Journal articles on the topic 'UX Honeycomb'
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Oktaviola, Yasinta, and Christ Rudianto. "Analysis of User Satisfaction with the Netflix Application as an Entertaiment Medium Using the UX Method." SISTEMASI 13, no. 5 (2024): 2072. http://dx.doi.org/10.32520/stmsi.v13i5.4452.
Full textZaliluddin, Dadan, Ade Bastian, Mira Siti Samira Yuliani, Esa Firmansyah, Sarmidi, and Yusuf Sumaryana. "Engaging Teens in History through a Mobile Game Utilizing the Fisher-Yates Shuffle Algorithm and Honeycomb UX Design." International Journal of Interactive Mobile Technologies (iJIM) 18, no. 22 (2024): 35–49. http://dx.doi.org/10.3991/ijim.v18i22.50705.
Full textSejati, Wiyar Wilujengning, Efifania Sibagariang, and Hermawan Setiawan. "EVALUASI DAN PERANCANGAN USER EXPERIENCE PADA APLIKASI COVE MENGGUNAKAN UX HONEYCOMB." Computer Based Information System Journal 12, no. 2 (2024): 29–39. http://dx.doi.org/10.33884/cbis.v12i2.9200.
Full textNaryapramono, Afrilza Daffa, Diva Satria, Fawwaz Haryolukito Pambudi, Muhammad Azzam Fadhlullah, Tyto Rinandi, and Florentina Yuni Arini. "Analisis user experience Honeycomb pada Platform Lazada." Jurnal Ilmiah Teknologi Informasi Asia 19, no. 2 (2025): 1–13. https://doi.org/10.32815/jitika.v19i2.1069.
Full textKusuma, Adhim Jati, Pantjawati Sudarmaningtyas, and Antok Supriyanto. "Factors Affecting the PeduliLindungi User Experience Based on UX Honeycomb." Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) 6, no. 3 (2022): 491–98. http://dx.doi.org/10.29207/resti.v6i3.4131.
Full textAkhrian Syahidi, Aulia, and Herman Tolle. "Evaluation of User Experience in Translator Applications (Banjar-Indonesian and Indonesian-Banjar) Based on Mobile Augmented Reality Technology using the UX Honeycomb Method." Journal of Games, Game Art, and Gamification 6, no. 1 (2021): 7–13. http://dx.doi.org/10.21512/jggag.v6i1.7430.
Full textFrobenius, Arvin Claudy, Totok Indriyatmoko, and Astri Pradani Putri. "Analisis Customer Journey Dalam Peningkatan Customer Experience Pada Alur Proses Pemesanan Aplikasi Dapurgo.com." Jurnal Sistem dan Teknologi Informasi (JustIN) 11, no. 3 (2023): 425. http://dx.doi.org/10.26418/justin.v11i3.60649.
Full textIsnainiyah, Ika Nurlaili, Ati Zaidiah, Yulnelly Yulnelly, and Yuni Widiastiwi. "Desirable and Usefulness Aspects Analysis of Web-based Data Portal using UX Honeycomb." IJICS (International Journal of Informatics and Computer Science) 5, no. 2 (2021): 160. http://dx.doi.org/10.30865/ijics.v5i2.3199.
Full textMeuthia, Reno Fithri, Ferdawati Ferdawati, and Gustati Gustati. "Analisis User Experience Pada Aplikasi E-Kelurahan Menggunakan Model UX Honeycomb." Jurnal Akuntansi Keuangan dan Bisnis, Vol. 14 No. 2 (2021) (November 30, 2021): 342–51. http://dx.doi.org/10.35143/jakb.v14i2.5167.
Full textMohammed, Siti Asma, Nuramalia Batrisyia Md Noor, and Muna Azuddin. "UX Evaluation of Dyslexia App Based on Honeycomb Model." Journal of Advanced Research in Computing and Applications 38, no. 1 (2025): 51–62. https://doi.org/10.37934/arca.38.1.5162.
Full textSubandi, Subandi, Aulia Akhrian Syahidi, Ahmad Zairullah Redhani, and Akhmad Sayuti. "Evaluasi Pengalaman Pengguna menggunakan Metode UX Honeycomb pada Aplikasi Pengenalan Wadai Banjar berbasis Augmented Reality." SMATIKA JURNAL 12, no. 02 (2022): 278–86. http://dx.doi.org/10.32664/smatika.v12i02.742.
Full textCahyati, Ade Puput, and Egia Rosi Subhiyakto. "Analisis Value Proposition dan Persepsi Pengguna Terhadap Sistem Informasi Laboratorium (LIS) di Rumah Sakit." Edumatic: Jurnal Pendidikan Informatika 8, no. 2 (2024): 724–33. https://doi.org/10.29408/edumatic.v8i2.27997.
Full textSolikha, Nur Imroatus, Asif Faroqi, and Anita Wulansari. "Evaluasi Pengalaman Pengguna Aplikasi Access by KAI Menggunakan Metode UX Honeycomb." Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi 13, no. 2 (2024): 1272. https://doi.org/10.35889/jutisi.v13i2.2114.
Full textMansson, Linda, Maria Wiklund, Fredrik Öhberg, Karin Danielsson, and Marlene Sandlund. "Co-Creation with Older Adults to Improve User-Experience of a Smartphone Self-Test Application to Assess Balance Function." International Journal of Environmental Research and Public Health 17, no. 11 (2020): 3768. http://dx.doi.org/10.3390/ijerph17113768.
Full textAprilia, Nandita Ajeng, Asif Faroqi, and Siti Mukaromah. "EVALUASI PENGALAMAN PENGGUNA APLIKASI MOBILE PERPUSTAKAAN DIGITAL IPUSNAS MENGGUNAKAN METODE UX HONEYCOMB." JSiI (Jurnal Sistem Informasi) 11, no. 2 (2024): 97–103. http://dx.doi.org/10.30656/jsii.v11i2.9196.
Full textBudiarti, Audila Trima, Farid Wahyudi, and Novia Ratnasari. "Analisis Pengaruh User Experience Terhadap Kepuasan Pengguna Pada Aplikasi Gojek Menggunakan UX Honeycomb." Jurnal Sistem Informasi dan Informatika (JUSIFOR) 1, no. 2 (2022): 104–11. http://dx.doi.org/10.33379/jusifor.v1i2.1634.
Full textAngga Bagus Prasetyo, M Ilyas Dwi Anggara, Rinda Shafira, and Murniyati. "Analisis Pengaruh User Experience Terhadap Kepuasan Pengguna Pada Aplikasi myBCA Menggunakan UX Honeycomb." Jurnal Riset Multidisiplin Edukasi 2, no. 1 (2025): 518–27. https://doi.org/10.71282/jurmie.v2i1.84.
Full textHariyanto, Wahyu. "Exploring the User Experience of E-Thesis System: An Evaluation Using UX Honeycomb Method." MATICS: Jurnal Ilmu Komputer dan Teknologi Informasi (Journal of Computer Science and Information Technology) 14, no. 2 (2022): 74–77. http://dx.doi.org/10.18860/mat.v14i2.20991.
Full textHarjono, Benedict Hardyanto, and Nina Setiyawati. "EVALUASI VALUE PROPOSITION DAN PERCEIVED VALUE APLIKASI E-WALLET MENGGUNAKAN UX HONEYCOMB, UX QUESTIONNAIRE, DAN SYSTEM USABILITY SCALE (STUDI KASUS: OVO, DANA, DAN SHOPEEPAY)." JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) 7, no. 3 (2022): 969–80. http://dx.doi.org/10.29100/jipi.v7i3.3159.
Full textTaylor, James, Jane Henriksen-Bulmer, and Cagatay Yucel. "Privacy Essentials." Electronics 13, no. 12 (2024): 2263. http://dx.doi.org/10.3390/electronics13122263.
Full textRisyad, Sungkar, and Dellyana Dina. "Transforming Enterprise Application Rationalizations: A Design Thinking Approach to Customer-Centric Innovation." International Journal of Current Science Research and Review 08, no. 05 (2025): 2296–305. https://doi.org/10.5281/zenodo.15448198.
Full textSoria-Morales, César. "TRAJES DEL PERÚ, REPOSITORIO DIGITAL PARA VALORAR EL PATRIMONIO CULTURAL INMATERIAL." DISEÑO ARTE Y ARQUITECTURA, no. 10 (June 10, 2021): 23–45. http://dx.doi.org/10.33324/daya.v1i10.377.
Full textOrellano-Colón, Elsa M., Adriana I. Ramos-Marichal, Valeria R. González-Crespo, et al. "Breaking Barriers: The Design and Development of an Assistive Technology Web App for Older Latinos with Disabilities in Daily Activities." Technologies 12, no. 11 (2024): 232. http://dx.doi.org/10.3390/technologies12110232.
Full textBaj-Rogowska, Anna, and Marcin Sikorski. "Exploring the usability and user experience of social media apps through a text mining approach." Engineering Management in Production and Services 15, no. 1 (2023): 86–105. http://dx.doi.org/10.2478/emj-2023-0007.
Full textRegado, Alexandre, and Agostinho Sousa Pinto. "Avaliação de lojas online segundo as 7 variáveis do UX." Cadernos de Investigação do Mestrado em Negócio Eletrónico, 2021. http://dx.doi.org/10.56002/ceos.0032_cimne_1_1.
Full textAndreas, Jovianus Abel, Juan Misael, and Alvian Arifin. "Evaluasi User Experience Pada Aplikasi SignalPolri Menggunakan Metodologi UX Honeycomb." Jurnal Pendidikan dan Teknologi Indonesia 3, no. 11 (2024). http://dx.doi.org/10.52436/1.jpti.344.
Full textSilvia, Nyimas, Allsela Meiriza, Nabila Rizky Oktadini, and Pacu Putra. "ANALYSIS OF USER EXPERIENCE OF DANA E-WALLET USING USER EXPERIENCE QUOSTIONNAIRE (UEQ) AND UX HONEYCOMB." JUTI: Jurnal Ilmiah Teknologi Informasi, July 31, 2024, 91–100. https://doi.org/10.12962/j24068535.v22i2.a1207.
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