Journal articles on the topic 'Teaching the game'
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Liu, Min-Min. "On “Game teaching and game teaching”." Journal of Education Insights 2, no. 4 (2024): 0. https://doi.org/10.37155/2972-4856-0204-3.
Full textHuang, Arthur, and David Levinson. "To Game or Not to Game: Teaching Transportation Planning with Board Games." Transportation Research Record: Journal of the Transportation Research Board 2307, no. 1 (2012): 141–49. http://dx.doi.org/10.3141/2307-15.
Full textLin, Heng-Sheng, Chih-Yun Chiang, Cheng-Wei Huang, Chao-Cian Wu, and Shuo-Jun Hong. "From Gamer to Game Designer." International Journal of Game-Based Learning 15, no. 1 (2025): 1–38. https://doi.org/10.4018/ijgbl.371418.
Full textHaro Chico, Norma Graciela. "Game mechanics in teaching for teaching." Polo del Conocimiento 9, no. 10 (2024): 2350–61. http://dx.doi.org/10.23857/pc.v9i10.8243.
Full textdeHaan, Jonathan. "Game loops, Game design loops, Game Terakoya loops and Ludic Language Pedagogy loops." Ludic Language Pedagogy 4 (January 17, 2022): 1–13. http://dx.doi.org/10.55853/llp_v4pg1.
Full textHrehovcsik, Micah M. "Teaching "Applied" Game Design." International Journal of Multimedia and Ubiquitous Engineering 9, no. 11 (2014): 243–54. http://dx.doi.org/10.14257/ijmue.2014.9.11.24.
Full textŽuffová, Zuzana, and Ludmila Zapletalová. "Efficiency Of Different Teaching Models In Teaching Of Frisbee Ultimate." Acta Facultatis Educationis Physicae Universitatis Comenianae 55, no. 1 (2015): 64–73. http://dx.doi.org/10.1515/afepuc-2015-0008.
Full textReyes, Miguel, and Agueda Mata. "Games developed in Java for teaching "Combinatorial Game Theory"." ACM SIGCSE Bulletin 40, no. 3 (2008): 359. http://dx.doi.org/10.1145/1597849.1384401.
Full textRobison, Alice J. "The Design is the Game: Writing Games, Teaching Writing." Computers and Composition 25, no. 3 (2008): 359–70. http://dx.doi.org/10.1016/j.compcom.2008.04.006.
Full textMartin, Erica. "Tips for Teaching: The Brain Game." Bulletin for the Study of Religion 43, no. 3 (2014): 39–46. http://dx.doi.org/10.1558/bsor.v43i3.39.
Full textWaring, Michael, and Len Almond. "Game-Centred Games- A Revolutionary or Evolutionary Alternative for Games Teaching?" European Physical Education Review 1, no. 1 (1995): 55–66. http://dx.doi.org/10.1177/1356336x9500100106.
Full textLe, Huy Cuong, and Thi Huong Giang Nguyen. "Designing Digital Educational Games by Integrating Teaching Process into the Technology Platform of Entertainment Games." International Journal of Current Science Research and Review 07, no. 03 (2024): 1479–88. https://doi.org/10.5281/zenodo.10799084.
Full textLiu, Junling, and Yawen Zhang. "Study of the Application of iPad-based Digital Learning Games in English Game Teaching in the Primary School." International Journal of Online Engineering (iJOE) 11, no. 9 (2015): 77. http://dx.doi.org/10.3991/ijoe.v11i9.5070.
Full textMeriläinen, Mikko, Riikka Aurava, Annakaisa Kultima, and Jaakko Stenros. "Game Jams for Learning and Teaching." International Journal of Game-Based Learning 10, no. 2 (2020): 54–71. http://dx.doi.org/10.4018/ijgbl.2020040104.
Full textIsakulova, Bakhtigul Khadjamovna. "TEACHING A FOREIGN LANGUAGE THROUGH DIDACTIC GAMES TO PRESCHOOLERS." GOLDEN BRAIN 1, no. 11 (2023): 234–39. https://doi.org/10.5281/zenodo.7865795.
Full textShi, Xiaoying. "The Problems and Countermeasures of Game Teaching Method in the Application of Primary School Chinese Language Teaching." Philosophy and Social Science 1, no. 3 (2024): 42–47. http://dx.doi.org/10.62381/p243308.
Full textGee, James Paul, and Amy Price. "Game-Design Teaching and Learning." Strategies 34, no. 3 (2021): 35–38. http://dx.doi.org/10.1080/08924562.2021.1896928.
Full textPill, Shane. "Teaching Game Sense in Soccer." Journal of Physical Education, Recreation & Dance 83, no. 3 (2012): 42–52. http://dx.doi.org/10.1080/07303084.2012.10598746.
Full textLinhoff, Joe, and Amber Settle. "Teaching game programming using XNA." ACM SIGCSE Bulletin 40, no. 3 (2008): 250–54. http://dx.doi.org/10.1145/1597849.1384338.
Full textKortemeyer, G. "Game Development for Teaching Physics." Journal of Physics: Conference Series 1286 (August 2019): 012048. http://dx.doi.org/10.1088/1742-6596/1286/1/012048.
Full textKortemeyer, G. "Game development for teaching physics." Journal of Physics: Conference Series 1512 (April 2020): 012024. http://dx.doi.org/10.1088/1742-6596/1512/1/012024.
Full textHEMENWAY, DAVID, ROBERT MOORE, and JAMES WHITNEY. "TEACHING TOOLS: THE OLIGOPOLY GAME." Economic Inquiry 25, no. 4 (1987): 727–30. http://dx.doi.org/10.1111/j.1465-7295.1987.tb00776.x.
Full textYolac, Ahu. "Teaching Intentionality through Game Jams." Visual Arts Research 49, no. 2 (2023): 86–101. http://dx.doi.org/10.5406/21518009.49.2.08.
Full textTaiyrkyzy, A. "Innovative methods of teaching writing in English using game elements." Bulletin of Dulaty University 16, no. 4 (2024): 52–58. https://doi.org/10.55956/fawg5249.
Full textBarlow, Angela T. "Sharing Teaching Ideas: Reviewing Made Fun!" Mathematics Teacher 95, no. 2 (2002): 98. http://dx.doi.org/10.5951/mt.95.2.0098.
Full textGuan, Yingrong, Yaoyu Qiu, Fang Xu, and Jifu Fang. "Effect of Game Teaching Assisted by Deep Reinforcement Learning on Children’s Physical Health and Cognitive Ability." Mobile Information Systems 2022 (October 11, 2022): 1–12. http://dx.doi.org/10.1155/2022/6150261.
Full textJinjin, Ren, and Xiao Hui. "Research on the Application of Adversarial Game Teaching in Primary School Football Teaching." Journal of Medicine and Physical Education 1, no. 3 (2024): 65–68. http://dx.doi.org/10.62517/jmpe.202418312.
Full textGuo, YiFang. "Game Teaching Method and its Influence on Children's Chinese Learning." International Journal of Sociologies and Anthropologies Science Reviews 4, no. 1 (2024): 35–42. http://dx.doi.org/10.60027/ijsasr.2024.3572.
Full textThi Kim Oanh, TRAN, and NGUYEN Huu Duc. "DESIGNING GAME AND ORGANIZING TEACHING THROUGH GAMES FOCUSED ON TEACHING INFORMATICS IN GENERAL EDUCATION." Vinh University Journal of Science 53, Special Issue 2 (2024): 233–41. http://dx.doi.org/10.56824/vujs.2024.htkhgd23.
Full textO'Roark, Brian, and William Grant. "Games superheroes play: Teaching game theory with comic book favorites." Journal of Economic Education 49, no. 2 (2018): 180–93. http://dx.doi.org/10.1080/00220485.2018.1438861.
Full textHartini, Ayu, and Wulan Tripuspita. "TEACHING SPEAKING USING SHAKE CHOPSTICKS GAME." PROJECT (Professional Journal of English Education) 2, no. 1 (2019): 46. http://dx.doi.org/10.22460/project.v2i1.p46-51.
Full textWang, Yang, and Qingtang Liu. "Effects of Game-Based Teaching on Primary Students' Dance Learning." International Journal of Game-Based Learning 10, no. 1 (2020): 19–36. http://dx.doi.org/10.4018/ijgbl.2020010102.
Full textHukom, Salmon J. "BOARD RACE GAME AS AN ALTERNATIVE STRATEGY IN TEACHING VOCABULARY." JURNAL TAHURI 18, no. 2 (2021): 49–55. http://dx.doi.org/10.30598/tahurivol18issue2page49-55.
Full textJančič, Polona, and Vlasta Hus. "Teaching Social Studies With Games." International Journal of Game-Based Learning 8, no. 2 (2018): 68–79. http://dx.doi.org/10.4018/ijgbl.2018040106.
Full textPrihandini, Rafiantika Megahnia, Susi Setiawani, and Orel Revo Sackhi Usdelivian. "THE DEVELOPMENT OF ICT-ASSISTED EDUCATIONAL MATH GAME “GAMA” WITH CONTEXTUAL TEACHING LEARNING APPROACH." Daya Matematis: Jurnal Inovasi Pendidikan Matematika 11, no. 3 (2023): 173. https://doi.org/10.26858/jdm.v11i3.36924.
Full textRuisi, Wang. "A Survey on the Application of Game Teaching Method in English Teaching of Primary School: A Case Study of a Primary School in Our Local City." Education, Language and Sociology Research 4, no. 3 (2023): p104. http://dx.doi.org/10.22158/elsr.v4n3p104.
Full textNaemi Far, Raziyeh, Marzieh Balali, and Shahab Parvinpour. "Determining and Comparing the Effectiveness of Teaching Game for Understanding, Sports Teaching and Their Combination on Decision-Making Performance in the Football Game of Students." Journal of Psychological Dynamics in Mood Disorders 2, no. 4 (2023): 91–100. https://doi.org/10.61838/kman.pdmd.2.4.10.
Full textLi, Weidong, Xiuye Xie, and Huanyu Li. "Situated Game Teaching Through Set Plays: A Curricular Model to Teaching Sports in Physical Education." Journal of Teaching in Physical Education 37, no. 4 (2018): 352–62. http://dx.doi.org/10.1123/jtpe.2018-0001.
Full textDilovski, Vladimir. "GAMES IN ARTISTIC TEXT – BASIS FOR THE GAME IN LITERARY EDUCATION." Годишник на Шуменския университет. Факултет по Хуманитарни науки XXXIIIA, no. 1 (2022): 352–61. http://dx.doi.org/10.46687/rise6029.
Full textKopyshynska, Oksana. "Implementation of interactive teaching methods in the teaching of forestry disciplines." Scientific Journals of the International Academy of Applied Sciences in Lomza 94, no. 2 (2024): 58–64. https://doi.org/10.58246/emj41h96.
Full textMartyniuk, Stephanie Veronica. "Game On!—Teaching Video Game Studies in the Arts Classroom." Art Education 71, no. 3 (2018): 14–19. http://dx.doi.org/10.1080/00043125.2018.1436325.
Full textLi, ByYilin, and Weidong Li. "Developing Students’ Game Competence: Situated Game Teaching through Set Plays." Strategies 36, no. 1 (2023): 31–39. http://dx.doi.org/10.1080/08924562.2022.2146962.
Full textPetranka, T. Ivanova. "Kahoot in English language teaching." Proceedings College - Dobrich XIII (December 23, 2021): 15–28. https://doi.org/10.5281/zenodo.6378978.
Full textGeng, Zishuo. "Exploring the Organic Integration of Games and English Education in Upper Primary School." Lecture Notes in Education Psychology and Public Media 19, no. 1 (2023): 21–26. http://dx.doi.org/10.54254/2753-7048/19/20231351.
Full textde Paula, Bruno. "Game instructors as cultural workers: Dialogic teaching and intercultural games higher education." Journal of Gaming & Virtual Worlds 16, no. 3 (2024): 369–86. https://doi.org/10.1386/jgvw_00110_1.
Full textVanany, Iwan, and Ahmad Syamil. "Teaching Supply Chain Management Using an Innovative Practical Game." International Journal of Information Systems and Supply Chain Management 9, no. 4 (2016): 82–99. http://dx.doi.org/10.4018/ijisscm.2016100105.
Full textZheng, Yue. "3D Course Teaching Based on Educational Game Development Theory – Case Study of Game Design Course." International Journal of Emerging Technologies in Learning (iJET) 14, no. 02 (2019): 54. http://dx.doi.org/10.3991/ijet.v14i02.9985.
Full textNirmala, Dea Ayu. "USING TMM (TALK A MILE A MINUTE) GAMES IN TEACHING STUDENTS’ SPEAKING SKILL TO THE TENTH GRADE STUDENTS OF SMK PSM 2 KAWEDANAN MAGETAN IN THE SCHOOLING YEAR 2013/2014." English Teaching Journal : A Journal of English Literature, Language and Education 4, no. 2 (2019): 89. http://dx.doi.org/10.25273/etj.v4i2.4432.
Full textBrinkhuis, Matthieu, Wessel Cordes, and Abe Hofman. "Governing games Adaptive game selection in the Math Garden." ITM Web of Conferences 33 (2020): 03003. http://dx.doi.org/10.1051/itmconf/20203303003.
Full textI., Kostikova. "LANGUAGE GAMES IN TEACHING ENGLISH." Теорія та методика навчання та виховання, no. 43 (May 8, 2018): 174–84. https://doi.org/10.5281/zenodo.1243599.
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