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1

Knightmare. Secrets of a super hacker. Port Townsend, Wash: Loompanics Unlimited, 1994.

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2

Awesome Super Nintendo Secrets 3. Lahaina, HI: Sandwich Islands Publishing, 1994.

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3

Al-Rabadi, Anas N. Parallel computing using reversible quantum systolic networks and their super-fast array entanglement. Hauppauge, N.Y: Nova Science Publishers, 2011.

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4

Hsiao, David K. Super database computers: Hardware and software solutions for efficient processing of very large databases. Monterey, California: Naval Postgraduate School, 1986.

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5

João Josué da Silva Filho. Computadores: Super-heróis ou vilões? : um estudo das possibilidades do uso pedagógico da informática na educação infantil. Florianópolis, SC: UFSC, Centro de Ciências da Educação, Núcleo de Publicações, 2000.

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6

Page, Loraine. Super searcher, author, scribe: Successful writers share their Internet research secrets. Medford, N.J: CyberAge Books/Information Today, 2002.

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7

Structures, Congress '86 (1986 New Orleans La ). Super and parallel computers and their impact on civil engineering: Proceedings of a session at Structures Congress '86, Hyatt Regency Hotel, New Orleans, Louisiana, September 15-18, 1986. New York, N.Y: The Society, 1986.

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8

Compute's conquering Super NES games. Greensboro, N.C: Compute Books, 1993.

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9

Schwartz, Steven A. Compute's Guide to Super NES Games. Greensboro, N.C: Compute Books, 1992.

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10

Excel 5 super book. Indianapolis, IN: Sams, 1994.

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11

Alemanni, Evelyn. Super art with SuperPaint 3.5. New York: Windcrest/McGraw-Hill, 1994.

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12

Griffin, Michael. Excel 4 super book. Carmel, Ind: SAMS, 1992.

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13

UNIX for super-users. Wokingham, England: Addison-Wesley, 1985.

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14

Griffin, Michael. Excel 4 super book. Carmel, Ind: SAMS, 1992.

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15

Hibbard, Bill. Super-Intelligent Machines. Boston, MA: Springer US, 2002.

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16

WordPerfect 6.0 super book. Carmel, Ind: Sams Pub., 1993.

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17

Laboratory, Computer Graphics Creative. Computer graphics architectural rendering: A super-realistic collection. Tokyo: Graphic-sha Publishing, 1994.

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18

Knutson, Joan. Using Super Project Plus. Berkeley, Ca: Osborne McGraw-Hill, 1987.

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19

Androvich, Mark. Shrek super slam: Official strategy guide. Indianapolis, Ind: Brady Games, 2006.

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20

Rimmer, Steve. Super VGA graphics: Programming secrets. New York: Windcrest/McGraw-Hill, 1993.

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21

DeMaria, Rusel. Super Star wars official game secrets. Rocklin, CA: Prima Publishing, 1993.

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22

Illustrating Super-BASIC on the Sinclair QL. Cambridge [Cambridgeshire]: Cambridge University Press, 1985.

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23

N, Bezdushnyĭ A., ed. Vkhodnoĭ i͡azyk sistemy avtomatizat͡sii postroenii͡a transli͡atorov super. Moskva: Vychislitelʹnyĭ t͡sentr AN SSSR, 1986.

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24

Alcock, Donald. Illustrating Super-BASIC on the Sinclair QL. Cambridge: Cambridge University Press, 1985.

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25

Seyer, Martin D. DOS/UNIX Systems: Becoming a Super User. Englewood Cliffs, N.J: Prentice-Hall, 1986.

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26

Norman, Scott L. Guide to super software for the TRS-80 Color Computer. Glenview, Ill: Scott, Foresman, 1985.

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27

1943-, Keeler Graham, ed. The Super-User's BBC micro book. Wokingham, England: Addison-Wesley Pub. Co., 1985.

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28

Gordon, A. M. Super programmer - professional programming in ANSI standard BASIC. Wilmslow: Sigma, 1985.

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29

Goddard, James. Street fighter II turbo strategy guide: Super NES, Genesis, Super SFII Arcade. San Mateo, CA: Infotainment World, 1993.

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30

DeMaria, Rusel. Super Empire Strikes Back: Official Game Secrets. Rocklin, CA: Prima Publishing, 1993.

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31

1945-, Boswell John, and Barrett Ron, eds. Bill Gates' personal super secret private laptop. New York, NY: Simon & Schuster, 1998.

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32

D, Woodward John. Super Bowl surveillance: Facing up to biometrics. Santa Monica, CA: RAND, Arroyo Center, 2001.

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33

BradyGames. Secret Codes for Super NES. Indianapolis, USA: BradyGames, 1996.

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34

Levin, E. The role of graphics super-workstations in a supercomputing environment. [Moffett Field, Calif.]: Research Institute for Advanced Computer Science, NASA Ames Research Center, 1989.

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35

Daley, Richard F. The Commodore 64 family helper: Super software for home management. Glenview, Ill: Scott, Foresman, 1985.

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36

Truesdell, Ann. Super smart information strategies: Find the right site. Ann Arbor, Mich: Cherry Lake Pub., 2010.

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37

Sara, Wilkie, ed. Super smart information strategies: Team up online. Ann Arbor, Mich: Cherry Lake Pub., 2010.

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38

1929-, Yaḳir E. (Eli), ed. Ḥavilot tokhnah ʻisḳiyot le-maḥsheve "mini" ṿe-"super mini". Tel-Aviv: Ḥeshev, 1987.

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39

R, McCrary Donald, ed. Compute's Conquering Zelda Adventures: Second Edition. 2nd ed. Greensboro, N.C: Compute Books, 1993.

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40

USA, Capcom, ed. Super Street fighter IV: Prima official game guide. Roseville. CA: Prima Games, 2010.

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41

Miller, Carmen. Super searching: Tips for power, precision, performance. [Palo Alto, Calif: DIALOG Information Services], 1994.

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42

Bernstein, Kerry. SOI circuit design concepts. Boston: Kluwer Academic Publishers, 2000.

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43

Basch, Reva. Secrets of the super searchers. Wilton, CT: Eight Bit Books, 1993.

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44

Rajaraman, V. Super Computers. Sangam Books Ltd, 1999.

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45

Super Computers. Springer-Verlag, 1993.

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46

The Super Computers (Kids & Computers). Abdo & Daughters Publishing, 1997.

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47

Chorafas, Dimitris N., and Heinrich Steinmann. Super Computers (Nine). McGraw-Hill Publishing Co., 1991.

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48

Preston, Ann, and Caroline Hesford. Crashing Computers: Super Challenge. Educational Printing Services Ltd, 2003.

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49

Super-Intelligent Machines. Springer, 2002.

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50

Zenios, S. A. Quantitative Methods, Super Computers and AI in Finance. Nelson Thornes Ltd, 1995.

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