textKaravidas, Lampros, George Topalidis, and Grigorios Zilidis. "SkyWords: A Serious Game Τo Enhance Typing and Spelling Skills." In New Realities, Mobile Systems and Applications. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-96296-8_51.
Full textBakopoulos, Menelaos, and Sofia Tsekeridou. "MobiSpell: Educational Mobile Game Design and Development for Teaching Spelling to Young Children." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-04052-8_40.
Full textAhmad, Ibrahim, Aza Jaiza Mohamad, Farah Farhana Roszali, and Norziah Sarudin. "DyslexiAR: Augmented Reality Game Based Learning on Reading, Spelling and Numbers for Dyslexia User’s." In Lecture Notes in Electrical Engineering. Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-33-4069-5_22.
Full textFleisher, Paul. "Spelling Games." In Brain Food 100+ Games That Make Kids Think. Routledge, 2021. http://dx.doi.org/10.4324/9781003233350-16.
Full text"Notes on Names and Spelling." In Playing the Marginality Game. Berghahn Books, 2019. http://dx.doi.org/10.2307/j.ctv12pnsdf.5.
Full text"Notes on Names and Spelling." In Playing the Marginality Game. Berghahn Books, 2022. http://dx.doi.org/10.1515/9781789201901-003.
Full text"Using spelling knowledge in a word game." In Contemporary Perspectives on Reading and Spelling. Routledge, 2009. http://dx.doi.org/10.4324/9780203877838-19.
Full textRyabova, Marina Yu. "ANTIORPHOGRAPHY AS A GAME MODE OF VIRTUAL COMMUNICATION." In Synergy of Languages & Cultures 2023: Interdiscipilinary Studies. St Petersburg State University, 2024. http://dx.doi.org/10.21638/2782-1943.2023.21.
Full textConference papers on the topic "Spelling game"
Garcia, Raquel M. Crespo, Carlos Delgado Kloos, and Manuel Castro Gil. "Game based spelling learning." In 2008 IEEE Frontiers in Education Conference (FIE). IEEE, 2008. http://dx.doi.org/10.1109/fie.2008.4720619.
Full textSucena, Ana, Ana Filipa Silva, Cristina Garrido, Paulo Abreu, Joao Falcao Carneiro, and Maria Teresa Restivo. "Serious Game for reading and spelling skills." In 2019 5th Experiment Conference (exp.at'19). IEEE, 2019. http://dx.doi.org/10.1109/expat.2019.8876570.
Full textHsu, Chia, Yu Chen, Yu-Jung Liu, Yu-Cheng Chang, and Min-Jui Lee. "Spelland: Situated Language Learning with a Mixed-Reality Spelling Game through Everyday Objects." In CHI '23: CHI Conference on Human Factors in Computing Systems. ACM, 2023. http://dx.doi.org/10.1145/3544549.3583830.
Full textHernandez-Rebollar, José Luis, Ethar Ibrahim Elsakay, and José D. Alanís-Urquieta. "AcceleSpell, a gestural interactive game to learn and practice finger spelling." In the 10th international conference. ACM Press, 2008. http://dx.doi.org/10.1145/1452392.1452428.
Full textRauschenberger, Maria, Silke Fuechsel, Luz Rello, Clara Bayarri, and Azuki Gòrriz. "A Game to Target the Spelling of German Children with Dyslexia." In the 17th International ACM SIGACCESS Conference. ACM Press, 2015. http://dx.doi.org/10.1145/2700648.2811345.
Full textYamato, Erick Mitisugui, Ana Grasielle Dionisio Correa, and Valeria Farinazzo Martins. "AmarganA: A spelling game of the Portuguese language for use in mobile devices." In 2017 12th Iberian Conference on Information Systems and Technologies (CISTI). IEEE, 2017. http://dx.doi.org/10.23919/cisti.2017.7975675.
Full textAl-Razgan, Muna, and Safa Alshaarri. "Design and Development of a Mobile Spelling Game for Elementary Students Using Genetic Algorithms." In ICETC 2019: 2019 11th International Conference on Education Technology and Computers. ACM, 2019. http://dx.doi.org/10.1145/3369255.3369311.
Full textVasiljevas, M., T. Gedminas, A. Sevcenko, M. Janciukas, T. Blazauskas, and R. Damasevicius. "Modelling eye fatigue in gaze spelling task." In 2016 IEEE 12th International Conference on Intelligent Computer Communication and Processing (ICCP). IEEE, 2016. http://dx.doi.org/10.1109/iccp.2016.7737129.
Full textMugunthan, Tarun. "Fixing Spellings of Colloquial Words using a Crowd Based Game." In CSCW '20: Computer Supported Cooperative Work and Social Computing. ACM, 2020. http://dx.doi.org/10.1145/3406865.3418334.
Full textAcqualagna, Laura, Matthias Sebastian Treder, and Benjamin Blankertz. "Chroma Speller: Isotropic visual stimuli for truly gaze-independent spelling." In 2013 6th International IEEE/EMBS Conference on Neural Engineering (NER). IEEE, 2013. http://dx.doi.org/10.1109/ner.2013.6696115.
Full text