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Journal articles on the topic 'Urban entertainment'

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1

Swoboda, Bernhard, and Dirk Morschett. "Urban Entertainment Center." WiSt - Wirtschaftswissenschaftliches Studium 30, no. 2 (2001): 105–8. http://dx.doi.org/10.15358/0340-1650-2001-2-105.

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Zaidan, Esmat A. "Tourism shopping and new urban entertainment." Journal of Vacation Marketing 22, no. 1 (July 2, 2015): 29–41. http://dx.doi.org/10.1177/1356766715589426.

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Karnadi, Jefferson Fritzgerald, and Sutrisnowati Machdijar. "URBAN ENTERTAINMENT HUB DI KAWASAN PANTAI INDAH KAPUK." Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 1, no. 2 (January 26, 2020): 2005. http://dx.doi.org/10.24912/stupa.v1i2.4385.

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Jakarta as a busy city has an interpretation that describes the city with its density and irregularity. The city is busy inhabited by residents who race against time where city life runs for 24 hours. Jakarta is ranked 25th as a city with a high level of stress, this is possible because Jakarta is the center of government and business center. At the same time, there is an increasing need for Jakarta's entertainment and recreation to release stress in everyday life in urban areas. To eliminate boredom, a person needs to do activities that are different from his daily routine, so that the person can feel refreshed to do the activity well. Shopping is one of the activities carried out by the community to release fatigue. Therefore, a new container created a "shopping center" that was in accordance with the pattern and behavior of the millennial generation in removing their fatigue. A new container that is not only a shopping center in general, but also represent programs that can increase social value and provide control due to changes in patterns and behavior of the community.Abstrak Jakarta sebagai kota sibuk memiliki interpretasi yang menggambarkan kota dengan kepadatan serta ketidak -teraturannya. Kota sibuk dihuni oleh para penduduk yang berpacu dengan waktu dimana kehidupan kota tersebut berjalan selama 24 jam. Jakarta menempati peringkat ke-25 sebagai kota dengan tingkat stress yang cukup tinggi, hal ini dimungkinkan karena Jakarta merupakan pusat pemerintahan dan pusat bisnis. Disaat yang bersamaan, terjadinya peningkatan kebutuhan akan hiburan dan rekreasi masyarakat Jakarta untuk melepas stress dalam kehidupan sehari-hari di perkotaan. Untuk menghilangkan kejenuhan, seseorang perlu melakukan kegiatan yang berbeda dari rutinitas sehari-hari, sehingga orang tersebut dapat merasa segar kembali untuk melakukan aktifitas dengan baik. Berbelanja merupakan salah satu aktifitas yang dilakukan oleh masyarakat untuk melepaskan rasa penat. Oleh karena itu, perancangan kali ini menciptakan “shopping center” yang sesuai dengan pola dan tingkah laku generasi milenial dalam menghilangkan rasa penat mereka. Sebuah wadah baru yang tidak hanya menjadi pusat pembelanjaan pada umumnya, tetapi juga menghadirkan program-program yang dapat meningkatkan nilai sosial serta memberi kontrol akibat perubahan pola dan tingkah laku masyarakat.
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Radbone, Ian. "Dealing with entertainment noise." Australian Planner 39, no. 1 (January 2002): 13–18. http://dx.doi.org/10.1080/07293682.2002.9982275.

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van Aalst, Irina, and Inez Boogaarts. "From Museum to Mass Entertainment." European Urban and Regional Studies 9, no. 3 (July 2002): 195–209. http://dx.doi.org/10.1177/096977640200900301.

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Chae, Jin-Hae, Yong-Gook Kim, Young-Hyun Kim, Yong-Hoon Son, and Kyung-Jin Zoh. "A Study on Urban Open Space Selection Attributes as an Urban Entertainment Destination." Journal of the Korean Institute of Landscape Architecture 41, no. 4 (August 31, 2013): 56–67. http://dx.doi.org/10.9715/kila.2013.41.4.056.

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Babović, Jovana. "MUNICIPAL REGULATION OF ENTERTAINMENT IN INTERWAR BELGRADE." ИСТРАЖИВАЊА, no. 24 (May 20, 2016): 417–26. http://dx.doi.org/10.19090/i.2013.24.417-426.

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Between the two World Wars, and especially after 1929, the state’s Belgrade City Authority was held to the task of policing the Yugoslav capital. Entertainment was an easy target of surveillance because popular imagination linked it with a slew of illegal activities such as gambling and prostitution. I argue that the urban administration played a significant role in defining and redefining the place of entertainment in Yugoslavia and its capital though the management of time, movement, and spatial use. The City Authority interpreted and implemented state agendas through the management of closing times, entertainers’ residence permits, and public behavior. Regulation, however, did not succeed in controlling proprietors, performers, or patrons in the city; instead, it was oftentimes only successful at tempering the visibility of entertainment itself. I demonstrate that municipal regulation of entertainment in interwar Belgrade was largely ineffective due to its inconsistent implementation and resistance from the urban classes.
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Cousineau, Matthew. "The Surveillant Simulation of War: Entertainment and Surveillance in the 21st Century." Surveillance & Society 8, no. 4 (April 28, 2011): 517–22. http://dx.doi.org/10.24908/ss.v8i4.4190.

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This paper pulls together some strands in Surveillance Studies to make a case for the analytical advantages of a future direction. Conceptualizing surveillance as entertainment helps sensitize Surveillance Studies to emerging patterns of surveillance in the relationship between the military-industrial complex and entertainment. I describe four examples of this, which include both video game simulations of surveillance as well as actual military surveillance technologies and practices. Army developed video games and simulators designed to recruit, along with unmanned aerial vehicles and sports broadcasting technologies provide contemporary examples of the blurring boundaries between civilians and soldiers, war and entertainment, and work and play. Focusing on surveillance as entertainment, I suggest, furnishes us with several analytical advantages that help make sense of the complex global surveillance realities of the 21st century.
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Talbot, Christine. "MORMONS, GENDER, AND THE NEW COMMERCIAL ENTERTAINMENTS, 1890–1920." Journal of the Gilded Age and Progressive Era 16, no. 3 (June 23, 2017): 302–24. http://dx.doi.org/10.1017/s153778141700007x.

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In the early twentieth century, new forms of commercial entertainment—dance halls, movie theaters, amusement halls and parks, saloons and the like—emerged in urban areas, providing new ways for young Americans to amuse themselves. This essay explores the distinctive Mormon response to these new forms of amusement. Mormon leaders took up other progressive reformers’ concerns about early twentieth-century amusements, but refracted them through a distinctively Mormon lens that was at once gendered and uniquely religious. Mormons rejected the progressive double standard that sought to constrain women's, more than men's, participation in these new entertainments, focusing on restraining both genders equally. While many progressives held women more responsible for the sexual transgressions they worried resulted from these new forms of entertainment, Mormons held men and women equally accountable. Moreover, while other progressives sought (and largely failed) to provide alternative, more wholesome, entertainment for American youth, Mormons successfully provided family and Church amusements that kept their youth safely ensconced within the Church community. By the end of the 1910s, Church leaders had officially institutionalized the provision of amusement for its members and the Church formally became a social as well as religious organization.
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Hubbard, Phil, Roger Matthews, Jane Scoular, and Laura Agustín. "Away from prying eyes? The urban geographies of `adult entertainment'." Progress in Human Geography 32, no. 3 (June 2008): 363–81. http://dx.doi.org/10.1177/0309132508089095.

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Kolotouchkina, Olga. "Creatividad y la identidad cultural urbana: Experiencias destacadas en las ciudades contemporáneas. / Creativity and urban cultural identity: Best practices in contemporary cities." Revista Internacional de Cultura Visual 5, no. 1 (July 11, 2018): 1–8. http://dx.doi.org/10.37467/gka-revvisual.v5.1524.

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This research paper is a reflection on the role of innovation and creativity in the urban landscape. Based on the analysis of the prominence of cities in the context of globalisation and the essential role of culture for urban regeneration and competitive advantage, the paper illustrates a series of innovative urban cultural practices implemented in different cities around the world. The focus on iconic architecture, the creative transformation of urban spaces as well as the hosting of mega-events reaffirm the urban cultural identity on account of new urban narratives, innovative dynamics of cultural consumption and entertainment, creative talent attraction and boost to the creative industries. In addition, those innovative practices become the catalyst for citizen engagement and activism. El artículo ofrece una reflexión sobre el papel de la innovación y la creatividad en el entorno urbano. Partiendo del análisis del protagonismo de las ciudades en el contexto de la globalización y el papel esencial de la cultura para la competitividad y la regeneración urbana, se ilustra una serie de innovadoras prácticas culturales en diferentes ciudades alrededor del mundo. La apuesta por la arquitectura icónica, la transformación creativa del espacio urbano, así como la celebración de mega-eventos culturales reafirman la identidad cultural urbana a través de la creación de nuevas narrativas urbanas, innovadoras dinámicas de ocio y consumo cultural, la atracción del talento creativo y el estímulo a las industrias creativas. Por otro lado, estas prácticas innovadoras se convierten en el catalizador del activismo y la participación ciudadana.
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Andari, Rini. "DEVELOPING A SUSTAINABLE URBAN TOURISM." Journal : Tourism and Hospitality Essentials Journal 9, no. 1 (May 2, 2019): 27. http://dx.doi.org/10.17509/thej.v9i1.16986.

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This paper aims to explain the importance of creating sustainable urban tourism. The method used is library research. Tourism is a useful activity that can preserve cultural and historical heritage and can prosper society. Throughout history, the city has become the focus of tourism activities, providing accommodation, entertainment and other facilities for tourists. Achieving sustainable urban development requires the preservation of historical sites and cultural structures. By preserving a cultural heritage, and reviving it in a new way, is one form of realization of effective sustainable development.
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Anggraini, Meta, and Yenni Hayati. "POTRET MASYARAKAT URBAN DALAM NOVEL RESIGN KARYA ALMIRA BASTARI." Jurnal Bahasa dan Sastra 7, no. 2 (December 4, 2019): 142. http://dx.doi.org/10.24036/81072640.

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This study aims to: (1) describe the description of the prestige of urban recreation in Almira Bastari's Resign novel; (2) describe the description of the instant life culture of urban communities in Almira Bastari's Resign; (3) describe the description of the virtual lifestyle of urban communities in Almira Bastari's Resign; (4) describe the description of the individualist lifestyle of urban society in Almira Bastari's Resign novel. This type of research is qualitative research using descriptive methods. Based on the results of data analysis obtained; (1) the recreational prestige of urban community leaders in Almira Bastari's Resign includes education, employment, entertainment venues visited, and restaurants visited; (2) the instant life culture of urban communities depicted in Almira's Resign in general coming to fast food restaurants; (3) the individualist lifestyle of urban society in Almira Bastari's Resign as if it had never been separated from technology and communication in everyday life. Urban communities rely on information and communication technology to seek information, communicate, and obtain entertainment; (4) a portrait of the lifestyle of the individual urban society in Almira Bastari's Resign, like to do everything by yourself and some people prefer to live without the interference of othersKeywords: urban society, Resign novel, Almira Bastari
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14

Gangneux, Justine. "Diverting and diverted glances at cameras: playful and tactical approaches to surveillance studies." Surveillance & Society 12, no. 3 (June 17, 2014): 443–47. http://dx.doi.org/10.24908/ss.v12i3.4959.

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In the lines of Albrechtlund and Dubbled (2005) and their call for a new direction in Surveillance Studies, this paper discusses the overlapping of surveillance, art and entertainment. Indeed surveillance ought to be considered not only regarding its negative implications (e.g. the infringement of privacy or social sorting) but also regarding ‘the fun features and entertainment value of surveillance’ (Albrechtlund and Dubbled 2005: 216). Drawing on this new direction in the recent years in Surveillance Studies, this paper focuses on the interplay between watcher and watched and the possibility of challenging surveillance through artistic, entertaining or/and playful motives. Play and games within this framework participate both to the active appropriation of the surveillant hegemonic values (and therefore their acceptance) and to the creation of a space of negotiations (and therefore the possibility of resistance). Thus this paper discusses, using several examples, the line between art, entertainment and resistance that has become blurry and has left a wider margin to respond to surveillance processes.
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GU, XIN, ZHANG-YUE ZHOU, and YAN-RUI WU. "UNDERSTANDING CHINA’S URBAN CONSUMPTION PATTERNS: NEW ESTIMATES AND IMPLICATIONS." Singapore Economic Review 64, no. 04 (September 2019): 961–81. http://dx.doi.org/10.1142/s0217590817450096.

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Potential demand for consumer goods and services is enormous in China. Turning such potential into real effective demand will play a crucial role in sustaining China’s future economic growth. Based on most recent consumption data of major categories of goods and services by consumers of different income groups, this study empirically evaluates the potential of the market for goods and services in China using the panel data of 18 provinces over the period 2002–2012. The results indicate that (1) compared to developed countries, Chinese urban residents have much potential for consuming goods including medical care, transportation and communication, education and entertainment; (2) the profile of the expenditure elasticity for necessities such as food change is hump-shaped. Residents in middle-income groups are more income-elastic than the low- and high-income groups; (3) expenditure elasticity of medical care decreases as income level rises, while the trends of transportation and communication, education and entertainment share a similar profile across income groups.
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Han, Haoying, Noman Sahito, Thuy Van Thi Nguyen, Jinsoo Hwang, and Muhammad Asif. "Exploring the Features of Sustainable Urban Form and the Factors that Provoke Shoppers towards Shopping Malls." Sustainability 11, no. 17 (September 3, 2019): 4798. http://dx.doi.org/10.3390/su11174798.

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This study examined various features of urban form, which promote sustainable development and provoke shoppers toward shopping malls. A field survey was conducted in shopping malls at Hangzhou, which is the capital city of the Zhejiang province, China. Structural equation modeling and a confirmatory factor analysis were used to measure the hypotheses. The results of this study showed that the built environment and entertainment completely mediated the relationship between ambiance and consumption, and they have a positive impact on the environment and shoppers. The built environment and entertainment are viewed as essential elements of physical and social sustainability. Real estate developers, urban planners, and shopping mall managers should consider the design features of urban form to meet sustainable development goals and to attract more shoppers. Testing these relationships via a mediating method is a novel contribution to the study of shopping malls.
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Greenberg, Michael R. "Measuring Historical Urban Neighborhood Sustainability: America’s Grand Avenues." Sustainability 13, no. 3 (January 28, 2021): 1358. http://dx.doi.org/10.3390/su13031358.

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From 1850 through approximately 1920, wealthy entrepreneurs and elected officials created “grand avenues” lined by mansions in New York City, Chicago, Detroit, and other developing US cities. This paper examines the birthplaces of grand avenues to determine whether they have remained sustainable as magnets for healthy and wealthy people. Using data from the US EPA’s EJSCREEN system and the CDC’s 500 cities study across 11 cities, the research finds that almost every place where a grand avenue began has healthier and wealthier people than their host cities. Ward Parkway in Kansas City and New York’s Fifth Avenue have continued to be grand. Massachusetts Avenue in Washington, D.C., Richmond’s Monument Avenue, St. Charles Avenue in New Orleans, and Los Angeles’s Wilshire Boulevard are national and regional symbols of political power, culture and entertainment, leading to sustainable urban grand avenues, albeit several are challenged by their identification with white supremacy. Among Midwest industrial cities, Chicago’s Prairie Avenue birthplace has been the most successful, whereas the grand avenues of St. Louis, Cleveland, Detroit, and Buffalo have struggled, trying to use higher education, medical care, and entertainment to try to rebirth their once pre-eminent roles in their cities.
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Hanna, Judith Lynne. "Exotic Dance Adult Entertainment: ethnography challenges false mythology." City Society 15, no. 2 (July 2003): 165–93. http://dx.doi.org/10.1525/city.2003.15.2.165.

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Lowes, Mark. "Toward a Conceptual Understanding of Formula One Motorsport and Local Cosmopolitanism Discourse in Urban Placemarketing Strategies." Communication & Sport 6, no. 2 (March 7, 2017): 203–18. http://dx.doi.org/10.1177/2167479517697955.

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Guided by a conceptual approach, this article delves into the image-saturated world of Formula One (F1) motorsport to argue that the interrelations among sport mega events, urban identity, and placemarketing work to create spectacular entertainment events that embody a distinctly promotional performance of local cosmopolitanism. F1 events are staged promotional performances of local cosmopolitanism intended for a global audience and feature prominently in urban placemarketing strategies. Hosting such sport mega events is a constitutive feature of placemarketing strategies designed and implemented by host cities to join the ranks of “world-class” cosmopolitan cities. F1 motorsport is a representation of a particular conception of urban cosmopolitanism, one that embodies a fusion of sports entertainment, symbolic capital, and image into a single placemarketing product. The article concludes that the bombardment of visual signs advertising elite global mega brands constructs a specific identity for host cities anchored in a broad discourse of cosmopolitanism. This deployment of visual indicators is designed to link the image of F1 cities with the desired lifestyle markers that are constitutive features of the aesthetic of contemporary urban cosmopolitanism.
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Salama, Ashraf M., and Alain Thierstein. "Editorial: Rethinking Urban Diversity." Open House International 37, no. 2 (June 1, 2012): 4–5. http://dx.doi.org/10.1108/ohi-02-2012-b0001.

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With their socio-physical, socio-economic, sociocultural, and sociopolitical presence cities have always been highly differentiated spaces expressive of heterogeneity, diversity of activities, entertainment, excitement, and pleasure. They have been (and still are) melting pots for the formulation of and experimentation with new philosophies and religious and social practices. They produce, reproduce, represent, and convey much of what counts today as culture, knowledge, and politics. Urban spaces within cities are no exception; they are places for the pursuit of freedom, un-oppressed activities and desires, but also ones characterized by systematic power, oppression, domination, exclusion, and segregation. In dealing with these polar qualities diversity has become one of the new doctrines of city planners, urban designers, and architects. It continues to be at the center of recent urban debates. Little is known, however, on how urban space diversity can be achieved.
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Kim, Geon-Whee, and Heon-Su Ha. "The Effect of Urban Entertainment Space on Expectation Service and Behavior Intention." Journal of Tourism and Leisure Research 31, no. 6 (June 30, 2019): 349–65. http://dx.doi.org/10.31336/jtlr.2019.6.31.6.349.

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Malesich and Andreas Vonkilch. "Vorzeitige Auflösung des Mietvertrages – keine Schaffung eines funktionierenden "Urban Entertainment Centers (UEC)"." Wohnrechtliche Blätter 20, no. 11 (November 2007): 324–26. http://dx.doi.org/10.1007/s00719-006-0696-y.

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Rich, Meghan Ashlin, and William Tsitsos. "New Urban Regimes in Baltimore: Higher Education Anchor Institutions and Arts and Culture–Based Neighborhood Revitalization." Education and Urban Society 50, no. 6 (June 15, 2017): 524–47. http://dx.doi.org/10.1177/0013124517713607.

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Based on ethnographic fieldwork and 39 formal interviews with 42 participants, we examine the influence of higher education institutions on a transitional, revitalizing neighborhood in Central Baltimore: Station North, a state-designated Arts and Entertainment District. This case study applies new urban regime theory to the development strategies of two universities near the neighborhood, Maryland Institute College of Art and Johns Hopkins University. We find the confluence of revitalization strategies in this declining city, as anchor institutions and the creative arts and entertainment–based economy attempt to revitalize neighborhoods as attractive places to live and visit. Yet these revitalization strategies may not address the quality of life issues that current or future residents most value, nor are they necessarily enacted with transparency or neighborhood stakeholder reciprocity. Furthermore, as neoliberal government relinquishes the task of neighborhood redevelopment to private institutions, neighborhood stakeholders question how the neighborhood will change and for whom.
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BAILEY, MATTHEW. "Shopping for entertainment: malls and multiplexes in Sydney, Australia." Urban History 42, no. 2 (November 11, 2014): 309–29. http://dx.doi.org/10.1017/s0963926814000583.

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ABSTRACTThis article examines multiplex cinema development and its close association with shopping centre expansion programmes in Australia. The article argues that while multiplex cinema construction in Australia echoed international developments, it also resulted from coalescing interests between local retail developers and film exhibitors, was guided by planning legislation and shaped by escalating institutional investment in the retail industry. Data mapping the emergence, growth and consolidation of multiplexes in Sydney, Australia's largest city, is used to illustrate this development, contributing to urban histories of the city and understandings of the ways in which its contours have been reshaped by consumer capitalism.
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Lee, Il, and Soe Hwang. "Urban Entertainment Center (UEC) as a Redevelopment Strategy for Large-Scale Post-Industrial Sites in Seoul: Between Public Policy and Privatization of Planning." Sustainability 10, no. 10 (October 1, 2018): 3535. http://dx.doi.org/10.3390/su10103535.

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The decline of inner-city manufacturing industries is a global phenomenon, leaving behind vacant land and brownfield sites in cities. These post-industrial areas with their negative images of dereliction and obsolete urban environments have prompted many cities to implement various redevelopment strategies, among which is the concept of the Urban Entertainment Center (UEC), which combines shopping, recreation, and entertainment, with various public spaces. This study attempts to understand the changes that have been triggered by the revitalization strategy of UEC development in large-scale post-industrial sites in Seoul. Here, Special Planning District (SPD) regulation has been adopted to induce creative and long-term urban developments; however, this has been limited to private high-rise residential buildings. This paper examines two UEC development cases applied along with the SPD in semi-industrial areas for their achievements that differ from former implementations. Our analysis reveals several positive aspects: it provides a sustainable urban infrastructure for the region, overcomes the limitations of the SPD regulation practice, and establishes improved urban environment and design quality oriented toward public interest. The “privatization of planning” has become an issue in redevelopment projects. However, the two UEC precedents that are discussed imply that building cooperative public–private partnerships through a reciprocal process will secure more public benefit overall.
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Fitria, Tika Ainunnisa. "KETERKAITAN PERILAKU PENGGUNA DENGAN POLA RUANG KAWASAN (STUDI KASUS: FASILITAS HIBURAN DI JL.KALIURANG DAN SETURAN-BABARSARI, YOGYAKARTA)." Jurnal Arsitektur dan Perencanaan (JUARA) 1, no. 1 (February 6, 2018): 97–105. http://dx.doi.org/10.31101/juara.v1i1.367.

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Abstract: The high growth of entertainment facilities currently trigger a disruption of environmental balance. The density of facilities in a space affects the frustration for the surrounding community. Space has important meaning for human. The socio-spatial approach is a paradigm in urban design. This research is a descriptive - qualitative through interviews method to absorb opinions, perceptions, and behavioral mapping. The goal is to find out the human behavior mapping, and identify the type and frequency of behavior and the linkages between the human behavior and the specific design features.Keywords: human behavior, spatial pattern, entertainment facilities
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Hollands, Robert, and Paul Chatterton. "Producing nightlife in the new urban entertainment economy: corporatization, branding and market segmentation." International Journal of Urban and Regional Research 27, no. 2 (June 2003): 361–85. http://dx.doi.org/10.1111/1468-2427.00453.

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Kooijman, Dion. "A third revolution in retail? The Dutch approach to leisure and urban entertainment." Journal of Retail & Leisure Property 2, no. 3 (August 2002): 214–29. http://dx.doi.org/10.1057/palgrave.rlp.5090211.

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West, Darrell M., and Marion Orr. "Morality and Economics: Public Assessments of the Adult Entertainment Industry." Economic Development Quarterly 21, no. 4 (November 2007): 315–24. http://dx.doi.org/10.1177/0891242407304168.

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Jensen, Rodney J. C. "The spatial and economic contribution of Sydney's visual entertainment industries." Australian Planner 48, no. 1 (March 2011): 24–36. http://dx.doi.org/10.1080/07293682.2011.530586.

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McCarthy, John. "Entertainment-led Regeneration: the Case of Detroit." Cities 19, no. 2 (April 2002): 105–11. http://dx.doi.org/10.1016/s0264-2751(02)00005-7.

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Parani, Julianti. "NUSANTARA CULTURAL INTERACTION THE CASE OF JOGET AS TRANSBORDER ENTERTAINMENT." Paradigma, Jurnal Kajian Budaya 8, no. 1 (July 31, 2018): 1. http://dx.doi.org/10.17510/paradigma.v8i1.217.

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<p>Initially a social entertaining dance in various countries of Southeast Asia, joget known as a customary entertainment in the context of Nusantara as a region, has turned more traditional in contemporary times. However less then 50 years ago it was the most popular dance of entertaining halls in Indonesia, Singapore and Malay peninsular. Joget was the common way of social dancing, indigenous in an urban setting when Ball-room and Latin –American was yet not popular.</p><p> Joget dance came in practice together with musical influence coming from Hispanic influence during 16<sup>th</sup> century, followed by other Europeans. In the urban mestizo settings of colonial living, the entertaining world became a mixture between West and East, European and Asian.</p><p> While modern entertaining, which gradually spread and speed up after World War II, brought about vast development from the new media, it opened to globalization trends of new economics and politics in new liberated countries.</p><p> With features encompassing the Malay world, joget adopts local values from the new emerging nations, dissolving away from entertainment to represent more traditional values of these nations moving towards the new millennium.</p><p>A historical shift in culture development that arose from a roaring intercultural environment, this dance becomes a cultural component of new nations as Singapore, Malaysia, also in certain region of Thailand, and in Indonesia significantly becoming transitional to modernity and transformational to traditional revival. </p>
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Morehead, Elizabeth Mylott. "Efforts to Curtail the Spread of Adult Entertainment in Portland, Oregon, through the Use of Public Policy and Urban Planning, 1970–1987." Journal of Planning History 16, no. 3 (May 10, 2016): 179–99. http://dx.doi.org/10.1177/1538513216646132.

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Like many American cities, Portland attempted to use urban planning and policy to control the geographic spread of adult entertainment during the 1970s. Portland’s efforts, however, were complicated by Oregon’s famously liberal state constitution. City Hall, the City Attorney, and the Planning Bureau spent nearly two decades trying to find a solution that would please angry city residents without violating the state constitution. As city officials worked to find a unique solution for their city, the technology used to disseminate adult entertainment was changing. Technological change was more rapid than policy change. The regulations ultimately adopted by the city did not fit the new landscape of adult businesses.
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Agafonova, Anna B. "Greening of Public Spaces in Cherepovets during Urbanization, 1870 - 1930s: Contradictions of Sustainable Development." European Journal of Sustainable Development 9, no. 1 (February 1, 2020): 99. http://dx.doi.org/10.14207/ejsd.2020.v9n1p99.

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From the second half of the XIX century, public gardens and boulevards have become an integral part of provincial Russian towns. They played an aesthetic and sanitary-hygienic role in urban space, being, in fact, green oases in a dusty and noisy town. However, in the XX century, the functional purpose of town gardens has changed: the recreational component is being replaced by the cultural and entertainment one, which became dominant in the Soviet period. This article considers the process of urban space greening in the provincial town of Cherepovets as an example of this process and transforming the functions of the town garden. It also presents the analysis of everyday practices of using urban flora by the population of Cherepovets. The methodological basis of the work is urban environmental history. The research is based on archival and office materials, official statistics, and periodicals. Soviet power kept the tradition of new blocks greening, that formed in the pre-revolutionary period. At the same time, the entertainment and leisure functions of the recreation park supplanted the recreational function, and everyday practices of the town residents showed a dismissive and utilitarian attitude towards the town green spaces. It was due to the peculiarities of urbanization in the city. In the conditions of the constantly expanding town space and the influx of rural population, green spaces could not prevent the degradation of the natural environment, which led to the destabilization of the ecological situation in Cherepovets and prevented the sustainable development of the city. Keywords: urban environmental history, urban greening, a city garden, everyday practice
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Verma, Harsh V., and Ekta Duggal. "FNI: In Search of Relevance for an Irrelevant Product." South Asian Journal of Business and Management Cases 8, no. 2 (March 25, 2019): 130–36. http://dx.doi.org/10.1177/2277977919833761.

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India being an old civilization had been home to several forms of arts and crafts. Cultural and ethnic diversity contributed immensely to their evolution and prosperity. These arts flourished under the patronage of ruling class and wealthy people. With the onset of urbanization and diffusion of new means of entertainment, the communities of artists performing magic, dance, mime, puppetry, circus and theatre have been economically marginalized. Similar is the fate of craftsmen who are engaged in pottery, wood carving, carpet weaving and stonework. Saanya as the head of the Forum for New Initiative (FNI), a social think tank, was uncomfortable with the plight of these communities. Performative arts are not in a position to compete with new methods of engagement and entertainment in urban areas. The market for the entertainment has not declined but these performative arts ceased to have market. The case explores the options to revive the traditional form of performative arts which are on the verge of extinction.
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Weinstein, Bernard L., and Terry L. Clower. "Filmed Entertainment and Local Economic Development: Texas as a Case Study." Economic Development Quarterly 14, no. 4 (November 2000): 384–94. http://dx.doi.org/10.1177/089124240001400405.

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Sun, Xuan, Weikai Wang, Tao Sun, and Ya Wang. "Understanding the Living Conditions of Chinese Urban Neighborhoods through Social Infrastructure Configurations: The Case Study of Tianjin." Sustainability 10, no. 9 (September 11, 2018): 3243. http://dx.doi.org/10.3390/su10093243.

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Under the unprecedented wave of urbanization and pace of economic development, the living conditions of residents have been unevenly changed in Chinese cities. To understand the diversified living conditions in Chinese urban neighborhoods from the supply-side point of view, new spatial and residential data were gathered to investigate the social infrastructure configurations around the residential communities. Using Tianjin as a case study, the research focuses on six important categories of human needs: education, healthcare, leisure, culture, entertainment, and transportation. Based on the cumulative accessibility measurements of 25 types of facilities, the social infrastructure configurations within neighborhoods are statistically and spatially analyzed and compared. The study discovered that: (1) despite the great diversity of living conditions in the city, the neighborhoods that have better services and strong associations with entertainment and education are prominent; (2) the neighborhoods with advantageous living conditions in different aspects tend to cluster at different places; (3) the neighborhoods of different types of communities, belonging to different administrative districts, or in different urban zones, all have distinctive characteristics in living conditions.
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Hesham, Omar, and Gabriel Wainer. "Explicit Modeling of Personal Space for Improved Local Dynamics in Simulated Crowds." ACM Transactions on Modeling and Computer Simulation 31, no. 4 (October 31, 2021): 1–29. http://dx.doi.org/10.1145/3462202.

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Crowd simulation demands careful consideration in regard to the classic trade-off between accuracy and efficiency. Particle-based methods have seen success in various applications in architecture, military, urban planning, and entertainment. This method focuses on local dynamics of individuals in large crowds, with a focus on serious games and entertainment. The technique uses an area-based penalty force that captures the infringement of each entity's personal space. This method does not need a costly nearest-neighbor search and allows for an inherently data-parallel implementation capable of simulating thousands of entities at interactive frame rates. The algorithm reproduces personal space compression around motion barriers for moving crowds and around points of interest for static crowds.
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윤광노 and 안성모. "A Study on the Spatial Characteristics of the Atrium in Domestic Urban Entertainment Centers." Journal of Korea Intitute of Spatial Design 10, no. 3 (June 2015): 111–23. http://dx.doi.org/10.35216/kisd.2015.10.3.111.

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An, Eun-Hee. "An Analysis of the Space Using Behavior with Space Organization in Urban Entertainment Center." Journal of the architectural institute of Korea planning & design 32, no. 1 (January 30, 2016): 13–22. http://dx.doi.org/10.5659/jaik_pd.2016.32.1.13.

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Thalén, Oliver. "Ghanaian entertainment brokers: Urban change, and Afro-cosmopolitanism, with neo-liberal reform." Journal of African Media Studies 3, no. 2 (June 28, 2011): 227–40. http://dx.doi.org/10.1386/jams.3.2.227_1.

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McIntyre Miller, Whitney, and Julie Cencula Olberding. "The “Community Entertainment District” Designation as a Tool for Urban Redevelopment in Cincinnati, Ohio." Journal of Community Practice 22, no. 1-2 (April 3, 2014): 10–28. http://dx.doi.org/10.1080/10705422.2014.901262.

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Diarte Blasco, Pilar. "Redefining the Urban Landscape in Hispania: Entertainment Buildings and their Transformations in Late Antiquity." Hortus Artium Medievalium 20, no. 1 (May 2014): 25–38. http://dx.doi.org/10.1484/j.ham.5.102629.

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Flickinger, Brigitte. "Cinemas in the City: Berlin‘s Public Space in the 1910s and 1920s." Film Studies 10, no. 1 (2007): 72–86. http://dx.doi.org/10.7227/fs.10.9.

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In the early years of the cinema and into the 1910s and 1920s, it was less the film than cinema-going itself that attracted urban publics. In this era, people were enthusiastic about technology and the achievements of modernity; while at the same time they felt anxious about the rapid and radical changes in their social and economic life. In Germany, this contradictory experience was especially harsh and perceptible in the urban metropolis of Berlin. The article demonstrates how within city life, Berlin cinemas – offering the excitement of innovation as well as optimal distraction and entertainment – provided an urban space where, by cinema-going, appeal and uncertainty could be positively reconciled.
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Yakobson, Alexander. "Petitio et Largitio: Popular Participation in the Centuriate Assembly of the Late Republic." Journal of Roman Studies 82 (November 1992): 32–52. http://dx.doi.org/10.2307/301283.

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It seems to be generally accepted that electoral bribery, together with various other forms of munificence aimed at securing electoral advantage, was widespread in the late Republic. The sources repeatedly describe how the magistracies of the Republic were sought and won by providing feasts, entertainment, and often money, to the urban plebs. At the same time, the centuriate assembly, which elected the higher magistrates, is generally thought to have been dominated by the rich. The urban plebs, according to the prevailing view, was ‘practically disfranchised’ in this assembly.
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Betke, Carl. "Sports Promotion in the Western Canadian City: The Example of Early Edmonton." Perspectives on Sports and Urban Studies 12, no. 2 (October 23, 2013): 47–56. http://dx.doi.org/10.7202/1018956ar.

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Edmonton's rapid growth in the early 1900s was accompanied by an equally rapid growth in both professional and amateur sports. This paper explores the objectives of the city's sports promoter. In the main, Edmonton's boosters implemented recreation and entertainment plans similar to ones established elsewhere by agencies such as the Young Men's Christian Association, the American National Baseball Commission and international sports news services. These programmes, neither distinctive nor unusually exploitative, were put in place by local entrepreneurs with a minimum amount of contention.
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Fainstein, Susan S., and Robert James Stokes. "Spaces for Play: The Impacts of Entertainment Development on New York City." Economic Development Quarterly 12, no. 2 (May 1998): 150–65. http://dx.doi.org/10.1177/089124249801200204.

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Lawal, Musediq Olufemi, Tajudeen Yusuf Adeyinka, Tajudeen Yusuf Adeyinka, OlorunfemiBoye Oyediran, and Ebenezer Adegboyega Oluwole. "The Determinants of People’s Preference of Night Entertainment Outfits in Abuja, Nigeria." African Research Review 14, no. 1 (April 28, 2020): 17–26. http://dx.doi.org/10.4314/afrrev.v14i1.2.

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Night entertainment as a form of leisure and relaxation is not a strange phenomenon globally, it is also gaining prominence in Nigeria particularly in urban centre. Scholars have discussed the prospects of this brand of entertainment in terms of its economic and social rewards, but most of these efforts are foreign based. This study studied the situation in Abuja in Nigeria. The study was quantitative in approach and has questionnaire as its main tool of data collection. A total 100 respondents were involved in the study. The data collected were analyzed, interpreted and presented in simple percentage. Night entertainment was preferred because the period is unique, devoid of hustle and bustle commonly found in the day time (17%) and has power to enhance total wellbeing, opportunity to make business contacts (19%). Live Musical band (42%), wining and dining (34%), indoor game (14%) and comedy corner (10%) were the preferred activities. Challenges encountered in night entertainment include harassment by the law enforcement agents (36%), stigmatization on the part of the general populace (22%) and occasional disturbance due to unruly behaviour of some patrons (30%). Coping measures adopted to mitigate these challenges include moving in group with other patrons to prevent or minimise embarrassment (43%), possession of official identity card to prevent harassment from security agents (36%) and enlightenment of service of security agents to curtail unruly behaviour from patrons (21%).
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Sun, Ying, and Guang Lin Gao. "Architecture Planning of Wetland Landscape." Applied Mechanics and Materials 584-586 (July 2014): 601–4. http://dx.doi.org/10.4028/www.scientific.net/amm.584-586.601.

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Wetland Park to establish a reasonable use of wetland resources, to meet the needs of visitors to leisure and entertainment life, while being overexploited to the wetland ecosystem restoration and the chance to rest, to protect the wetland environment provides an effective use patterns. Papers presented wetland landscape planning and construction methods and content, providing a distinctive local urban wetland park.
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Qian, Junxi. "Performing the Public Man: Cultures and Identities in China's Grassroots Leisure Class." City & Community 13, no. 1 (March 2014): 26–48. http://dx.doi.org/10.1111/cico.12049.

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This article examines cultural practices and social life in urban public spaces of postreform China, focusing on the everyday leisure, entertainment, and cultural activities spontaneously organized by grassroots residents or groups. It examines performativity in constituting cultural meanings, reproducing everyday identities, and building up mutual engagements, and unravels the ways in which ordinary people devote resources, labor, and energy to keep alive individual or collective identities. Performances of cultural identities in public spaces entail improvised and temporary social relations which emerge from the immediate contexts of mundane spatial practices. Empirical analyses of public performativity in Guangzhou identify three scenarios, namely, the performativity of public teaching, public shows and performances, and the performative displays of cultural difference between carnivalesque dancing and “high–end culture” in public leisure.
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