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Academic literature on the topic 'TurboGrafx video games'
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Journal articles on the topic "TurboGrafx video games"
Aycock, John, Andrew Reinhard, and Carl Therrien. "A Tale of Two CDs: Archaeological Analysis of Full-Motion Video Formats in Two PC Engine/TurboGrafx-16 Games." Open Archaeology 5, no. 1 (2019): 350–64. http://dx.doi.org/10.1515/opar-2019-0022.
Full textBooks on the topic "TurboGrafx video games"
Weiss, Brett. Classic home video games, 1989-1990: A complete guide to Sega Genesis, Neo Geo and Turbografx-16 games. McFarland & Co., 2011.
Find full textEddy, Andrew, and Donn Nauert. TurboGrafx-16 and TurboExpress Secrets, Volume 2. 2nd ed. Prima Games, 1991.
Find full textMichael, Meyers, and Nihei Wesley, eds. GamePro hot tips: Adventure games : Nintendo, Genesis, TurboGrafix-16. IDG Books, 1990.
Find full textA parent's guide to video games: A practical guide to selecting and managing home video games. DMS, 1991.
Find full textSepowski, Stephen J., ed. The Ultimate Hint Book. The Ultimate Game Club Ltd., 1991.
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