Academic literature on the topic 'Store cards'

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Journal articles on the topic "Store cards"

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Ganesh, Gopala K., and Erramilli M. Krishna. "Customer Preference For Alternative Credit Card Based Payment Methods: Some Empirical Evidence." Journal of Applied Business Research (JABR) 3, no. 3 (October 31, 2011): 137. http://dx.doi.org/10.19030/jabr.v3i3.6524.

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This article looks at consumer preferences for two major types of credit cards viz: (1) national credit cards i.e. bank credit cards and travel and entertainment cards that are typically accepted at a wide variety of establishments and (2) store credit cards whose acceptance is typically limited to stores that constitute a department store chain. Through a mail survey, an attempt is made to identify the reasons for card preferences and distinguishing background characteristics of individuals with a distinct preference.
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E. Schultz, Don, and Martin P. Block. "Sales promotion influencing consumer brand preferences/purchases." Journal of Consumer Marketing 31, no. 3 (May 6, 2014): 212–17. http://dx.doi.org/10.1108/jcm-01-2014-0822.

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Purpose – This paper aims to investigate whether or not ongoing sales promotion contributed to the declines in “no brand preference” (NBP). Part of an ongoing series investigating the growth of US consumer’s responses of NBP for more than 1,500 frequently purchased consumer product brands. Data were drawn from responses to a very large (1.1 million) online longitudinal consumer questionnaire during 2002-2012. Design/methodology/approach – Additional research, combining this data set with two other major US longitudinal studies, confirmed results. This study focused on determining reasons for NBP increase. Initial data set included use of and influence of 23 in-store promotional tools. These were investigated to determine impact and effect. Findings – Four leading sales promotional tools, based on consumer influence, were coupons, home samples, in-store samples and retail shopper cards. Shopper cards had most influence on purchase of secondary, not primary brands in categories. Shopper cards are a clearly underused promotional tool in building brand preference and sales. Research limitations/implications – Limited to US consumer products only. No attempt made to connect media advertising and in-store media impact or effect. Practical implications – Future investigation should focus on other geographies, synergy between media advertising and promotional techniques. Also, the study is all aggregated data; individual brand investigations should be made. Shopper cards appear to be a major opportunity for secondary brands. More focus on cooperative activities between brands and retailers would benefit both. Originality/value – Paucity of longitudinal customer-view research on shopper cards identifies both manufacturer and retailer opportunities, particularly secondary brands.
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Gustafson, Alison, Shu Wen Ng, and Stephanie Jilcott Pitts. "The association between the “Plate it Up Kentucky” supermarket intervention and changes in grocery shopping practices among rural residents." Translational Behavioral Medicine 9, no. 5 (September 30, 2019): 865–74. http://dx.doi.org/10.1093/tbm/ibz064.

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Abstract Rural communities experience higher rates of obesity, and residents have a lower intake of fruits and vegetables. Innovative healthy food promotions in supermarkets may improve healthy food access and dietary intake among residents, yet few supermarket interventions have been translated to the rural context. The aim of this project was to determine whether a supermarket-based intervention “Plate it Up Kentucky” was associated with change in fruit, vegetable, and sugar-sweetened beverage (SSB) purchases among rural supermarket customers. Ten Kentucky supermarkets participated in an intervention titled “Plate It Up” to provide in-store promotions, including recipe cards, samples, price reductions for specific fruits and vegetables, and marketing on shopping carts. Six stores in rural Kentucky and North Carolina were controls. Two cross-sectional customer intercept surveys were conducted among grocery store customers in Spring of 2016 (baseline, n = 131 control and n = 181 intervention store customers) and Spring–Summer of 2017 (post-intervention, n = 100 control and n = 83 intervention store customers). Customers were asked to provide store receipts and participate in a survey assessing grocery shopping practices and dietary intake. The primary outcome was purchases in fruit and vegetable (obtained from receipt data). The secondary outcome was dietary intake (captured with the National Cancer Institute's Fruit and Vegetable Screener and BRFSS questionnaire). An adjusted, difference-in-difference model was used to assess the differences between control and intervention store customers at baseline, post-intervention, and then between the two time points. Post-intervention, there was a greater increase in customers stating that they “liked the food” as one main reason for shopping in the store where surveyed among intervention versus control store customers. The adjusted difference-in-difference model indicated that intervention store customers spent on average 8% more on fruits and vegetables from baseline to post-intervention (p = .001) when compared with customers from control stores. Among controls, spending on SSB decreased from $3.61 at baseline to $3.25 at post-intervention, whereas among intervention customers, spending on SSB decreased from $2.75 at baseline to $1.81 at post-intervention (p = .02). In-store promotions that provide recipe cards, samples, price reductions for specific fruits and vegetables, and marketing on shopping carts hold promise as a method to promote healthy food purchases among rural supermarket customers at two time points.
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Kushch, Sergii, Yurii Baryshev, and Silvio Ranise. "Blockchain Tree as Solution for Distributed Storage of Personal ID Data and Document Access Control." Sensors 20, no. 13 (June 27, 2020): 3621. http://dx.doi.org/10.3390/s20133621.

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This paper introduces a new method of Blockchain formation for reliable storage of personal data of ID-card holders. In particular, the model of the information system is presented, the new structure of smart ID-cards and information on these cards are proposed. The new structure of Blockchain, “Blockchain Tree”, allows not only to store information from ID-cards but also to increase the level of security and access control to this information. The proposed Subchains system allows us to integrate Blockchain of the lower level to Blockchain of the higher level, allowing us to create a multilevel protected system.
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Daniel, Leena, Sarah Hinman, Bengucan Gunen, Kaitlyn Harper, Lisa Poirier, and Joel Gittelsohn. "Community-Based Recommendations to Improve Customer Turnout at a Non-Profit Grocery Store." Current Developments in Nutrition 4, Supplement_2 (May 29, 2020): 708. http://dx.doi.org/10.1093/cdn/nzaa051_005.

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Abstract Objectives Aimed at improving healthy food access in a low-income neighborhood, the Salvation Army's first non-profit grocery store in Baltimore City has so far failed to attract a large customer base. The store averages just 140 customers daily and serves 500 unique families weekly, with an average transaction of $14. This study explored reasons for low usage from the perspective of community members and suggests solutions. Methods Mixed-methods formative research was conducted at DMG Foods. In-depth interviews were conducted with store staff (n = 5), wholesalers (n = 3), local store non-users (n = 4), and store users (n = 9).Interviews focused on purchasing habits, observations, prices, marketing efforts, quality of food, location, and convenience. Direct observations of store operations (n = 8) and a short demographic survey of store users with loyalty cards (n = 119) and without loyalty cards (n = 33) was also completed. All in-depth interviews were coded and analyzed using ATLAS.ti v8.4.18. Results The survey results indicated that the average amount spent at DMG Foods per loyalty customer within the last 30 days was $82. Only 11% survey respondents reported using DMG for all their grocery shopping. Reasons given for low store usage, included: (a) prices at DMG Foods are not low; (b) Non-users do not perceive DMG Foods as a food store; and (c) food quality concerns. In light of these responses, we made several recommendations, including: (a) make displays showing price differences between DMG Foods and other competitors; (b) place rebranded signs outside the store to indicate that DMG Foods is a grocery store; and (c) improve and maintain the quality of produce and meat in store. Additionally, store management should negotiate with wholesalers and distributors to obtain competitive wholesale prices. Conclusions The results of this study will be used to inform DMG Foods and to help Salvation Army refine their non-profit grocery model as they expand it to other locations in Baltimore and across the United States. Funding Sources Johns Hopkins University Bloomberg School of Public Health Department of International Health.
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Horner, Robert H., Richard W. Albin, and Ginevera Ralph. "Generalization with Precision: The Role of Negative Teaching Examples in the Instruction of Generalized Grocery Item Selection." Journal of the Association for Persons with Severe Handicaps 11, no. 4 (December 1986): 300–308. http://dx.doi.org/10.1177/154079698601100411.

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For generalization to be functional, it must occur with a precision that results in acquired responses occurring under appropriate, nontrained conditions, and acquired responses not occurring under inappropriate, nontrained conditions. This study examines the effect of differing types of negative teaching examples on the precision with which generalized grocery item selection is learned. Within a split-multiple baseline design, six young adults identified as mildly, moderately, or severely mentally retarded were trained to select or to reject grocery items using picture cards as cues. The dependent variables were correct selection of 10 trained “positive” grocery items and the correct rejection of 20 nontrained “negative” grocery items in a nontrained grocery store. Participants were trained in a grocery store to select 10 positive grocery examples matching their picture cards and to reject either (a) a set of negative examples that were maximally different from the positive examples, or (b) a set of negative examples that were minimally different from the positive examples. Both training sets resulted in participants correctly selecting the 10 positive items in a nontrained store. Training with the “minimally different” negative examples was functionally related to improved rejection of nontrained negative items in the nontrained store. The implications of teaching with minimally different, negative examples are discussed.
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Gamba, Ryan J., Lana Mariko Wood, Adianez Ampil, Alina Engelman, Juleen Lam, Michael T. Schmeltz, Maria M. Pritchard, et al. "Investigating the Feasibility of a Restaurant Delivery Service to Improve Food Security among College Students Experiencing Marginal Food Security, a Head-to-Head Trial with Grocery Store Gift Cards." International Journal of Environmental Research and Public Health 18, no. 18 (September 14, 2021): 9680. http://dx.doi.org/10.3390/ijerph18189680.

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Restaurant delivery services have gained in popularity among college students; however, students participating in the Supplemental Nutrition Assistance Program (SNAP) are not allowed to redeem their benefits via restaurant delivery services. This mixed-methods head-to-head crossover trial assessed whether college students experiencing marginal food security prefer benefits via a grocery store gift card (as a proxy for traditional SNAP benefits) or via a restaurant delivery service gift card of equivalent value, and which type of benefit is more effective at improving food security status. Thirty college students experiencing marginal food security were recruited to receive $80 in cash equivalent benefits to spend over a two-month period in the form of grocery store gift cards and restaurant delivery service gift cards. Participants completed surveys and interviews to measure their food security status and share their experiences with each benefit type. After four months of benefits, 48.3% of participants improved their food security status. However, neither type of benefit was statistically better at improving food security status. Most participants preferred grocery store benefits (89.7%) over restaurant delivery service benefits (10.3%). However, more research is needed to explore whether allowing SNAP recipients to redeem their benefits with restaurant delivery services is a viable mechanism to address food challenges among college students experiencing marginal food security.
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Vogel, Christina, Sarah Crozier, Daniel Penn-Newman, Kylie Ball, Graham Moon, Joanne Lord, Cyrus Cooper, and Janis Baird. "Altering product placement to create a healthier layout in supermarkets: Outcomes on store sales, customer purchasing, and diet in a prospective matched controlled cluster study." PLOS Medicine 18, no. 9 (September 7, 2021): e1003729. http://dx.doi.org/10.1371/journal.pmed.1003729.

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Background Previous product placement trials in supermarkets are limited in scope and outcome data collected. This study assessed the effects on store-level sales, household-level purchasing, and dietary behaviours of a healthier supermarket layout. Methods and findings This is a prospective matched controlled cluster trial with 2 intervention components: (i) new fresh fruit and vegetable sections near store entrances (replacing smaller displays at the back) and frozen vegetables repositioned to the entrance aisle, plus (ii) the removal of confectionery from checkouts and aisle ends opposite. In this pilot study, the intervention was implemented for 6 months in 3 discount supermarkets in England. Three control stores were matched on store sales and customer profiles and neighbourhood deprivation. Women customers aged 18 to 45 years, with loyalty cards, were assigned to the intervention (n = 62) or control group (n = 88) of their primary store. The trial registration number is NCT03518151. Interrupted time series analysis showed that increases in store-level sales of fruits and vegetables were greater in intervention stores than predicted at 3 (1.71 standard deviations (SDs) (95% CI 0.45, 2.96), P = 0.01) and 6 months follow-up (2.42 SDs (0.22, 4.62), P = 0.03), equivalent to approximately 6,170 and approximately 9,820 extra portions per store, per week, respectively. The proportion of purchasing fruits and vegetables per week rose among intervention participants at 3 and 6 months compared to control participants (0.2% versus −3.0%, P = 0.22; 1.7% versus −3.5%, P = 0.05, respectively). Store sales of confectionery were lower in intervention stores than predicted at 3 (−1.05 SDs (−1.98, −0.12), P = 0.03) and 6 months (−1.37 SDs (−2.95, 0.22), P = 0.09), equivalent to approximately 1,359 and approximately 1,575 fewer portions per store, per week, respectively; no differences were observed for confectionery purchasing. Changes in dietary variables were predominantly in the expected direction for health benefit. Intervention implementation was not within control of the research team, and stores could not be randomised. It is a pilot study, and, therefore, not powered to detect an effect. Conclusions Healthier supermarket layouts can improve the nutrition profile of store sales and likely improve household purchasing and dietary quality. Placing fruits and vegetables near store entrances should be considered alongside policies to limit prominent placement of unhealthy foods. Trial registration ClinicalTrials.gov NCT03518151 (pre-results)
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Eyinagho, M. O., E. Solomon, T. Adeyemi, D. Ebhohimen, D. Adeniyi, and D. Adams. "An Electronic Patient Record Management System Using Smart Cards." Advanced Materials Research 62-64 (February 2009): 67–74. http://dx.doi.org/10.4028/www.scientific.net/amr.62-64.67.

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In this paper, a prototype of an electronic patient record management system using smart cards is described. An application using visual basic was developed, a database using Microsoft access was built, the visual-basic-based application was then interfaced to the database. An interface module that allows any person with no programming knowledge to store easily, required information on a smart card was also developed. The application was then interfaced to a smartcard reader. With this system, relevant patient information including, but not limited to allergies, blood-group, and past operations can be retrieved from the smart card.
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Turner, Nikki, Athene Laws, and Loretta Roberts. "Assessing the effectiveness of cold chain management for childhood vaccines." Journal of Primary Health Care 3, no. 4 (2011): 278. http://dx.doi.org/10.1071/hc11278.

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INTRODUCTION: Effective immunisation programmes require a stable cold chain to maintain potency of vaccines from national stores through to delivery sites. AIM: To assess the effectiveness of the New Zealand cold chain and examine the possible impacts of policy changes over the same time period on cold chain effectiveness. METHODS: Heat- and freeze-sensitive monitors were attached to 5% of randomly selected childhood vaccines from 2002 to 2008. Six-monthly reports on data collected from monitor cards were collated and analysed to look for changes over time in freeze and heat exposure failures for vaccines. RESULTS: From December 2002 to June 2008 a total of 21 431 monitor cards were included in vaccines distributed from the national store; 9474 (44.2%) of all cards were returned and 8249 (38.5% of total) were correctly completed. Over this period the percentage of valid returns recorded as heat exposed decreased from 38% to 7% (Χ2 371, p2 134.228, p2 163.83, p<0.0001), giving estimated annual savings of nearly NZ$4 million. DISCUSSION: Significant improvements can be made in cold chain management with resulting savings in vaccine wastage. This study demonstrates that such improvements have been made in New Zealand in recent years. This is likely to be due to a combination of improving equipment, systems, education and training, increased provider attention and quality standards. KEYWORDS: Vaccination; cold chain; refrigeration; primary health care
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Dissertations / Theses on the topic "Store cards"

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Lebani, K. "An evaluation of consumers adoption and use of store cards and related facilities in Botswana." Access to E-Thesis, 2007. http://upetd.up.ac.za/thesis/available/etd-04242008-153809.

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Bliss, Michael. "Problems and processes in developing store credit cards : a retail case history." Thesis, University of Nottingham, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.243711.

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Kaneko, Aguilar Juan José. "Story cards para la gestión de talento [Capítulo 1]." Universidad Peruana de Ciencias Aplicadas (UPC), 2020. http://hdl.handle.net/10757/653695.

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El presente libro desarrolla el aspecto aplicativo de estas tres herramientas usando el método story cards. Este consiste en un conjunto de 60 tarjetas, desarrollado a partir de las teorías del constructivismo, los postulados de la terapia narrativa y los aportes de la neurociencia, que posibilitan aplicar de forma lúdica el storytelling, el storyboard y el role-playing game.
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Yu, Chi-ming. "The impact of the Octopus system on journey-to-work behaviour of bus passengers." Hong Kong : University of Hong Kong, 1999. http://sunzi.lib.hku.hk/hkuto/record.jsp?B21128753.

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Stephenson, Lynda Routledge. "Auto Biography: A Daughter's Story Told in Cars." ScholarWorks@UNO, 2005. http://scholarworks.uno.edu/td/231.

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Auto Biography is a creative nonfiction memoir: A daughter, forced to move her unlovable, ever-combustible, wheelchairbound mother cross-country in an RV, attempts to come to terms with her via the automobiles of their lives. The story explores: 1) the universal dilemma of caring for aged parents––its stress, its pain, its sacrifice, and its dark humor; 2) memory––the "peeling back" narrative style working in the same layer upon layer way of memory, its non-linearity creating not so much a one-piece narrative but essay snapshots forming a family photo album view of this thing we call memory and this thing we call meaning; and, of course, 3) cars––their subtle yet surprisingly essential role in all our modern and post-modern lives.
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Ahlström, Sofia, and Niklas Wangsell. "The impact of club card on store loyalty : An empirical study of a Swedish grocery retailer." Thesis, Högskolan i Gävle, Avdelningen för ekonomi, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-16241.

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The aim of this study is to investigate whether club card loyalty have an impact on customers store loyalty. A secondary purpose is to distinguish which attributes of a loyalty card that ICA’s customers prefer, with the focus on the variables; direct- versus indirect rewards, monetary- versus nonmonetary rewards, necessary- versus luxury rewards and immediate- versus delayed rewards.
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Hechter, Tremaine. "Investigating consumer expectations for a bankcard service in the South African food and retail industry : a servqual application." Thesis, Stellenbosch : Stellenbosch University, 2013. http://hdl.handle.net/10019.1/97406.

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ENGLISH ABSTRACT: South Africans have over the past few years called for more affordable banking. Some retailers have looked at the opportunities and entered into the financial services space. The question remains as to why consumers would want to pay bank charges to have a bankcard when the card is actually used to pay for goods at retailers who can deliver the service themselves at a saving to both the customer and the retailer? The aim of this study was to determine customer expectations for a bankcard service offering in the South African food and retail industry with the emphasis on consumer behaviour and expectations, bankcards, services and SERVQUAL. This is a SERVQUAL application and a comprehensive literature of this topic is followed with a questionnaire outlining the expectations for such a service. SERVQUAL measures the gap between expectations and perceptions. In this study only expectations are measured as one of South Africa’s major food retailers was used and they do not offer this service at present. Various hypotheses were constructed to measure the expectations for attributes around this service. The attributes were trust, safety, cost, loyalty, open-loop versus closed-loop and mobile. Customer preference on payment methods was also determined when paying for different basket sizes. The results showed overwhelming evidence in favour of expectations for a bankcard service offering by retailers. This research can be used to address the major challenge South Africans and retailers face with high banking charges and address the challenge everyone has with regards to the risk associated with cash handling. Education on this topic is paramount and this could further pave the way for mobile phones replacing bankcards in the future which have also been researched as part of this topic. Further research is necessary to determine the characteristics of a bankcard product in a retail environment.
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Yu, Chi-ming, and 余志明. "The impact of the Octopus system on journey-to-work behaviour of bus passengers." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31952537.

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Wilson, Belinda R. "The Forgotten Signature: An Observational Study on Policy of Securing Identity in Prevention of Identity Theft and Credit/Debit Card Fraud at Retail Store POS Terminals." Digital Commons @ East Tennessee State University, 2016. https://dc.etsu.edu/etd/3074.

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Identity theft and credit and bank card fraud is increasing in America and worldwide. Given the current statistics of its prevalence and practices around the world, many in government are starting to take critical notice due to its impact on a nation’s economy. Limited amounts of research have been conducted regarding the practices of applying the Routine Activities Theory (Cohen & Felson, 1979) to better equip store managers in understanding the critical need for capable and effective point of sale guardianship for in-store prevention of credit or bank card fraud due to identity theft. This research has used qualitative observational studies to investigate the presence of or lack of capable guardianship at point of sales transactions in large department stores where a majority of in-store credit and bank card fraud loss occurs. Findings conclude an overwhelming lack of capable guardianship at retail store POS terminals.
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Hussain, Dostdar, and Muhammad Ismail. "Requirement Engineering : A comparision between Traditional requirement elicitation techniqes with user story." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-70174.

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Requirements are features or attributes which we discover at the initial stage of building a product. Requirements describe the system functionality that satisfies customer needs. An incomplete and inconsistent requirement of the project leads to exceeding cost or devastating the project. So there should be a process for obtaining sufficient, accurate and refining requirements such a process is known as requirement elicitation. Software requirement elicitation process is regarded as one of the most important parts of software development. During this stage it is decided precisely what should be built. There are many requirements elicitation techniques however selecting the appropriate technique according to the nature of the project is important for the successful development of the project. Traditional software development and agile approaches to requirements elicitation are suitable in their own context. With agile approaches a high-level, low formal form of requirement specification is produced and the team is fully prepared to respond unavoidable changes in these requirements. On the other hand in traditional approach project could be done more satisfactory with a plan driven well documented specification. Agile processes introduced their most broadly applicable technique with user stories to express the requirements of the project. A user story is a simple and short written description of desired functionality from the perspective of user or owner. User stories play an effective role on all time constrained projects and a good way to introducing a bit of agility to the projects. Personas can be used to fill the gap of user stories.
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Books on the topic "Store cards"

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Ostendorf, John. Civil War store cards of Cincinnati. [Portland, ME?]: Civil War Token Society, 2007.

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Pearlman, Donn. Collecting baseball cards: How to buy them, store them, and keep track of their value as investments. Chicago: Bonus Books, 1990.

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Bennett, Chuck. Collecting football cards for fun and profit: How to buy, store, and trade them : and keep track of their value as investments. Chicago: Bonus Books, 1991.

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A guide book of Civil War tokens: Patriotic tokens and store cards, 1861-1865, and related issues : history, values, rarities. Atlanta, GA: Whitman Publishing, LLC, 2013.

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Swift, T. Kevin. Electronic cash. Norwalk, CT: Business Communications Co., 1997.

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Guibourg, Gabriela. Elektroniska pengar och elektroniska betalningar. Stockholm: Sveriges Riksbank, Betalningssystemavdelningen, 1997.

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San Francisco (Calif.). Office of the Controller. Audits Division. Department of Administrative Services: A review of the operations of City Store by Golden Gate Community, Inc. San Francisco: Office of the Controller, 2000.

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United States. Congress. Senate. Committee on Banking, Housing, and Urban Affairs. Subcommittee on Financial Institutions and Consumer Affairs. Examining issues in the prepaid card market: Hearing before the Subcommittee on Financial Institutions and Consumer Protection of the Committee on Banking, Housing, and Urban Affairs, United States Senate, One Hundred Twelfth Congress, second session ... March 14, 2012. Washington: U.S. Government Printing Office, 2013.

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Gavalda, Christian. Les cartes de paiement et de crédit. Paris: Dalloz, 1994.

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Hove, Leo van. "Electronic purses in Euroland: why do penetration and usage rates differ?". Vienna: SUERF, The European Money and Finance Forum, 2004.

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Book chapters on the topic "Store cards"

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Sherwood, J. R., and V. A. Gallo. "The Application of Smart Cards for Rsa Digital Signatures in a Network Comprising Both Interactive and Store-and-Forward Facilities." In Advances in Cryptology — CRYPTO’ 88, 484–96. New York, NY: Springer New York, 1990. http://dx.doi.org/10.1007/0-387-34799-2_34.

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Shotton, Gillian. "Establishing the ground rules and feelings cards." In A Session by Session Guide to Life Story Work, 39–45. Abingdon, Oxon ; New York, NY : Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429280160-1.

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Shea, John J. "Stone Age Visiting Cards Revisited: A Strategic Perspective on the Lithic Technology of Early Hominin Dispersal." In Out of Africa I, 47–64. Dordrecht: Springer Netherlands, 2010. http://dx.doi.org/10.1007/978-90-481-9036-2_4.

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Temkin, S. I., and A. A. Suvernev. "Evaluation of the CARS Spectra of Linear Molecules in the Keilson-Storer Model." In Springer Proceedings in Physics, 49–53. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-77194-1_5.

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Djan, Elijah, and Marné de Vries. "Business Process Re-engineering and Agile Software Development: Applying the Story-Card Method." In Lecture Notes in Computer Science, 370–82. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-44999-5_31.

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de Vries, Marné. "DEMO and the Story-Card Method: Requirements Elicitation for Agile Software Development at Scale." In Lecture Notes in Business Information Processing, 138–53. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-02302-7_9.

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Colopy, Cheryl. "Delhi’s Yamuna." In Dirty, Sacred Rivers. Oxford University Press, 2012. http://dx.doi.org/10.1093/oso/9780199845019.003.0010.

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As challenging as I often found living in Kathmandu, my home base as I explored South Asia, I felt as if I had left a safe retreat and entered a maelstrom when I flew down to Delhi. By January of 2010 I had visited several times and had learned to negotiate the immense city to some extent. Still, the morning after I arrived, just the process of obtaining a SIM card for my phone sapped my energy. The tall man at the tiny general store near my guesthouse was quite pleasant. He apologized several times for all the forms I had to fill out to purchase a prepaid SIM card: the government was requiring even more documentation since the 2008 attacks in Mumbai. I had to go back to my room for a photo, then find a shop to make photocopies of my passport and visa. Then the store owner had to call the guesthouse owner, whom he knew, to vouch for me. I made a small mistake on one of the forms and had to start over. Yet this was only part of what taxed my equanimity. As I stood on the sidewalk at the shop counter negotiating the details, the store owner dexterously handled a couple of dozen other customers who crowded up on both sides and behind me to demand soap, toothpaste, recharge cards for their cell phones, potato chips, or little plastic pouches of milk. The man yelled for one of the boys who worked for him to bring a desired item from a shelf in back and bag it; he fanned through little stacks of recharge cards to find the right one for a customer; he took money and made change and still kept the process of my SIM card moving along, however slowly. Most of the other customers were yelling too, some of them quite close to my ear. I don’t understand much Hindi, but these were not angry exchanges. It was just business, just the pace of Delhi.
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Silva, Cândida, and Isabel Ramos. "Cardmobili." In Cases on SMEs and Open Innovation, 213–26. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-61350-314-0.ch010.

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The developments of the internet, the proliferation of the use of Web 2.0 tools, and of the technology in general, are leveraging new ways of people to communicate, collaborate, and interact. This new world and new markets, in a daily change, are enabling the emergence of new innovative enterprises and services, taking advantage of the new technologies and of the global network. Cardmobili is a Portuguese start-up company working in the area of mobile services. This company provides a mobile service to manage rewards and membership cards, enabling users to store them in the cloud, while using mobile applications to present them in store, collecting and using the rewards, sharing cards and information with other users and friends in social networks. Cardmobili is linked to merchants’ loyalty management systems, enabling users to access exclusive offers, delivered to their mobile application and web account. The company provides complete services to make any loyalty or membership program mobile: branding, new customer registration, integration of customer account balance, mobile vouchers, coupons and offers, and mobile communication.
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Behera, Rajat Kumar, Abhaya Kumar Sahoo, and Ajay Jena. "A Resourceful Approach in Security Testing to Protect Electronic Payment System Against Unforeseen Attack." In Research Anthology on Artificial Intelligence Applications in Security, 1279–302. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-7705-9.ch057.

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This article describes how electronic payments are financial transactions made over the internet for goods or services. In the digital era, the e-commerce industry has gone beyond the traditional in-store service due to the wide spread of internet-based shopping. Developed countries are greatly relying on e-commerce business and a sizable number of countries have shown concern in regard to the online payment cards such as credit cards, debit cards, e-cash, e-cheques, e-wallets and smart card security. The main downsides are concerns over privacy or a malicious attack and hence safeguard mechanisms are required to protect personal information from falling into the hands of intruders. Before commercializing electronic payment systems (EPS), security tests play a significant role in the software development life cycle to check whether the system is secure and it is safe to use. A resourceful approach covering security policies, secure coding, security attack prevention methodology, security testing tool, security testing metrics, security test case prioritization techniques and a model for effective project management methodology are presented in this article. Early detection and resolution of security weaknesses can be achieved with the authors' proposed approach and would certainly reduce the time, effort and cost of a project. The proposed approach is likely the best-fit implementation of the payment industry, covering channels like B2C (Business to Consumer), C2C (Consumer to Consumer), C2B (Consumer to Business), B2B (Business to Business), People to People (P2P), G2C (Government to Citizen) and C2G (Citizen to Government).
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Behera, Rajat Kumar, Abhaya Kumar Sahoo, and Ajay Jena. "A Resourceful Approach in Security Testing to Protect Electronic Payment System Against Unforeseen Attack." In Research Anthology on Artificial Intelligence Applications in Security, 1279–302. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-7705-9.ch057.

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This article describes how electronic payments are financial transactions made over the internet for goods or services. In the digital era, the e-commerce industry has gone beyond the traditional in-store service due to the wide spread of internet-based shopping. Developed countries are greatly relying on e-commerce business and a sizable number of countries have shown concern in regard to the online payment cards such as credit cards, debit cards, e-cash, e-cheques, e-wallets and smart card security. The main downsides are concerns over privacy or a malicious attack and hence safeguard mechanisms are required to protect personal information from falling into the hands of intruders. Before commercializing electronic payment systems (EPS), security tests play a significant role in the software development life cycle to check whether the system is secure and it is safe to use. A resourceful approach covering security policies, secure coding, security attack prevention methodology, security testing tool, security testing metrics, security test case prioritization techniques and a model for effective project management methodology are presented in this article. Early detection and resolution of security weaknesses can be achieved with the authors' proposed approach and would certainly reduce the time, effort and cost of a project. The proposed approach is likely the best-fit implementation of the payment industry, covering channels like B2C (Business to Consumer), C2C (Consumer to Consumer), C2B (Consumer to Business), B2B (Business to Business), People to People (P2P), G2C (Government to Citizen) and C2G (Citizen to Government).
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Conference papers on the topic "Store cards"

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"USING PREPAID CARDS IN E-BUSINESS - Libreaire, an e-Books Online Store." In 10th International Conference on Enterprise Information Systems. SciTePress - Science and and Technology Publications, 2008. http://dx.doi.org/10.5220/0001681702110214.

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Dishman, Paul, Joshua Groves, and Dale Jolley. "Measuring Retail Visual Cues Using Mobile Bio-metric Responses." In CARMA 2018 - 2nd International Conference on Advanced Research Methods and Analytics. Valencia: Universitat Politècnica València, 2018. http://dx.doi.org/10.4995/carma2018.2018.8287.

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This research provides the results of a comprehensive in-store study that utilized eye tracking to determine the initial eye attractiveness of signage and displays used in a Toyota retail dealership. Potential car buyers (n = 24) walked randomly through the showroom for the first time, and were asked to view the various signs, displays, video monitors, decorations, and vehicles on display. Research was conducted while the dealership was open in order to include distractions from human interaction. Subjects’ eye movements and the objects viewed were captured using Tobii II eye tracking glasses at 60Mhz. A typical showroom self-tour lasted approximately 4:31 minutes. Subjects were then shown their results and Retrospective Think Aloud interviews were conducted with the subjects to determine positive and negative reactions to the observed objects. Signage measured included those required by Toyota, as well as those created by the dealership. Types of signage measured included digital, video, posters, stand-up cards, and ads placed on the vehicle. Each potential eye attractive object was identified and classified by type (signage, décor, digital signage, vehicle information, etc.). Every subject’s results were analyzed by the number of fixations and the time spent viewing each object. The study revealed that video or digital messaging was not any more effective than static signage, but that placement of the signage was a determining factor in the effectiveness of message receptivity. Many of the non-signage objects received more attention than did certain types of advertising signage. The various attributes of the objects and signs that received positive attention were analyzed as to their eye attactiveness characteristics. Although signage in a retail showroom is believed to be critical in providing advertising and product messages, this study (in its particular environment) demonstrated that signage is not viewed by customers as often as previouly thought.
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Noko, Ofentse, Ariel Lashansky, Giancarlo Beukes, and Sudesh Sivarasu. "An Open Source Biometric Patient Identification System for Low Resource Setting." In 2017 Design of Medical Devices Conference. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/dmd2017-3477.

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It is estimated that as many as 1.5 billion people globally do not possess any form of identification [1]. Most of these people currently live in Africa and Asia. The lack of identification prevents them from accessing the basic rights and services afforded to them. In healthcare, proof of identity is required to access basic health services, and accurately monitor one’s diagnosis and treatment. This enables health care facilities to provide quality services. Without any identification, governments and development organisations cannot cater to the basic needs of these individuals. This is a key factor in the increased adoption of digital information systems in healthcare. These systems assist with validating patients’ identities. Additionally, these systems store information about patients’ medical history to allow for more effective treatment practices [2]. Digital information systems have proven to be more reliable than paper-based systems currently used in many health facilities in developing countries. Health service providers are now seeking ways to integrate these systems into their daily operations. Electronic health record systems could potentially solve many problems these facilities face. This includes issues related to data management and patient identification. These systems, when paired with biometric technologies, can remove the need for patients to carry physical identification to gain access to medical services. This would be a great benefit to rural communities. It could also assist with reducing the prevalence of fraud in these communities. Cases where individuals make use of stolen identification cards and multiple identities to access health benefits are known to occur in these areas. Existing biometric identification solutions are not designed specifically for the rural environment. Therefore, an open source biometric patient identification system was developed. The system was developed specifically for a hospital located in a rural setting. The aim was to leverage off existing technologies, and adapt it accordingly to suit the conditions faced by health service providers in these areas.
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Williams, Jack, Reza Alizadeh, Janet K. Allen, and Farrokh Mistree. "Using Network Partitioning to Design a Green Supply Chain." In ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/detc2020-22644.

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Abstract In supply chain network design, a retailer may determine the number and locations of facilities based on the cost of opening the facility, a customer driving to the facility, and a replenishment truck driving to the facility from a warehouse. However, this does not include the system’s greenhouse gas (GHG) emissions. Given the existential threat posed by global warming, it is pertinent to consider how the design of the system affects its GHG emissions. We model the supply chain as a network of customers and store locations, with customers driving in cars to and from stores and the retailer resupplying the stores from a central warehouse. The number and location of stores is determined while minimizing the GHG emission. Our contributions are (1) to remove the assumption of uniform demand, and instead build a model of a GSC based on population data; (2) to model the GSC as a two-echelon k-median problem. We conduct a sensitivity analysis to study the effect of a carbon tax in encouraging a greener system considering various scenarios under which emissions might increase or decrease. Specific scenarios lead to a lower overall GHG emission. For example, doubling the fuel efficiency of cars decreases emissions by 46% compared to the baseline scenario. The proposed design approach is not limited to GSC design and can be extended to many design problems, including manufacturing, material design, and healthcare.
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Jayasinghe, Randula, and H. Niles Perera. "Recalibrating Retail Store Inventory Service Levels During Credit Card Promotions." In 2021 Moratuwa Engineering Research Conference (MERCon). IEEE, 2021. http://dx.doi.org/10.1109/mercon52712.2021.9525781.

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Onions, Patrick, and Chetankumar Patel. "Enterprise SoBA: Large-scale implementation of Acceptance Test Driven Story Cards." In Integration (IRI). IEEE, 2009. http://dx.doi.org/10.1109/iri.2009.5211600.

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Clemons, E. K., D. C. Croson, and B. W. Weber. "Reengineering money: the Mondex stored value card and beyond." In Proceedings of HICSS-29: 29th Hawaii International Conference on System Sciences. IEEE, 1996. http://dx.doi.org/10.1109/hicss.1996.495345.

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Ma, Xiaoyu, Jiting Zhou, Hanyue Guo, and Jiaqi Wang. "Design of a Stored-value Card Platform Based on Smart Contract." In 2019 3rd International Conference on Circuits, System and Simulation (ICCSS). IEEE, 2019. http://dx.doi.org/10.1109/cirsyssim.2019.8935600.

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Henry, Chris, and Steven Grant. "Implementing New Automated Ticketing Technology at Virginia Railway Express." In 2012 Joint Rail Conference. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/jrc2012-74054.

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Virginia Railway Express (VRE) is at a crossroads at a key time with its current technology. In the near future, VRE will be required to replace its existing Automated Fare Collection (AFC) system. While this may not initially sound so different from what all rail agencies must eventually go through, ensuring that the system can be integrated into its neighboring Washington Metropolitan Area Transit Authority’s (WMATA) impending New Electronic Payments Program (NEPP) is a completely different story, and for many reasons. VRE is a key regional partner of WMATA and, as such, the two work hand-in-hand to ensure the interoperability between the two systems is maximized for the passengers who ride both services. Key to this is NEPP as an eventual replacement of WMATA’s SmarTrip® program. Since the majority of VRE’s ridership is Federal employees who carry PIV (Personal Identity Verification)/CAC (Common Access Card) cards and are making their way into the nation’s capital from Virginia and Maryland, the SmarTrip® program has been a major focus for VRE. While the NEPP program has several years before it goes live, it presents VRE with a valuable opportunity to review its current AFC system and use the interim to implement various concepts of operations for a future system. As such, VRE has become a willing partner for WMATA as a host for technology proof-of-concepts that will aid both VRE and WMATA in the long term. VRE is looking into hosting various technology options to pilot at key stations that may include mobile ticketing, Near Field Communication (NFC), or PIV/CAC cards as forms of payment, as well as proof of payment. As an open-gated system, VRE must tackle the problem of fare evasion, so looking to maximize its proof-of-payment capabilities with the latest technology is key. VRE would like to share with the rail community its thoughts and ideas for proof-of-concepts to utilize the latest payment technologies, as well as discuss its plans on interoperability with WMATA to assist agencies with similar challenges.
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Hastuti, Irena Puspi, Erfan Effendi, and Anita Anita. "K-Pop Merchandise Store (Perencanaan Pendirian Usaha Menjual Barang-barang Ikon Idol Korea)." In SEMINAR NASIONAL DAN CALL FOR PAPER 2020 FAKULTAS EKONOMI DAN BISNIS UNIVERSITAS MUHAMMADIYAH JEMBER. UM Jember Press, 2021. http://dx.doi.org/10.32528/psneb.v0i0.5176.

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eobo store adalah perencanaan usaha dibidang merchandise K-Pop yang memproduksi dan menjual barang Official yang di produksi oleh agensi idol tersebut maupun barang Unofficial yang di produksi sendiri atau dari supplier yang menjual barang tersebut. Yeobo Store ini memiliki keunggulan dalam menjalankan usahanya yaitu dengan membuat Id Card sebagai tanda pengenal konsumen dan memiliki keistimewaan dengan memberi potongan harga setiap pembelian barang official. Kami melakukan promosi untuk produk kami melalui media elektronik berbasis Facebook,Instagram,Line,Whatsapp. Kami juga melihat potensi dalam bisnis ini dari unsur keunggulan pasar ,sebab lima tahun terakhir ini K-Pop sangat mendunia hingga menjadi globalisasi budaya termasuk di Indonesia sendiri. Kegandrungan akan musik K-Pop membawa dampak tersendiri bagi penggemarnya sehingga banyak pihak menjadikan ini sebagai peluang bisnis yang sangat besar baik dibidang Fashion,Kecantikan maupun Industrial. Berdasarkan hasil analisis kelayakan usaha,maka dapat disimpulkan bahwa bisnis merchandise Yeobo Store dinyatakan layak untuk dijalankan dan memiliki peluang usaha yang sangat besar baik dimasa yang akan datang.
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Reports on the topic "Store cards"

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León, Carlos. The dawn of a mobile payment scheme: The case of Movii. Banco de la República, March 2021. http://dx.doi.org/10.32468/be.1157.

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Mobile wallets replicate physical wallets on a mobile device, in which users can store different payment instruments (e.g., cards, transfers) to make mobile payments. As the mobile wallet is adopted, a mobile payment scheme emerges, with its users as elements in a network of transfers. In this article, I study the mobile payment scheme of Movii— the first fintech firm in Colombia operating under a financial non-banking license for electronic deposits and payments. Based on a unique dataset of bilateral transfers between Movii’s mobile wallet users, I build, visualize and analyze Movii’s network, daily from November 18, 2017, to November 25, 2020. Besides the anticipated increase in the number of users and the value of transfers, the visual and quantitative complexity of the network of transfers increases over time. This increase in complexity is likely to be linked to the adoption of Movii’s mobile wallet, which results in users finding new ways to use mobile payments beyond person-to-person transfers, including person-to-business and business-to-business. Also, results suggest the Covid-19 pandemic accelerated the evolution of Movii’s mobile payments scheme.
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