Dissertations / Theses on the topic 'Sport Media'
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Wong, Donna Shy Yun. "Young people, new media and sport." Thesis, University of Edinburgh, 2009. http://hdl.handle.net/1842/9609.
Full textPuchan, Heike. "Adventure sport, media and social/cultural change." Thesis, University of Stirling, 2013. http://hdl.handle.net/1893/19359.
Full textNieminen, Pentti. "Does social media play sports? : A Case Study on Finnish Sport Team Social Media Usage: Motivations, Expectations and Measurements." Thesis, Internationella Handelshögskolan, Högskolan i Jönköping, IHH, Företagsekonomi, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-18291.
Full textWhannel, Garry. "Television sport coverage and cultural transformation." Thesis, University of Birmingham, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.251243.
Full textNaraine, Michael Lance. "Social Media and Not-for-profit Sport Organizations." Thesis, Université d'Ottawa / University of Ottawa, 2017. http://hdl.handle.net/10393/36141.
Full textAbeza, Gashaw. "Social Media in Relationship Marketing: The Professional Sport Context." Thesis, Université d'Ottawa / University of Ottawa, 2016. http://hdl.handle.net/10393/35373.
Full textNedainova, I. V. "Sport metaphors in the media as a translation problem." Thesis, Харківський національний університет ім. В. Н. Каразіна, 2019. http://repository.kpi.kharkov.ua/handle/KhPI-Press/42386.
Full textJohansson, Lisa. ""Vi finns några rader bort" : En kvantitativ och netnografisk studie av Viasat Sport och C More Sports twitterkonversationer." Thesis, Umeå universitet, Institutionen för kultur- och medievetenskaper, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-144369.
Full textJohansson, Lars, and Johan Pettersson. ""Det är alldeles för mycket sport inom idrotten" : En studie av svenska sportchefer." Thesis, Linnaeus University, School of Social Sciences, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-5765.
Full textAuthors: Lars Johansson & Johan Pettersson
Title: “There is way to much sports in the athletics” – A study of Swedish sports
Football has gone from being a hobby and a popular pastime into a billion-dollar industry, and clubs around Europe are therefore operated more and more like regular companies. Sweden's position in the UEFA rankings is a modest 23 rd place, behind nations such as Austria, Switzerland and Belarus. The economic climate in Sweden is often highlighted as a strong factor. When we started our study we agreed that this could be a major contributing factor to this relatively modest rank, but believed that there were also other factors that played a big role. We therefore carried out a quantitative study to identify the Swedish sports manager’s skills of running their clubs as companies within the creative industry. Our theoretical framework was built on organization and leadership theories in general, and in the creative industries in particular and resulted in a four-leg model of sport management requirements: Apart from organizational structure, managerial skills, communicative skills and sport skills were all deemed necessary. Empirical data were collected to see how well the Swedish sports managers' profile fit into our theoretical model. According to our studies, the organizations and sports managers' held-views that were consistent with our theories. Our study suggests that although the sports managers distributed their time equally between the three areas of skills identified (economical, communicational and production knowledge) their competences were unequally divided between the areas.
Waheladen, Shevan, and Sunne Anders Hallbäck. "Wrestling in Swedish media." Thesis, Malmö universitet, Fakulteten för lärande och samhälle (LS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-28692.
Full textKennedy, Eileen Teresa. "Gender in terrestrial television sport." Thesis, De Montfort University, 1997. http://hdl.handle.net/2086/4194.
Full textGreene, Amanda E. "Perceived Effectiveness of Social Media at NASCAR Tracks." Digital Commons @ East Tennessee State University, 2012. https://dc.etsu.edu/etsu-works/4957.
Full textWright, Cassie Anne. "Networking Sports Feminism: Rhetoric, Transnational Feminisms, and Sport Policy in a Digital Era." Diss., The University of Arizona, 2013. http://hdl.handle.net/10150/293613.
Full textBaerg, Andrew Paul. "The Role Of The Digital Sports Game In The Sports Media Complex." Diss., University of Iowa, 2006. https://ir.uiowa.edu/etd/46.
Full textGreene, Amanda E. "Creating Surveys for Motorsport Research: Utilizing Social Media." Digital Commons @ East Tennessee State University, 2013. https://dc.etsu.edu/etsu-works/4956.
Full textRingfjord, Britt-Marie. ""Fotboll är livet" : en medieetnografisk studie om fotbollstjejer och TV-sport." Licentiate thesis, Lund University, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-27008.
Full textFarrell, Annemarie O. "Why women don't watch women's sport a qualitative analysis /." Columbus, Ohio : Ohio State University, 2006. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1147982213.
Full textBlaszka, Matthew. "An Examination of Sport Consumers' Twitter Usage." Digital Archive @ GSU, 2011. http://digitalarchive.gsu.edu/kin_health_theses/1.
Full textKorosuo, Saku. "Social media as a marketing tool for extreme-sport oriented companies." Thesis, Umeå universitet, Institutionen för informatik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-73329.
Full textRollinson, Benedict Douglas. "Digital media to inspire and sustain sport participation in urban areas." Master's thesis, Faculty of Commerce, 2021. http://hdl.handle.net/11427/33007.
Full textKwak, Dae Hee. "Influence of audience characteristics on their behaviors across different sport media platforms." College Park, Md.: University of Maryland, 2009. http://hdl.handle.net/1903/9542.
Full textThesis research directed by: Dept. of Kinesiology. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
Grellet, Jared Peter. "The America’s Cup 2007: The Nexus of Media, Sport and Big Business." Thesis, University of Canterbury. Social and Political Sciences, 2009. http://hdl.handle.net/10092/3228.
Full textCARVALHO, ISABELA FLEURY DA ROCHA DE. "THE INCORPORATION OF A SPORT FAD TO THE IDENTITY, THROUGH SOCIAL MEDIA." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2018. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=35513@1.
Full textCOORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTITUIÇÕES COMUNITÁRIAS DE ENSINO PARTICULARES
Esta dissertação procura identificar razões para a possível incorporação de um modismo esportivo à identidade social do consumidor, a partir de sua exposição nas redes sociais a postagens de conteúdo e imagens referentes a um esporte, no caso o Crossfit. Foram conduzidas entrevistas, com duração média de 40 minutos, com 10 mulheres praticantes do esporte e idades entre 18 e 39 anos. Os dados coletados foram tratados qualitativamente por meio de análise de conteúdo latente, de cunho interpretativo. Foram desvendadas evidências de que modismo é o principal ponto de partida para a prática do Crossfit, com indícios claros de incorporação do modismo à identidade social, a partir da incorporação de conceitos do esporte à vida individual e social do praticante, desde a forma de vestir até mudanças de comportamentos, como alterações nos hábitos alimentares, na autoconfiança e na autoestima e migração para novos grupos sociais, mais adequados à nova identidade. As razões declaradas pelos entrevistados para a incorporação do modismo vão desde sensações idealísticas, absorvidas durante a exposição e a observação de fotografias postadas em redes sociais, relacionadas a um esporte desafiador e motivador de superação, até sua identificação com características do praticante que exibiu suas fotografias e comentários em rede social.
This thesis aims to evaluate the reasons for the incorporation of a sport fad to the identity, from the exposure on social networks to postings of content and images related to a particular sport, in this case Crossfit. To achieve this goal, 40-minute individual interviews were performed with 10 women between 18 and 39 years old, all of them Crossfit practitioners. The data collected were qualitative analyzed, through content analysis, of an interpretative nature. As a result, it was concluded that faddism is the main starting point for the practice of Crossfit. Clear evidences of incorporation of this faddism to the identity were found, like the absorption of the sport concepts to the individual and social life, from the way of dressing to behavioral changes, such as in eating habits, self-confidence, self-esteem and the migration to new social groups. The reasons declared by the interviewers for this faddism incorporation range from idealistic sensations, absorbed during the exposure and observation of photos posted on the social medias, related to a challenging and overcoming motivation sport, to the identification with personal characteristics of the user s practitioner identity, exhibited on pictures and through comments in social networking sites.
Bosco, Kayla. "Sport fan satisfaction with the Kansas State Athletic Department’s social media content." Kansas State University, 2012. http://hdl.handle.net/2097/13728.
Full textDepartment of Journalism and Mass Communications
Steven Smethers
The college sports industry is seeing a change in its marketing strategies with the rise of the popularity of social media. Facebook and Twitter are the two most common social networking sites used by intercollegiate athletic departments. Not only are these outlets used to foster two-way communication with fans, but they are also used as advertising and public relations tools. The purpose of this study is to compare the Kansas State University of Intercollegiate Athletics’ social media objectives and content with the level of satisfaction among representatives of the K-State fan base. Is the athletic department producing the social media content that their fans want to see? In order to gain a better understanding of the nature of the study, in-depth interviews were conducted with various staff members in the K-State Department of Intercollegiate Athletics to determine the social media objectives and to gather their opinions on the content. From there, two focus groups were conducted to ascertain the level of satisfaction among K-State fans with the current content. One group consisted of students while the other group contained K-State alumni. Findings showed that fans were pleased with certain aspects (i.e. score updates on @kstategameday, conciseness of Twitter, videos, etc.) but wanted to see more of other items such as K-State trivia, behind the scenes footage and more on student-athletes. The information gathered was then used to provide suggestions for future social media strategies within the K-State Athletics Department. The recommendations will help to enhance communication with fans and satisfy their social media needs as they relate to K-State Sports.
Forsyth, Rosin Nina, and Emma Öhling. "Jens är het och Anja kämpar : En jämförelse av genusrepresentationen i SVT:s Sportspegeln och Lilla sportspegeln." Thesis, Linnéuniversitetet, Institutionen för samhällsvetenskaper, SV, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-16885.
Full textSilberman, Lauren (Lauren Beth). "Double play : athletes' use of sport video games to enhance athletic performance." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/59733.
Full text"October 2009." Cataloged from PDF version of thesis.
Includes bibliographical references (p. 78-94).
A design feature of contemporary sport video games allows elite athletes to play as themselves in life-like representations of actual sporting events. The relation between playing sport video games and actual physical performance has not yet been established. Drawing on data from interviews and observations of elite athletes playing sport video games, this thesis explores why elite athletes are playing these video games as their virtual selves, and establishes a framework for understanding how this play may enhance learning opportunities. Building on theories based in the disciplines of psychoanalysis, education, and neuroscience, this thesis argues that virtual play by athletes playing as themselves in sport video games has the potential to support and encourage physical performance.
by Lauren Silberman.
S.M.
Joo, Sang Uk. "Consuming sporting Orientals: Reading Asian American sport celebrities." Diss., University of Iowa, 2015. https://ir.uiowa.edu/etd/1976.
Full textYttergren, Alma, and Danielsson Sofie Vikström. "En av grabbarna : En studie av kvinnliga journalisters roll inom TV-sport journalistiken." Thesis, Södertörn University College, School of Communication, Media and it, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-3268.
Full textVann, Portia L. ""Gateway to the sideline": Brand communication on social media at large-scale sporting events." Thesis, Queensland University of Technology, 2018. https://eprints.qut.edu.au/123653/1/Portia_Vann_Thesis.pdf.
Full textMezghanni, Samar Samir. "The Muslim News : playing Muslims in the media : pitch, penalties and sport champions." Thesis, University of Cambridge, 2018. https://www.repository.cam.ac.uk/handle/1810/285106.
Full textFyrvald, Niklas. "Usage patterns of a sports relatedsecond screen application : A qualitative case study during live sport games." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-169645.
Full textThe trend of interacting with a second screen while watching TV has evolved over the past years with the increased usage of smartphones and tablets. One program genre in which second screen usage is common is sports. The increasing second screen usage has made it challenging to keep viewers engaged in the content being shown on the TV. A possible solution to this problem is program-specific second screen applications that serve to complement the TV content and give an added value to the viewer. This paper aims to identify usage patterns of a program-specific second screen application, used during broadcasts of live hockey games. The application consists of a feed that contains posts related to the game such as comments and videos posted by sport profiles and editors, and polls that the viewer can answer to see other viewers’ thoughts about different situations in the game. Moreover, the paper analyzes what factors affect the usage patterns and discusses how the findings could be used when developing and managing the content of a feed-based second screen application during a sports game. To identify the usage patterns of the application a triangulation approach was used. Five user observations, directly followed by complementing semi-structured interviews were conducted during five separate live hockey games broadcast on TV. The results show that the usage patterns of the application are mainly affected by the excitement and the different parts of the broadcast (game time, studio analysis and commercial breaks), the different features of the application and the usage of other applications. Moreover, the results highlight the importance of feeling connected to other remote viewers of the game through the application when watching a game alone.
Wong, Yee-man Bonny, and 黃綺文. "Adolescents' physical activity: competition between perceived neighborhood sport facilities and home media resources." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2009. http://hub.hku.hk/bib/B43085696.
Full textWong, Yee-man Bonny. "Adolescents' physical activity competition between perceived neighborhood sport facilities and home media resources /." Click to view the E-thesis via HKUTO, 2009. http://sunzi.lib.hku.hk/hkuto/record/B43085696.
Full textDanyarov, Elvin, and Oscar Smart. "Facebook and Fan Communities : Basketball Clubs’ Social Media Strategies." Thesis, Umeå universitet, Företagsekonomi, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-104431.
Full textKocher, Benjamin James. "Rugby's Rise in the United States: The Impact of Social Media On An Emerging Sport." BYU ScholarsArchive, 2014. https://scholarsarchive.byu.edu/etd/4332.
Full textGreene, Amy E., Andy R. Dotterweich, and Mauro Palmero. "Social Media: Perceived Effectiveness as a Marketing Tool for NASCAR Speedways." Digital Commons @ East Tennessee State University, 2012. https://dc.etsu.edu/etsu-works/3764.
Full textLeyk, Dieter. "Kreislauf und Sport /." Köln : Sport und Buch Strauss, 1995. http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=006979731&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA.
Full textEmanuelsson, Max, and Kristoffer Muregård. "Kris, Storlek XXL. : En kvalitativ analys av XXL Sport & Vildmarks kriskommunikation 2019." Thesis, Umeå universitet, Institutionen för kultur- och medievetenskaper, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-169955.
Full textBillengren, Ludwig, and Sebastian Pearson. "Journalist eller varumärke? : En studie om hur Sportexpressen och SVT Sport bygger sina journalisters varumärken." Thesis, Södertörns högskola, Journalistik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-34309.
Full textSwedin, Susanna. "Hur framställs hälsa? : En diskursanalytisk studie av media." Thesis, Gymnastik- och idrottshögskolan, GIH, Institutionen för idrotts- och hälsovetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:gih:diva-6293.
Full textDottori, Michael Mark. "A Public Relations Approach to Co-Creational Image Management in Professional Sport." Thesis, Université d'Ottawa / University of Ottawa, 2018. http://hdl.handle.net/10393/38429.
Full textLee, Andrew Wei-Min. "Media reporting of drug use in sport : a discourse analytic study into stereotype construction /." Title page, contents and abstract only, 1998. http://web4.library.adelaide.edu.au/theses/09SPS/09spsl477.pdf.
Full textSzalkowski, Arkadiusz. "Digital Natives and Digital Immigrants in Poland and usage of new new media by Polish consumers of Internet and sport journalists on the example of Polish sport websites." Thesis, Örebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-22933.
Full textCuccoli, Rosarita. "The place for social analysis in the press coverage of sports : a comparison of sports newspapers and general press in Italy's media ecosystem." Thesis, Rennes 1, 2020. http://www.theses.fr/2020REN1G001.
Full textThis thesis focuses on the coverage of sport-related matters of social relevance in daily newspapers. Sports benefit from massive media coverage but even though the extent of sports reporting allows to deliver, in principle, a multiplicity of subjects and angles of analysis, the coverage of sports tends, in reality, to focus on a limited span of topics (the wealthiest sports and athletes, the most lucrative tournaments, etc.). Moving from the concern about whether or not the coverage of sports reflects the full extent of the sporting phenomenon, the study has engaged in the elaboration of a new taxonomy of topics to define the wider “social dimension”, or social analysis, in the media coverage of sports. This taxonomy, intended as both a conceptual and operational tool, is at the core of the study. The thesis has then engaged in the content analysis of over 6,500 newspaper pages, taking the Italian press as a case study. The analysis has been conducted with a view to compare social analysis in the coverage by general-interest newspapers with that in sports-specialised newspaper. This approach also constitutes a significant contribution to knowledge, as sports newspapers are hardly ever examined as a category in its own right. Italy was chosen, among other reasons, for the presence of multiple sports newspapers. Finally, considering the current decline of press circulation, the thesis also shows the business potential – or “business case” – of social analysis in the coverage of sport, and why this can attract, perhaps unexpectedly, new readers
Sammons, Margi C. "WRITING THE OLYMPIC DREAM: A CRITICAL ANALYSIS OF THE MEDIA COVERAGE OF THE 2004 OLYMPIC PAUL HAMM MEDIA CONTROVERSY." Miami University / OhioLINK, 2005. http://rave.ohiolink.edu/etdc/view?acc_num=miami1123090599.
Full textGlass, Courtney. "Gender, Sport & Nationalism: The Cases Of Canada And India." [Tampa, Fla] : University of South Florida, 2008. http://purl.fcla.edu/usf/dc/et/SFE0002625.
Full textAlvén, Sofie. "Den idrottande kvinnan i media." Thesis, Malmö högskola, Lärarutbildningen (LUT), 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-36000.
Full textAnevska, Ulrika, and Pamela Nober. "Är det media som bestämmer genusordningen? En innehållsanalys av sportsidorna ur ett genusperspektiv. Do media decide the gender hierarchy? A content analysis of the sport pages from a gender perspective." Thesis, Malmö högskola, Fakulteten för lärande och samhälle (LS), 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-34628.
Full textThis essay aims to increase understanding of how the media conveys sport from a gender perspective, and discuss its consequences. With this essay we try to broaden our knowledge of media power on the subject of femininity and masculinity on the sports pages. We have been using quantitative content analysis combined with qualitative text analysis to discuss different possible answers. The center of our study is based on a comprehensive coding scheme where sports addition in Dagens Nyheter (DN) in February 2011 formed the empirical data. Results of the encoding scheme have been compared to and analyzed with the help of literature on gender, media and sports. For this we have decided to also add a power dimension to the con-struction of femininity and masculinity, because without this it may seem irrelevant and lose its complexity. The results show clearly on women's marginalization and subordination in the sports media field. We have also seen that the male sport is not confined only to the sports field but also allowed to carry power and control in other fields. The conclusion we draw is that the papers thus have a certain power to shape our idea of femininity and masculinity in sports where agenda setting is central to this function.
Dumont, Guillaume. "Grimpeur professionnel : le travail créateur dans le domaine du sport." Thesis, Lyon 1, 2015. http://www.theses.fr/2015LYO10191.
Full textThis research analyzes the production of value and the transformations of work and labor in climbing by drawing on the conceptual tools of recent research in the realm of creation. Building on studies of creative work in the worlds of art, fashion and communication, this research captures the persona of the professional climber as the result of a collective process of elaboration carried out by different groups of actors. By working together, they produce an ideal of the “professional”, who, thanks to the support of brands, companies and sports federations, travels across the world for climbing. An ethnographic research, conducted between 2012 and 2014 in the USA and Western Europe with some of the best professional climbers, photographers, filmmakers, and industry members, sheds light on the crafting of “professionalism” and the related mechanisms of work. The aim of the research, on the one hand, is to study how and why people work together and, on the other hand, to analyze the organization and structure of this creative work. In fact, beyond the meaning and representations associated with the persona of the professional climber whose work revolves exclusively on the primary task of climbing, the work of professional climbers is fundamentally multilayered. Therefore, this research explores the everyday livelihood of the ones who are at the top of their game and contributes to the knowledge of creative work as it has been studied in other areas
Persson, Thomas. "E-sportens historia i tryckt press 2010–2019." Thesis, Högskolan i Gävle, Media- och kommunikationsvetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-30270.
Full textGabor Bora är examinator för den aktuella uppsatsen medan Per Vesterlund är examinator för hela kursen.