Journal articles on the topic 'Technology of animated films production'
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Krivulya, Natalia G. "Education Genres Animated Poster in the Second Half of the 20th Century." Journal of Flm Arts and Film Studies 8, no. 4 (2016): 28–42. http://dx.doi.org/10.17816/vgik8428-42.
Full textSulistiyono, Arif. "Punakawan Sebagai Inspirasi Penciptaan Film Pendek Animasi Bertema Pendidikan Karakter." Journal of Animation & Games Studies 2, no. 2 (2017): 173. http://dx.doi.org/10.24821/jags.v2i2.1420.
Full textKrivulya, Natalia G. "Development of the Animated Poster in the First Half of the XX century." Journal of Flm Arts and Film Studies 8, no. 3 (2016): 19–33. http://dx.doi.org/10.17816/vgik8319-33.
Full textZhao, Wei Jun, and Ying Ying Wu. "The Impacts of CG Technology on Architectural Designs in Animated Films of the U.S.A." Advanced Materials Research 468-471 (February 2012): 2806–11. http://dx.doi.org/10.4028/www.scientific.net/amr.468-471.2806.
Full textFrølunde, Lisbeth. "Animated war." Convergence: The International Journal of Research into New Media Technologies 18, no. 1 (2012): 93–103. http://dx.doi.org/10.1177/1354856511419918.
Full textŠošková, Eva. "The Reincarnation of Animated Film." Slovenske divadlo /The Slovak Theatre 65, no. 4 (2017): 331–44. http://dx.doi.org/10.1515/sd-2017-0019.
Full textZhang, Rong. "Computer Vision-Based Art Color in the Animation Film Performance Characteristics and Techniques." Journal of Sensors 2021 (September 13, 2021): 1–12. http://dx.doi.org/10.1155/2021/5445940.
Full textKalmakurki, Maarit. "Snow White and the Seven Dwarfs, Cinderella and Sleeping Beauty: The Components of Costume Design in Disney’s Early Hand-Drawn Animated Feature Films." Animation 13, no. 1 (2018): 7–19. http://dx.doi.org/10.1177/1746847718754758.
Full textPikkov, Ülo. "On the Topics and Style of Soviet Animated Films." Baltic Screen Media Review 4, no. 1 (2016): 16–37. http://dx.doi.org/10.1515/bsmr-2017-0002.
Full textPikkov, Ülo. "On the Links between Caricatures and Animated Films in Communist Eastern Europe." Baltic Screen Media Review 5, no. 1 (2017): 28–41. http://dx.doi.org/10.1515/bsmr-2017-0010.
Full textTelles, Jason Paolo. "Local Film Production in the Philippine Cordillera: Processes, Motivations, and Constraints." Plaridel 17, no. 2 (2020): 99–122. http://dx.doi.org/10.52518/2020.17.2-05tells.
Full textSaunders, Rebecca. "Computer-generated pornography and convergence: Animation and algorithms as new digital desire." Convergence: The International Journal of Research into New Media Technologies 25, no. 2 (2019): 241–59. http://dx.doi.org/10.1177/1354856519833591.
Full textPurwaningsih, Dominika Anggraeni. "PUPPET MOVEMENTS IN STRUCTURE-SPECIFIC TRADITIONAL PAPER CUT OUT ANIMATION PRODUCTION." Ultimart: Jurnal Komunikasi Visual 13, no. 2 (2020): 61–68. http://dx.doi.org/10.31937/ultimart.v13i2.1821.
Full textTai, Peng-yi. "The Animator as Inventor: Labour and the New Animated Machine Comedy of the 2010s." Animation 13, no. 3 (2018): 238–51. http://dx.doi.org/10.1177/1746847718805163.
Full textAiniyah, Kurniyatul, Nurul Hidayah, Faradilah Putri Damayanti, Indana Nuril Hidayah, Juniardi Nur Fadila, and Fresy Nugroho. "Rancang Bangun Film Animasi 3D Sejarah Terbentuknya Kerajaan Samudra Pasai Menggunakan Software Blender." JISKA (Jurnal Informatika Sunan Kalijaga) 5, no. 3 (2020): 164. http://dx.doi.org/10.14421/jiska.2020.53-04.
Full textTang, Hai, Xiaobin Gong, and Lihong Qi. "Beyond the Context of Cultural Confidence: A Study of Communication Competence of the Chinese School." Advances in Social Sciences Research Journal 9, no. 1 (2022): 385–96. http://dx.doi.org/10.14738/assrj.91.11555.
Full textJonison, Muhammad Adha Fajri, and Anggy Trisnadoli. "Implementation of Rotoscoping Technique in the making of the Hang Tuah Ksatria Melayu 3D Animated Film." Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) 4, no. 5 (2020): 943–50. http://dx.doi.org/10.29207/resti.v4i5.2404.
Full textShan, Feng, and Youya Wang. "Animation Design Based on 3D Visual Communication Technology." Scientific Programming 2022 (January 5, 2022): 1–11. http://dx.doi.org/10.1155/2022/6461538.
Full textJoselit, David. "Seeing Oneself Seeing: A Conversation with Lucy Raven." October 162 (December 2017): 19–30. http://dx.doi.org/10.1162/octo_a_00307.
Full textSayfo, Omar. "Mediating a Disney-style Islam: The Emergence of Egyptian Islamic Animated Cartoons." Animation 13, no. 2 (2018): 102–15. http://dx.doi.org/10.1177/1746847718782892.
Full textRahman, Fuazi. "“Burnout” Animasi Dua Dimensi Dengan Teknik Rotoscope." Journal of Animation & Games Studies 3, no. 2 (2018): 221. http://dx.doi.org/10.24821/jags.v3i2.1859.
Full textMulyani, Neni. "PERANCANGAN PROSES PRA PRODUKSI FILM ANIMASI 3D LEGENDA PUTRI MERAK JINGGA." JURTEKSI (Jurnal Teknologi dan Sistem Informasi) 5, no. 2 (2019): 183–92. http://dx.doi.org/10.33330/jurteksi.v5i2.361.
Full textYamazaki, Hidekazu, Soichi Kohashi, Koju Ito, Kuniharu Ijiro, and Masatsugu Shimomura. "Production technology and applications of honeycomb films." Polymer Journal 54, no. 2 (2021): 107–20. http://dx.doi.org/10.1038/s41428-021-00549-0.
Full textRuddell, Caroline. "‘Don’t Box Me In’: Blurred Lines in Waking Life and A Scanner Darkly." Animation 7, no. 1 (2012): 7–23. http://dx.doi.org/10.1177/1746847711429632.
Full textNurwati, Nurwati, Yudi Santoso, and Ratna Kusumawardani. "TRAINING IN MAKING ANIMATED SHORT FILMS AS AN EFFORT TO PROVIDE SOFT SKILLS IN THE ICT FIELD TO STUDENTS OF MEDIA KASIH ORPHANAGE FOUNDATION." ICCD 1, no. 1 (2018): 211–16. http://dx.doi.org/10.33068/iccd.vol1.iss1.32.
Full textŁucjan, Kamila. "Perception of the contents of animated maps." Polish Cartographical Review 48, no. 4 (2016): 149–60. http://dx.doi.org/10.1515/pcr-2016-0015.
Full textCartwright, Lisa. "The Hands of the Animator: Rotoscopic Projection, Condensation, and Repetition Automatism in the Fleischer Apparatus." Body & Society 18, no. 1 (2012): 47–78. http://dx.doi.org/10.1177/1357034x11432562.
Full textSolomon, William. "Slapstick Modernism: Charley Bowers and Industrial Modernity." Modernist Cultures 2, no. 2 (2006): 170–88. http://dx.doi.org/10.3366/e2041102209000264.
Full textAmalia, Julia Rizky, and Prima Widia Wastuty. "SEKOLAH MENENGAH KEJURUAN DESAIN ANIMASI DI BANJARBARU." LANTING JOURNAL OF ARCHITECTURE 10, no. 1 (2021): 159–66. http://dx.doi.org/10.20527/lanting.v10i1.747.
Full textBabulewicz, Katarzyna Lidia. "Musical Representations of the Past in Children’s Cartoons Produced in Central-Eastern Europe under Communism." Kwartalnik Młodych Muzykologów UJ, no. 46 (3) (2020): 51–66. http://dx.doi.org/10.4467/23537094kmmuj.20.037.13910.
Full textDesrianti, Dewi Immaniar, Ahmad Nur Firdaus, and Deny Pangestu Gunawan. "ANIMASI DENGAN GAMBAR BERGERAK MENINGKATKAN DAYA TARIK PROGRAM PROMOSI." CCIT Journal 10, no. 1 (2017): 114–26. http://dx.doi.org/10.33050/ccit.v10i1.526.
Full textAfify, Mohammed Kamal. "The Effect of the Difference Between Infographic Designing Types (Static vs Animated) on Developing Visual Learning Designing Skills and Recognition of its Elements and Principles." International Journal of Emerging Technologies in Learning (iJET) 13, no. 09 (2018): 204. http://dx.doi.org/10.3991/ijet.v13i09.8541.
Full textLamarre, Thomas. "Regional tv: Affective Media Geographies." Asiascape: Digital Asia 2, no. 1-2 (2015): 93–126. http://dx.doi.org/10.1163/22142312-12340021.
Full textWinarja, Winarja, M. Suyanto, and Asro Nasiri. "Analisis Dan Optimasi Rendering Pada Autodesk Maya Dengan Menggunakan UE4." Creative Information Technology Journal 7, no. 2 (2021): 142. http://dx.doi.org/10.24076/citec.2020v7i2.260.
Full textHalim, Ethannael, Jonathan Russel, and Kevin Nathanael. "Analysis on Laika’s Puppets in Kubo and the Two Strings: A Stop-motion Animated Feature." IMOVICCON Conference Proceeding 2, no. 1 (2021): 46–53. http://dx.doi.org/10.37312/imoviccon.v2i1.35.
Full textHare, Sara, and Mariah Benham. "Life According to Popular Children's Films." Advances in Social Sciences Research Journal 8, no. 6 (2021): 10–21. http://dx.doi.org/10.14738/assrj.86.10228.
Full textCondry, Ian. "Anime Creativity." Theory, Culture & Society 26, no. 2-3 (2009): 139–63. http://dx.doi.org/10.1177/0263276409103111.
Full textKrivulya, Natalia G. "The Origins of the First Sound Animation: Songs Series by the Fleischer Brothers." Journal of Flm Arts and Film Studies 10, no. 1 (2018): 119–31. http://dx.doi.org/10.17816/vgik101119-131.
Full textSafagi, Ardian Yuligar, Kusrini Kusrini, and Hanif Al Fatta. "Analisis dan Pengembangan Pipeline Cloth Simulation Pada Produksi Animasi 3D di MSV Studio." Creative Information Technology Journal 7, no. 2 (2021): 107. http://dx.doi.org/10.24076/citec.2020v7i2.255.
Full textBabulewicz, Katarzyna Lidia. "Muzyczne reprezentacje przeszłości w dziecięcych filmach animowanych wyprodukowanych w Europie Środkowo- Wschodniej w latach komunizmu." Kwartalnik Młodych Muzykologów UJ, no. 46 (3) (2020): 55–70. http://dx.doi.org/10.4467/23537094kmmuj.20.012.12854.
Full textPhakdeephasook, Siriporn. "Cultural Hybridity and Dynamics in Hanuman Chansamon." MANUSYA 8, no. 3 (2005): 40–61. http://dx.doi.org/10.1163/26659077-00803004.
Full textBabkin, Oleg E., Lyubov A. Babkina, Olga S. Aykasheva, and Viktoriya V. Il’ina. "UV CURING TECHNOLOGY FOR PRODUCTION OF FILMS AND OTHER GOODS." Bulletin of the Saint Petersburg State Institute of Technology (Technical University) 52 (2020): 5–10. http://dx.doi.org/10.36807/1998-9849-2020-52-78-5-10.
Full textVillén Higueras, Sergio Jesús, Xinjie Ma, and Francisco Javier Ruiz-del-Olmo. "Crowdfunding as a Catalyst for Contemporary Chinese Animation." Animation 15, no. 2 (2020): 130–44. http://dx.doi.org/10.1177/1746847720933792.
Full textBenhamou, Eve, and Eve Benhamou. "From the Advent of Multiculturalism to the Elision of Race: The Representation of Race Relations in Disney Animated Features (1995-2009)." Exchanges: The Interdisciplinary Research Journal 2, no. 1 (2014): 153–67. http://dx.doi.org/10.31273/eirj.v2i1.106.
Full textJACK, CAROLINE. "Fun and Facts about American Business: Economic Education and Business Propaganda in an Early Cold War Cartoon Series." Enterprise & Society 16, no. 3 (2015): 491–520. http://dx.doi.org/10.1017/eso.2014.37.
Full textVanCour, Shawn, and Chloe Patton. "From Songfilms to Telecomics: Vallée Video and the New Market for Postwar Animation." Animation 15, no. 3 (2020): 207–28. http://dx.doi.org/10.1177/1746847720964886.
Full textHASHIMOTO, Hiromu. "Web Handling Technology Applied to Mass Production of High-Functional Films." Journal of the Society of Mechanical Engineers 117, no. 1151 (2014): 692–96. http://dx.doi.org/10.1299/jsmemag.117.1151_692.
Full textBianchi, F., S. Cantagallo, G. Consolati, et al. "Properties of bioriented nylon 6 films related to film production technology." Journal of Applied Polymer Science 86, no. 3 (2002): 559–71. http://dx.doi.org/10.1002/app.10830.
Full textMaatman, D., W. Gruisinga, P. V. Lambeck, and Th J. A. Popma. "Production of thin luminescent films by Chemical Aerosol Deposition Technology (CADT)." Journal of Aerosol Science 19, no. 7 (1988): 1369–72. http://dx.doi.org/10.1016/0021-8502(88)90176-0.
Full textJing, Yang, and Yang Song. "Application of 3D Reality Technology Combined with CAD in Animation Modeling Design." Computer-Aided Design and Applications 18, S3 (2020): 164–75. http://dx.doi.org/10.14733/cadaps.2021.s3.164-175.
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