Academic literature on the topic 'Time travel – Comic books, strips, etc'

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Journal articles on the topic "Time travel – Comic books, strips, etc"

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Prabha, Sneh, and Vandana Goswami. "Digital Self-Instruction Materials: Types, Development And Challenges In Their Development And Use." International Journal For Multidisciplinary Research 7, no. 2 (2025). https://doi.org/10.36948/ijfmr.2025.v07i02.39962.

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Digital self-instructional material is the need of the present time and the foundation of the education world of the future. It contain many types of learning materials such as animated movies, image-audio presentations, digital program learning materials, comic strips, info-graphics, digital books, etc. This material is created keeping in mind the different types of people i.e. their disability, specialty or need, so that the same learning material is beneficial for maximum people, it demands a lot of hard work. The more interesting these learning materials are, the more effort is required in
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Dissertations / Theses on the topic "Time travel – Comic books, strips, etc"

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Lee, Moon. "Ineffable a spatial installation : thesis submitted to the Auckland University of Technology in partial fulfillment of the degree of Master of Arts in Art and Design, 2004 /." Full thesis. Abstract, 2004.

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Books on the topic "Time travel – Comic books, strips, etc"

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Helfand, Lewis. The time machine. Kalyani Navyug Media, 2009.

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Grant, Morrison. Invisibles book one. DC Comics/Vertigo, 2016.

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Watase, Yuu. Fushigi yugi: The mysterious play . Viz Communications, 2002.

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Watase, Yuu. Fushigi yugi: Genbu Kaiden. Viz Media, 2008.

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Watase, Yuu. Fushigi yugi: The mysterious play. Viz Communications, 2003.

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Watase, Yuu. Fushigi yugi: The mysterious play. Viz Communications, 2001.

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7

Pullman, Philip. The adventures of John Blake: Mystery of the ghost ship. Scholastic, Incorporated, 2014.

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K, Thomas, ed. Sex Criminals: Three the Hard Way. Image Comics, 2016.

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Johns, Geoff. Teen Titans. DC Comics, 2004.

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colorist, McDaid Dan artist, Crank! (Letterer) letterer, and Chao Fred book designer, eds. Time share. Oni Press, 2017.

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Book chapters on the topic "Time travel – Comic books, strips, etc"

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Tichi, Cecelia. "Comics, Movies, Music, Stories, Art, 1V-on-1V, Etc." In Electronic hearth. Oxford University PressNew York, NY, 1992. http://dx.doi.org/10.1093/oso/9780195079142.003.0011.

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Abstract The TV environment ratifies itself everywhere. Cartoons, comic strips, fabric prints, sculpture, music, paintings, flip books, T-shirts, jewellry, movies, and TV itself—these, along with printed texts, have featured television prominently, often critically, both attacking television and at the same time exploiting its resources, but above all affirming and validating the TV environment. Television is by now ubiquitous in virtually every cultural format and venue in the United States. It takes shape as familial hearth, as the illuminator/corruptor of children, as the paradoxical site o
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