Academic literature on the topic 'Technological/engineering design based learning'

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Journal articles on the topic "Technological/engineering design based learning"

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Leonardo Emiro Contreras et al.,, Leonardo Emiro Contreras et al ,. "Technological Tools and Problem-based Learning to Promote Creativity and Design in Engineering Courses." International Journal of Mechanical and Production Engineering Research and Development 10, no. 5 (2020): 437–46. http://dx.doi.org/10.24247/ijmperdoct202044.

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Nusyirwan, Deny, Eko Prayetno, Sumantri, and Prasetya Perwira Putra Perdana. "Engineering Design Process of Arduino Uno-based Smart Classroom Technology." Journal of Innovation and Technology 1, no. 2 (2020): 25–31. http://dx.doi.org/10.31629/jit.v1i2.3169.

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The important role of higher education in the 21 st century is to participate in educating the public through the development of research results, therefore the Department of Electrical Engineering at the Raja Ali Haji Maritime University emphasizes the importance of implementing an engineering design process to be able to produce technology-based innovations needed by society. This research is a form of higher education contribution in improving student learning outcomes in elementary schools, through the provision of facilities in classrooms. Technology in schools is one of the driving force
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Wodehouse, Andrew J., Hilary J. Grierson, Caroline Breslin, et al. "A framework for design engineering education in a global context." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 24, no. 3 (2010): 367–78. http://dx.doi.org/10.1017/s0890060410000259.

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AbstractThis paper presents a framework for teaching design engineering in a global context using innovative technologies to enable distributed teams to work together effectively across international and cultural boundaries. The Digital Libraries for Global Distributed Innovative Design, Education, and Teamwork (DIDET) Framework represents the findings of a 5-year project conducted by the University of Strathclyde, Stanford University, and Olin College that enhanced student learning opportunities by enabling them to partake in global, team-based design engineering projects, directly experienci
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Şipoş, Anca, and Mariana Liliana Păcală. "Simulation-Based Learning, an Essential Tool for Control Process in Food Engineering Education." Balkan Region Conference on Engineering and Business Education 1, no. 1 (2019): 383–89. http://dx.doi.org/10.2478/cplbu-2020-0046.

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AbstractSimulation-based learning has become an essential tool for food engineers in education and industry. The students from food engineering higher education usually have difficulties to understand abstract concepts of the process control, to make links among microbiology, biochemistry and automation of the technological process from food industry. The present paper describes a methodology for teaching the process control by developing a control level process using simulation-based learning. The used of this metode highlighted that the students developed competence toward “thinking like a s
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Neshat, Najmeh, Hengameh Hadian, and Somayeh Rahimi Alangi. "Technological learning modelling towards sustainable energy planning." Journal of Engineering, Design and Technology 18, no. 1 (2019): 84–101. http://dx.doi.org/10.1108/jedt-03-2019-0085.

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Purpose Obviously, the development of a robust optimization framework is the main step in energy and climate policy. In other words, the challenge of energy policy assessment requires the application of approaches which recognize the complexity of energy systems in relation to technological, social, economic and environmental aspects. This paper aims to develop a two-sided multi-agent based modelling framework which endogenizes the technological learning mechanism to determine the optimal generation plan. In this framework, the supplier agents try to maximize their income while complying with
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Chai, Ching Sing, Yuli Rahmawati, and Morris Siu-Yung Jong. "Indonesian Science, Mathematics, and Engineering Preservice Teachers’ Experiences in STEM-TPACK Design-Based Learning." Sustainability 12, no. 21 (2020): 9050. http://dx.doi.org/10.3390/su12219050.

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This paper presents Indonesian preservice teachers’ experiences in designing a Science Technology Engineering and Mathematics-Technological Pedagogical Content Knowledge (STEM-TPACK) learning website. The framework of TPACK was expanded to include all STEM subjects for the synthesis of the theoretical/design framework. The STEM-TPACK framework is further epitomized as a replicable website to support preservice teachers in designing STEM lesson activities. The framework is also employed to examine preservice teachers’ efficacies and experiences in learning how to design the learning website. Th
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Hjelseth, Eilif. "Building Information Modeling (BIM) in Higher Education Based on Pedagogical Concepts and Standardised Methods." International Journal of 3-D Information Modeling 6, no. 1 (2017): 35–50. http://dx.doi.org/10.4018/ij3dim.2017010103.

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The implementation of BIM in higher education (HE) curricula for architecture and engineering is limited and does not meet the demand for competency in the industry. BIM education is mostly initiated by enthusiasts offering software training in isolated courses. The transfer of educational experiences is limited and partial. This conceptual paper explores the use of pedagogical frameworks to enable the systematic implementation of BIM in higher education. The following pedagogical frameworks are explored: (a) Integrated Design and Delivery Solutions (IDDS), (b) Technological Pedagogical Conten
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Hurriyati, Ratih, Ana A, R. Hassan, and Lai C.S. "Technology-based Business Incubator Model as Efforts to Improve the Learning Process." International Journal of Engineering & Technology 7, no. 4.33 (2018): 186. http://dx.doi.org/10.14419/ijet.v7i4.33.23556.

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This paper tries to identify technology-based business incubator models as an effort to improve the right learning process. The method used is an experimental method, where in the early stages the criteria for learning technology-based business incubator learning criteria are developed by integrating pedagogical aspects and technological aspects that will be used as experiments through need assessment, then proceed with making a model design. Model design based on the teaching model that will be applied. In the next stage, the implementation of the trial was carried out by using the teaching m
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Danilaev, D. P., and N. N. Malivanov. "Technological Education and Engineering Pedagogy." Education and science journal 22, no. 3 (2020): 55–82. http://dx.doi.org/10.17853/1994-5639-2020-3-55-82.

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Introduction. Technological education, being a part of the school curriculum, is presented as a factor and a means of students’ socialisation and as “a process and a result of active learning by schoolchildren the general and professional technological culture, general and special ways of technological transformation of reality, and the development of technological competency and creative abilities of a person” 1 . However, over the past decade, the goals of this type of education have undergone several changes: in high-technology competitive world, the priority is given to the development of
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Bokhonko, Yevhen. "Foreign Experience in Training Future Engineering Educators for Modeling Technological Processes." Comparative Professional Pedagogy 7, no. 1 (2017): 102–9. http://dx.doi.org/10.1515/rpp-2017-0015.

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AbstractThe article deals with the study of foreign experience in training engineering educators for modeling technological processes. It has been stated that engineering education is a field that is being dramatically developed taking into account the occurring changes in educational paradigms, global higher education space, national higher education systems, economics, society, etc. It has been indicated that the abundance of the latest information and communication technologies alter the approaches to training various specialists, and, in particular, engineering educators. It has been menti
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Dissertations / Theses on the topic "Technological/engineering design based learning"

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Deck, Anita Sue. "Enhancing Elementary Teacher Practice Through Technological/Engineering Design Based Learning." Diss., Virginia Tech, 2016. http://hdl.handle.net/10919/71656.

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As widespread as Science, Technology, Engineering, and Math (STEM) initiatives and reforms are today in education, a rudimentary problem with these endeavors is being overlooked. In general, education programs and school districts are failing to ensure that elementary teachers who provide children's early academic experiences have the appropriate knowledge of and proclivity toward STEM subjects. This issue is further compounded by the focus centered on mathematics due to accountability requirements leaving very little emphasis on science, and most often, the exclusion of technology and enginee
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Felix, Allison. "Design Based Science and Higher Order Thinking." Diss., Virginia Tech, 2016. http://hdl.handle.net/10919/71746.

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Technological/engineering design based learning (T/E DBL) provides a context in which students may utilize content knowledge and skills to develop prototype solutions to real-world problems. In science education, design based science (DBS) utilizes technological/engineering design based approaches in science education as a means for enhancing the purpose of and relevance for scientific inquiry by contextualizing it within the goal of developing a solution to a real-world problem. This study addressed the need to investigate the ways in which students utilize higher order thinking skills, demon
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Gan, Thiam Soon. "A comparative analysis of technological learning systems in emerging rotorcraft companies." Thesis, Massachusetts Institute of Technology, 2011. http://hdl.handle.net/1721.1/70798.

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Thesis (S.M. in Engineering and Management)--Massachusetts Institute of Technology, Engineering Systems Division, System Design and Management Program, 2011.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (p. 129-136).<br>The aim of this research is to understand how emerging rotorcraft companies in various countries accomplished technological learning over the last sixty years. Owing to its unique products and growing market demand, rotorcraft industry is one of the most globalized and dynamic sectors of the aerospace industry. Understanding technological lear
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Figliano, Fred Joseph. "Development of an Instrument to Evidence Knowledge Abstractions in Technological/Engineering Design-Based Activities." Diss., Virginia Tech, 2011. http://hdl.handle.net/10919/27620.

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This document outlines the development of a Design Log Instrument (DLI) intended for use in identifying moments of abstraction as evidence of STEM content knowledge transfer. Many theoretical approaches to explaining knowledge transfer are rooted in a belief that transfer occurs through knowledge abstraction (Reed, Ernst, & Banerji, 1974; Gick & Holyoak, 1980, 1983). The DLI prompts participants to be reflective during technological/engineering design activities. During the development of this instrument, a three-phase multiple case: embedded design was used. Three distinct Phases accommodated
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Rawat, Sharad. "DEEP LEARNING BASED FRAMEWORK FOR STRUCTURAL TOPOLOGY DESIGN." The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1559560543458263.

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Uden, Lorna. "A courseware engineering methodology for technology-based learning." Thesis, Staffordshire University, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.310576.

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O'Keefe, Michael Dennis. "Design of an interactive video disc-based learning system." Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/67096.

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Thesis (B.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1985.<br>MICROFICHE COPY AVAILABLE IN ARCHIVES AND ENGINEERING<br>Bibliography: leaves 54-55.<br>by Michael Dennis O'Keefe.<br>B.S.
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Wang, Kai. "Framework design of Web-services based e-learning portal system." Thesis, University of Ottawa (Canada), 2005. http://hdl.handle.net/10393/27073.

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This research is to propose a Web services based framework for e-learning portal systems designed to present a flexible integration model and to make the e-learning environment intelligent and adaptive to each individual learner. It is very important that all the learning components and applications are clearly defined, effectively discovered and loosely coupled. Web services and Portals provide an essential deployment environment to realize collaborative e-learning environment by facilitating efficient communication of components and applications. Given the proposed framework, instructor and
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Smith, Chrisopher Robert. "Paradigms for the design of multimedia learning environments in engineering." Thesis, University of Plymouth, 1996. http://hdl.handle.net/10026.1/342.

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The starting point for this research was the belief that interactive multimedia learning environments represent a significant evolution in computer based learning and therefore their design requires a re-examination of the underlying principles of learning and knowledge representation. Current multimedia learning environments (MLEs) can be seen as descendants of the earlier technologies of computer-aided learning (CAL), intelligent tutoring systems (ITS) and videodisc-based learning systems. As such they can benefit from much of the wisdom which emerged from those technologies. However, multim
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Bheda, Anuj. "Predictive analytics of active learning based education." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/113509.

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Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, System Design and Management Program, 2017.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 113-115).<br>Learning Analytics (LA) is defined as the collection, measurement, and analysis of data related to student performance such that the feedback from the analytical insights can be used to optimize student learning and improve student outcomes. Blended Learning (BL) is a teaching paradigm that involves a mix of face-to-face interactions in a classroom based setting along wi
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Books on the topic "Technological/engineering design based learning"

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Anthony, Dudek, ed. Learning mechanical desktop 2004: A process-based approach. Goodheart-Willcox Co., Inc., 2004.

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Anand, D. K. Simulation-based innovation and discovery: Energetics applications. CALCE EPSC Press, 2011.

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Stankov, Slavomir. Intelligent tutoring systems in e-learning environments: Design, implementation, and evaluation. Information Science Reference, 2010.

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Ismailov, Nariman, Samira Nadzhafova, and Aygyun Gasymova. Bioecosystem complexes for the solution of environmental, industrial and social problems (on the example of Azerbaijan). INFRA-M Academic Publishing LLC., 2020. http://dx.doi.org/10.12737/1043239.

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A key objective of the modern development of society is the observance of ecological and socio-economic unity in human life &#x0D; and comprehensive improvement of environment and quality of life should be considered in close connection with the quality of the natural landscape. The formation of scientific understanding of the unity of society and nature is driven by the need for practical implementation of such unity. This defines the focus of this monograph. Given the overall assessment of the current state of the environment in Azerbaijan, considers the scenarios for the future development
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Short, Thomas, and Anthony Dudek. Learning Mechanical Desktop Release 5: A Process-Based Approach. Goodheart-Wilcox Publisher, 2001.

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Dede, Chris, Bror V. H. Saxberg, and John Richards. Learning Engineering for Online Education: Theoretical Contexts and Design-Based Examples. Taylor & Francis Group, 2018.

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C, Bailin Sidney, ed. Libra: Learning and inquiry-based reuse adoption. IEEE Press, 2001.

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Bailin, Sidney C., Mark A. Simos, Richard Creps, and Larry Levine. LIBRA: Learning and Inquiry-Based Reuse Adoption. Wiley-IEEE Press, 2000.

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Short, Thomas, and Anthony Dudek. Learning Mechanical Desktop: A Process-Based Approach Release 4 (Lecture Notes in Computer Science, 1748). Goodheart Wilcox Company, 2000.

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1947-, Stankov Slavomir, Glavinic Vlado 1952-, and Rosic Marko 1970-, eds. Intelligent tutoring systems in e-learning environments: Design, implementation, and evaluation. Information Science Reference, 2010.

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Book chapters on the topic "Technological/engineering design based learning"

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Bonilla-Guachamín, Johanna, Janio Jadán-Guerrero, David Rojas-Londoño, and Carlos Ramos-Galarza. "Relationship Between Technological Resources and Meaningful Learning in Secondary Students." In Human Systems Engineering and Design III. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-58282-1_32.

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Maher, M. L. "Machine Learning in Engineering Design: Learning Generalized Design Prototypes from Examples." In Development of Knowledge-Based Systems for Engineering. Springer Vienna, 1998. http://dx.doi.org/10.1007/978-3-7091-2784-1_8.

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Teixeira, Leonor, Vasco Saavedra, Beatriz Sousa Santos, and Carlos Ferreira. "National Patient Registry: A Web-based Technological Solution for Haemophilia in Portugal." In Human Systems Engineering and Design. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-02053-8_148.

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García-Holgado, Alicia, and Francisco J. García-Peñalvo. "Human Interaction in Learning Ecosystems Based on Open Source Solutions." In Learning and Collaboration Technologies. Design, Development and Technological Innovation. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91743-6_17.

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Guo, Wenbin. "Improving Engineering Education Using Augmented Reality Environment." In Learning and Collaboration Technologies. Design, Development and Technological Innovation. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91743-6_18.

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Puente, Sonia M. Gómez, Corinne J. M. Jongeneelen, and Jacob C. Perrenet. "Design-Based Learning in Mechanical Engineering Education." In Project Approaches to Learning in Engineering Education. SensePublishers, 2012. http://dx.doi.org/10.1007/978-94-6091-958-9_7.

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Germanakos, Panagiotis, and Ludwig Fichte. "EUREKA: Engineering Usability Research Empirical Knowledge and Artifacts." In Learning and Collaboration Technologies. Design, Development and Technological Innovation. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91743-6_6.

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Rodríguez-Sedano, Francisco J., Miguel Á. Conde, and Camino Fernández-Llamas. "Measuring Teamwork Competence Development in a Multidisciplinary Project Based Learning Environment." In Learning and Collaboration Technologies. Design, Development and Technological Innovation. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91743-6_34.

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Vattam, Swaroop S., and Janet L. Kolodner. "On foundations of technological support for addressing challenges facing design-based science learning." In Technology Enhanced Learning and Cognition. John Benjamins Publishing Company, 2011. http://dx.doi.org/10.1075/bct.27.08vat.

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Chan, Cecilia K. Y., and Mike Murphy. "Active-based Key-skills Learning in Engineering Curriculum to Improve Student Engagement." In Technological Developments in Education and Automation. Springer Netherlands, 2009. http://dx.doi.org/10.1007/978-90-481-3656-8_16.

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Conference papers on the topic "Technological/engineering design based learning"

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Marti´n-Gutie´rrez, Jorge, and Manuel Contero. "Augmented Books Applied to Engineering: An Attractive Tool for the Student and Useful for Learning." In ASME 2011 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2011. http://dx.doi.org/10.1115/detc2011-48163.

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Learning and teaching procedures need to evolve, regarding the high technological profile most students have. The Teacher might consider that in some cases, outdated teaching methods create barriers for students who are used to interaction with modern technological gadgets and computers. Augmented Reality technology emerges as a great potential tool in the teaching environment. Augmented reality (AR) is a cost-effective technology which has the ability to coexist with paper books supplying students with more attractive and didactic contents meaning rebirth of classic textbooks. In this work we
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Mukherjee, Abhijit, Jason M. Keith, Daniel A. Crowl, et al. "Fuel Cells and Hydrogen Education at Michigan Technological University." In ASME 2010 8th International Conference on Fuel Cell Science, Engineering and Technology. ASMEDC, 2010. http://dx.doi.org/10.1115/fuelcell2010-33343.

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There is a strong need for a transformative curriculum to train the next generation of engineers who will help design, construct, and operate fuel cell vehicles and the associated hydrogen fueling infrastructure. In this poster we discuss how we integrate fuel cell and hydrogen technology into the project-based, hands-on learning experiences in engineering education at Michigan Technological University. Our approach is to involve students in the learning process via team-based interactive projects with a real-world flavor. This project has resulted in the formation of an “Interdisciplinary Min
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Baalsrud Hauge, Jannicke M., Ioana Andreea Stănescu, Maira B. Carvalho, Antoniu Stefan, Marian Banica, and Theodore Lim. "Integrating Gamification in Mechanical Engineering Systems to Support Knowledge Processes." In ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/detc2015-47695.

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Rapid technological changes have a large influence in the field of engineering systems. However, just being fast is not sufficient; additionally, the system has to be user-friendly, flexible and cost effective. Serious Games (SG), as fast-paced, immersive, interactive media, have not only become popular in various learning and training environments, including engineering, but there are also several examples on how game-based mechanisms can be used to enhance User Experience (UX) and performance. So far, gamification of Mechanical Engineering Systems (MES) have not reached their full potential,
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Asrizal Razali, Mohd, Noranis Ismail, and Nurzihan Hassim. "Immersive intercultural experience for graphic communication studies through virtual reality." In 10th International Symposium on Graphic Engineering and Design. University of Novi Sad, Faculty of technical sciences, Department of graphic engineering and design,, 2020. http://dx.doi.org/10.24867/grid-2020-p59.

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At Taylor’s University, Intercultural Design is a project-based module where students are exposed to different cultures of foreign countries and are required to understand the role of design in a wide cultural, political and social context. Through this experience in addition to reflective practice, conceptualizing of ideas and active experimentations, the participating graphic communication students interpret their immersion of culture subjectively and present a piece that communicates the said cultural elements to intended audiences. The present COVID-19 international travel restrictions had
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Peruzzini, Margherita, Maura Mengoni, and Michele Germani. "Evaluating the Impact of Virtual Reality on Mechanical Design Education." In ASME-AFM 2009 World Conference on Innovative Virtual Reality. ASMEDC, 2009. http://dx.doi.org/10.1115/winvr2009-722.

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The promise of Virtual Reality in design environments is to facilitate the interaction with digital models and to enhance the results of design activity. Design education is one of the most recent and interesting applications. Thanks to technological advances in human-computer interfaces, Virtual Reality represents a new way to stimulate design students and to develop innovative teaching methods. The paper explores the impact of Virtual Reality technologies on design learning, with particular attention to mechanical product design. It is focused on the analysis of cognitive and technical aspec
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Horváth, Imre, Ernest van Breemen, Debasish Dutta, Derek Yip-Hoi, Jongwon Kim, and Kunwoo Lee. "Educating for Global Product Realization on a Global Scale." In ASME 2001 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2001. http://dx.doi.org/10.1115/detc2001/ied-21214.

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Abstract Three universities on three continents co-operated in teaching global product realization. The Global Product Realization (GPR) course is a highly innovative course in which virtual classrooms and workshops have been formed via ISDN lines, internet facilities and other information technological means representing the state-of-the-technology. This paper gives an insight into the background, the goals, and the implementation of the course. It also outlines the course contents, the layout, and the supporting infrastructure. The GPR course is based on three backbones: academic lectures, c
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Webster, Rustin, and Joseph Dues. "Polytechnic Design Thinking From the Beginning." In ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2016. http://dx.doi.org/10.1115/detc2016-59090.

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In August 2013, the Purdue University President and Board of Trustees designated the transformation of the College of Technology into the Purdue Polytechnic Institute as one of Purdue’s “Big Moves”. This transformation requires changes of enormous breadth and depth for everyone in the college. Now, almost half-way through the transformation, milestones and expectations continue to be met. However, much work is still to be done to fully execute a successful transformation. The transformation continues to allow faculty extraordinary opportunities to revise many parts of the college, including cu
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Alshamari, Fatimah, and Abdou Youssef. "A Study into Math Document Classification using Deep Learning." In 8th International Conference on Computational Science and Engineering (CSE 2020). AIRCC Publishing Corporation, 2020. http://dx.doi.org/10.5121/csit.2020.101702.

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Document classification is a fundamental task for many applications, including document annotation, document understanding, and knowledge discovery. This is especially true in STEM fields where the growth rate of scientific publications is exponential, and where the need for document processing and understanding is essential to technological advancement. Classifying a new publication into a specific domain based on the content of the document is an expensive process in terms of cost and time. Therefore, there is a high demand for a reliable document classification system. In this paper, we foc
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Zapoměl, Jaroslav, and Petr Ferfecki. "Application of the Magnetorheological Squeeze Film Dampers for Reducing Energy Losses in Supports of Rotors of Rotating Machines." In ASME 2017 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/detc2017-67433.

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Unbalance of rotating parts is the main source of excitation of lateral oscillations of rotors, of increase of time varying forces transmitted to the rotor stationary part, and of energy losses generated in the support elements. The technological solution, which makes it possible to reduce these undesirable effects, consists in adding damping devices to the rotor supports. A simple dynamical analysis shows that to achieve their optimum performance their damping effect must be adaptable to the current operating speed. This is enabled by magnetorheological squeeze film dampers, the damping effec
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Ramsden, K. W. "An Interactive Method for Teaching Turbine Design." In ASME 1999 International Gas Turbine and Aeroengine Congress and Exhibition. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/99-gt-325.

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The implementation of new technology in the gas turbine industry is accelerating at a rate which demands increasing specialisation by its engineering design staff. Simultaneously, this industry has been adopting concurrent engineering practices to reduce product lead-time. Accordingly, the industry now requires its engineers to acquire competence in a wide range of technological disciplines together with a thorough understanding of the demands of design optimisation for the whole engine. Against this background, educational providers must respond to these increasing demands with teaching progr
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Reports on the topic "Technological/engineering design based learning"

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Morrison, Laura, Anushah Hossain, Myles Elledge, Brian Stoner, and Jeffrey Piascik. User-Centered Guidance for Engineering and Design of Decentralized Sanitation Technologies. RTI Press, 2018. http://dx.doi.org/10.3768/rtipress.2018.rb.0017.1806.

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Technological innovations in sanitation are poised to address the great need for sanitation improvements in low-income countries. Worldwide, more than 2.4 billion people lack access to improved sanitation facilities. Innovative waste treatment and sanitation technologies aim to incorporate user-centered findings into technology engineering and design. Without a focus on users, even the most innovative technology solutions can encounter significant barriers to adoption. Drawing on a household survey conducted in urban slum communities of Ahmedabad, India, this research brief identifies toilet a
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