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Journal articles on the topic 'Teknik Drawing'

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1

Pardjono, Pardjono, and Albertus Murdianto. "Pembelajaran berbasis produksi untuk peningkatan kompetensi membuat gambar kerja teknik mesin siswa SMK." Jurnal Pendidikan Vokasi 1, no. 1 (2011): 1. http://dx.doi.org/10.21831/jpv.v1i1.5706.

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PRODUCTION-BASED LEARNING TO IMPROVE COMPETENCE IN MAKING MECHANICAL ENGINEERING DRAWINGS OF VOCATIONAL STUDENTSThis study is aimed at improving quality of learning process of Mechanical Drawing by employing Production Based Training to achieve mechanical drafter competency. Consecutively this research will also develop teacher's professionalism in managing learning process of Mechanical Drawing at SMK Sf Mikael.This classroom action research was conducted in SMK St. Mikael Surakarta. Grade XI was assigned to be subject of this research. Two collaborators were assigned to back up and assist th
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Azura, M. Ronald, and Hambali Hambali. "Pembuatan Modul Gambar Teknik Listrik Berbasis Autocad di Sekolah Menengah Kejuruan." Jurnal Pendidikan Teknik Elektro 4, no. 1 (2023): 323–30. http://dx.doi.org/10.24036/jpte.v4i1.252.

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Electrical Engineering Drawing is one of the compulsory subjects that must be studied for students. In the implementation of learning at SMK N 2 Kota Sungai Kunci this subject is still done manually, namely by using pencils and drawing paper. However, with the empowerment of computer labor, it can carry out the learning process of Electrical Engineering Drawings with the help of Autocad software. Therefore, it is necessary to make an Electrical Engineering Drawing learning module to support students in understanding the use of software in understanding material. This study aims to determine th
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Binyamin, Binyamin, Muhammad Noor Asnan, Bagas Bayu Prasetyo, and Daniel Flawijaya Ledau. "Program Pelatihan Gambar Teknik Menggunakan Aplikasi AutoCAD di SMK Muhammadiyah 3 Samarinda." Jurnal Pesut : Pengabdian untuk Kesejahteraan Umat 2, no. 1 (2020): 52–61. http://dx.doi.org/10.30650/jp.v2i1.442.

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Vocational students need some skills that will be used when students finish their studies at school. One of the expected skills is the ability to draw using the AutoCAD program. Where the final ability is expected of the students will be able to create engineering drawings in the form of 2-D models. The purpose of the training program is to develop and improve the technical drawing skills of the XII class students in using the AutoCAD program. Therefore, the students of class XII SMK have the ability to draw machine components and other engineering drawings in 2-D format. The method used in th
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Widyokusumo, Lintang. "Teknik Arsir dan Proses Menggambar dengan Media Pena." Humaniora 5, no. 2 (2014): 909. http://dx.doi.org/10.21512/humaniora.v5i2.3184.

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Pen is one of the tools for an artist or designer in expressing ideas in visual form. Strong character of the pen scratch has a special attraction in the diversity of drawings style. It requires a long process for an artist to find the distinctiveness in a pen scratch with full of confidence. Besides determining the choice of the type of pen that will be used, the choice of the type of hatching used also determines the identity of signature scratch in the drawing. Referring to the strong character of a pen scratch as a preliminary sketch of a work, a great artist and designer will produce grea
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Ameliyana, Novi, and Dadang Suyadi. "Persepsi Guru Teknik Gambar Bangunan Tentang Kurikulum 2013." Jurnal PenSil 2, no. 2 (2013): 129–40. http://dx.doi.org/10.21009/jpensil.v2i2.9873.

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This study aimed to determine the perceptions of teachers about curriculum drawing technique building 2013. Where the research was conducted in Central Jakarta SMK 1 , SMK Negeri 56 Jakarta Utara , SMK Negeri 52 Jakarta Timur , SMK Negeri 26 Jakarta Timur , and SMK Negeri 35 Jakarta west . This study took place in November 2013 held at SMK in Jakarta on teacher drawing technique building .In this study using a survey method using a Guttman scale of 1-0 . The population in this study were teachers of engineering drawings in class X which implement the curriculum in 2013 the number of 19 respond
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Andi Purnawan Putra and Bagus Mahardika Bagus. "MENGEMBANGKAN KREATIVITAS DAN KEMAMPUAN MENGGAMBAR PADA ANAK DOWN SYNDROME MELALUI TEKNIK MELENGKAPI GAMBAR." Jurnal Mimbar: Media Intelektual Muslim dan Bimbingan Rohani 10, no. 02 (2024): 37–48. http://dx.doi.org/10.47435/mimbar.v10i02.3253.

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The ability to draw is the initial stage for children to express themselves and their emotions through various media. For children, drawing is the most enjoyable thing, but unfortunately children with special needs find this activity difficult to do, even just imitating the shape of objects, it is very difficult to imitate. This research aims to increase motivation and drawing skills in children with special needs through drawing completion techniques. Data collection techniques use observation, interviews and documentation. Data analysis uses data reduction, data presentation, and verificatio
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Alfatra, Febri Faizin, Mahendradewa Suminto, and Pandan Pareanom Purwacandra. "Penciptaan Film Animasi “Chase!” Dengan Teknik “Digital Drawing”." Journal of Animation and Games Studies 5, no. 1 (2019): 033–56. http://dx.doi.org/10.24821/jags.v5i1.2799.

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A short animation that combines several personal experiences and surroundings into a simple yet entertaining story. Although the story is presented simply, visualization is made unique and flexible with digital two-dimensional animation techniques. This animated film is titled “CHASE!” Which means chasing, taken from the core of the film which tells the story of a young man who chases a mysterious woman who turns out to be a transvestite.The animated film “CHASE!” Lenght 3 minutes 45 seconds, make the story made shorter and directly to the point at the core of what will be delivered. The numbe
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Andrey, Andrey, and Arris Maulana. "PENGEMBANGAN BAHAN AJAR E-MODUL MATA KULIAH GAMBAR TEKNIK II DI PRODI PENDIDIKAN TEKNIK BANGUNAN." Jurnal PenSil 10, no. 3 (2021): 160–65. http://dx.doi.org/10.21009/jpensil.v10i3.20154.

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Abstrak
 Penelitian ini dilatarbelakangi oleh adanya covid-19 yang menimbulkan kebosanan bagi siswa dan Berkurangnya motivasi siswa untuk mendalami materi pembelajaran khususnya pada mata kuliah Menggambar Teknik 2. Tujuan dari penelitian ini adalah untuk membuat E-Module bahan ajar mata kuliah Gambar Teknik 2 Metode penelitian yang digunakan adalah metode 4D yang penerapannya dilakukan sampai dengan proses pengembangan produk. Analisis yang dilakukan dengan menyebarkan lift dengan Likert sebagai skala yang digunakan untuk mengubahnya menjadi data. Kuesioner disebarkan kepada ahli media,
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Andrey, Andrey, and Arris Maulana. "PENGEMBANGAN BAHAN AJAR E-MODUL MATA KULIAH GAMBAR TEKNIK II DI PRODI PENDIDIKAN TEKNIK BANGUNAN." Jurnal PenSil 10, no. 3 (2021): 160–65. http://dx.doi.org/10.21009/jpensil.v10i3.20154.

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Abstrak
 Penelitian ini dilatarbelakangi oleh adanya covid-19 yang menimbulkan kebosanan bagi siswa dan Berkurangnya motivasi siswa untuk mendalami materi pembelajaran khususnya pada mata kuliah Menggambar Teknik 2. Tujuan dari penelitian ini adalah untuk membuat E-Module bahan ajar mata kuliah Gambar Teknik 2 Metode penelitian yang digunakan adalah metode 4D yang penerapannya dilakukan sampai dengan proses pengembangan produk. Analisis yang dilakukan dengan menyebarkan lift dengan Likert sebagai skala yang digunakan untuk mengubahnya menjadi data. Kuesioner disebarkan kepada ahli media,
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Arif, Lukman, and Samidjo Samidjo. "HUBUNGAN ANTARA SIKAP BELAJAR DAN MOTIVASI BELAJAR KEJURUAN DENGAN HASIL BELAJAR GAMBAR TEKNIK." TAMAN VOKASI 6, no. 1 (2018): 92. http://dx.doi.org/10.30738/jtvok.v6i1.2865.

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Tujuan penelitian ini adalah untuk mengetahui: (1) hubungan antara sikap belajar dan motivasi belajar kejuruan secara bersama-sama dengan hasil belajar gambar teknik; (2) hubungan antara sikap belajar dengan hasil belajar gambar teknik; dan (3) hubungan motivasi belajar kejuruan dengan hasil belajar gambar teknik. Jenis penelitian ini adalah ex-post facto. Metode pengumpulan data menggunakan angket dan dokumentasi. Teknik analisis data menggunakan analisis deskriptif kuantitatif, uji hipotesis pertama menggunakan regresi ganda pertama dan uji hipotesis kedua dan ketiga menggunakan uji korelasi
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Rundi, Amos, and Hambali Hambali. "Penerapan Modul Gambar Teknik Listrik berbantuan Software AutoCAD." Jurnal Pendidikan Teknik Elektro 5, no. 2 (2024): 205–11. https://doi.org/10.24036/jpte.v5i2.310.

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This research was motivated by the application of electrical engineering drawing modules assisted by AutoCAD Software in improving student learning outcomes, as well as limitations in terms of procurement of learning media for the Electrical Engineering Drawing course and Lack of student understanding of the material provided will hurt students. Some of the students cannot imagine and cannot explain the meaning of the picture. This research aims to improve student competence in electrical engineering drawing courses assisted by AutoCAD Software. This study used a quantitative descriptive resea
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Adi, Supri, Meiyaldi Eka Putra, Fajar Maulana, Ramanda Rizky, and Islami Fatwa. "PENINGKATAN HASIL BELAJAR MAHASISWA MENGGUNAKAN MODEL PERKULIAHAN PROBLEM BASED INSTRUCTION (PBI) MATA KULIAH GAMBAR TEKNIK." Jurnal Pendidikan Teknik Mesin 10, no. 1 (2023): 22–30. http://dx.doi.org/10.36706/jptm.v10i1.20850.

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This research is motivated by the problem of Engineering Drawing Lectures which are still focused on lecturers, student knowledge about Engineering Drawings is still low because many student learning outcomes do not meet the criteria. Therefore, it is necessary to apply the lecture model so that Engineering Drawing lectures can increase. The model applied is Problem Based Instruction. The purpose of this study was to improve student learning outcomes in the first semester of Engineering Drawing courses. This type of research is Quasi Experimental with one group pretest-posttest design. The sub
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Ruki, Ulli Aulia, and Budi Setiawan. "Tahapan Teknik Menggambar Ragam Hias Nusantara dengan Program Komputer Autocad." Humaniora 4, no. 2 (2013): 933. http://dx.doi.org/10.21512/humaniora.v4i2.3534.

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Nowadays, technology has developed in many different disciplines. One of the technologies that have been used in design interior is AutoCAD software used in technical drawing. This AutoCAD software has been well-known by drafters. Advantages of this software are small period time of working, drawing with precisely measurement; and it is environmental friendly because it uses digital data that can reduce paper use. Drawing decorative ornament is one of difficulties that have been avoided by students to draw. Therefore the purpose of this article is to give information about steps of drawing dec
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Arif Rakhman Suharso, Wahyu Ari Putranto, Susanto Susanto, and Marina Artiyasa. "Pelatihan Software Autocad Sebagai Penunjang Mata Kuliah Menggambar Teknik." SEWAGATI: Jurnal Pengabdian Masyarakat Indonesia 1, no. 4 (2022): 114–18. http://dx.doi.org/10.56910/sewagati.v1i4.1459.

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Mastery of AutoCAD software for engineering students is very necessary to assist in technical drawing. Training using AutoCAD software for engineering students at Nusa Putra University can help them to better understand design in both 2-dimensional and 3-dimensional drawing using AutoCAD software. The training was carried out in 3 sessions, namely a theoretical presentation session by the resource person, followed by a drawing practicum which was attended by students using computers in the Nusa Putra University engineering laboratory, the last was a question and answer session. This activity r
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Rezika, Putri Pebi, and Azmi Azmi. "EKSPERIMEN MENGGAMBAR DENGAN TEKNIK TEMPEL MONTASE PADA ANAK-ANAK DI PAUD INTAN KABUPATEN LANGKAT." SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED 10, no. 3 (2020): 281–87. http://dx.doi.org/10.24114/sejpgsd.v10i3.19226.

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The aim of this study were to know how the process and stages to be carried out in experimental drawing with montage paste technique by the students in PAUD Intan Kecamatan Kuala Kabupaten Langkat. To figure out the result of drawing by using montage paste technique in terms of accuracy of cutting, accuracy of sticking, and accuracy of neatness in PAUD Intan Kecamatan Kuala Kabupaten Langkat. The kind of this research is experiment research. The methodology of this study is descriptive qualitative research. The population of this study were 2 experimental drawing with montage paste technique.
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Muhammad Sabri, Titin Setiawati, and Ahmad Chairyan. "Pelatihan Menggambar Dengan Teknik Menggambar Perspektif Pada SMK Negeri 9 Medan." NUSANTARA Jurnal Pengabdian Kepada Masyarakat 3, no. 3 (2023): 249–55. http://dx.doi.org/10.55606/nusantara.v3i3.1625.

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Perspective or point of view is a technique or method for drawing objects in the form of objects, rooms (interiors), and environments (exteriors) that are larger in size than humans. This technique was created due to the limited visibility of our eyes in seeing objects. The farther the eye can see, the smaller it appears and will even disappear from view at a certain distance. Conversely, the closer our eyes look, the object will appear bigger. Two things must be used as a benchmark in perspective drawing techniques. Perspective in general means images that are used to communicate objects in t
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Dora, Sonia, and Hansi Efendi. "Persepsi Siswa Vokasi terhadap Perencanaan, Pelaksanaan dan Evaluasi Pembelajaran Kerja Bengkel dan Gambar Teknik." Jurnal Pendidikan Teknik Elektro 4, no. 1 (2023): 343–49. http://dx.doi.org/10.24036/jpte.v4i1.263.

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Based on the observations made, the learning process at SMK Negeri 1 Ranah Batahan is not in accordance with the subjects and student characteristics. Often student learning outcomes do not meet the minimum standard of completeness for practicum subjects and technical drawing. Many teachers, including vocational teachers, complain of difficulties in implementing the 2013 curriculum. The learning process needs to be updated so that students do not only receive information from their teachers, but also actively participate in finding information, data, and the knowledge they want to learn. For t
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Jawiah, Jawiah, Rehana Rehana, Umar Hasan MartaDinata, Yeny Elviani, and Jenny Amelia. "Menurunkan Kecemasan pada Anak yang Dirawat di Rumah Sakit dengan Teknik Menggambar dan Mewarnai." Journal of Telenursing (JOTING) 5, no. 1 (2023): 577–89. http://dx.doi.org/10.31539/joting.v5i1.5890.

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This study aims to reduce anxiety in hospitalized children through drawing and coloring techniques. Drawing and coloring aim to make children happy and fearless and can be used as entertainment when hospitalized. This research method uses a descriptive design as a case study with a nursing process approach consisting of assessment, nursing diagnosis, planning (intervention), implementation (implementation), evaluation, and documentation. Data collection techniques using observation, interviews, and filling out case study instruments for three days in the treatment room. The results showed that
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Arifin, Ahmad Nur, and Febrianto Amri Ristadi. "Relevansi Kompetensi Teknik Gambar Manufaktur di SMK Terhadap Kebutuhan Industri." JURNAL DINAMIKA VOKASIONAL TEKNIK MESIN 2, no. 2 (2017): 105. http://dx.doi.org/10.21831/dinamika.v2i2.15997.

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This research aims to identify the relevance of competency of manufacture drawing subject at SMK Muhammadiyah 2 Jatinom compared to the industrial competency needs. The research is a descriptive research. The subjects of the study were students, a teacher of manufacture drawing subject, and drafters working in the manufacturing industry. Questionnaires were used as data collection method. Data were analyzed using statistical descriptive analysis by percentages. The result shows that the relevance of competency of manufacture drawing subject to the industrial competency needs is 74.3%, which is
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Wibowo, Andrianto Hari. "PENINGKATAN KOMPETENSI MENGGAMBAR TEKNIK DENGAN MODEL PEMBELAJARAN BLENDED LEARNING BERBASIS WHATSAPP DI KELAS X DPIB A SMK NEGERI 1 PAJANGAN BANTUL." INCARE, International Journal of Educational Resources 3, no. 2 (2022): 204–68. http://dx.doi.org/10.59689/incare.v3i2.451.

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This research is backgrounded by the lack of optimal competence of students in drawing techniques in the subject of Technical Drawing. This study aims to: 1) to find out the learning process of students drawing techniques in the subject of Engineering Drawing using the Blended Learning learning model, 2) to determine the improvement of student competence which is seen from the aspects of psychomotor and affective abilities of class X DPIB A students drawing techniques on the subject of Engineering Drawings during learning. This research was conducted from January to May 2021 at SMK Negeri 1 Pa
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Abdullah, M. Hasan, Onny Purnamayudhia, Astria Hindratmo, and Chendrasari Wahyu Octavia. "Peningkatan Kompetensi Menggambar Teknik Siswa SMK-SMA dengan AutoCad Di Surabaya-Gresik." Pengabdian Masyarakat dan Inovasi Teknologi (DIMASTEK) 2, no. 01 (2023): 84–90. http://dx.doi.org/10.38156/dimastek.v2i01.46.

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The rapid development of science and technology is a challenge as well as an opportunity for the field of education and industry. Mastery of technology is also a must for SMK (Vocational High School) students who are prepared to enter the industrial world upon graduation. One of the basic skills that need to be mastered is drawing techniques. Through community service activities, the Faculty of Engineering, Wijaya Putra University, Surabaya provides basic training in engineering drawing using Autocad software. The training participants were attended by several SMK and SMU students in Surabaya.
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Banifa Anggraeni, Enggar. "Pembelajaran Menggambar dengan Teknik Digital pada Beginner Class di Ageru Art Studio." Qualia: Jurnal Ilmiah Edukasi Seni Rupa dan Budaya Visual 3, no. 1 (2023): 8–13. https://doi.org/10.21009/qualia.31.02.

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In the modern era, drawing is no longer limited to traditional methods like paper and pencil—it can also be done digitally. One institution offering digital drawing training as a form of non-formal education is Ageru Art Studio, which provides a Beginner Class for novice artists. This research aims to explore the learning concept at Ageru Art Studio, particularly in its Beginner Class, as a digital drawing training center. Using a qualitative method with a participatory approach, the researcher observed and actively engaged in the learning process. The findings reveal that the operational lear
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Zulfadli, Zulfadli, Eliza Baharo, Wawan Purwanto, Erik Fernandes, and Rahmadani Rahmadani. "Efektivitas Pengembangan Modul Gambar Teknik Mesin Berbasis Cooperative Learning Pada Mata Kulih Menggambar Teknik." AEEJ : Journal of Automotive Engineering and Vocational Education 4, no. 1 (2023): 39–48. http://dx.doi.org/10.24036/aeej.v4i1.192.

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This study aims to develop learning modules and produce effective modules in cooperative learning-based mechanical engineering drawing courses. The type of research used is development research, which we are more familiar with by the term Research & Development (R&D). This study uses the 4D model (four-D models). The 4D development procedures are Define, Design, Develop and Disseminate. The results of this study indicate that the difference in pretest and posttest learning outcomes is an increase of 19.4%, and seen from the aspect of learning activity, it is stated to be very high with
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Priambodo, Ervin, and Apri Nuryanto. "Pengembangan Materi Ajar Berbantuan Edmodo pada Mata Pelajaran Gambar Teknik Manufaktur untuk SMK." Jurnal Dinamika Vokasional Teknik Mesin 5, no. 2 (2020): 145–53. http://dx.doi.org/10.21831/dinamika.v5i2.34803.

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This study aims to determine the process of developing Edmodo-assisted teaching materials and determine the level of eligibility in learning Manufacturing Engineering Drawings subject. The research type is Research and Development methods (R&D), using the 4D model, which consists of four steps, namely defining, design, development, and disseminating. The subjects of this study were 30 students of SMK N 2 Yogyakarta majoring in Machining. Data collection techniques are done by observation, interviews, and questionnaires. The initial analysis was done descriptively, while the feasibility dat
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Sella Kurniawati, Soeprijanto, and Farried Wadjdi. "PENGEMBANGAN TES PENGETAHUAN GAMBAR TEKNIK BERBASIS WEBSITE." Journal of Electrical Vocational Education and Technology 2, no. 2 (2020): 22–27. http://dx.doi.org/10.21009/jevet.0022.05.

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This Research and development determines the effectiveness of media usage test based on website when
 compared with conventional test, for the final exam related to basic knowledge of engineering drawings on electrical engineering major of a vocational school called Teknik Instalasi Pemanfaatan Tenaga Listrik (TIPTL).
 The research was conducted at SMKN, a public vocational high school, from August 2016 until December
 
 2016. The method used in this research is Research and Development while the ADDIE model (Analysis, Design, Development, Implentation, and Evaluation). The
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Thoharudin, Thoharudin, Cahyo Budiyantoro, Sunardi Sunardi, Muhammad Budi Nur Rahman, Yudha Anugrah Kusuma Fitroh, and J. Wawan Joharwan. "PELATIHAN GAMBAR TEKNIK STANDAR ISO MENGGUNAKAN SOLIDWORKS BAGI GURU SEKOLAH MENENGAH KEJURUAN." JMM (Jurnal Masyarakat Mandiri) 7, no. 4 (2023): 3984. http://dx.doi.org/10.31764/jmm.v7i4.15387.

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Abstrak: Gambar teknik merupakan salah satu kompetensi yang penting dimiliki oleh lulusan sekolah kejuruan, khususnya SMK Muhammadiyah 1 Klaten Utara. Sekolah kejuruan tersebut memiliki lima program keahlian, salah satunya adalah teknik permesinan; di mana, kompetensi gambar teknik standar ISO sangat diperlukan agar desain yang digambar dapat diterjemahkan dengan benar dalam proses manufaktur sehingga tidak terjadi kesalahan baik dalam bentuk, dimensi, toleransi, maupun proses permesinannya pada benda kerjanya. Selain itu, kompetensi penggunaan Solidworks sebagai software CAD yang banyak digun
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Aryanto, Dhani. "PENERAPAN MODEL PEMBELAJARAN PROJECT BASED LEARNING (PJBL) MAPEL GAMBAR TEKNIK MANUFAKTUR." NOZEL Jurnal Pendidikan Teknik Mesin 3, no. 2 (2021): 110. http://dx.doi.org/10.20961/nozel.v3i2.53360.

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<p><em>This study aims to improve student activity and learning outcomes in the subject of Manufacturing Engineering Drawing class XI TPm 3. Observation Results In this subject the teacher is still actively involved in the learning process or commonly called teacher centered. In the learning process the teacher conveys learning using an LCD projector, the teacher gives instructions or examples then students imitate what is exemplified. But in the process students have difficulty following the instructions from the teacher, the teacher must repeat the instructions until the students
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Arif Rakhman Suharso, Wahyu Ari Putranto, Suyono Suyono, Deri Herdawan, Yulius Oscar, and Ario Hendartono. "Pelatihan Menggambar Teknik menggunakan Software Autocad di Rumah Belajar Bangkit Persada Nusantara." Jurnal Masyarakat Mengabdi Nusantara 3, no. 4 (2024): 01–08. https://doi.org/10.58374/jmmn.v3i4.264.

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Technology and information have developed rapidly since entering the 20th century. In the world of industrial engineering, one of the technological developments that emerged was the use of software in drawing designs, by utilizing computerization. One of the popular software in the world of engineering is AutoCAD which displays 2D and 3D object representations. High school students need to be introduced to AutoCAD to spark their interest. This training was held at Rumah Belajar Bangkit Persada Nusantara, implemented online and attended by 10 students. The materials provided included 2D, 3D, an
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Ulinnuha, Muhammad Khirzan. "Eksplorasi Mandala dalam Seni Drawing." Journal of Contemporary Indonesian Art 7, no. 2 (2021): 64–73. http://dx.doi.org/10.24821/jocia.v7i2.6079.

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Penelitian ini merupakan pengamatan dan eksplorasi aspek-aspek dalam mandala untuk dijadikan ide dalam menciptakan karya seni. Penelitian bertujuan menghasilkan karya seni yang inovatif dan eksploratif yang bisa memicu pentingnya menjaga pikiran serta hubungan antara manusia dan Penciptanya. Metode penelitian artistik ini adalah penelitian berbasis praktik. Peneliti menyatu dengan benda-benda yang diamati dengan imajinasi secara timbal-balik; serta merujuk pada metode kreasi yang diterbitkan dalam jurnal-jurnal untuk membuat penelitian yang bebas dari subjektivitas dan guna menghasilkan papara
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Handoyono, Nurcholish Arifin. "DAMPAK FASILITAS BELAJAR DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR GAMBAR TEKNIK SELAMA MASA PANDEMI COVID-19." Jurnal Pendidikan (Teori dan Praktik) 7, no. 1 (2022): 18–23. http://dx.doi.org/10.26740/jp.v7n1.p18-23.

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The technical drawing learning outcomes of students of SMK Piri 1 Yogyakarta tend to decline. This happened because the online learning process was not optimal during the COVID-19 epidemic. Learning technical drawing online there are still limited learning facilities at home for each student. This will also have an impact on student motivation to learn below. This research reveals the impact of learning facilities and learning motivation on the technical drawing learning outcomes in online learning. The research was conducted at SMK Piri 1 Yogyakarta in the even semester of the 2019/2020 acade
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Saputra, Eko Kurnia, Nelvi Erizon, Jasman Jasman, and Eko Indrawan. "HUBUNGAN PENGGUNAAN APLIKASI RUMAH BELAJAR TERHADAP MOTIVASI BELAJAR SISWA KELAS X PADA MATA PELAJARAN GAMBAR TEKNIK JURUSAN TEKNIK PEMESINAN DI SMK NEGERI 2 SOLOK." Jurnal Vokasi Mekanika (VoMek) 3, no. 1 (2021): 45–51. http://dx.doi.org/10.24036/vomek.v3i1.187.

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During the Covid-19 pandemic, all schools implemented an online learning system. SMK N 2 Solok School uses the Rumah Belajar application as an online learning medium. But there are still many weaknesses in the features in the application. Class X students are the students who most need to get motivation and direction in the teaching and learning process at the SMK level. This study aims to determine how the relationship between the use of the learning house application to the learning motivation of Class X students in the engineering drawing subject of the Department of Mechanical Engineering
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Satrio Ajie Minarto, I Wayan Sugita, and Ahmad Kholil. "Pengembangan Media Pembelajaran Menggambar Teknik Untuk Mahasiswa Berbasis Android." Risenologi 6, no. 2 (2021): 71–76. http://dx.doi.org/10.47028/j.risenologi.2021.62.225.

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This research aims to develop Engineering drawing learning media for students based on Android using Adobe Flash Professional CS6 software. The development method used in this research is Research and Development (R&D) with the ADDIE development model, The stages are: Analysis, Design, Development, Implementation, and Evaluation. The method used in data collection is using a questionnaire. In the material validation trial, the learning media got a percentage score of 80% and was included in the "Valid" category. Furthermore, in the media validation trial, the learning media got a percentag
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Panjaitan, Keysar, Abdul Hasan Saragih, and Saut Purba. "PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS GENERIC GREEN SKILL IN PROJECT BASED LEARNING PADA MENGGAMBAR TEKNIK BERBANTUAN CAD." JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN 7, no. 2 (2020): 203. http://dx.doi.org/10.24114/jtikp.v7i2.23247.

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Abstrak: Penelitian ini bertujuan: (1) menghasilkan media pembelajaran generic green skill based learning pada project based learning pada mata kuliah menggambar teknik berbantuan CAD, (2) Mengetahui keefektifan media pembelajaran generic green skill based learning pada project based learning pada mata kuliah menggambar teknik berbantuan CAD. Penelitian ini menggunakan metode Research and Development yang diusulkan dengan model Borg & Gall. Subjek penelitian adalah mahasiswa Jurusan Pendidikan Teknik Mesin Universitas Negeri Medan yang ditinjau oleh ahli desain dan ahli materi. Uji coba di
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Aguva, Diviana, and Revian Body. "The Effectiveness of Learning with Blended Learning Model in The Specification Bulding Drawing Course." CIVED 9, no. 3 (2022): 387–91. http://dx.doi.org/10.24036/cived.v9i3.349112.

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Penelitian ini berawal dari penyebaran virus Covid-19 yang menyebabkan sistem pendidikan yang awalnya segala proses pembelajaran dilakukan secara tatap muka berubah menjadi model pembelajaran blended learning. Penelitian ini bertujuan untuk mengetahui efektivitas model blended learning pada mata kuliah gambar bestek bangunan mahasiswa Program Studi Pendidikan Teknik Bangunan Universitas Negeri Padang. Jenis penelitian ini adalah penelitian desktiptif dengan pendekatan kuantitatif. Penelitian ini dilaksanakan di Jurusan Teknik Sipil Fakultas Teknik Universitas Negeri Padang. Sampel yang digunak
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Rafzanjani Bintang, Muhammad Arizafa. "Penciptaan Karya Film Animasi “Sky Land” Dengan Teknik Dua Dimensi." Journal of Animation & Games Studies 3, no. 2 (2018): 151. http://dx.doi.org/10.24821/jags.v3i2.1857.

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Animasi bertemakan fantasi tidak hanya dalam bentuk cerita, namun dari segi karakter visual dan environment. Dari segi karakter ada yang berupa sesosok anak kecil hingga dewasa sampai dengan berbagai jenis monster, serta tak jarang terdapat karakter dan environment yang tidak dijumpai dimuka bumi.Animasi pendek “Sky Land” menceritakan Sena seorang gadis kecil pengumpul kayu yang menemukan sebuah kayu ajaib di sebuah hutan yang mampu mengeluarkan benda-benda ajaib, hingga membawanya ke negeri fantasi di atas awan dan membawanya berpetualang.Animasi pendek “Sky Land” ingin lebih memperlihatkan s
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Rachmawati, Surya Anita, and Supardji Supardji. "Integrasi Teknik Gambar Self-Directed Learning dan Tutor Sebaya dalam Meningkatkan Kemampuan Menggambar Siswa." Jurnal Pendidikan Madrasah 9, no. 2 (2024): 257–62. https://doi.org/10.14421/jpm.2024.257-262.

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Drawing ability is one of the important competencies in the field of engineering and art education, which requires conceptual understanding, creativity, and technical skills. This study aims to analyse the effectiveness of the integration of Self-Directed Learning (SDL) techniques and peer tutor methods in improving students' drawing skills. SDL's approach encourages students to independently plan, execute, and evaluate their learning process, while the peer tutor method optimizes social interaction to strengthen understanding and skills. The results of the study show that the integration of S
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Fauzi, Viki. "Faktor-faktor motivasi belajar eksternal yang mempengaruhi hasil belajar Menggambar teknik I." Jurnal PenSil 4, no. 2 (2015): 85–91. http://dx.doi.org/10.21009/jpensil.v4i2.9878.

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This study aims to find out about the factors that affect external motivation to learn the results of Drawing Techniques I learned in college students S1 Studies Program of Technical Education Building, State University of Jakarta. Place of this research was conducted at the Department of Civil Engineering, State University of Jakarta in October-December 2011.In this study using survey method. The population in this study were students of S1 Studies Program of Technical Education Building Department of Civil Engineering Faculty of Engineering, State University of Jakarta of 2007, 2008, 2009, a
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Jati, Arga Kuncoro, and Sukaswanto Sukaswanto. "PENGARUH PERSEPSI SISWA TENTANG KOMPETENSI GURU TERHADAP HASIL BELAJAR GAMBAR TEKNIK DAN MINAT BELAJAR SISWA TERHADAP HASIL BELAJAR GAMBAR TEKNIK SISWA KELAS XI DI SMK N 3 YOGYAKARTA." Jurnal Pendidikan Vokasi Otomotif 3, no. 2 (2021): 89–98. http://dx.doi.org/10.21831/jpvo.v3i2.40471.

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This study aims to determine (1) The Influence of Students' Perceptions About Teacher Competence on Technical Drawing Learning Outcomes, (2) The Effect of Student Learning Interest on Learning Outcomes of Technical Drawing of Class XI Light Vehicle Engineering Students at SMK N 3 Yogyakarta 2018/2019 school year. The subjects of this study were all students of class XI of Light Vehicle Engineering at SMK N 3 Yogyakarta, totaling 71 students. Data collection using a questionnaire, for Student Perceptions About Teacher Competence and Student Learning Interest in Technical Drawing Subjects and St
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Imani, Nuri. "HUBUNGAN AKTIVITAS MENGGAMBAR MENGGUNAKAN TEKNIK KERING DENGAN PERKEMBANGAN MOTORIK HALUS ANAK USIA DINI." Generasi Emas 4, no. 1 (2021): 35–43. http://dx.doi.org/10.25299/jge.2021.vol4(1).6886.

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This study aims to determine the reality of drawing activities using dry techniques, the reality of the fine motoric development of early childhood, and the reality of the relationship between drawing activities using dry techniques and the fine motoric development of children aged in group B RA Nurul Hikmah Kertasari Garut. Quantitative correlation is one of the methods used in this research. Children of group B RA Nurul Hikmah Kertasari Garut are the subjects of this study, totaling 15 children in the 2020/20201 period. Observation, performance, and documentation are data collection techniqu
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Jawiah, Jawiah, Rehana Rehana, Umar Hasan Martadinata, Yeny Elviani, and Jenny Amelia. "PEMBERIAN TEKNIK DISTRAKSI MENGGAMBAR DAN MEWARNAI UNTUK MENURUNKAN ANSIETAS SELAMA HOSPITALISASI PADA ANAK DBD DI RUMAH SAKIT." Journal of Complementary in Health 2, no. 2 (2022): 77–84. http://dx.doi.org/10.36086/jch.v2i2.1437.

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 Background: Children with Dengue Hemorrhagic Fever must immediately receive treatment with hospitalization (hospitalization), the most common main response when children undergo hospitalization is anxiety (anxiety). Children's anxiety levels can be overcome by offering therapies that are able to create a sense of security and comfort for children, one of which is by presenting drawing and expressing distraction techniques. Drawing and aims aim to make children happy, feel not afraid and can be used as one of the entertainments when children are hospitalized. Methods
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Wajahtera, Ahmad, and Nurjannah Nurjannah. "Teknik Terapi Seni Islami dan Presfektif Konseling Islam." Islamic Counseling : Jurnal Bimbingan Konseling Islam 6, no. 1 (2022): 33. http://dx.doi.org/10.29240/jbk.v6i1.3849.

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This research is a literature study that discusses Islamic art therapy and its application. Islamic Art Therapy is one form of therapy that has not been widely used today. Islamic Art Therapy is a form of therapy that involves an artistic process, such as drawing a symbolic form of a therapeutic relationship to help the therapist gain an understanding of oneself and the stresses experienced by the client. Islamic Art Therapy has the characteristics of non-verbal communication, metaphor as a means of therapy, and relationship orientation. Islamic Art Therapy has not been widely applied to the p
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Paramita, Nurul Cindy, Azmi Azmi, and Adek Cerah Kurnia Azis. "Upaya Meningkatkan Hasil Belajar Menggambar Bentuk Buah Teknik Krayon." Journal of Education, Humaniora and Social Sciences (JEHSS) 3, no. 1 (2020): 171–77. http://dx.doi.org/10.34007/jehss.v3i1.245.

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The purpose of this study was to improve the quality of images of children from those who did not know to understand the basic image of the fruit shape drawing by applying the drill method in coloring crayon media activities in class VI-A of SD Negeri No. 081232 Sibolga. Training Method is a method that can be used to convey subject matter or information through repeated forms of exercises so that students have dexterity or skills higher than what is learned. The research subjects totaled 29 students. This training method uses the Pre Test action, Cycle I, Cycle II, to improve student learning
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Prihantoro, Damar, and Taufik Wisnu Saputra. "ANALISIS CRITICAL THINKING SKILLS SISWA KELAS IX TEKNIK PEMESINAN SMKN 1 GOMBONG PADA PEMBELAJARAN TEKNIK BUBUT BERDASARKAN WATSON-GLASER CRITICAL THINKING APPRAISAL." Nozel : Jurnal Pendididikan Teknik Mesin 7, no. 2 (2025): 61. https://doi.org/10.20961/nozel.v7i2.91186.

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Critical Thinking Skills (CTS) is a fundamental ability that every student must have. In the modern era of 21st century learning, students are required to have broad understanding, creativity, the ability to solve problems, a nd ways of thinking from various points of view. This research is research on critical thinking skills in Vocational High School students. The instrument used is The Watson-Glaser Critical Thinking Appraisal (WGCTA) where the focus of measurement includes 5 indicators, namely argumentation ability, assumption ability, deduction ability, interpretation ability and conclusi
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Nopriyanti, Nopriyanti. "Pengembangan Modul Elektronik Berbasis 3D Pageflip Professional Mata Kuliah Gambar Teknik di Program Studi Pendidikan Teknik Mesin." Jurnal Dinamika Vokasional Teknik Mesin 3, no. 1 (2018): 64–75. http://dx.doi.org/10.21831/dinamika.v3i1.19125.

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This study aims to: (1) develop an electronic module based on 3D Pageflip Professional for Engineering Drawings course, (2) assess the quality of the electronic modules. The model the research is research and development (R&D). The electronic module was validated by learning media experts and learning material experts. The research subject was the 32 students of mechanical engineering education study program of FKIP UNSRI. The study concludes that: (1) the electronic module that is based on 3D Pageflip Professional for Engineering Drawing Course is appropriate to use for learning process;
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Khotimah, Khusnul, Parwoto Parwoto, and Suriani Suriani. "Meningkatkan Kreatifitas Menggambar Melalui Teknik Fingerprint Pada Anak Usia Dini." EDUSTUDENT: Jurnal Ilmiah Pendidikan dan Pembelajaran 1, no. 3 (2022): 152. http://dx.doi.org/10.26858/edustudent.v1i3.27247.

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Abstract. This research aims to find out the improvement of drawing creativity through fingerprint techniques; The analysis was carried out by direct practice methods with the approach of Class Action Research; the subjects of the study were the children of group B of Hidayatul Qur'an Kindergarten, which numbered ten learners the division of 5 boys and five girls. The object of this study is the ability to draw with data collection techniques, namely observation and documentation. Research instruments are used as observation guides for data analysis techniques. The results showed that fingerpr
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Haerunnisa, Thia, Rosmawita Saleh, and Arris Maulana. "PENGEMBANGAN WEB PEMBELAJARAN PADA MATA KULIAH GAMBAR TEKNIK II FT UNJ." Jurnal PenSil 10, no. 2 (2021): 106–13. http://dx.doi.org/10.21009/jpensil.v10i2.20381.

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Abstrak
 Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis web pada mata kuliah Gambar Teknik II. Penelitian ini termasuk metode penelitian Research and Development (R&D) dengan model penelitian pengembangan ADDIE yang dilakukan dalam lima tahap, yaitu analisis, perancangan, implementasi dan evaluasi. Penelitian pengembangan ini menggunakan instrumen non tes berupa angket. Angket digunakan untuk validasi produk yang dilakukan oleh ahli desain pembelajaran, ahli materi dan ahli media juga menambah penilaian mahasiswa yang telah mengikuti Gambar Teknik II. Hasil k
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Putra, Nova Aji, and Mesra Mesra. "Analisis Karya Gambar Kuda Teknik Arsir Ditinjau Dari Komposisi, Proporsi dan Gelap Terang." Journal of Education, Humaniora and Social Sciences (JEHSS) 3, no. 3 (2021): 1004–10. http://dx.doi.org/10.34007/jehss.v3i3.474.

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This study aims to describe the tendency of arsir techniques from horse drawings and describe the application of the principle of fine art of horse drawing works. This research uses descriptive research design that is to describe research data as is. This research is focused on three aspects that are the basis of this research, namely the composition, proportions and dark aspects of light. The research population amounted to 73 works, the work of grade VII students A,B,C. Samples were taken with Random Sampling techniques, so that the class of 20 students was selected. So the sample of researc
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Sujarwo, Imam, Achmad Noor Fatirul, and Djoko Adi Waluyo. "PENGEMBANGAN E-MODUL GAMBAR TEKNIK SEBAGAI MEDIA PEMBELAJARAN UNTUK SISWA KELAS X SMK." EDUTECH 24, no. 1 (2025): 208–24. https://doi.org/10.17509/e.v24i1.76860.

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The development of electronic-based learning modules or E-Modules for Technical Drawing subjects in vocational schools is important in order to increase the effectiveness of learning and students' readiness to enter the world of work. This research aims to develop a Professional Flip PDF-based Engineering Drawing E-Module for class X students of the Mechanical Engineering Vocational School at SMK PGRI 1 Gresik. The development of this E-Module was carried out to overcome limited resources and accessibility of learning materials which have been obstacles in the learning process.This E-Module is
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Aprianto, Gede, I. Made Candiasa, and I. Made Gita. "PENGARUH IMPLEMENTASI ASESMEN OTENTIK DALAM PEMBELAJARAN TERHADAP HASIL BELAJAR GAMBAR TEKNIK DENGAN PENGENDALIAN BAKAT MEKANIK DI KELAS X TKRO SMK NEGERI 3 SINGARAJA." Jurnal Penelitian dan Evaluasi Pendidikan Indonesia 9, no. 2 (2019): 58–69. http://dx.doi.org/10.23887/jpepi.v9i2.2882.

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AbstrakTujuan utama penelitian ini adalah untuk mengetahui pengaruh implementasi asesmen otentik yang terdiri dari asesmen proyek dan asesmen kinerja terhadap hasil belajar gambar teknik dengan pengendalian bakat mekanik yang dilakukan di kelas X TKRO SMK Negeri 3 Singaraja. Penelitian ini merupakan jenis quasi experiment dengan rancangan single factor independent groups design with use covariate. Sampel penelitian berjumlah 70 orang siswa yang diambil menggunakan teknik random sampling. Pengumpulan data dilakukan dengan metode tes obyektif dan uraian. Hipotesis pada penelitian ini diuji denga
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Pradana, Rechan Endri, and Oriza Candra. "Pengembangan Lembar Kerja Peserta Didik pada Mata Pelajaran Gambar Teknik Listrik Berbantuan Software AutoCAD." Jurnal Pendidikan Teknik Elektro 2, no. 2 (2021): 109–12. http://dx.doi.org/10.24036/jpte.v2i2.126.

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This study aims to produce valid and practical Student Worksheets at SMK Muhammadiyah 1 Padang. This study uses a research and development method with a 4D model. The subjects of this study were students of class X TITL at SMK Muhammadiyah 1 Padang in the first semester of the 2021/2022 academic year. Based on the research results, obtained media validation with valid category acquisition, and material validation with valid acquisition. The material expert validators and media experts considered that this LKPD was included in the valid category. The practicality test with teacher respondents o
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