Journal articles on the topic 'UX designer'
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Nurpalah, A., M. S. Pasha, D. D. Rhamdhan, Hanhan Maulana, and Agis Abhi Rafdhi. "Effect of UI/UX Designer on Front End." International Journal of Research and Applied Technology 1, no. 2 (2021): 335–41. http://dx.doi.org/10.34010/injuratech.v1i2.6759.
Full textMunggana, Wira. "Menakar Resiko Pembangunan Prototipe User Experience Dengan Weighted Risk Check List." Jurnal ULTIMA InfoSys 6, no. 1 (2015): 71–75. http://dx.doi.org/10.31937/si.v6i1.282.
Full textMassaro, Alessandro, Daniele Giannone, Vitangelo Birardi, and Angelo Maurizio Galiano. "An Innovative Approach for the Evaluation of the Web Page Impact Combining User Experience and Neural Network Score." Future Internet 13, no. 6 (2021): 145. http://dx.doi.org/10.3390/fi13060145.
Full textBörjesson, Peter, Wolmet Barendregt, Eva Eriksson, Olof Torgersson, Liza Arvidsson, and Linda Persson. "The Merits of Situated Evaluation as an Alternative UX Evaluation Method to Understand Appropriation." Interaction Design and Architecture(s), no. 37 (June 10, 2018): 78–98. http://dx.doi.org/10.55612/s-5002-037-004.
Full textLiu, Wei, Kun-Pyo Lee, Colin M. Gray, Austin L. Toombs, Kuo-Hsiang Chen, and Larry Leifer. "Transdisciplinary Teaching and Learning in UX Design: A Program Review and AR Case Studies." Applied Sciences 11, no. 22 (2021): 10648. http://dx.doi.org/10.3390/app112210648.
Full textFessore, Rodrigo, and Daniela Gibertoni. "ANÁLISE DA CONTRATAÇÃO DOS PROFISSIONAIS UX PELAS EMPRESAS BRASILEIRAS." Revista Interface Tecnológica 18, no. 1 (2021): 141–52. http://dx.doi.org/10.31510/infa.v18i1.1159.
Full textRully Pramudita, Rita Wahyuni Arifin, Ari Nurul Alfian, Nadya Safitri, and Shilka Dina Anwariya. "PENGGUNAAN APLIKASI FIGMA DALAM MEMBANGUN UI/UX YANG INTERAKTIF PADA PROGRAM STUDI TEKNIK INFORMATIKA STMIK TASIKMALAYA." JURNAL BUANA PENGABDIAN 3, no. 1 (2021): 149–54. http://dx.doi.org/10.36805/jurnalbuanapengabdian.v3i1.1542.
Full textSel Franco, Marisa, Felipe Raposo, João Vitor Vale, Flávia Carvalho, and André Demaison. "SOUND DESIGN EM GAMES E UX: ESTUDO DE CASO DA RELAÇÃO ENTRE EFEITOS SONOROS E AÇÕES DE JOGO NO SUPER MARIO BROS." Ergodesign & HCI 8, no. 2 (2020): 1. http://dx.doi.org/10.22570/ergodesignhci.v8i2.1460.
Full textPietroni, Eva, Alfonsina Pagano, and Bruno Fanini. "UX Designer and Software Developer at the Mirror: Assessing Sensory Immersion and Emotional Involvement in Virtual Museums." Studies in Digital Heritage 2, no. 1 (2018): 13–41. http://dx.doi.org/10.14434/sdh.v2i1.24634.
Full textMcDaniel, Rudy, and Joseph R. Fanfarelli. "Rhythm and Cues." International Journal of Sociotechnology and Knowledge Development 7, no. 3 (2015): 20–37. http://dx.doi.org/10.4018/ijskd.2015070102.
Full textKumalasari, Latifah Diah, and Ajib Susanto. "Recommendation System of Information Technology Jobs using Collaborative Filtering Method Based on LinkedIn Skills Endorsement." SISFORMA 6, no. 2 (2020): 63. http://dx.doi.org/10.24167/sisforma.v6i2.2240.
Full textSufandi, Unggul Utan, Dwi Astuti Aprijani, and Paken Pandiangan. "Evaluasi dan Hasil Review Desain User Interface Prototype Aplikasi Mobile Sitta Universitas Terbuka." Jurnal Nasional Pendidikan Teknik Informatika (JANAPATI) 10, no. 3 (2021): 147. http://dx.doi.org/10.23887/janapati.v10i3.40281.
Full textMarsan, Anne L., Yifan Chen, and Paul J. Stewart. "Surface Feature Parametrization Analogous to Conductive Heat Flow." Journal of Computing and Information Science in Engineering 2, no. 2 (2002): 77–85. http://dx.doi.org/10.1115/1.1510860.
Full textReyes Fabela, Ana María, and René Pedroza Flores. "Retos de la formación profesional del diseñador industrial en la Cuarta Revolución Industrial (4RI) / Challenges of the professional training of the industrial designer in the Fourth Industrial Revolution (4RI)." RIDE Revista Iberoamericana para la Investigación y el Desarrollo Educativo 8, no. 16 (2018): 1–22. http://dx.doi.org/10.23913/ride.v8i16.330.
Full textRanscombe, Charlie, Jacob Rodda, and Mark Johnson. "Visualising User Experiences: Analysing Embodiment of UX in Autonomous Vehicle Concepts." Proceedings of the Design Society: International Conference on Engineering Design 1, no. 1 (2019): 4039–48. http://dx.doi.org/10.1017/dsi.2019.411.
Full textGetto, Guiseppe, and Fred Beecher. "Toward a Model of UX Education: Training UX Designers Within the Academy." IEEE Transactions on Professional Communication 59, no. 2 (2016): 153–64. http://dx.doi.org/10.1109/tpc.2016.2561139.
Full textZimmerman, John, Changhoon Oh, Nur Yildirim, Alex Kass, Teresa Tung, and Jodi Forlizzi. "UX designers pushing AI in the enterprise." Interactions 28, no. 1 (2021): 72–77. http://dx.doi.org/10.1145/3436954.
Full textSosa-Tzec, Omar. "User experience delight from the designer’s perspective." Avances en Interacción Humano-Computadora, no. 1 (October 31, 2018): 22. http://dx.doi.org/10.47756/aihc.y3i1.37.
Full textZaharias, Panagiotis, Christos Gatzoulis, and Yiorgos Chrysanthou. "Exploring User Experience While Playing Educational Games." International Journal of Gaming and Computer-Mediated Simulations 4, no. 4 (2012): 19–32. http://dx.doi.org/10.4018/jgcms.2012100102.
Full textHou, Guanhua, Hua Dong, Weining Ning, and Lianghao Han. "Larger Chinese text spacing and size: effects on older users’ experience." Ageing and Society 40, no. 2 (2018): 389–411. http://dx.doi.org/10.1017/s0144686x18001022.
Full textFan, Mingming, Xianyou Yang, TszTung Yu, Q. Vera Liao, and Jian Zhao. "Human-AI Collaboration for UX Evaluation: Effects of Explanation and Synchronization." Proceedings of the ACM on Human-Computer Interaction 6, CSCW1 (2022): 1–32. http://dx.doi.org/10.1145/3512943.
Full textValencia, Katherine, Cristian Rusu, and Federico Botella. "User Experience Factors for People with Autism Spectrum Disorder." Applied Sciences 11, no. 21 (2021): 10469. http://dx.doi.org/10.3390/app112110469.
Full textRose, Emma J., and Josh Tenenberg. "UX as Disruption." International Journal of Sociotechnology and Knowledge Development 7, no. 3 (2015): 1–19. http://dx.doi.org/10.4018/ijskd.2015070101.
Full textCheng, Fangmin, Suihuai Yu, Shengfeng Qin, Jianjie Chu, and Jian Chen. "User experience evaluation method based on online product reviews." Journal of Intelligent & Fuzzy Systems 41, no. 1 (2021): 1791–805. http://dx.doi.org/10.3233/jifs-210564.
Full textOyibo, Kiemute, and Julita Vassileva. "Relationship between Perceived UX Design Attributes and Persuasive Features: A Case Study of Fitness App." Information 12, no. 9 (2021): 365. http://dx.doi.org/10.3390/info12090365.
Full textSánchez-Adame, Luis Martín, José Fidel Urquiza-Yllescas, and Sonia Mendoza. "Measuring Anticipated and Episodic UX of Tasks in Social Networks." Applied Sciences 10, no. 22 (2020): 8199. http://dx.doi.org/10.3390/app10228199.
Full textAlexander, Delainey A. "UX Fundamentals for Non-UX Professionals: User Experience Principles for Managers, Writers, Designers, and Developers: Edward Stull [Book Review]." IEEE Transactions on Professional Communication 63, no. 2 (2020): 203–4. http://dx.doi.org/10.1109/tpc.2020.2989601.
Full textCavalcante, Emanuelle, Luis Rivero, and Tayana Conte. "Evaluating the Feasibility of MAX: A Method Using Cards and a Board for Assessing the Post-Use UX." International Journal of Software Engineering and Knowledge Engineering 25, no. 09n10 (2015): 1759–64. http://dx.doi.org/10.1142/s0218194015710138.
Full textAlenljung, Beatrice, Jessica Lindblom, Rebecca Andreasson, and Tom Ziemke. "User Experience in Social Human-Robot Interaction." International Journal of Ambient Computing and Intelligence 8, no. 2 (2017): 12–31. http://dx.doi.org/10.4018/ijaci.2017040102.
Full textLim, Yoo Kyoung, and Ji Sung Song. "A Study on the Multisystem Based on Ubiquitous Environmental Communication Design - UX(User Experience)Design -." JOURNAL OF THE KOREAN SOCIETY DESIGN CULTURE 23, no. 3 (2017): 629–37. http://dx.doi.org/10.18208/ksdc.2017.23.3.629.
Full textNakamura, Walter Takashi, Leonardo Carneiro Marques, Luis Rivero, Elaine H. T. De Oliveira, and Tayana Conte. "Are scale-based techniques enough for learners to convey their UX when using a Learning Management System?" Revista Brasileira de Informática na Educação 27, no. 01 (2019): 104. http://dx.doi.org/10.5753/rbie.2019.27.01.104.
Full textKonstantakis, Markos, and George Caridakis. "Adding Culture to UX." Journal on Computing and Cultural Heritage 13, no. 1 (2020): 1–17. http://dx.doi.org/10.1145/3354002.
Full textGreen, Daniel, Charlie Hargood, and Fred Charles. "Use of Tools." Journal on Computing and Cultural Heritage 14, no. 3 (2021): 1–25. http://dx.doi.org/10.1145/3458769.
Full textMilosevic, Zorana, Ramon A. Suarez Fernandez, Sergio Dominguez, and Claudio Rossi. "Guidance for Autonomous Underwater Vehicles in Confined Semistructured Environments." Sensors 20, no. 24 (2020): 7237. http://dx.doi.org/10.3390/s20247237.
Full textWi, Jang Hoon, and Yeo Kyung Yoon. "Analysis of APP UX/UI Design through Designer’s Creative Style based on Cognitive Psychology." KOREA SCIENCE & ART FORUM 35 (September 30, 2018): 293–301. http://dx.doi.org/10.17548/ksaf.2018.09.30.293.
Full textArbel, Ifah, Bing Ye, and Alex Mihailidis. "Stroke Patients’ Experiences in an Adaptive Healing Room in a Stroke Rehabilitation Unit." HERD: Health Environments Research & Design Journal 13, no. 2 (2019): 170–85. http://dx.doi.org/10.1177/1937586719879060.
Full textVilardaga, Roger, Javier Rizo, Richard K. Ries, et al. "Formative, multimethod case studies of learn to quit, an acceptance and commitment therapy smoking cessation app designed for people with serious mental illness." Translational Behavioral Medicine 9, no. 6 (2018): 1076–86. http://dx.doi.org/10.1093/tbm/iby097.
Full textWildner, Raimund, Christine Kittinger-Rosanelli, and Tim Bosenik. "How Good is Your User Experience? Measuring and Designing Interactions." GfK Marketing Intelligence Review 7, no. 2 (2015): 52–57. http://dx.doi.org/10.1515/gfkmir-2015-0019.
Full textGagnon-Roy, Mireille, Stéphanie Pinard, Carolina Bottari, et al. "Smart Assistive Technology for Cooking for People With Cognitive Impairments Following a Traumatic Brain Injury: User Experience Study." JMIR Rehabilitation and Assistive Technologies 9, no. 1 (2022): e28701. http://dx.doi.org/10.2196/28701.
Full textTasoudis, Stavros, and Mark Perry. "Participatory Prototyping to Inform the Development of a Remote UX Design System in the Automotive Domain." Multimodal Technologies and Interaction 2, no. 4 (2018): 74. http://dx.doi.org/10.3390/mti2040074.
Full textTouloum, Karim, Djilali Idoughi, and Ahmed Seffah. "Adding UX in the Service Design Loop: The Case of Crisis Management Services." Interaction Design and Architecture(s), no. 37 (June 10, 2018): 47–77. http://dx.doi.org/10.55612/s-5002-037-003.
Full textFeng, Lin, and Wei Wei. "An Empirical Study on User Experience Evaluation and Identification of Critical UX Issues." Sustainability 11, no. 8 (2019): 2432. http://dx.doi.org/10.3390/su11082432.
Full textCoursaris, Constantinos K., and Konstantinos Kripintris. "Web Aesthetics and Usability." International Journal of E-Business Research 8, no. 1 (2012): 35–53. http://dx.doi.org/10.4018/jebr.2012010103.
Full textHermosa Perrino, Cristina, and Michael Burmester. "Designing for Temporal Harmony: Exploring the Well-Being Concept for Designing the Temporal Dimension of User Experience." Multimodal Technologies and Interaction 4, no. 3 (2020): 66. http://dx.doi.org/10.3390/mti4030066.
Full textBranch, James, Christopher J. Parker, and Mark Evans. "Do User Experience (UX) Design Courses Meet Industry’s Needs? Analysing UX Degrees and Job Adverts." Design Journal 24, no. 4 (2021): 631–52. http://dx.doi.org/10.1080/14606925.2021.1930935.
Full textRui, Zhepeng, and Zhenyu Gu. "A Review of EEG and fMRI Measuring Aesthetic Processing in Visual User Experience Research." Computational Intelligence and Neuroscience 2021 (December 16, 2021): 1–27. http://dx.doi.org/10.1155/2021/2070209.
Full textJackson, France. "UX in Industry: An ‘Unconference’ w/ the Practitioners." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (2019): 838–40. http://dx.doi.org/10.1177/1071181319631507.
Full textJones, Alexander, and Volker Thoma. "Determinants for Successful Agile Collaboration between UX Designers and Software Developers in a Complex Organisation." International Journal of Human–Computer Interaction 35, no. 20 (2019): 1914–35. http://dx.doi.org/10.1080/10447318.2019.1587856.
Full textBuschek, Daniel, Charlotte Anlauff, and Florian Lachner. "Paper2Wire – A Case Study of User-Centred Development of Machine Learning Tools for UX Designers." i-com 20, no. 1 (2021): 19–32. http://dx.doi.org/10.1515/icom-2021-0002.
Full textLi, Rui, Hong Zhang, Chenguang Liu, Zhenyu Cheryl Qian, and Linghao Zhang. "Bibliometric and Visualized Analysis of User Experience Design Research: From 1999 to 2019." SAGE Open 12, no. 1 (2022): 215824402210872. http://dx.doi.org/10.1177/21582440221087266.
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