Academic literature on the topic 'Teaching the game'
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Journal articles on the topic "Teaching the game"
Liu, Min-Min. "On “Game teaching and game teaching”." Journal of Education Insights 2, no. 4 (2024): 0. https://doi.org/10.37155/2972-4856-0204-3.
Full textHuang, Arthur, and David Levinson. "To Game or Not to Game: Teaching Transportation Planning with Board Games." Transportation Research Record: Journal of the Transportation Research Board 2307, no. 1 (2012): 141–49. http://dx.doi.org/10.3141/2307-15.
Full textLin, Heng-Sheng, Chih-Yun Chiang, Cheng-Wei Huang, Chao-Cian Wu, and Shuo-Jun Hong. "From Gamer to Game Designer." International Journal of Game-Based Learning 15, no. 1 (2025): 1–38. https://doi.org/10.4018/ijgbl.371418.
Full textHaro Chico, Norma Graciela. "Game mechanics in teaching for teaching." Polo del Conocimiento 9, no. 10 (2024): 2350–61. http://dx.doi.org/10.23857/pc.v9i10.8243.
Full textdeHaan, Jonathan. "Game loops, Game design loops, Game Terakoya loops and Ludic Language Pedagogy loops." Ludic Language Pedagogy 4 (January 17, 2022): 1–13. http://dx.doi.org/10.55853/llp_v4pg1.
Full textHrehovcsik, Micah M. "Teaching "Applied" Game Design." International Journal of Multimedia and Ubiquitous Engineering 9, no. 11 (2014): 243–54. http://dx.doi.org/10.14257/ijmue.2014.9.11.24.
Full textŽuffová, Zuzana, and Ludmila Zapletalová. "Efficiency Of Different Teaching Models In Teaching Of Frisbee Ultimate." Acta Facultatis Educationis Physicae Universitatis Comenianae 55, no. 1 (2015): 64–73. http://dx.doi.org/10.1515/afepuc-2015-0008.
Full textReyes, Miguel, and Agueda Mata. "Games developed in Java for teaching "Combinatorial Game Theory"." ACM SIGCSE Bulletin 40, no. 3 (2008): 359. http://dx.doi.org/10.1145/1597849.1384401.
Full textRobison, Alice J. "The Design is the Game: Writing Games, Teaching Writing." Computers and Composition 25, no. 3 (2008): 359–70. http://dx.doi.org/10.1016/j.compcom.2008.04.006.
Full textMartin, Erica. "Tips for Teaching: The Brain Game." Bulletin for the Study of Religion 43, no. 3 (2014): 39–46. http://dx.doi.org/10.1558/bsor.v43i3.39.
Full textDissertations / Theses on the topic "Teaching the game"
Malaspina, Jurado Uldarico. "Elements for teaching game theory." Pontificia Universidad Católica del Perú, 2014. http://repositorio.pucp.edu.pe/index/handle/123456789/96892.
Full textPourmorshed, Hormat Saadat. "Superstitious Behavior Classroom Game Teaching." Thesis, University of North Texas, 2016. https://digital.library.unt.edu/ark:/67531/metadc862844/.
Full textLaskemoen, Kristian. "Pyception : Teaching Python with a Serious Game." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2013. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-23906.
Full textYing, Tiancheng. "CandyFactory: Cloud-Based Educational Game for Teaching Fractions." Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/90218.
Full textTursic, Arslan. "TEACHING MOTION SKILLS WITHIN GAME TUTORIALS : Discovery learning theories tested on game tutorial design." Thesis, Högskolan i Skövde, Institutionen för kommunikation och information, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-8354.
Full textLindskog, Jonas, and Michelle Stavroulaki. "What's their game? - A study of teacher preparation for using digital game-based teaching." Thesis, Malmö universitet, Fakulteten för lärande och samhälle (LS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-29552.
Full textBawa, Papia. "Game On| Massively Multiplayer Online Games (MMOG) as Tools to Augment Teaching and Learning." Thesis, Purdue University, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10681049.
Full textLiu, Xuan. "Functions Fun: An iPad Educational Game for Teaching Mathematical Functions and Graphs." Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/90289.
Full textLjungvall, Anton. "Video Game Narratives in Swedish EFL Teaching : A Study of How the Use of Video Game Narratives Could Potentially Aid or Hinder Swedish EFL Teaching." Thesis, Jönköping University, Högskolan för lärande och kommunikation, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-52297.
Full textHedvall, Alexander, and Emil Svensson. "Teaching Maternal Healthcare and Nutrition in Rural Ethiopia through a Serious Game." Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20939.
Full textBooks on the topic "Teaching the game"
Baccarini, Michael. Essential ultimate: Teaching, coaching, playing. Human Kinetics, 2008.
Find full textSlade, Dennis G. Transforming play: Teaching tactics and game sense. Human Kinetics, 2009.
Find full textGonzalez, Dan. Concept passing: Teaching the modern passing game. Coaches Choice, 2009.
Find full textGonzalez, Dan. Concept passing: Teaching the modern passing game. Coaches Choice, 2009.
Find full textSlade, Dennis G. Transforming play: Teaching tactics and game sense. Human Kinetics, 2010.
Find full textWedmann, Wilf. Disc sports: Teaching the basics : resource manual. Ministry of Small Business, Tourism and Culture, 2007.
Find full textSlade, Dennis G. Transforming play by teaching tactics and game sense. Human Kinetics, 2009.
Find full textKaren, Schrier, and Gibson, David, 1950 Aug. 27-, eds. Ethics and game design: Teaching values through play. Information Science Reference, 2010.
Find full textTrungpa, Chogyam. Illusion's game: The life and teaching of Naropa. Shambhala, 1994.
Find full textTrungpa, Chogyam. Illusion's game: The life and teaching of Naropa. Shambhala, 1994.
Find full textBook chapters on the topic "Teaching the game"
Henderson, Whitney. "Game-Based Instructional Methods." In Effective Teaching. Routledge, 2024. http://dx.doi.org/10.4324/9781003523956-13.
Full textBecker, Katrin. "Digital Game Pedagogy: Teaching with Games." In Choosing and Using Digital Games in the Classroom. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-12223-6_3.
Full textDee, Steve. "Teaching and Example." In Worldbuilding for Game Designers. CRC Press, 2025. https://doi.org/10.1201/9781003521914-35.
Full textReinhardt, Jonathon. "Game." In Gameful Second and Foreign Language Teaching and Learning. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-04729-0_4.
Full textAdhia, Nimish. "A Highly Simplified Pollution Abatement Game." In Teaching Economics. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-20696-3_4.
Full textTimm, Chad William. "Teaching to the Test." In Ender's Game and Philosophy. John Wiley & Sons, 2013. http://dx.doi.org/10.1002/9781118572672.ch4.
Full textKellinger, Janna Jackson. "Let the Games Begin! Teaching Your Game." In A Guide to Designing Curricular Games. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-42393-7_8.
Full textKellinger, Janna Jackson. "Orchestrating the End Game (Then)." In Up Your Teaching Game. Routledge, 2024. http://dx.doi.org/10.4324/9781003584308-7.
Full textKellinger, Janna Jackson. "Achievement Unlocked!" In Up Your Teaching Game. Routledge, 2024. http://dx.doi.org/10.4324/9781003584308-8.
Full textKellinger, Janna Jackson. "Introducing the Story-Based Game Design Process." In Up Your Teaching Game. Routledge, 2024. http://dx.doi.org/10.4324/9781003584308-2.
Full textConference papers on the topic "Teaching the game"
George, Rohan Rockie, and Veena S. "Gamer-Learner: Developing an Engaging Educational Game." In 2024 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE). IEEE, 2024. https://doi.org/10.1109/tale62452.2024.10834382.
Full textWetzel, Richard. "Game Design Games: Designing Games for Teaching Game Design." In FDG '25: International Conference on the Foundations of Digital Games. ACM, 2025. https://doi.org/10.1145/3723498.3723713.
Full textUyen, Phan Tu. "The Perception of EFL Primary Students Toward Learning English Through Interactive Games." In 5th Conference on Language Teaching and Learning. AIJR Publisher, 2023. http://dx.doi.org/10.21467/proceedings.150.21.
Full textStoffova, Veronika. "COMPUTER GAMES IN PROGRAMMING TEACHING AND LEARNING." In eLSE 2020. University Publishing House, 2020. http://dx.doi.org/10.12753/2066-026x-20-009.
Full textStoffova, Veronika. "EDUCATIONAL COMPUTER GAMES IN PROGRAMMING TEACHING AND LEARNING." In eLSE 2019. Carol I National Defence University Publishing House, 2019. http://dx.doi.org/10.12753/2066-026x-19-004.
Full textSouza, Gregory Lauar e., Flávio Henrique Batista de Souza, Marconi Augusto Aguiar dos Reis, et al. "Gamification as a Neurology Teaching Method." In XIII Congresso Paulista de Neurologia. Zeppelini Editorial e Comunicação, 2021. http://dx.doi.org/10.5327/1516-3180.295.
Full textMonteiro da Silva, Nathan de Andrade, and Pedro Moises de Sousa. "Science Kingdom as a Tool to Support High School Chemistry Teaching." In Workshop de Sistemas de Informação. Sociedade Brasileira de Computação, 2024. https://doi.org/10.5753/wsis.2024.33688.
Full textSousa, Hiago Henrique de, and Pedro Moises de Sousa. "Matemáticos da Selva: A Digital Game for Teaching Mathematics in Middle School." In Workshop de Sistemas de Informação. Sociedade Brasileira de Computação, 2024. https://doi.org/10.5753/wsis.2024.33689.
Full textNascimento, Miguel, Gabriel Nascimento, Marcus Parreiras, Marcos Magalhães, and Geraldo Xexéo. "ESG+P Evolution: A Videogame Proposal for Teaching the New ESG Concept." In Anais Estendidos do Simpósio Brasileiro de Jogos e Entretenimento Digital. Sociedade Brasileira de Computação, 2023. http://dx.doi.org/10.5753/sbgames_estendido.2023.234155.
Full textVieira, Sávio L., Rafael C. Fonseca, and Maurício R. A. Souza. "A Systematic Mapping of Games for Teaching Programming." In Workshop sobre Educação em Computação. Sociedade Brasileira de Computação - SBC, 2024. http://dx.doi.org/10.5753/wei.2024.2930.
Full textReports on the topic "Teaching the game"
Dimitriou, Panagiotis. CARTEL: a board game for teaching game theory. The Economics Network, 2018. http://dx.doi.org/10.53593/n3132a.
Full textElveren, Adem. Strategic Learning through Auctions: A Multi-Stage Classroom Game for Teaching Game Theory. The Economics Network, 2025. https://doi.org/10.53593/n4291a.
Full textIrvine, Cynthia E., and Michael Thompson. Teaching Objectives of a Simulation Game for Computer Security. Defense Technical Information Center, 2003. http://dx.doi.org/10.21236/ada435221.
Full textOutkin, Alexander V. Teaching Game Theory to Kids and Limits of Prediction. Office of Scientific and Technical Information (OSTI), 2018. http://dx.doi.org/10.2172/1459605.
Full textМоісеєнко, Наталя Володимирівна, Михайло Вікторович Моісеєнко, Владислав Сергійович Кузнецов, Богдан Альбертович Ростальний, and Арнольд Юхимович Ків. Teaching computer game development with Unity engine: a case study. CEUR Workshop Proceedings, 2023. http://dx.doi.org/10.31812/123456789/8486.
Full textZachry, Anne, J. Flick, and S. Lancaster. Tune Up Your Teaching Toolbox! University of Tennessee Health Science Center, 2016. http://dx.doi.org/10.21007/chp.ot.fp.2016.0001.
Full textLin, E. Interactive Game for Teaching Laser Amplification Used at the National Ignition Facility. Office of Scientific and Technical Information (OSTI), 2009. http://dx.doi.org/10.2172/964070.
Full textPicard, Pierre. Using Problem Based Learning and a Business Game in Teaching Managerial Economics. The Economics Network, 2002. http://dx.doi.org/10.53593/n619a.
Full textEspada Sánchez, Pablo Josué, and Fco Javier Martínez Sánchez. Breakouts de Matemáticas para 1ºE.S.O. Fundación Avanza, 2023. http://dx.doi.org/10.60096/fundacionavanza/1512022.
Full textDevreese, Margaux. COMTOG Report on “Path Out”. European Center for Populism Studies (ECPS), 2023. http://dx.doi.org/10.55271/rp0039.
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