Dissertations / Theses on the topic 'User perception of technology'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 dissertations / theses for your research on the topic 'User perception of technology.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
Arnold, Henry. "User perception of gaming element effectiveness in a corporate learning application." Master's thesis, University of Cape Town, 2017. http://hdl.handle.net/11427/27465.
Full textAhlkvist, Linda. "Perceptions of usability - a comparisonof the expert's perception with the end user's perception for improving navigations guidelines." Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20856.
Full textUsability is a central and common concept in the process of developing a usableand easily understood website for world wide web’s users. Usability strives förefficiency and satisfaction, the website’s users should be able to perform their taskswith minimum effort and within a reasonable time limit.This bachelor thesis will review the need of usability and how experts and usersinterprete the concept. How can the different interpretations of usability affect theneed of usability online on the world wide web, and how important is a navigationdesigned with usability in mind?This thesis will be based on a former study within the subject usability, aninterview study that is questioning the guidelines of usability today.The understandings on usability will be determined through interviews with eightinterviewees, four experts and four users. The examination aims to strength orlower the hypotes “Existing guidelines for usability needs an update andreformulation to fit the understandings from experts and users of world wide webtoday.”There is no earlier studies on the matter where users are asked to define usability,it is more common to ask users what they think of the usability on a specificproduct.The results of this study shows that the two audiences understandings completeseach other but are interpreted differently. Audience 1, the experts, defines usabilityas something efficient and easily learnable, while audience 2, the end-users, definesthe concept as something simple that is easily accessible and widely spreadthroughout the world wide web. The most interesting result of the study is theresults that shows how the experts develop with norms and standards in mindinstead of guidelines and the end-users wants products built on standards thatthey recognize.
Kruger, Rynhardt. "End user perception of IT service delivery in manufacturing organisations." University of South Africa, 2009. http://hdl.handle.net/10500/156.
Full textSmith, Heather Alison. "User perceptions of technology and the office." Thesis, London Metropolitan University, 1995. http://repository.londonmet.ac.uk/3276/.
Full textNilsson, Elina, and Emelie Löfquist. "User perception of new ICT in risk management : A Swedish Case study in construction." Thesis, KTH, Ledning och organisering i byggande och förvaltning, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-277005.
Full textByggbranschen idag är beroende av projekt och dessa projekt är förknippade med ett stort antal risker. För att hantera och kontrollera dessa risker har forskning visat att effektiva strategier behövs för att minimera olika avvikelser under hela projektets livscykel. God riskhantering är, därav, avgörande för att åstadkomma lyckade byggprojekt. Forskning visar även på att betydelsen av digitalisering i byggbranschen ökar snabbt och ett resultat av denna tekniska utveckling är en ökning av mängden information som måste lagras, delas och kommuniceras över hela projektet. Dessutom är informationshantering en viktig faktor i hur kvaliteten i riskhanteringen upprätthålls, och det är viktigt att använda informations- och kommunikationsteknik (IKT) för att stödja detta. För att IKT ska accepteras, antas men också nå sin fulla potential är det väsentligt att förstå hur användaren uppfattar arbetet i en digital miljö och att dela information och kommunicera digitalt. Denna studie syftar därmed till att studera hur användarna uppfattar ett nytt IKT-verktyg för digital informationsdelning och kommunikation, liksom potentialen för IKT-verktyget att påverka arbetet med riskhantering inom projektet. För att besvara forskningsfrågorna samlades data in genom en kvalitativ och empirisk fallstudie med intervjuer, observationer och en enkät. Fallstudien avgränsas till ett byggprojekt, Byggnad 61, vid Danderyds Sjukhus och deras arbete med riskhantering. Fallstudien analyserar hur användarna uppfattar ökningen av användningen av digital informationsdelning och kommunikation av risker följt av det nyligen implementerade IKTverktyget Jira Software. Resultaten visar att användarens uppfattning kring kommunikation och delning av information via IKT-verktyg uppfattas som positiv och bidrar till förbättring av hanteringen av risker. Men även om mängden information nu kan överföras och delas via en plattform och samtidigt öka tillgängligheten, konstateras det att delning av information samt att kommunicera digitalt inte eliminerar behovet av interaktiv kommunikation i riskarbetet. Trots tillhandahållen utbildning av verktygen så finns det fortfarande behov av ytterligare integration i den befintliga arbetsprocessen för att utnyttja mängden information som genereras till IKT-verktyget. Sammanfattningsvis har användningen av det nya verktyget upplevts som mycket användbart, men det har också gett upphov till nya utmaningar, främst förmågan att hitta information i verktyget, vilket är en utmaning som måste övervinnas för att IKT ska nå dess fulla potential och förbättra arbetet med riskhantering.
Hansson, Oskar. "Exploring users perception of chatbots in a bank environment - A critical view on chatbots and how to design for a positive user experience." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22362.
Full textAkyeampong, Albert S. "The Relationship of Technology Use to Perception of Instructional Quality." Ohio University / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1219348065.
Full textMatkevitš, Elizabeth. "The User Perception of Control Over IoT Devices in Home Environment – A Case of the Morning Routine." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23040.
Full textGreen, Leili Hayati. "Users' perception of medical simulation training| A framework for adopting simulator technology." Thesis, University of Phoenix, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3583287.
Full textUsers play a key role in many training strategies, yet some organizations often fail to understand the users’ perception after a simulation training implementation, their attitude about acceptance or rejection of and integration of emerging simulation technology in medical training (Gaba, 2007, and Topol, 2012). Several factors are considered to contribute to the acceptance level of simulation training by the users, including cost, the existing training and certification policies, technical issue, realism of training, values of it, concerns about it, and its effect on the patients outcome, and medical errors (Clever, 2011and Dawson, 2006).An often overlooked factor in the success of a simulation training merger is the impact on the users and medical profession (Dickemen, 2007). This qualitative phenomenological research study explored the lived experiences of a purposeful sampling of medicals simulation training users in the decision and none decision making roles, who had been involved in simulation training at least for one year. The study obtained their perceptions, their lived experiences, feelings associated with the experience, and interactions. And then how those feelings, perception, opinions, attitudes, and interactions evolved. Data suggested that the presence of feelings attached to experience, preconceived views, existing training policies, affect the level of effectiveness, users’ view of its outlook, impact on the decisions, and the medical profession. In addition the users’ perception, beliefs, and feelings all affect the interpersonal dynamics, interactions, communications, of simulation training users during adoption of simulation technology and its implementation. Understanding the medical simulation training phenomena through the understanding of users’ perspective can redefine how they communicate, interact, share, learn in simulated environment , and from one another that help with the subsequent additions and modifications to the existing simulation training strategies.
Borchers, Matthew Richard. "AN EVALUATION OF PRECISION DAIRY FARMING TECHNOLOGY ADOPTION, PERCEPTION, EFFECTIVENESS, AND USE." UKnowledge, 2015. http://uknowledge.uky.edu/animalsci_etds/45.
Full textAgyeman, Cynthia A. "Artists' Perception of the Use of Digital Media in Painting." Ohio University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1443101832.
Full textGudmundsson, Magdalena. "Aging-in-place with ICT : A qualitative study of senior citizen users’ perception and acceptance towards Smart home technology." Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-67074.
Full textToderean, Alexandru Gabriel. "Kansei Engineering Approach : Mapping the correlation between user's subjective perception and design features for dining tables." Thesis, Linnéuniversitetet, Institutionen för skog och träteknik (SOT), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-66158.
Full textPettersson, Dennis, and Pär Arvidsson. "Usage of Business Intelligence : Testing the Technology Acceptance Model on a BI System." Thesis, Uppsala universitet, Företagsekonomiska institutionen, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-176651.
Full textJange, Suresh, Lalitha K. Sami, Mallikarjun Angdi, and Jeetender R. Aeri. "The internet as an information source vs. level of satisfaction: Users' learning styles, perceptions, emotions and regression model at National Institutes of Technology in India." School of Communication & Information, Nanyang Technological University, 2006. http://hdl.handle.net/10150/106331.
Full textMorris, Michael G., and Andrew Dillon. "The Influence of User Perceptions on Software Utilization: Application and Evaluation of a Theoretical Model of Technology Acceptance." IEEE, Inc, 1997. http://hdl.handle.net/10150/106206.
Full textBruess, Lili. "University ESL instructors' perceptions and use of computer technology in teaching." ScholarWorks@UNO, 2003. http://louisdl.louislibraries.org/u?/NOD,24.
Full textTitle from electronic submission form. "A dissertation ... in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Curriculum and Instruction"--Dissertation t.p. Vita. Includes bibliographical references.
Erthal, Claudia. "Da experiência do Usuário midiático contemporâneo: olhares em construção." Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/27/27161/tde-11092018-164109/.
Full textThis research develops a critical analysis from a historical-theoretical perception of the construction process of people relation with the Media in the contemporary world and it is divided in three moments: the Observer in the 19th century; the Spectator in the 20th century and the User in the 21st century. It accepts that these three communication subjects share connected paths and can also be seen as a multiple subject. This work is based in the following assumptions: the transition in the subjects behaviour; the accumulation of perception and knowledge; and the changes in the ways of seeing and in the ways the relationships happened from a sociocultural, political and economic structure point of view. The research aims to understand the existence of an Observer/Spectator/User and the technological mediations that are used as a background. It sees the User from: Benjamin\'s Flanêur point of view - as a communicational reference for the development of the subject/object in the construction of the way he sees; as a reconfiguration of the subject/recipient in history and its relation with the Medias and with the society; how the technological dimension pervades the variation between the communication subjects and in the social context in which they are located, with a particular emphasis in technology, and in his political and social place and of how this subjects\' behaviour is ascribed to these places. This research also explores the Perception to the extent that it approaches the User/Flanêur in a combination in which the two of them distinguish from each other in the communication experience even in different times and circumstances.
Chinworth, Michael W. "Perception gaps : an assessment of dual-use technology models in Japan and the United States." Thesis, Cranfield University, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.421228.
Full textLJUNGBERG, SEBASTIAN, and FREDRIK SCHALLING. "Benchmarking of a LiDAR Sensor for use as Pseudo Ground Truth in Automotive Perception." Thesis, KTH, Skolan för industriell teknik och management (ITM), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-263216.
Full textPerception och representation av omgivningen är några av de viktigaste underfunktionerna i självkörande fordon. För att möta de högt ställda kraven på noggrannhet och stabilitet från kunder och samtidigt kraven för funktionell säkerhet som ISO 26262, finns det ett behov att automatisera kvantitativ utvärdering av samlad information. Användningen av typiska utvärderingsmetoder som jämförelse med en Sanning (GT) är inte möjligt i verkligheten. En GT baserad på annoterad data är inte effektivt skalbar på grund av det manuella arbetet som är involverat i utvärderingen av de stora antalet av scenarion, klimatförhållanden, etc. Det finns därför ett behov av att automatisera genereringen av en GT skapad av samlad mätdata. Den här studien fokuserar på en metodik för att generera en Pseudo Sanning (PGT) med en LiDAR sensor och identifiera de åtgärderna som behöver tas om PGTn ska användas i utvecklingen av ett perceptionssystem. Studien har som mål att utvärdera den föreslagna metodiken i ett vanligt förekommande scenario. Begränsningarna med LiDAR sensorn är analyserade genom en Systematisk Literatursökning (SLR) på tillgängliga akademiska texter, semi-strukturerade intervjuer med experter på en av de största tillverkarna av tunga fordon i Europa, Scania CV AB och slutligen implementering av en experimentell algoritm för att skapa en PGT. Huvudbidragen är 1) en lista med begränsningar av nuvarande LiDAR sensorer funna genom en SLR och semistrukturerade intervjuer och 2) en föreslagen metod som utvärderar användandet av en LiDAR sensor som GT i ett scenario, tillsammans med åtgärder som behöver tas om metoden skulle användas i utvecklingen av perceptionssystem.
Vanga, Sudarsana Reddy, and Yan Yang. "Perceptions and Motivations of User Engagement for Social Media Marketing : A Quantitative Study of Facebook and Instagram Users." Thesis, Uppsala universitet, Företagsekonomiska institutionen, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-387909.
Full textKhoury, Vanessa El. "Semantic protection and personalization of video content PIAF : MPEG compliant adaptation framework preserving the user perceived quality." Thesis, Lyon, INSA, 2013. http://www.theses.fr/2013ISAL0086/document.
Full textUniversal Multimedia Experience (UME) is the notion that a user should receive informative adapted content anytime and anywhere. Personalization of videos, which adapts their content according to user preferences, is a vital aspect of achieving the UME vision. User preferences can be translated into several types of constraints that must be considered by the adaptation process, including semantic constraints directly related to the content of the video. The overall goal of this adaptation process is to provide users with adapted content that maximizes their Quality of Experience (QoE). This QoE depends at the same time on the level of the user's satisfaction in perceiving the adapted content, the amount of knowledge assimilated by them, and the adaptation execution time. In video adaptation frameworks, the Adaptation Decision Taking Engine (ADTE), is responsible for achieving this goal. The task of the ADTE is challenging as many adaptation operations can satisfy the same semantic constraint, and thus arising in several feasible adaptation plans. Indeed, for each entity to be adapted, the ADTE must decide on the adequate adaptation operator that satisfies the user's preferences while maximizing his/her quality of experience. The first challenge to achieve in this is to objectively measure the quality of the adapted video, while considering the multiple aspects of the QoE. The second challenge is to assess beforehand this quality in order to choose the most appropriate adaptation plan among all possible ones. The third challenge is to resolve conflicting or overlapping semantic constraints, in particular conflicts arising from constraints expressed by owner's intellectual property rights (IPR) about the modification of the content. In this thesis, we tackled the aforementioned challenges by proposing a Utility Function (UF), which integrates semantic concerns with user's perceptual considerations. This UF models the relationships among adaptation operations, user preferences, and the quality of the video content. We integrated this UF into an ADTE. This ADTE performs a multi-level piecewise reasoning to choose the adaptation plan that maximizes the user-perceived quality. Furthermore, we included IPR in the adaptation process. Thereby, we modeled content owner constraints, and proposed a heuristic to resolve conflicting user and owner constraints. More, we developed SVCAT, which produces structural and high-level semantic annotation according to an original object-based video content model. We modeled as well the user's preferences proposing extensions to MPEG-7 and MPEG-21. All the developed contributions were carried out as part of a coherent framework called PIAF. We validated this research with qualitative and quantitative evaluations, which assess the performance and the efficiency of the proposed adaptation decision-taking engine within PIAF
Irakoze, Jean Marie Vianney. "The effects of information systems on end-users and the organisational processes at a university of technology." Thesis, Cape Peninsula University of Technology, 2015. http://hdl.handle.net/20.500.11838/1781.
Full textThe aim of this research was to describe the effects of information systems on staff performance and institutional business process performance at a selected University of Technology (UoT); as an indicative example of a University of Technology. This research was also to investigate different end-users’ experience of the use of certain information systems/processes and performance thereof. This led to the determination of what caused different role players to perceive a varying range of problems in the use of organisational information systems and internal business processes at the selected UoT. The unit of analysis was selected integrated information systems at the UoT and the object of analysis was the staff of the Faculty of Engineering. The research adopted a quantitative approach in order to investigate verifiable data which was amassed using a questionnaire. This research was undertaken ethically in order to protect all participants, as well as the integrity of the University. Statistical Package for Social Software (SPSS 22.0) was used for data capturing and analysis. The output was a general framework to guide the determination and effects of information systems on end-users and on institutional processes at a University of Technology. Furthermore, it will guide the design and modelling of institutional business processes to improve operational efficiency.
Wasswa, Banele. "The use of mobile phone technology in the collection of user perceptions of walkability along pedestrian routes from public transport in Cape Town and New Delhi." Master's thesis, University of Cape Town, 2016. http://hdl.handle.net/11427/21184.
Full textMolenaar, Daryn. "Perception of information : enriching location specific information through the use of calm computing." Thesis, Cape Peninsula University of Technology, 2011. http://hdl.handle.net/20.500.11838/2276.
Full textMany studies have been conducted on the interaction between environments and relevant information in the field of interaction design. Most of these studies are focused on increasing the awareness of technology, information and the interaction between them. This awareness could negatively lead to an increase in information overload where each bit of information is competing to be the centre of a person's attention. This information overload gets compounded even more when a person is in a public place because of the amount of available commercial information like billboards, digital displays and printed media which are constantly pushing information into the space. Cognitive studies have shown that human beings have a limit to the amount of information they can consciously focus on and process. When a person reaches information saturation, the quality of their decision-making ability deteriorates drastically (Bray, 2008). Information overload can lead to a situation called decision paralysis. The research proposed an investigation into the possibility of decreasing information overload through the use of calm computing. Relevant information could be pushed to the periphery where it could be accessed or attended to when it was needed. It was argued that when the intake of peripheral information could become an unconscious activity, mainly through the use of ubiquitous computing, more attention could be given to other important activities like increasing social interaction in public spaces.
Zengin, Selcuk. "E-Learning and In-Service Training: An Exploration of the Beliefs and Practices of Trainers and Trainees in the Turkish National Police." Thesis, University of North Texas, 2007. https://digital.library.unt.edu/ark:/67531/metadc3895/.
Full textSharp, Steven Kary. "iPads in the Second Language Classroom| An Examination of iPad Use by Teachers through TPACK and Teacher Perception Lenses." Thesis, University of Maryland, College Park, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10639627.
Full textResearch indicates a need for teacher education programs which include embedded computer assisted language learning (CALL) to support teachers’ technological pedagogical and content knowledge (TPACK) of how to employ technology in classroom settings. Researchers also indicate a need to better understand the knowledge-base of language teacher education (LTE), including a teacher’s possible 40 year career through ever changing technology.
This mixed-method case study examines the use of iPads by four teachers, who represent maximum variation in their teaching and technology experience, in two mostly homogenous schools. The study looks specifically at how teachers’ perceptions of 1) teaching, 2) technology, 3) using technology and 4) their students shape the way they use iPads with English language learners. It also examines what supports facilitate the use of iPads for instructional purposes in second language classrooms.
I focus on the use of iPads in a one-to-one implementation in a technologically embedded context because iPads are a relatively new innovation in classrooms, with the potential of changing instruction. Such changes may contribute to the challenges and benefits of being an effective teacher in the English language teaching (ELT) classroom. Research on the use of iPads in classrooms has been previously limited to mostly suggestions for use and has given little guidance in how this disruption will assist and challenge teachers.
TPACK is used as a powerful construct based in a reconceptualization of the language teacher education (LTE) knowledge-base, indicating influences of context, teachers and their perceptions, identity and agency and activities in the classroom. These factors suggest ways which classroom technology and teacher, student, administrative and contextual influences may mediate the activities of teaching and learning in the classroom.
The data show a correlation between teachers’ practices with iPads and their previous experiences using technology in the classroom. Teacher groupings demonstrated differences in teaching based on their experience using technology and teaching. Schools showed differences only in terms of some choices made by the administration. Students’ effects on the use of iPads is minimal, except for instances of how student behavior affected the classroom.
Profita, Halley P. "Social acceptability of wearable technology use in public: an exploration of the societal perceptions of a gesture-based mobile textile interface." Thesis, Georgia Institute of Technology, 2011. http://hdl.handle.net/1853/44785.
Full textBilyayeva, Tetiana A. "Cross-Cultural Comparative Study of Users’ Perception of the Navigation Organization of an E-Commerce Web Application." UNF Digital Commons, 2012. http://digitalcommons.unf.edu/etd/413.
Full textDashti, Bahar, and Roberto Viljevac-Vasquez. "Exploring Use and Perception of Augmented- and Virtual Reality in the Swedish AEC Industry." Thesis, KTH, Ledning och organisering i byggande och förvaltning, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-277003.
Full textAugmented Reality och Virtual Reality befinner sig just nu vid ett utvecklingsstadie. Denna teknik kan påverka hur konstruktion genomförs i framtiden. Just nu används dessa tekniker inte i någon stor utsträckning inom byggindustrin. Syftet med denna uppsats är att förstå hur den svenska byggbranschen förhåller sig till den nuvarande trenden av digitalisering, med fokus på Augmented- och Virtual Reality. Genom att intervjua 13 chefer och projektledare inom 8 olika AEC-organisationer, i form av semistrukturerade intervjuer, konstaterades det att dessa teknologier ses som någonting som kan förändra hur dessa organisationer arbetar. Den nuvarande litteraturen ger exempel på hur Augmented- och Virtual Reality kan användas. Dock har det visat sig att dessa teknologier inte är tillräckligt mogna för att ha en påverkan just nu eftersom de flesta chefer och projektledare såg tekniken som för kostsam, de hade också liten eller ingen kunskap om dess potentiella bidrag. Detsamma gällde BIM, där en brist på kunskap fortfarande verkar vara normen för alla typer av tjänster inom byggbranschen, från arbetare till chef. Detta stämmer överens med tidigare studier och intervjuresultaten. Brist på efterfrågan från kunder samt gamla rutiner påverkar också adoptionen av BIM, Augmented- och Virtual Reality.
Zeb, Falak, and Sajid Naseem. "Guidelines for the Deployment of Biometrics Technology in Blekinge Health Care System with the Focus on Human Perceptions and Cost Factor." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2130.
Full textBiometri Teknik är en autentisering teknik som identifierar individer från deras fysiska och beteendemässiga egenskaper. Trots att biometriska tekniken ger en robust autentisering och ökad säkerhet, har det ännu inte genomförts i många delar av världen på grund av vissa frågor som exempelvis mänskliga uppfattningar om biometriska tekniken och extra kostnader, som deltar i användningen av biometriska tekniken. Eftersom biometriska tekniken innebär identitetshantering av individer som är anledningen till att människor uppfattningar av biometriska tekniken dvs rör skyddet av privatlivet, säkerhetsfrågor och användarnas inställning fråga spelar en mycket viktig roll i spridningen av biometriska tekniken. Där för människors uppfattningar och kostnad faktor måste beaktas innan en eventuell utplacering av biometriska tekniken. Syftet med detta examensarbete är att studera och analysera hur människors uppfattning och kostnad faktor kan lösas för införande av biometri teknik i Blekinge hälsovårdssystemet. Litteraturstudie, intervjuer och undersökningar utförs av författare för identifiering och förståelse av människans förnimmelser och kostnad faktor. Baserat på dessa, är lösningar i form av riktlinjer för de frågor som berörs av biometri spridningen av tekniken i Blekinge sjukvårdssystem Sverige ges.
Falakzeb@ymail.com, Sajidnaseem.bth@gmail.com
Polat, Mustafa. "Emerging Technologies in Language Pedagogy: Language Learners' Perceptions through the Lenses of Innovation Diffusion and User Intention Theories." Diss., The University of Arizona, 2016. http://hdl.handle.net/10150/612413.
Full textGordon, Jane S. "Use of synthetic speech in tests of speech discrimination." PDXScholar, 1985. https://pdxscholar.library.pdx.edu/open_access_etds/3443.
Full textScherling, Daniel, and Roosa Antinoja. "The Effects of E-payment Methods on Online Purchasing Cancellation : An empirical study on Swedish consumers’ perception of trust and security in e-payments." Thesis, Internationella Handelshögskolan, Högskolan i Jönköping, IHH, Företagsekonomi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-44079.
Full textLeckner, Sara. "Is the medium the message? : The impact of digital media on the newspaper concept." Doctoral thesis, Stockholm : Medieteknik och grafisk produktion, Kungliga Tekniska högskolan, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-4530.
Full textReeder, Elaine M. "Student Perceptions and Sense of Self-efficacy Regarding Interface Design and Consistency in an Online Learning Environment." Thesis, University of North Texas, 2018. https://digital.library.unt.edu/ark:/67531/metadc1404572/.
Full textSawyer, Laura M. "Perceptions and Practice| The Relationship Between Teacher Perceptions of Technology Use and Level of Classroom Technology Integration." Thesis, Southeastern University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10273177.
Full textThis correlational-predictive study investigated the relationship between teacher perceptions of technology use and observed classroom technology integration level using the Technology Uses and Perceptions Survey (TUPS) and the Technology Integration Matrix- Observation (TIM-O) instruments, developed by the Florida Center for Instructional Technology (FCIT) at USF. Anonymized data were obtained from FCIT that included 51 teachers from a Florida school district who completed the TUPS and were observed using the TIM-O. Linear regression was used to determine the overall relationship between perceptions and technology integration, as well as the overall predictive value of teacher perceptions on technology integration level. Both were found to be statistically significant; a low-moderate relationship existed between the TUPS and the TIM-O, and the TUPS was found to be a predictor of the TIM-O level. In addition, multiple regression was used to determine the relationship between each of the seven areas of the TUPS and the TIM-O level, as well as the predictive ability of each of the TUPS domains on the TIM-O level. Although none of the domains had a statistically significant relationship or predictive value, several subgroups had significant findings in the domains of confidence and comfort, and skills and usefulness. This study supports previous research in teacher perceptions and beliefs and furthers the research by including predictive relationships. Administrators, professional developers, and support staff can use these findings to target teacher professional learning opportunities in technology integration.
Lorentzen, Charlott. "On User Perception of Authentication in Networks." Doctoral thesis, Blekinge Tekniska Högskola, Institutionen för kommunikationssystem, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-00584.
Full textLorentzen, Charlott. "User Perception and Performance of Authentication Procedures." Licentiate thesis, Karlskrona : Blekinge Institute of Technology, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-00497.
Full textSeamans, Nancy H. "Information Literacy: A Study of Freshman Students' Perceptions, with Recommendations." Diss., Virginia Tech, 2001. http://hdl.handle.net/10919/27705.
Full textPh. D.
Dias, Lay Maria Christina. "Responsive site design : user environmental perception and behaviour." Thesis, Oxford Brookes University, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.315392.
Full textKnappik, Laura. "The User Perception of Vehicle-Based Infotainment Systems." Thesis, Mittuniversitetet, Avdelningen för ekonomivetenskap och juridik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-36538.
Full textDillon, Andrew. "User acceptance of information technology." London: Taylor and Francis, 2001. http://hdl.handle.net/10150/105880.
Full textFreeman, Brenda M. "Perceptions of technology use in rural and urban Pennsylvania high schools /." Link to Dissertations, 2008. http://eprint.cc.andrews.edu/19/.
Full textWight, Robert Alan. "We are Nature Exploring Ecovillagers' Perceptions of Nature and Uses of Technology /." Cincinnati, Ohio : University of Cincinnati, 2008. http://rave.ohiolink.edu/etdc/view.cgi?acc_num=ucin1216753651.
Full textAdvisors: Kelly Moore Dr. (Committee Chair), Rhys Williams Dr. (Committee Member), Steve Carlton-Ford Dr. (Other). Title from electronic thesis title page (viewed Oct. 4, 2008). Includes abstract. Keywords: Ecovillages; Sustainable Culture; Nature - Culture Divide; Environmental Sociology; Social Movements. Includes bibliographical references.
McGowan, Michael T. "Perceptions of Associates to Embrace Technology Used in Teams in the Workplace." Thesis, University of North Texas, 2019. https://digital.library.unt.edu/ark:/67531/metadc1538780/.
Full textDobnik, Simon. "Teaching mobile robots to use spatial words." Thesis, University of Oxford, 2009. http://ora.ox.ac.uk/objects/uuid:d3e8d606-212b-4a8e-ba9b-9c59cfd3f485.
Full textBorbey, Daniel. "Mediating Social Media: Examining User Risk Perception on Facebook." Thesis, University of Ottawa (Canada), 2010. http://hdl.handle.net/10393/19680.
Full textBergdahl, Niklas, and Malte Davidsson. "User perception of varying level of detail for Imposters." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-263157.
Full textEftersom att tiden det tar att rendera bildrutor ökar med antalet 3D-modeller som avbildas och med modellernas detaljnivå skulle det tillåta realtidsapplikationer att avbilda fler objekt om ett sätt att effektivare avbilda dessa objekt hittas. En sådan teknik är Imposters, men deras detaljrikedom begränsas av texturminne, särskilt när det kommer till animerade objekt. En användarstudie utfördes för att undersöka hur förändringar i detaljnivåer med avseende på antalet vinklar och bildrutor för Imposters i en simulering av en folkmassa påverkar den upplevda realismen. Resultaten av studien pekar på att deltagarnas tilltro till sina svar minskade i takt med att kvalitén ökade, däremot ökade andelen svar där sidan med högre kvalité valdes när kvalitén överlag var högre.
Vuong, Kieu Anh. "The end-user perception of healthcare waiting environment designs." Thesis, University of Warwick, 2014. http://wrap.warwick.ac.uk/63884/.
Full text