Academic literature on the topic 'The Inner Game'
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Journal articles on the topic "The Inner Game"
McKenzie, Christine. "The Inner Game of TennisThe Inner Game of Tennis Timothy Gallwey." Nursing Management 15, no. 2 (May 2008): 9. http://dx.doi.org/10.7748/nm.15.2.9.s12.
Full textLong-Nicholson, Cindy. "Mastering Your Inner Game." Sport Psychologist 17, no. 2 (June 2003): 242–43. http://dx.doi.org/10.1123/tsp.17.2.242.
Full textJONES, STOKES. "The ‘Inner Game’ of Ethnography." Ethnographic Praxis in Industry Conference Proceedings 2010, no. 1 (August 2010): 250–59. http://dx.doi.org/10.1111/j.1559-8918.2010.00022.x.
Full textQin, Cheng-Zhong. "The Inner Core of an n-Person Game." Games and Economic Behavior 6, no. 3 (May 1994): 431–44. http://dx.doi.org/10.1006/game.1994.1025.
Full textWatson, John E. "Mandibular Block Injections - The Inner Game." Australian Endodontic Journal 25, no. 3 (December 1999): 147–50. http://dx.doi.org/10.1111/j.1747-4477.1999.tb00128.x.
Full textWillis, John. "The Inner Game of Facilities Management." Facilities 10, no. 10 (October 1992): 8–10. http://dx.doi.org/10.1108/eum0000000002207.
Full textInbar, Dan. "The Inner Game of Educational Leadership." Management in Education 10, no. 3 (June 1996): 12–14. http://dx.doi.org/10.1177/089202069601000306.
Full textLee, Jae-soong. "Language Game of Private and Inner Sensation." Journal of the New Korean Philosophical Association 84 (April 30, 2016): 337–57. http://dx.doi.org/10.20433/jnkpa.2016.04.84.337.
Full textStackel, Leslie. "Learning the art of the ‘inner game’;." Employment Relations Today 13, no. 1 (March 1986): 83–87. http://dx.doi.org/10.1002/ert.3910130111.
Full textGreen, Barry. "The Inner Game: Breaking through your Barriers." American String Teacher 36, no. 1 (February 1986): 41–45. http://dx.doi.org/10.1177/000313138603600121.
Full textDissertations / Theses on the topic "The Inner Game"
Kurki, Saara. "How to let go : Different ways to detect and release tensions." Thesis, Kungl. Musikhögskolan, Institutionen för klassisk musik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kmh:diva-4186.
Full textThe sounding part consists of the following recording; Esa-Pekka Salonen: Pentatonic Étude.
Lunday, Brian Joseph. "Resource Allocation on Networks: Nested Event Tree Optimization, Network Interdiction, and Game Theoretic Methods." Diss., Virginia Tech, 2010. http://hdl.handle.net/10919/77323.
Full textPh. D.
Silva, Laura Argento Luis da. "É forjando que nos tornamos ferreiros = criação teatral e criatividade na educação." [s.n.], 2009. http://repositorio.unicamp.br/jspui/handle/REPOSIP/251232.
Full textDissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Educação
O exemplar da FE acompanha um Clipe de apresentação da pesquisa.
Made available in DSpace on 2018-08-18T16:14:43Z (GMT). No. of bitstreams: 1 Silva_LauraArgentoLuisda_M.pdf: 2394194 bytes, checksum: dfa02cff7ef8b5498f381748e1bb1fd8 (MD5) Previous issue date: 2009
Resumo: A pesquisa apoiada pela FAPESP, insere-se na busca atual de novos paradigmas na formação continuada de educadores, buscando ampliar a reflexão em torno das contribuições mútuas das áreas da arte e da educação. Realizou uma investigação relacionando estas áreas, focando-se na utilização da experiência teatral para a construção do saber pedagógico, criando elos entre a criação artística e a criatividade na prática educacional. Objetivou-se, com seu desenvolvimento, investigar possibilidades criativas de aproximação entre teoria e prática pedagógicas, partindo da proposição do educador francês Célestin Freinet: "Se você não voltar a ser como uma criança, não entrará no Reino Encantado da Pedagogia". Estruturou-se tendo como base pesquisa de campo realizada na AMIC - Amigos da Criança/ Centro Espírita Fé e Amor, tendo seus procedimentos metodológicos identificados com aqueles da Pesquisa Participante, ou Pesquisa Criação, desdobrando-se em três frentes distintas: experimentação prática por meio de oficinas teatrais realizadas com um grupo constante de educadoras; acompanhamento dos cotidianos destas educadoras em sala de aula; entrevistas. As principais referências teóricas (além de Freinet) foram: Janusz Korczak, Augusto Boal, Constantin Stanislavski e Viola Spolin. Os temas desenvolvidos foram: a empatia do educador em relação ao educando; as opressões que aquele exerce sobre este; o jogo simbólico como possibilidade de comunicação entre o mundo adulto e o infantil; a busca pela criança interior do educador por meio de suas memórias e brincadeiras de infância; a confiança trabalhada pela expressão corporal; possibilitando a criatividade, a espontaneidade, a auto superação, a recuperação de sua identidade, em um processo que culminou em uma montagem cênica e apresentações públicas de uma peça teatral.
Abstract: The research supported by FAPESP, is in search of new paradigms in the current continuing education of educators, seeking to expand the discussion around the mutual contributions of the areas of art and education. Conducted an investigation relating these areas, focusing on the use of the theatrical experience for the construction of pedagogical knowledge, creating links between artistic creation and creativity in educational practice. The objective, to its development, was to investigate creative possibilities of rapprochement between educational theory and practice, based on the proposition of the French educator Celestin Freinet: "If you do not return to the way of a child, you won't enter the Kingdom of Good Teaching." It's structure was based on field research conducted in AMIC - Friends of Children / Center Spiritist Faith and Love, and its methodological procedures identified with those of the Research Participant, or Creation Research and was split into three distinct fronts: experimental practice through theatrical workshops held with a group of educators, monitoring the daily of educators in the classroom and interviews. The main theoretical references (besides Freinet) were: Janusz Korczak, Augusto Boal, Constantin Stanislavski and Viola Spolin. The themes that were developed: the empathy of the teacher on the student, the oppression that the teatcher has on this, the symbolic game as a possibility for communication between the adult and child world, the search for the child inside the educator through his memories and tricks of childhood, the trust built up by the body expression, allowing the creativity, spontaneity, self overrun, the recovery of their identity in a process that culminated in an assembly stage and public presentations of a theatrical piece.
Mestrado
Educação, Conhecimento, Linguagem e Arte
Mestre em Educação
Koblih, Miroslav. "Koučování v mezinárodní společnosti v ČR." Master's thesis, Vysoká škola ekonomická v Praze, 2009. http://www.nusl.cz/ntk/nusl-15416.
Full textSafavi, Safoura. "The Inner Gaze In Artistic Practice." Thesis, Stockholms konstnärliga högskola, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uniarts:diva-934.
Full textSchinagel, Lior Janan, and Lior Janan Schinagel. "Leadership Self-Assessment: A Gaze Into the Inner Self." Thesis, The University of Arizona, 2017. http://hdl.handle.net/10150/625146.
Full textLehmann, MB, PJ Funston, CR Owen, and R. Slotow. "Reproductive biology of a pride of lions on Karongwe Game Reserve, South Africa." African Zoology, 2008. http://encore.tut.ac.za/iii/cpro/DigitalItemViewPage.external?sp=1000674.
Full textHeaps-Nelson, G. Thomas. "Game theoretic models of inter-firm R&D dynamics in semiconductor manufacturing." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/81108.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (p. 269-278).
This dissertation demonstrates that valuable strategic insight and a reasonable measure of predictive power can be obtained by developing and analyzing context-rich parsimonious game theoretic strategy models during large technology transitions in concentrated industries. Such models enable clear and compact analysis of oligopolistic competitive dynamics which are typically addressed by more informal processes in much of current managerial practice. This result is established by constructing 3-player game theory models of two prominent, ongoing technology transitions in semiconductor manufacturing: EUV lithography (EUVL) and 450mm silicon wafers. The iterative multi-data-source process used for establishing appropriate game structures and payoff estimates is described in detail. Contextual realism was augmented by in-depth behavioral analysis of select industry players and by interactions with the equipment supplier facing groups at a semiconductor device manufacturer. The robust game theoretic prediction from the EUV lithography R&D model was subsequently validated by the announcement of a series of chipmaker investments totaling greater than $6B in the largest photolithography supplier in July/August 2012 (including significant financial assistance to EUV equipment readiness) and by several other industry financing events in late 2012. Although no such distinct confirmatory evidence exists for the 450mm wafer model predictions, it was found to have substantial face validity. Based on learning from the modeling efforts, criteria are proposed for determining whether other technology transitions will be amenable to such analysis. Generalizability to similar transitions in other industries (including aerospace and automotive) is discussed. Industry strategists, technology and business strategy scholars, and innovation policy makers should find the work of interest.
by George Thomas Heaps-Nelson.
Ph.D.
Trabelsi, Nessrine. "A Game Theoretic Framework for User Association & Inter-cell Interference Management in LTE Cellular Networks." Thesis, Avignon, 2016. http://www.theses.fr/2016AVIG0215/document.
Full textDriven by an exponential growth in mobile broadband-enabled devices and a continue dincrease in individual data consumption, mobile data traffic has grown 4000-fold over the past 10 years and almost 400-million-fold over the past 15 years. Homogeneouscellular networks have been facing limitations to handle soaring mobile data traffic and to meet the growing end-user demand for more bandwidth and betterquality of experience. These limitations are mainly related to the available spectrumand the capacity of the network. Telecommunication industry has to address these challenges and meet exploding demand. At the same time, it has to guarantee a healthy economic model to reduce the carbon footprint which is caused by mobile communications.Heterogeneous Networks (HetNets), composed of macro base stations and low powerbase stations of different types, are seen as the key solution to improve spectral efficiency per unit area and to eliminate coverage holes. In such networks, intelligent user association and interference management schemes are needed to achieve gains in performance. Due to the large imbalance in transmission power between macroand small cells, user association based on strongest signal received is not adapted inHetNets as only few users would attach to low power nodes. A technique based onCell Individual Offset (CIO) is therefore required to perform load balancing and to favor some Small Cell (SC) attraction against Macro Cell (MC). This offset is addedto users’ Reference Signal Received Power (RSRP) measurements and hence inducing handover towards different eNodeBs. As Long Term Evolution (LTE) cellular networks use the same frequency sub-bands, mobile users may experience strong inter-cellxv interference, especially at cell edge. Therefore, there is a need to coordinate resource allocation among the cells and minimize inter-cell interference. To mitigate stronginter-cell interference, the resource, in time, frequency and power domain, should be allocated efficiently. A pattern for each dimension is computed to permit especially for cell edge users to benefit of higher throughput and quality of experience. The optimization of all these parameters can also offer gain in energy use. In this thesis,we propose a concrete versatile dynamic solution performing an optimization of user association and resource allocation in LTE cellular networks maximizing a certainnet work utility function that can be adequately chosen. Our solution, based on gametheory, permits to compute Cell Individual Offset and a pattern of power transmission over frequency and time domain for each cell. We present numerical simulations toillustrate the important performance gain brought by this optimization. We obtain significant benefits in the average throughput and also cell edge user through put of40% and 55% gains respectively. Furthermore, we also obtain a meaningful improvement in energy efficiency. This work addresses industrial research challenges and assuch, a prototype acting on emulated HetNets traffic has been implemented
Ahrens, Fred. "Knowledge Exchange Behavior in Supply Channel Relationships:A Social Exchange and Game-theoretic Approach." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1439295990.
Full textBooks on the topic "The Inner Game"
Gallwey, W. Timothy. The Inner Game of Tennis: The Classic Guide to the Mental Side of Peak Performance. New York: Random House, 1997.
Find full textTimothy, Gallwey W., ed. The inner game of music. Garden City, N.Y: Anchor Press/Doubleday, 1986.
Find full textGallwey, W. Timothy. The Inner Game of Stress. New York: Random House Publishing Group, 2009.
Find full textHavey, Jonathan Harvard. Blue Dragon: Inner dragon. San Francisco: VIZ Media, 2009.
Find full textRingland, Alan. Inner game techniques in sport: Skill learning. [S.l: The Author], 1990.
Find full textBook chapters on the topic "The Inner Game"
Göknar, Evren. "The Inner Game." In Major Label Mastering, 107–10. New York : Routledge, 2020.: Focal Press, 2020. http://dx.doi.org/10.4324/9781315164106-15.
Full textSigmund, Karl, Maarten Boerlijst, and Martin A. Nowak. "Automata and Inner States for Repeated Games." In Game Theory, Experience, Rationality, 131–39. Dordrecht: Springer Netherlands, 1998. http://dx.doi.org/10.1007/978-94-017-1654-3_11.
Full textChoi, Maurice Kwok-to, and Kwok-bun Chan. "The Feelings of the Men: Looking into an Inner World." In Online Dating as A Strategic Game, 127–43. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39985-5_7.
Full textBaier, Christel, Norine Coenen, Bernd Finkbeiner, Florian Funke, Simon Jantsch, and Julian Siber. "Causality-Based Game Solving." In Computer Aided Verification, 894–917. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-81685-8_42.
Full textSatybaldy, Abylay, and Changhee Joo. "Content Sponsoring with Inter-ISP Transit Cost." In Game Theory for Networking Applications, 57–68. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-93058-9_5.
Full textTer Hark, Michel. "Language-Games as Context of Meaning." In Beyond the Inner and the Outer, 25–42. Dordrecht: Springer Netherlands, 1990. http://dx.doi.org/10.1007/978-94-009-2089-7_2.
Full textHofer, Veronika. "Michael Heidelberger, Die innere Seite der Natur. Gustav Theodor Fechners Wissenschaftlich-philosophische Weltauffassung, Frankfurt/Main: Klostermann, 1993." In Game Theory, Experience, Rationality, 420–23. Dordrecht: Springer Netherlands, 1998. http://dx.doi.org/10.1007/978-94-017-1654-3_39.
Full textSayin, Muhammed O., Hossein Hosseini, Radha Poovendran, and Tamer Başar. "A Game Theoretical Framework for Inter-process Adversarial Intervention Detection." In Lecture Notes in Computer Science, 486–507. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-01554-1_28.
Full textEckartz, Silja, and Christiaan Katsma. "A Negotiation Game to Support Inter-organizational Business Case Development." In Frontiers in Gaming Simulation, 113–20. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-04954-0_14.
Full textKo, Chun-Han, and Hung-Yu Wei. "Credit-Token Based Inter-cell Radio Resource Management: A Game Theoretic Approach." In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 663–78. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-10625-5_42.
Full textConference papers on the topic "The Inner Game"
Zhu, Jichen, Santiago Ontañón, and Brad Lewter. "Representing game characters' inner worlds through narrative perspectives." In the 6th International Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2159365.2159393.
Full textKim, Byeong Jeong, Eun Taek You, and Seop Hyeong Park. "A Gesture and Interaction Method for Inner Object Selection in AR Advertising." In Art, Culture, Game, Graphics, Broadcasting and Digital Contents 2015. Science & Engineering Research Support soCiety, 2015. http://dx.doi.org/10.14257/astl.2015.113.21.
Full textGuciz, A. E., A. M. Erkmen, and I. Erkmen. "Game Theoretic Colony Control of Holonic Robots Inspecting Inner Surfaces of Pipes." In Fourth International Conference and Exposition on Robotics for Challenging Situations and Environments. Reston, VA: American Society of Civil Engineers, 2000. http://dx.doi.org/10.1061/40476(299)30.
Full textKogiso, Kiminao, Koji Kita, and Kenji Sugimoto. "Game-based inner approximation of maximal output admissible sets under references unknown in advance." In 2013 European Control Conference (ECC). IEEE, 2013. http://dx.doi.org/10.23919/ecc.2013.6669308.
Full textLorthioir, Guillaume, and Katsumi Inoue. "Design Adaptive AI for RTS Game by Learning Player's Build Order." In Twenty-Ninth International Joint Conference on Artificial Intelligence and Seventeenth Pacific Rim International Conference on Artificial Intelligence {IJCAI-PRICAI-20}. California: International Joint Conferences on Artificial Intelligence Organization, 2020. http://dx.doi.org/10.24963/ijcai.2020/737.
Full textAdiga, Abhijin, Sarit Kraus, Oleg Maksimov, and S. S. Ravi. "Boolean Games: Inferring Agents' Goals Using Taxation Queries." In Twenty-Ninth International Joint Conference on Artificial Intelligence and Seventeenth Pacific Rim International Conference on Artificial Intelligence {IJCAI-PRICAI-20}. California: International Joint Conferences on Artificial Intelligence Organization, 2020. http://dx.doi.org/10.24963/ijcai.2020/220.
Full textAzizsoltani, Hamoon, Yeo Jin Kim, Markel Sanz Ausin, Tiffany Barnes, and Min Chi. "Unobserved Is Not Equal to Non-existent: Using Gaussian Processes to Infer Immediate Rewards Across Contexts." In Twenty-Eighth International Joint Conference on Artificial Intelligence {IJCAI-19}. California: International Joint Conferences on Artificial Intelligence Organization, 2019. http://dx.doi.org/10.24963/ijcai.2019/273.
Full textYang, Changbao, and Xiuqing Wu. "Study on the relationship between the main interests of the parties in the development process of Inner Mongolia industrial and mining industry from the perspective of game theory and its reasons." In 2018 International Conference on Advances in Social Sciences and Sustainable Development (ASSSD 2018). Paris, France: Atlantis Press, 2018. http://dx.doi.org/10.2991/asssd-18.2018.25.
Full textPadwalkar, Omkar, and Kashmira Deshpande. "Inter-applicative game strategy design algorithm." In 2013 International Conference on Electronics, Computers and Artificial Intelligence (ECAI). IEEE, 2013. http://dx.doi.org/10.1109/ecai.2013.6636191.
Full textArpalı, Ziya. "Philosophy of the 2008 Global Crisis." In International Conference on Eurasian Economies. Eurasian Economists Association, 2013. http://dx.doi.org/10.36880/c04.00652.
Full textReports on the topic "The Inner Game"
Baran, Nicole, Paola Sapienza, and Luigi Zingales. Can we infer social preferences from the lab? Evidence from the trust game. Cambridge, MA: National Bureau of Economic Research, January 2010. http://dx.doi.org/10.3386/w15654.
Full textKelly, Elish, Joanne Banks, Seamus McGuinness, and Dorothy Watson. Playing senior inter-county Gaelic games: experiences, realities and consequences. ESRI, September 2018. http://dx.doi.org/10.26504/rs76.
Full text