Dissertations / Theses on the topic 'Superheroes'
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Rossetti, Lavinia. "Super Air : The asthma inhaler for superheroes." Thesis, Linnéuniversitetet, Institutionen för design (DE), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-45143.
Full textVan, de Water Wesley Colin. "The Bat and the Spider: A Folkloristic Analysis of Comic Book Narratives." DigitalCommons@USU, 2016. https://digitalcommons.usu.edu/etd/4870.
Full textBrown, Jeffrey A. "New heroes, gender, race, fans and comic book superheroes." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp02/NQ27882.pdf.
Full textTaylor, James. "Hollywood superheroes : the aesthetics of comic book to film adaptation." Thesis, University of Warwick, 2016. http://wrap.warwick.ac.uk/93641/.
Full textWoods, Brittany Nicole. "The International Community's Response to the Hypothetical Emergence of Superheroes." Scholarship @ Claremont, 2016. http://scholarship.claremont.edu/cmc_theses/1510.
Full textGillenwater, Chelsea R. "Enemy Mine." VCU Scholars Compass, 2016. http://scholarscompass.vcu.edu/etd/4215.
Full textMims, Sarah E. "The first adventure of Raspberry and Lime : a futuristic screenplay /." View online, 2009. http://repository.eiu.edu/theses/docs/32211131559243.pdf.
Full textWhite, Daniel. "To Be a Hero - First You Must Believe That You Are a Hero." Thesis, The University of Sydney, 2017. http://hdl.handle.net/2123/17999.
Full textLewis, A. David. "The superhero afterlife subgenre and its hermeneutics for selfhood through character multiplicity." Thesis, Boston University, 2012. https://hdl.handle.net/2144/32028.
Full textComic book superheroes venture frequently into the afterlife, to the extent that the recurring conventions of such tales constitute a superhero subgenre. These generic elements help ensure that the stories can be read normatively by their audience (e.g. one's soul continues separately to function after the death of the body, existence after death is its own reality and discernible from illusion). The new subgenre, however, can also be regarded as masking an alternate understanding of narrative character and suggesting an alternative model of selfhood to readers. Beginning with the genre theory work of Paul Ricoeur, Tzvetan Todorov, and Peter Coogan, this project applies their perceived linkage between generic character and audience models for selfhood to the concerns of Helene Tallon Russell, J. Hillis Miller, and Karin Kukkonen. This second set of theorists warns against narrative characters being understood as whole and unified a priori when the presumably counterfactual idea of a multiple self better matches with the goals of religious pluralism and healthful self-understanding. Through these combined sets of theoretical lenses, the project focuses on popular recent depictions of the afterlife in the word-and-image medium of top-selling comics titles such as Thor, Green Lantern, Fantastic Four, Planetary, and Promethea. The comics, with their dual sign systems and 'low-art' fringe status, provide a consideration of personal multiplicity more naturally than prose does alone. Jeffery Burton Russell and Andrew Delbanco recount modern Americans' declining investment in the afterlife, one steeped in traditionally Augustinian models of singular selfhood. As H.T. Russell champions in Irigaray and Kierkegaard: On the Construction of the Self, this model may serve more as a hindering relic than as a useful system for consideration of one's full selfhood. This superhero subgenre offers a hermeneutic for integrating multiplicity into religious practices and considerations of the afterlife.
Hubbard, Ariel Elizabeth. "Stagnant Supers: Amplifying the Superhero Genre Through Novelistic Maturity." BYU ScholarsArchive, 2018. https://scholarsarchive.byu.edu/etd/6755.
Full textCorin, Gemma. "From "ambiguously gay duos" to homosexual superheroes the implications for media fandom practices /." The University of Waikato, 2008. http://hdl.handle.net/10289/2367.
Full textBavlnka, Timothy. "Superheroes and Shamanism: Magic and Participation in the Comics of Grant Morrison." Bowling Green State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1302288940.
Full textZarate, Tabitha Rose-Ann. "UTILIZING VISUAL RHETORIC: A NEW APPROACH TO COMICS, SUPERHEROES, AND RED SUNS." CSUSB ScholarWorks, 2019. https://scholarworks.lib.csusb.edu/etd/827.
Full textRosberg, Caitlin. "Capers: Would you rather we wear spandex?" Miami University Honors Theses / OhioLINK, 2005. http://rave.ohiolink.edu/etdc/view?acc_num=muhonors1178290210.
Full textMilosavljevic, Filip, and Philip Wernersson. "Kvinnliga superhjältar i en maskulin värld : En jämförelse av tre kvinnliga superhjältar på film och i tv-serier mellan 1974 - 2020." Thesis, Högskolan i Halmstad, Akademin för lärande, humaniora och samhälle, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-44038.
Full textHooper, Tegan. "Is it easier to make superhero films with male protagonists? What the X-Men can tell us about the challenges of adapting female superheroes to film." Thesis, Curtin University, 2021. http://hdl.handle.net/20.500.11937/88379.
Full textDeGalan, Anna Jean. "Crescendos of the Caped Crusaders: An Evolutionary Study of Soundtracks From DC Comics' Superheroes." Bowling Green State University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1598268218822254.
Full textRohrdanz, Jessica Lynn. "Superheroes for a Superpower: Batman, Spider-Man and the Quest for an American Identity." Connect to resource online, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ysu1242442545.
Full textCruz, Gabriel Arnoldo. "Superheroes & Stereotypes: A Critical Analysis of Race, Gender, and Social Issues Within Comic Book Material." Bowling Green State University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1542044502896871.
Full textErnsth, Bravell Gunnar. "The Super-Male and the Super-Female : Gender Criticism in Watchmen." Thesis, Högskolan i Jönköping, Högskolan för lärande och kommunikation, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-42767.
Full textSjöström, Thomas. "Maskerade åsikter: Den popkulturella propagandamaskinen : En överblick av amerikanska serietidningarsom politisk uttryckssätt under åren 1950-2000." Thesis, Högskolan i Gävle, Avdelningen för humaniora, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-15281.
Full textGillespie, Ian Trent. "Social Supers: A Content Analysis of Non-Physical Aggressions in Popular Superhero Movies." BYU ScholarsArchive, 2016. https://scholarsarchive.byu.edu/etd/6127.
Full textSöderström, Gardevåg Rebecka. "Challenging Adamant Norms : An analysis of the portrayal of childhood and gender in the Handbook for Superheroes books." Thesis, Linköpings universitet, Tema Barn, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-160208.
Full textBarnlitteratur är en av många viktiga influenser på barndomssocialisation och lär barn om det samtida samhället. Därför är det viktigt att förstå vilka budskap som barnlitteratur förmedlar. I denna uppsats analyserar jag fyra samtida svenska grafiska noveller riktade till barn mellan sex och nio år. Mina frågeställningar är: hur skildrar de studerade böckerna barn och barndom? Och hur skildrar böckerna de intersektionella positionerna flickskap och pojkskap? För att samla in och analysera min data har jag använt mig av närläsning och tematisk analys. Denna process resulterade i tre teman som jag kallar: ’ett barn i behov av skydd eller det kompetenta barnet’, ’den genusneutrala superhjälten eller den könade hjälten’ och ’att konstruera flickskap och pojkskap’. Resultaten visar att böckerna skildrar barn på två sätt: antingen som utsatta och i beroendeställning eller som kompetenta agenter. Dessa relaterar till traditionella, utvecklingsmässiga förståelser av barn liksom förståelser av barn så som de formulerats av det nya paradigmet för studiet av barndom. Dessutom problematiserar resultaten superhjälterollen, specifikt det sätt på vilket böckerna explicit könar superhjälten i text och porträtterar vad som antingen kan tolkas som en genusneutral eller en implicit maskulin superhjälte i illustrationerna. Till sist så indikerar resultaten att böckerna skildrar flickskap och pojkskap som kontrasterande identiteter. Sammanfattningsvis så verkar författarna av böckerna intresserade av att utmana konventionella normer rörande barn och barndom, i linje med en större trend bland svenska barnböcker. Samtidigt så skildrar böckerna också traditionella normer gällande både flickskap och pojkskap, så som genom de tydliga markörerna för ålder och genus i illustrationerna.
Jeansonne, Christopher Clemens. "Superheroes in the Classroom, Or: An Autoethnography of Great Power, Responsibility, and Community in a Critical Media Pedagogy." The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1563466464243994.
Full textJeffery, Scott W. "Superhuman, transhuman, post/human : mapping the production and reception of the posthuman body." Thesis, University of Stirling, 2013. http://hdl.handle.net/1893/19464.
Full textMonk, Ryan Michael. "Pretty/Violent: Cinematic Action Heroines From 2015 to 2020." Bowling Green State University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1617382007581432.
Full textPlencner, Joshua. "Four-Color Political Visions: Origin, Affect, and Assemblage in American Superhero Comic Books." Thesis, University of Oregon, 2015. http://hdl.handle.net/1794/18748.
Full textMoore, Abigail. "With Great Power: A Narrative Analysis of Ethical Decisions in Superhero Films." Master's thesis, Temple University Libraries, 2019. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/558570.
Full textM.A.
This study examines ethical decision-making processes as practiced by the cultural mythic hero of our time: the superhero. This study conducts a rhetorical narrative analysis of three key superhero films (The Dark Knight, Captain America: Civil War, Avengers: Infinity War) to locate moments when superhero characters make ethical decisions. The study evaluates their decision-making process using three ethical frameworks selected for their popularity in ethics courses as well as their relevance to the subject material; deontology, virtue ethics, and utilitarianism. Superheroes are famous for doing ‘the right thing’, and the purpose of this study is to determine to what degree these films function as an ethics education tool for the public which consumes them. In other words: do these films have a potential to instruct the viewer in answering ‘what is right’? This study looks closely at the ethical decision-making process in superhero films and determines the ways in which superhero films may indicate a potential for teaching ethical theory when these characters make the moral decisions for which they are famed. This study determined that utilitarianism and virtue ethics are both highly visible in superhero films, but rather than serving as a medium for learning, these films build and glorify a cult of personality. Ultimately, these films create messages which encourage the viewer to blindly accept ethical decisions made by the powerful, and to tolerate – and even crave – a tyrannical ruler. Because of the cultural impact these films have, a propagandistic message like this reaches millions of people, and it is vital to understand what the contents of that message are.
Temple University--Theses
Shively, Bradyn M. "Men in Tights, Women in Tighter Tights: How Superheroes Influence and Inform the Perceptions of Gender and Morality in Children and Adolescents." Kent State University Honors College / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ksuhonors1482164420864626.
Full textCovich, Anna-Maria Ruth. "Alter/Ego: Superhero Comic Book Readers, Gender and Identities." Thesis, University of Canterbury. Social and Political Sciences, 2012. http://hdl.handle.net/10092/7262.
Full textEdholm, Rosalie. "Portrait: A Graphic Novel and Artist's Book." Scholarship @ Claremont, 2010. http://scholarship.claremont.edu/scripps_theses/24.
Full textCardoso, Pablo Ribeiro. "Biotecnologias e super-heróis: aproximações pós-humanistas." Pontifícia Universidade Católica de São Paulo, 2018. https://tede2.pucsp.br/handle/handle/21577.
Full textMade available in DSpace on 2018-11-12T10:55:35Z (GMT). No. of bitstreams: 1 Pablo Ribeiro Cardoso.pdf: 4461936 bytes, checksum: 63c9955bd9b623838e08da4bcc3fde5b (MD5) Previous issue date: 2018-09-18
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPES
This research has as its main objective to discuss overcoming the organic limits of the body through biotechnological interventions, taking as basis the superhero characters. Starting from the field of changes in the biopowers listed by Nikolas Rose and the anthropogenic effects of biotechnologies, it initially seeks to understand the emergence of the posthuman concept and how it implies new ways of thinking the body in the contemporary, especially from the proposals for human enhancement. The posthuman is thought of as an umbrella term to refer to a variety of different movements and schools of thought, including scientific, philosophical, artistic, and mystical discussions of the most varied aspects. Aiming to offer contributions on the subject, contemporary projects of human enhancement through biomedical/biotechnology paths are studied, thus excluding from this research transcendental approaches or the ones that preach the total substitution of the biological body for digital. Once these projects have been explored, based on Lucia Santaella's conceptualization of prostheses, ways of overcoming the limits of the human body through biotechnological interventions are discussed, with biotechnological hybridization of the new prostheses as the main focus. Choosing superheroes as interlocutors in this debate, the research rescues their historical and social backgrounds, delineates who these characters are, and analyze the bodies portrayed by them, named by Scott Jeffery as superhuman bodies. It explores, therefore, the different ways in which superheroes illustrate the idea of an improved human body. Finally, to support the role of superheroes as basis of the discussions proposed in the research, the text dialogues with descriptions of adventures and images from comic books or films which these characters are the protagonists
Esta pesquisa tem como seu objetivo central discutir superação dos limites orgânicos do corpo a partir de intervenções biotecnocientíficas, tomando como disparadores os personagens super-heróis. Partindo do campo das mudanças no âmbito dos biopoderes elencadas por Nikolas Rose e dos efeitos antropogênicos das biotecnologias, busca-se inicialmente compreender a emergência do conceito pós-humano e como ele implica novos modos de se pensar o corpo no contemporâneo, especialmente a partir das propostas de melhoramento humano. O pós-humano é pensado como um conceito guarda-chuva que abriga uma multiplicidade de saberes que envolvem tanto discussões científicas quanto filosóficas, artísticas e místicas das mais variadas vertentes. Visando oferecer contribuições acerca do tema, são estudados projetos contemporâneos de melhoramento humano por vias biomédicas/biotecnocientíficas, excluindo, assim, dessa pesquisa as abordagens transcendentais ou que pregam a substituição total do corpo biológico pelo digital. Uma vez explorados tais projetos, fundamentados na conceituação de Lucia Santaella sobre próteses, são discutidos modos de superação dos limites do corpo humano a partir das intervenções biotecnológicas, com principal destaque para o hibridismo biotecnológico das novas próteses. Elegendo os super-heróis como interlocutores desse debate, a pesquisa resgata seus antecedentes históricos e sociais, delimita quem são esses personagens e analisa os corpos retratados por eles, nomeados por Scott Jeffery como corpos super-humanos. Explora-se, portanto, os diferentes modos em que os super-heróis ilustram a ideia de um corpo sobre-humano. Por fim, para sustentar o papel destinado aos super-heróis como disparadores das discussões propostas na pesquisa, o texto dialoga com descrição de aventuras e imagens oriundas de histórias em quadrinhos ou filmes protagonizados por essas figuras
Mason, Paul James. "‘Page 1, Panel 1…” Creating an Australian Comic Book Series." Thesis, Griffith University, 2015. http://hdl.handle.net/10072/367413.
Full textThesis (Professional Doctorate)
Doctor of Visual Arts (DVA)
Queensland College of Art
Arts, Education and Law
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Åberg, Johan. "Expanderande universum : Den amerikanska serieindustrins superhjälteuniversum och islam." Thesis, Umeå universitet, Institutionen för idé- och samhällsstudier, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-100018.
Full textDen här studien granskar hur den amerikanska serieindustrins produktion bemöter ämnet islam och hur porträtteringen av islam i de stora amerikanska serieuniversumen förändrats sedan år 2001. Serietidningarna granskas genom det postkoloniala perspektivet formulerat av Chandra Mohanty och makt- och motståndsperspektivet av Michel Foucault. Granskning av serierna avslöjar långt större fokus på universella värden, ortopraxi och inkluderande perspektiv än dogmatiska läror, ortodoxi och sekterism samtidigt som man delvis förlitar sig på generaliseringar och arketyper rörande islam. För att ändra på maktbalansen behövs det ofta vad jag kallar intervention från det objektiva, det vill säga att tvetydighet om muslimska protagonister måste raderas av narrativet. Detta avslöjar den framträdande företeelsen av så kallade vit assistans-fantasier inom superhjältefiktion.
Junior, Francisco de Assis Nascimento. "Crise de identidade: gênero e ciência nos quadrinhos de super-heróis." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/48/48134/tde-07082017-155126/.
Full textThis Thesis analyses the dialogue between gender / science representations in the Superheroes Comic Book Culture, starting from a semiotic study, to understand its effects on the construction of gender identity of its consumers and the vision they develop about learning and doing Science. In its origin, the Comic Books was an uncompromising entertainment media, with a strong link to the cultural and economic development of its society, present in their narratives. During the last years of the XX century and the arrival of the XXI, its characters evolved and converged between many media platform that become present in our society, thus making their speech, fulfilled with ideologies and social values, kind of omnipresent. Our research started with an investigation about how the Cultural Studies and Gender theories can be applied over the Culture of Comics of Superheroes, chasing its focal point: the publication of the adventures of the first two binary superheroes, Superman and Wonder-Woman. From this theoretical basis, we developed a series of informal interventions in a formal learning space, workshops that was ministered to students of a full-time School. The analysis of our data has been made using elements of the Greimas Semiotics and the Chambers (1983) DAST technique. Our results allow to conclude a strong relationship between gender representations and the propagation of scientists stereotypes in the Culture of Superheroes. Going further, this well-known narrative universe of masculine predominance bases itself on a binary gender interpretation, establishing a connection between masculine / feminine attributes and a set of values, in which Science is viewed as a masculine field of knowledge, acting as an important player in the formation of the gender identity of its readers.
Buehner, R. James. "“I WARN YOU MING, STAY AWAY FROM MY FRIENDS!”:THE LANGUAGE OF SUPERHERO MYTHOLOGY IN FLASH GORDON." Cleveland State University / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=csu1462995644.
Full textNicosia, Matthew. "Performing the Female Superhero: An Analysis of Identity Acquisition, Violence, and Hypersexuality in DC Comics." Bowling Green State University / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1476751594815625.
Full textCosta, Thiago Sanches. "O salto transmidiático dos super-heróis: HQ - Filme - Game." Pontifícia Universidade Católica de São Paulo, 2012. https://tede2.pucsp.br/handle/handle/18111.
Full textThis research investigates the existent relations between digital transposition phenomenon and transmedia on a mutual influence context of comic book and game culture and its repercussions on digital storytelling structures. The methodological proposal is to read and deepen the relations between different concepts in search of its understanding process as a digital culture phenomenon, identifying as an historical action previous to transmedia storytelling: the transmediatic jump. For this, it uses superheroes, characters born in comic books at the beginning of the twentieth century, to show this path and the passage from the concept of transformation by the transmediatic jump to the transposition phenomenon and the transmedia object. It also show that the model object has philosophical, psychological, cultural and ontological features that made them leading figures on the modern entertainment industry that only exists on transmedia plurality. The research done is theoretical, as it s a study that looks forward to concept rebuilding and to enhance theoretical fundaments. The utilized method is bibliographic research, using prevailing materials about the theme, such as: Scott McCloud and Will Eisner as the main references about comic books structure and language; Gerard Jones research as the most used source about superheroes and its creators History; Joseph Campbell points the mythological way and Richard Reynolds connect it to superhero, central to comprehend storytelling that flows from a media support to other; and Janet Murray is the perfect complement to understand how this structures works at the digital game environment. This is how the superheroes transmedia jump, comics-movie-game, discussion base is formed
A pesquisa investiga a relação entre os fenômenos digitais da transposição e transmídia no contexto da mútua influência entre a cultura dos HQs e games e suas repercussões nas estruturas narrativas digitais. Metodologicamente propõe a leitura e o aprofundamento das relações entre os conceitos buscando o seu entendimento de processo enquanto fenômeno da cultura digital, identificando- os em uma ação história anterior à narrativa transmídia: o salto transmidiático. Para tanto, utiliza-se do movimento e história dos super-heróis, personagens nascidos nas histórias em quadrinhos (HQs) no início do século XX, para demonstrar este caminho e passagem do conceito de transformação do salto transmidiático para o fenômeno da transposição e o objeto transmídia. Mostra ainda que o objeto modelar (HQs) possui características filosóficas, psicológicas, culturais e ontológicas que os tornaram protagonistas da moderna indústria do entretenimento, a qual não existe senão na pluralidade transmídia. A pesquisa realizada é teórica, pois se trata de um estudo com vistas a reconstruir conceitos, para a melhoria de fundamentos teóricos. O método utilizado é a pesquisa bibliográfica, utilizando os materiais existentes acerca do tema, sendo: Scott McCloud e Will Eisner as principais referências sobre a estrutura e linguagem das HQs; os estudos de Gerard Jones a fonte mais utilizada no tocante à História dos superheróis e de seus criadores; Joseph Campbell indicando o caminho mitológico e Richard Reynolds conectando essa visão aos superheróis, fundamental para compreender as narrativas que seguem de um suporte midiático a outro; com Janet Murray sendo o complemento perfeito para o entendimento do funcionamento dessas estruturas no ambiente do game digital. Forma-se assim a base para a discussão do salto transmidiático dos super-heróis: HQ-Filme-Game
Gomes, João Pedro Fernandes. "A construção intertextual de Mulher-Maravilha : o mítico, o maravilhoso e o super-heroico /." São José do Rio Preto, 2020. http://hdl.handle.net/11449/192451.
Full textResumo: Esta dissertação de mestrado investiga trechos de duas fases da revista Mulher-Maravilha roteirizadas por George Pérez (1987-1992) e Greg Rucka (2016-2017). O eixo teórico utilizado é o do maravilhoso como gênero narrativo identificado por Marinho. A autora estabelece alguns critérios de inserção de narrativas nesse grupo, sendo um deles o da intertextualidade com outras narrativas maravilhosas. Acreditando que esse seja o principal modo pelo qual Mulher-Maravilha se enquadra nesse gênero, utilizamos os pressupostos Samoyault para explorar a relação da revista com alguns mitos e contos de fadas. Também é feita uma categorização de um dos volumes analisados segundo as funções do conto maravilhoso de Vladimir Propp, outro critério estabelecido por Marinho. As análises são acompanhadas de ponderações a respeito do modo como as esferas mítica e maravilhosa interagem com a super-heroica, bem como uma reflexão que mostra os motivos pelos quais a superaventura em quadrinhos propicia o uso da intertextualidade. A conclusão mostra que a intertextualidade com o maravilhoso é ampla em Mulher-Maravilha, e sempre está atrelada à revisão dos valores presentes nos mitos e contos. Alinha-se, portanto, à tendência presente desde sua criação de usar histórias canônicas de forma revisionista, questionando-as, reinterpretando-as e atualizando seus valores para os novos tempos.
Abstract: This master thesis investigates excerpts of two runs of the Wonder Woman comic book: those written by George Pérez (1987-1992) and Greg Rucka (2016-2017). The theoretical guideline is Marinho’s view of the marvelous as a narrative genre. The author establishes a few criteria for classifying narratives as part of this group, one of them being the intertextuality with other marvelous narratives. This work uses Samoyault’s studies regarding intertextuality to explore how the comic book relates to both myths and fairy tales, as this seems to be the main mode of operation of the marvelous genre in Wonder Woman. One of the volumes of stories is also examined through Propp’s functions of the wonder tale since this method is another of Marinho’s parameters. The analyses are accompanied by discussions on how the mythic and marvelous spheres interact with the superhero one, as well as a reflection about why superhero comics encourage their study through the means of intertextuality. The conclusion shows that the dialogue with marvelous stories is broad in Wonder Woman and that it is always tied to the revision of their values. Therefore, the comic is aligned to a typical tendency of the character since her creation: using canonical stories in a revisionist fashion, questioning and reinterpreting them in a way that updates their values to the new times.
Mestre
Welty, Justin. "Superfriends for Life: An Analysis of the Relantionship Between the DC Comics "Trinity" in the "New 52" Justice League." Digital Commons @ Butler University, 2017. https://digitalcommons.butler.edu/grtheses/490.
Full textKilbourne, Kylee. "With Great Power: Examining the Representation and Empowerment of Women in DC and Marvel Comics." Digital Commons @ East Tennessee State University, 2017. https://dc.etsu.edu/honors/433.
Full textGhirotti, Joaquim Cardia. "Frank Miller e os quadrinhos pelo que vale a pena morrer." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/27/27154/tde-05092017-092333/.
Full textThe decades of 1980-1990 establish an important point in the history of comic books. Changes in the market, the audience, in politics and in the cultural and moral debates of the time offered a scenario which was welcoming to new developments on the super-hero genre. This moment is marked by post-modernism, urbanization, the counter-culture, changes in arts and the political conditions which develop from the Cold War, geographically centred between the United States and Europe, to the Iraq war, which moves the geopolitical attentions and conflicts to the Middle- East. Super-hero comics start offering wider thematic freedom to their authors, and discussions about creator\'s rights gain momentum. This scenario contains the conditions for some of these authors to take super-heroes to discussions which are different from the ones happening in the preceding decades, allowing the emergence of important works, made by authors which marked their work in a very personal manner. This research seeks to understand how comic-book author Frank Miller has positioned himself before an area of artistic production, using super-hero comics, and comics in general, to discuss moral positions, and to underline their mythical and symbolic character. Exercising principles of cultural history developed by authors like Ginzburg, Burke, Gombrich, Schorske and Barzun, we situate the trajectory of comics from their inception as magazines until the 1980s and 1990s, establishing which were the conditions of this medium when Miller produced the works we look at. To understand Miller in relation to his market and his production, we use the analytic tools of Michael Baxandall, which offer an interpretative model of the relationships which happen in artistic production. Finally, we observe the thematic and moral approaches of his work, with their context within a trajectory in cultural history. In order to perform this, we establish a context which discusses how Miller work updates Joseph Cambell\'s hero\'s journey, using popular culture to make connections between moral, political and historical debates, creating heroic narratives which operate as modern popular myths and as civilizational benchmarks, carrying with them the principles, values and ideas of a culture.
Junior, Francisco de Assis Nascimento. "Quarteto fantástico: ensino de física, histórias em quadrinhos, ficção científica e satisfação cultural." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/81/81131/tde-23042013-113427/.
Full textWithin the area of Science Education it is possible to identify a line of work where several studies advocate the teaching of a Cultural Physics in the classroom. Authors such as Zanetic (1989) suggests that physics can be taught in public schools within a sociocultural context, because it is not devoid of ideological and political content. In this way, we intend to contribute to the dialogue between physics and culture, especially the mass culture, presenting an analysis of the didactic potential represented by reading Sci Fi comics during physics class. We used works such as George Snyders (1988) C.P. Snow (1959) and the very own Zanetic (1989) as references for the relationship between physics and culture. The relationship between Comics and Education was analyzed based on the studies of prof. Waldomiro Vergueiro (2009), ECA-USP and other scholars in the field. To illuminate the link between science fiction and physics teaching, we rely on the theory developed by Piassi (2007) for exploration of thematic poles. As we intend to demonstrate further, the dialogue between physics, sci fi comics and the socialhistorical period which produces it is deep, making the reading material in the classroom provide a starting point for the studies of physics with a cultural profile. This domain leads to questioning the student, which may result in an action for social change. The cutout theme adopted for the stories study is the comic book title \"Fantastic Four\", originally published in 1962 and whose release can be considered as a cultural response to the successive defeats faced by the American society throughout the space race, as will be demonstrated below. We explore the big picture outlined by the first three numbers of the publication, responsible for the definition of a matrix narrative published uninterruptedly up until the present day. For comparison purposes we will adopt the first three adventures of a reformulated version for the twenty-first century after the events of September 11, 2001, called \"Ultimate Fantastic Four\". Our goal is to demonstrate the relationship between expressive artistic science and social expectations related scientific findings, presented in both titles. As a result, we expect to demonstrate that discussing a sci fi comic book in the classroom means discussing the society that created them, making the critical reading of a title possible for the students to make contact with detaining physics that hold a cultural result of the human construction.
Pinheiro, Victor Souza. "Mito Desmascarado: o super-herói Americano em Ex Machina." Universidade Federal da Paraíba, 2016. http://tede.biblioteca.ufpb.br:8080/handle/tede/9790.
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The terrorist attack that hit the World Trade Center in New York on September 11, 2001, caused a historical impact in the United States of America, awakening in the country’s cultural industry a massive, patriotic reaction of endorsement of the War on Terror that followed. One of the centerpieces of that period, the American Superhero, however, was also mobilized to articulate criticism to the George W. Bush’s military campaign in some comics of the time, which also problematized the condition of that mythical figure of mass culture, a recognized nationalist symbol, during an increasingly contested government – by both the domestic population and the global community. This study aims to present the Ex Machina series, by Brian K. Vaughan and Tony Harris, as a radical example of this production, invoking the methodological support of Discourse Analysis to reveal the corrupt protagonist Mitchell Hundred (or The Great Machine ) – elected mayor of New York City after saving one of the Twin Towers on a reimagined September 11 – not only as a critical reflection of the Bush administration, but a demythifying appropriation of the American Superhero, one that invests itself with a critical view of the constitutive ideology of the superheroic paradigm and shows it as a reproduction of the redemptive and benevolent facade under which the USA imposes its international authority, in alleged missions for world peace, while obscure abuses and controversial geopolitical ambitions.
O ataque terrorista que atingiu o World Trade Center, em Nova York, no dia 11 de setembro de 2001, causou impacto histórico nos Estados Unidos da América, despertando na indústria cultural do país uma massiva reação patriótica de endosso à Guerra ao Terror que se seguiu. Uma das peças centrais desse período, o Super-herói Americano, porém, também foi mobilizado para articular críticas à campanha militar de George W. Bush em alguns quadrinhos da época, que ainda problematizaram a condição daquela figura mítica da cultura de massa, reconhecido símbolo nacionalista, durante um governo crescentemente contestado – tanto pela população doméstica quanto pela comunidade global. Este estudo se propõe a apresentar a série Ex Machina, de Brian K. Vaughan e Tony Harris, como um exemplar radical dessa produção, invocando o suporte metodológico da Análise do Discurso para revelar o corrompido protagonista Mitchell Hundred (ou A Grande Máquina) – eleito prefeito de Nova York após salvar uma das Torres Gêmeas num reimaginado 11 de Setembro – não apenas como reflexo crítico da administração Bush, mas uma apropriação desmitificadora do Super-herói Americano, que se investe de uma visão crítica da ideologia constitutiva do paradigma super-heroico e o evidencia como uma reprodução da fachada redentora e benevolente sob a qual os EUA impõem sua autoridade internacional, em supostas missões pela paz mundial, enquanto obscurecem abusos e ambições geopolíticas controversas.
Nyberg, Evelin. "Leadership, assembled : A narrative analysis of the construction of leadership in relation to democracy in Avengers: Infinity War and Avengers: Endgame." Thesis, Jönköping University, HLK, Medie- och kommunikationsvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53618.
Full textHutton, Zina. "Queering The Clown Prince of Crime: A Look at Queer Stereotypes as Signifiers In DC Comics’ The Joker." FIU Digital Commons, 2018. https://digitalcommons.fiu.edu/etd/3702.
Full textLarsson, Vix. "Låt ingen komma undan : Hanteringen av främmande kroppar i Marvels filmuniversum." Thesis, Högskolan i Gävle, Avdelningen för humaniora, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-25607.
Full textPelissier, Clément. "Quand la multimodalité narrative rencontre l’imaginaire multisensoriel des super-héros." Thesis, Université Grenoble Alpes (ComUE), 2017. http://www.theses.fr/2017GREAL036.
Full textComic books constitute with comic albums and manga the 9th art and represent an important part of popular culture and contemporary imaginary. They bear witness of the persistence of superheroes, whose cyclic adventures are appropriate for this form of expression. The variety of narrative modes (from cinema to our contemporary virtual universes) that convey superheroes today allows us to question the issues of fiction and its vitality. Audio-visual narratives are thus as studied as paper narratives.The narrative multimodality of our superheroes must take into account the large fresco represented by their stories. These elements are representative of editorial, historical or even social movements that have guided the composition of our corpus throughout the “Ages” of ours superheroes. The dynamic imaginary of characters led us to select three of them for whom multisensoriality and motosensoriality are the very essences of their narratives. This gives us the opportunity to underline the contribution of cognitive sciences in the analysis of the ontologies of fiction, so as to have these characters perfectly integrate – despite the objections of Sperber & Hirschfeld (2004) – the “cognitive foundations” of our cultures. We defend the idea that superheroes belong to the category of fantastical creatures and we therefore use, for their analysis, the heuristic frame suggested by Armand (2015) and which allows the study of fantastical beings spotted in Folkloristics with the help of Neurocognitive Anthropology. This frame allowed us to analyze the multisensorial powers of superheroes in terms of intuitions, counter-intuitions, and over-intuitions so as to better understand the cognitive mechanisms on the basis of the imaginary of theirs creators and of those who adhere to it.Batman, a vigilante dressed as a bat, uses in his fight against crime the most ambivalent representations of this particular animal in our imaginaries. He remains, however, unable to use in his fiction a natural biological perception of the chripotera, namely animal echolocation. Although it is well known by the public, the functioning of this capacity remains too counter-intuitive to be accurately represented in the stories.Daredevil allows us to continue our study of multisensoriality with the case of a blind vigilante with increased perceptive and attentional capacities. But this “super-blind” is incapable of using the over-intuitive aspect of human echolocation, a skill that seems, in the end, to depend counter-intuitively on the cortical visual areas rather than on the auditory areas (since Thaler et al., 2011).Finally, Superman apparently possesses all powers but he is particularly well known for his ability to fly. This capacity led us to look for the neural incubator of fantastical ontologies in which the narrative found the generative component of this famous wingless flight. It was thus necessary to use out-of-body experiences (or OBE), which have been reported for a long time and are universally recognized in experience narratives and whose emergence has only been recently understood neurologically (see for the instance the experiences of cortical stimulations in Blanke et al., 2002). We offer an approach that would allow the unification of Bachelard’s Training of the Scientific Mind (1938), and which gives the basis of an epistemology of counter-intuition, with his poetics. Indeed, we have been able to redefine the poetics of his Air and Dreams (1943), in its most important contributions – here the wingless dream flight – as over-intuitive. This wingless flight finds a real mode of expression in the movements imagined in virtual worlds and in the experience of body dissociation offered by Virtual Reality
Bonadè, Sophie. "Des superhéroïnes à Gotham City : une étude de la (re)définition des rôles genrés dans l’univers de Batman." Thesis, Université Paris-Saclay (ComUE), 2019. http://www.theses.fr/2019SACLE024/document.
Full textSuperheroines in Gotham City: (Re)Defined Gender Roles in the Batman Universe examines the emergence and evolution of three superheroines - Catwoman, Batgirl and Batwoman - in comic books from the publisher DC Comics. This research aims at showing how the production context has influenced the origin of these characters. Although rewritten time and again in comic books, these origin stories never completely detach themselves from their initial elements, instead creating variations on them. Since the 1980s, when the total number of superheroines in DC Comics' catalogue increased significantly, these characters have found themselves subjected to new gender stereotypes in stories where they are secondary characters. Later stories, where Catwoman, Batgirl and Batwoman are protagonists, inherit these stereotypes either by reproducing, diverting and/or overcoming them. Catwoman, Batgirl and Batwoman are three heroins created at different key moments in the history of both DC comics productions and superheroines : the early 1940s, the resurgence of superheroes in the 1960s, and the 2000s within a context of questioning representation issues in comics. As such, they present us with three different approaches to the role of superheroines in the Batman universe throughout its publication history
Lucas, Justin. "Beneath the cape and cowl: Batman and the revitalization of comic book films." Ohio University Honors Tutorial College / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1244074493.
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