Academic literature on the topic 'Tactile cartographic communication model'

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Journal articles on the topic "Tactile cartographic communication model"

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Baranowski, Marek, Dariusz Gotlib, and Robert Olszewski. "Properties of cartographic modelling under contemporary definitions of a map." Polish Cartographical Review 48, no. 3 (September 1, 2016): 91–100. http://dx.doi.org/10.1515/pcr-2016-0011.

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Abstract The identity of cartography is determined by the manner of defining and interpreting the concept of “map”. However, the term has not been unequivocally articulated as yet. There are many different definitions of maps available in literature – from those viewing map as a scaled-down, planar, graphic representation of geographical space, to those that equate a map to a specific model that is independent of the form of its presentation. Interestingly enough, the basis of such universal treatment of the map concept can be found already in the scientific works from the 1960s. Although contemporary definitions do not limit a map to a single form of presentation, such over-simplification still persists. The issue has become very relevant given the rapidly increasing number of diverse geospatial applications designed to access spatial data and present it in diverse forms. So far, however, there are no clear rules for categorizing a given representation as cartographic or non-cartographic. And this often gives rise to various misconceptions, e.g. regarding the role and responsibilities of cartography as science and practical activity. According to the authors of the article, a map is an ordered informational structure shaped by the years of practical experience and research in the field of cartography. Map arising in the process of cartographic modelling is understood as one of many possible models of the portrayed space. The model is formed in the course of thought processes, including abstraction and generalization in particular. Creation of the model involves the use of symbolism that can be decoded by the recipient. This does not mean, however, that the process of symbolization is limited exclusively to graphical representations. Map is also a tool for presenting spatial information in a visual, digital or tactile way. Therefore, the essence of map is determined by its “model” nature rather than the format of the cartographic message. The authors have assumed that map is formed in the process of cartographic modelling and certain properties of the process can be defined, that distinguish it from other methods of spatial modelling. The properties recognized as characteristic for cartographic modelling include space portraying that enables identification of types of objects and phenomena, describing spatial relationships between objects, as well as their positioning in the applied reference system. In the authors’ opinion, properties of cartographic modelling include also the intentional application of a specific level of generalization determined by the objective of the map, aware authorship of the message, unambiguity of communication and symbolization based on knowledge. The proposed approach should facilitate the classification of different products designed to represent space.
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Andrews, Sona Karentz. "Applications of a Cartographic Communication Model to Tactual Map Design." American Cartographer 15, no. 2 (January 1988): 183–95. http://dx.doi.org/10.1559/152304088783887008.

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Appleby, Rob, Chris R. Edmonds, and Robyn L. Watson. "Tactile Collider: A new approach to the communication of fundamental science to visually impaired people." Research for All 4, no. 1 (February 1, 2020): 16–32. http://dx.doi.org/10.18546/rfa.04.1.03.

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There is a large public interest in topics such as the Large Hadron Collider and the Higgs boson, primarily communicated to school children and the wider public using visual methods. As a result, visually impaired audiences of all ages often have difficulty accessing the scientific communication and may not be culturally involved in the scientific process. Tactile Collider aims to address this issue and has developed new methods of engaging visually impaired children and adults in science by the creation of the Tactile Collider model. This model has been developed with visual impairment (VI) experts and consultations, and implemented in a national touring event called Tactile Collider, visiting VI schools and centres around the country between 2017 and 2019. This paper describes the model and its development, and the use of the model to curate Tactile Collider events in 2017 and 2018. We present a quantitative and qualitative analysis of three 2018 events, showing the effectiveness of the approach and the engagement of the audience. The broader applicability is discussed.
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AHMED, KAFEEL, DON McCALLUM, and DEREK F. SHELDON. "MULTIPHASE MICRO-DROP INTERACTION IN INKJET PRINTING OF 3D STRUCTURES FOR TACTILE MAPS." Modern Physics Letters B 19, no. 28n29 (December 20, 2005): 1699–702. http://dx.doi.org/10.1142/s0217984905010256.

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Ink-jet technology is a novel method for rapid deposition of accurately measured material with high precision. Consequently it has been used for applications such as, deposition of light emitting polymers and more recently for fabricating 3D objects and micro-mechanical structures. Ink-jet technology is also being applied to produce tactile maps for the visually impaired. The efficiency of the tactile maps, as outlined by psychophysical and cartographic studies of haptics, depends on its 3D features. To comprehend and control these features, detailed understanding of interaction amongst micro-drops, which are typically 50μm in diameter, is imperative. Multiphase interaction takes place between each liquid drop at impact with liquid or solid cured drops (deposited previously) and the solid substrate in an envelop of air. The behavior of micro-drops with regards to surface tension, drop coalescence among liquid and solid drops, drop impact kinetics, wettability, surface energy and drop spread has been analyzed using a computational model.
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Ateya, Abdelhamied A., Ammar Muthanna, Anastasia Vybornova, Irina Gudkova, Yuliya Gaidamaka, Abdelrahman Abuarqoub, Abeer D. Algarni, and Andrey Koucheryavy. "Model Mediation to Overcome Light Limitations—Toward a Secure Tactile Internet System." Journal of Sensor and Actuator Networks 8, no. 1 (January 2, 2019): 6. http://dx.doi.org/10.3390/jsan8010006.

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Enabling haptic communication as well as voice and data over the future 5G cellular system has become a demand. Tactile Internet is one of the main use cases of the 5G system that will allow the transfer of haptic communications in real time. Latency, availability, reliability, and security are the main design challenges of the tactile Internet system and haptic based bilateral teleoperation systems. An end-to-end latency of 1 ms remains the main challenge toward tactile Internet system realization, not only for the processing and coding delays but mainly for the limitations of light. In this work, we analyze the key solutions to overcome the light limitations and enable the tactile Internet over any distances with the required latency. Building a virtual model or model mediated for the remote environment at the edge cloud unit near to the end user is the main solution. By means of AI, the virtual model can predict the behavior of the remote environment and thus, the end user can interact with the virtual environment with a high system experience. This literature review covers the existing work of the model mediated bilateral teleoperated systems and discusses its availability for the tactile Internet system. Furthermore, the security issues of tactile Internet system and the effect of model mediated system on the required security level of tactile Internet applications are discussed. Finally, a structure for the tactile Internet system, with the deployment of model mediation, is suggested.
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Sari, Kartika Puspita, and Hidehiko Kanegae. "Online Hazard Maps, Risk Communication, Acceptance and Usage Continuance Intention Model: A Selected Review of Literature." Abstracts of the ICA 1 (July 15, 2019): 1. http://dx.doi.org/10.5194/ica-abs-1-319-2019.

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<p><strong>Abstract.</strong> The rapid progress of communication and information technology, as well as geospatial technology in the last decades, has noticeably altered the manner in which spatial information about disasters is accessed, stored and disseminated. The Internet broadcasts static maps and interactive mapping about natural hazards, in which as a consequence, the public is now flooded by vast amounts of this cartographic information. However, there are a little theoretical or empirical study concerns how individuals accept online hazard maps as a source of information or a medium of risk communication. As an initial step of further research about the issue, this study, therefore, aims to conduct a systematic review on relevant prior research that can help to construct a model to define how individuals accept and intend to continue using this web-based cartographic communication medium. As a next step, we will extend this model to explain how the acceptance and intention might increase one's awareness of the risks of natural hazards as it subsequently affects decision making on risk reduction behavioral responses. We begin the analysis by reviewing the Protective Action Decision Model (PADM) as the foundational framework for risk communication. As acceptance and usage intention is commonly described by Technology Acceptance Model (TAM) and Expectation-Confirmation Theory (ECT), we then comprehensively review selected literature on these notions. Various studies conducted within hazard maps, the Internet and risk communication context were evaluated to identify factors have not been incorporated into prior acceptance and usage models. The result of this study contributes to the theoretical novelty and helps to identify gaps of existing literature in the domains of user acceptance and intention of continue usage of online hazard maps in risk communication.</p>
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Li, Z. "INFORMATION THEORY OF CARTOGRAPHY: A FRAMEWORK FOR ENTROPY-BASED CARTOGRAPHIC COMMUNICATION THEORY." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLIII-B4-2020 (August 24, 2020): 11–16. http://dx.doi.org/10.5194/isprs-archives-xliii-b4-2020-11-2020.

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Abstract. Map is an effective communication means. It carries and transmits spatial information about spatial objects and phenomena, from map makers to map users. Therefore, cartography can be regarded as a communication system. Efforts has been made on the application of Shannon Information theory developed in digital communication to cartography to establish an information theory of cartography, or simply cartographic information theory (or map information theory). There was a boom during the period from later 1960s to early 1980s. Since later 1980s, researcher have almost given up the dream of establishing the information theory of cartography because they met a bottleneck problem. That is, Shannon entropy is only able to characterize the statistical information of map symbols but not capable of characterizing the spatial configuration (patterns) of map symbols. Fortunately, break-through has been made, i.e. the building of entropy models for metric and thematic information as well as a feasible computational model for Boltzmann entropy. This paper will review the evolutional processes, examine the bottleneck problems and the solutions, and finally propose a framework for the information theory of cartography. It is expected that such a theory will become the most fundamental theory of cartography in the big data era.
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Gallyamov, D., V. Kisel, R. Kirichek, A. Borodin, and A. Koucheryavy. "NETWORK LATENCY COMPENSATION APPROACHES FOR APPLICATIONS IN 2030 COMMUNICATIONS NETWORKS." Telecom IT 7, no. 2 (December 2019): 1–11. http://dx.doi.org/10.31854/2307-1303-2019-7-2-1-11.

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Research subject. Communication network architecture 2030, delay compensation mechanisms. Objective. Consider the architecture of communication networks with intelligent edge computing, propose mechanisms for compensating network latency for tactile Internet applications based on predictive analytics. Core results. Scientific publications and specifications from open sources were analyzed, on tactile Internet topics, delay compensation mechanisms, intelligent boundary computing. A model of 2030 network architecture and a method of minimizing delay based on machine learning are proposed. Main conclusions. Modernization of the network architecture and software package will significantly increase the efficiency of communication networks, implement new models and methods of data processing, and will also have a significant impact on the digital economy.
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Amorim, Fabrício, and Fernando Santil. "Prototype of Mobile Device to Contribute to Urban Mobility of Visually Impaired People." Big Data and Cognitive Computing 2, no. 4 (December 4, 2018): 38. http://dx.doi.org/10.3390/bdcc2040038.

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Visually impaired people (VIP) feel a lack of aid for their facilitated urban mobility, mainly due to obstacles encountered on their routes. This paper describes the design of AudioMaps, a prototype of cartographic technology for mobile devices. AudioMaps was designed to register the descriptions and locations of points of interest. When a point is registered, the prototype inserts a georeferenced landmark on the screen (based on Google Maps). Then, if the AudioMaps position is next to (15 or 5 m from) the previously registered point, it sends by audio the missing distance and a description. For a preview, a test area located in Monte Carmelo, Brazil, was selected, and the light poles, street corners (name of streets forming the intersections), and crosswalks were registered in AudioMaps. A tactile model, produced manually, was used to form the first image of four sighted people and four VIP, who completed a navigation task in the tested area. The results indicate that both the tactile model and the audiovisual prototype can be used by both groups of participants. Above all, the prototype proved to be a viable and promising option for decision-making and spatial orientation in urban environments. New ways of presenting data to VIP or sighted people are described.
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Barvir, Radek, Alena Vondrakova, and Jan Brus. "TouchIt3D: Technology (not only) for Tactile Maps." Abstracts of the ICA 1 (July 15, 2019): 1–2. http://dx.doi.org/10.5194/ica-abs-1-24-2019.

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<p><strong>Abstract.</strong> The majority of information has a spatial context that can be represented on the map, while maps are presenting the real world in the simplified and generalised way, focusing on the key features or specific topic. For some kinds of users, the map as the representation of the real spatial context is not only the possibility but also the necessity. Among these people belong people with visual impairments.</p><p> The number of visually impaired people increases every year and to their full-fledged integration into society is devoted considerable attention. But People with visual impairments are the target group with specific user needs, and the conventional map is insufficient for them. Along the growing number of visually impaired people importance of tactile cartography is increasing.</p><p> Currently, there are many technologies used for creating tactile maps, including very primitive and cheap solutions as well as advanced methods. The simplest way is drawing on the hand which brings only the real-time perception which needs to memorise for next uses. Another technique of hand embroidery consists of thick fibre placed on the cardboard or different paper type. More accurate is drawing on a special paper for blind or using dense colour gels. Also, some kinds of machinery producing technologies are used, e.g: shaping carton, plastic or metal. Braille printers can produce not very complicated tactile maps using 3D dots. Similar results can be obtained using serigraphy. Very popular is printing on heat-sensitive paper as mentioned before in the case of haptic maps by Mapy.cz. Another possibility is to use rubberized colours and nowadays popular technology of 3D printing (Vozenilek and Ludikova, 2010).</p><p> At the Department of Geoinformatics, Faculty of Science, Palacký University Olomouc, Czechia, the research team developed prototypes and methodology for the creation of the modern type of 3D tactile maps, linkable with mobile devices (Barvir et al., 2018).Interactive tactile maps connectable with mobile devices bring new opportunities to develop tactile map production. The prototypes have been verified in practice in cooperation with educational centres for people with visual impairment and blind people, and special schools. It is comprehensive research focusing a lot of scientific challenges. The contribution would like to summarise the most significant findings of the research.</p><p> The developed TouchIt3D technology is based on linking 3D objects, such as tactile maps, 3D models, controls, etc., with a mobile tablet or mobile phone using a combination of conductive and non-conductive filament. Each model is linked to an individual mobile application layout that initiates a pre-action based on user suggestions done within touching the model. For example, such an action may be a vibration or a speech command when the person with visual impairment touch inappropriate map symbol. As example can be introduced a listing of current public transport departures after the user touches the bus-stop map symbol on the 3D transport terminal plan. Data can be acquired in real time via Internet as the tablet can be connected to WiFi or cellular network. TouchIt3D technology is primarily focused on the presentation of spatial data and navigation for the public, people with visual or other impairment.</p><p> There are two ways how to create such tactile map. The first way is to prepare all the data manually. Another approach is the semi-automatic workflow. This approach is significantly different from previous workflows of producing maps for people with visual impairment. The solution based on the open-source and free software and data together with sharing electronic part of the map in the form of tablet dramatically lowered costs of tactile maps production. The designed scripts and models also reduced the time necessary to spend by map designing up to a minimum. User testing provided all data required for the improvement, and maximal adaptation of the cartographic visualisation methods to the target user needs. Nevertheless, maps partly automatically done and based on crowdsourcing data cannot bring the same quality as individually made tactile maps.</p><p> The main aim of the research is to find a workflow of interactive tactile maps creation using the TouchIt3D technology. The research also deals with setting appropriate parameters of the map, e.g. the map scale, cartographic symbol size, map content etc. This optimisation is done to fit the needs of people with visual impairment as much as possible on the one hand and taking into account the limitations of the map creation possibilities.</p><p>This research is implemented within the project <i>Development of independent movement through tactile-auditory aids</i>, Nr. TL01000507, supported by the Technology Agency of the Czech Republic.</p>
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Dissertations / Theses on the topic "Tactile cartographic communication model"

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Geiger, Stephanie. "Untersuchungen zur Struktur und Funktion taktiler kartographischer Medien und ihren Wechselwirkungen." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2008. http://nbn-resolving.de/urn:nbn:de:bsz:14-ds-1213600928558-29559.

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Es wird heute weltweit versucht, Konzepte für vielfältige taktile kartographische Medien zu entwickeln, die vorrangig der allgemeinen Orientierung und Mobilität, aber auch verstärkt dem Wissenserwerb, z.B. im Geographieunterricht an Schulen für Blinde und Sehbehinderte, dienen sollen. Diese Konzepte müssen von denen der &quot;visuellen Kartographie&quot;1 zwangsläufig mehr oder weniger abweichen und auf weitgehend anderen Methoden, Regeln und Techniken beruhen. Wesentliche und durch die Praxis verifizierte Erkenntnisse der visuellen Kartographie sind der taktilen Kartographie zugänglich zu machen bzw. in/an diese zu adaptieren. Trotzdem dürfen grundlegende Theorien und Erfahrungen der Kartengestaltung und Kartennutzung für Sehende nicht völlig negiert werden.
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Geiger, Stephanie. "Untersuchungen zur Struktur und Funktion taktiler kartographischer Medien und ihren Wechselwirkungen." Doctoral thesis, Technische Universität Dresden, 2007. https://tud.qucosa.de/id/qucosa%3A23699.

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Es wird heute weltweit versucht, Konzepte für vielfältige taktile kartographische Medien zu entwickeln, die vorrangig der allgemeinen Orientierung und Mobilität, aber auch verstärkt dem Wissenserwerb, z.B. im Geographieunterricht an Schulen für Blinde und Sehbehinderte, dienen sollen. Diese Konzepte müssen von denen der &quot;visuellen Kartographie&quot;1 zwangsläufig mehr oder weniger abweichen und auf weitgehend anderen Methoden, Regeln und Techniken beruhen. Wesentliche und durch die Praxis verifizierte Erkenntnisse der visuellen Kartographie sind der taktilen Kartographie zugänglich zu machen bzw. in/an diese zu adaptieren. Trotzdem dürfen grundlegende Theorien und Erfahrungen der Kartengestaltung und Kartennutzung für Sehende nicht völlig negiert werden.
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Hauthal, Eva. "Analyse, Konzeption und Entwicklung einer mobilen Kartenanwendung auf Basis des Wanderkalenders der Sächsischen Zeitung." Master's thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2011. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-69120.

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Die mobile Kartographie bedient sich dem mobilen Internet und der zivilen Nutzung des GPS-Signals. Der damit einhergehenden Mobilität des Benutzers, aber auch den technischen Schranken mobiler Endgeräte (wie geringen Prozessorleistungen, kleinen Displays und begrenzten Batterielaufzeiten) muss in Form einer Adaption der mobilen Karten Rechnung getragen werden. Die Adaption geschieht hinsichtlich des Informationsbedarfs, der sich aus dem aktuellen Nutzungskontext des Benutzers (d.h. seiner räumlich-zeitlichen Situation, seinen Interessen, Aufgabenkontext, aktuellen Umständen, Zielen, Bedürfnissen etc) ableiten lässt sowie hinsichtlich des Interaktionsgrades und der Interaktionsarten. Ein weiterer Aspekt mobiler Kartographie sind nutzergenerierte Inhalte. Dank der ständigen Verfügbarkeit des Internets und einer unkomplizierten Art der Positionsbestimmung können auch Amateurnutzer problemlos selber räumliche Daten erheben und veröffentlichen. Der Kartograph rückt damit mehr in den Hintergrund und stellt sein Fachwissen in Form von Komponenten wie Basiskarten, Software oder Interaktionsmöglichkeiten zur Verfügung. Dadurch bedürfen traditionelle kartographische Kommunikationsmodelle hinsichtlich der mobilen Kartographie einer grundsätzlichen Weiterentwicklung, da eine strikte Trennung in Kartenhersteller und Kartennutzer nicht mehr vorgenommen werden kann. Die vorliegende Diplomarbeit stellt ein abgeleitetes kartographisches Kommunikationsmodell für mobile, interaktive Karten vor. Ein Anwendungsgebiet der mobilen Kartographie sind mobile touristische Applikationen, welche im mobilen Technologie- und Informationszeitalter eine zeitgemäße Form der Reiseinformation und des Reiseservices darstellen. Im Rahmen dieser Arbeit wurden verschiedene existierende touristische Anwendungen für Smartphones analysiert und eine eigene mobile Kartenapplikation für Wanderungen in der Pilotregion Sächsische Schweiz konzipiert und prototypisch implementiert. Diese Applikation schlägt Wanderrouten vor, liefert zahlreiche Informationen sowie Kartenmaterial und ist an den Wanderkalender der Sächsischen Zeitung angelehnt, welcher jährlich von Kartographie-Studenten der Technischen Universität Dresden erarbeitet wird
Mobile cartography makes use of mobile internet and the civil utilisation of the GPS signal. The resulting mobility of the user as well as technical restrictions of mobile devices (such as low processor performance, small display sizes and limited battery life) has to be taken into account in the form of an adaption of mobile maps. The adaption is carried out with regard to the current need for information which can be derived from the context of the user (i.e. spatial-temporal situation, interests, task, circumstances, aims, needs etc). Another aspect of mobile cartography is user generated content. The permanent availability of mobile internet as well as the uncomplicated way of location determination makes it easy for amateur users to gather and publish own data. So the cartographer backs out and provides expert knowledge in the form of base maps, software and interaction techniques that can be used by the map user as an user interface for integrating own data. Thereby traditional cartographic communication models require a fundamental further development because a strict separation into map maker and map user can not be made anymore. The diploma thesis introduces a derived cartographic communication model for mobile interactive maps. An application field of mobile cartography are mobile map applications in tourism. These touristic applications are an up-to-date kind of travelling service in the century of mobile technology and information. In the context of this diploma thesis several existing touristic applications for smartphones for were examined and an own mobile application for hiking in Saxon Switzerland was conceived and implemented prototypically. This application suggests hiking trips, provides various information as well as maps and is based on a hiking calendar that is worked out annually by cartography students of Dresden University of Technology
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Conference papers on the topic "Tactile cartographic communication model"

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Golobic, Mojca. "Simulation Model of Regional and Urban Development Impacts: An Approach for Transparent and Communicative LILRW Disposal Siting Process." In ASME 2001 8th International Conference on Radioactive Waste Management and Environmental Remediation. American Society of Mechanical Engineers, 2001. http://dx.doi.org/10.1115/icem2001-1253.

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Abstract In most of the failed nuclear objects sitting processes the main barriers were not the technical or safety questions, but the problem of communication and reaching the public acceptance about decision. The paper presents one of the possible approaches that could contribute to the more community sensitive, transparent, communicative and finally successful siting process. The computer-supported approach for assessment of LILRW disposal impacts on regional and urban development is one of several modules loosely connected to a spatial simulation model in GIS. The results are shown as cartographic representation of impacts on different land uses and a possible future land use pattern. This model will be used for evaluation of alternative sites from regional and urban development impact aspects and for negotiating compensation schemes for local communities. One of the very important findings of this work is that the modeling outcomes depend more on value assumptions, according to which the input parameters are chosen, than on accuracy of computations. Therefore any conclusion based on the model outcomes should be verified in a wide panel of experts, interest groups and also wider public.
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