Journal articles on the topic 'UX/UI Design'
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Krisnanik, Erly, and Tri Rahayu. "UI/UX integrated holistic monitoring of PAUD using the TCSD method." Bulletin of Electrical Engineering and Informatics 10, no. 4 (August 1, 2021): 2273–84. http://dx.doi.org/10.11591/eei.v10i4.3108.
Full textRaia, Mike. "Providing a better digital experience for employees." Strategic HR Review 16, no. 2 (April 10, 2017): 71–75. http://dx.doi.org/10.1108/shr-01-2017-0004.
Full textFadli, Muhammad Raffi. "USER INTERFACE AND USER EXPERIENCE OF INDOSPORT MOBILE APPLICATIONS USING A USER CENTERED DESIGN APPROACH." Arty: Jurnal Seni Rupa 9, no. 2 (August 18, 2020): 128–38. http://dx.doi.org/10.15294/arty.v9i2.40365.
Full textSong, Ji Sung, and Soo Jo Park. "Research on Development of Patentable UI/UX Convergence Design." JOURNAL OF THE KOREAN SOCIETY DESIGN CULTURE 25, no. 4 (December 31, 2019): 283–93. http://dx.doi.org/10.18208/ksdc.2019.25.4.283.
Full textRully Pramudita, Rita Wahyuni Arifin, Ari Nurul Alfian, Nadya Safitri, and Shilka Dina Anwariya. "PENGGUNAAN APLIKASI FIGMA DALAM MEMBANGUN UI/UX YANG INTERAKTIF PADA PROGRAM STUDI TEKNIK INFORMATIKA STMIK TASIKMALAYA." JURNAL BUANA PENGABDIAN 3, no. 1 (July 14, 2021): 149–54. http://dx.doi.org/10.36805/jurnalbuanapengabdian.v3i1.1542.
Full textHalstead, Susanne, H. Daniel Serrano, and Scott Proctor. "Finding Top UI/UX Design Talent on Adobe Behance." Procedia Computer Science 51 (2015): 2426–34. http://dx.doi.org/10.1016/j.procs.2015.05.426.
Full textIlham, Hananda, Bangun Wijayanto, and Swahesti Puspita Rahayu. "ANALYSIS AND DESIGN OF USER INTERFACE/USER EXPERIENCE WITH THE DESIGN THINKING METHOD IN THE ACADEMIC INFORMATION SYSTEM OF JENDERAL SOEDIRMAN UNIVERSITY." Jurnal Teknik Informatika (Jutif) 2, no. 1 (January 13, 2021): 17–26. http://dx.doi.org/10.20884/1.jutif.2021.2.1.30.
Full textNasution, Winda Suci Lestari, and Patriot Nusa. "UI/UX Design Web-Based Learning Application Using Design Thinking Method." ARRUS Journal of Engineering and Technology 1, no. 1 (August 29, 2021): 18–27. http://dx.doi.org/10.35877/jetech532.
Full textPutra Prakasa, S.T., M.Kom., Fedelis Brian. "Desain Aplikasi Mobile Gamifikasi untuk Pramuka dengan Metode UI/UX." Jurnal Buana Informatika 12, no. 1 (May 1, 2021): 58. http://dx.doi.org/10.24002/jbi.v12i1.4424.
Full textLee, Hee-Jin, Joon-Sang Lee, Eunkyoung Jee, and Doo-Hwan Bae. "A User eXperience Evaluation Framework for Mobile Usability." International Journal of Software Engineering and Knowledge Engineering 27, no. 02 (March 2017): 235–79. http://dx.doi.org/10.1142/s0218194017500097.
Full textDjatmiko, Julia, and Lalitya Talitha Pinasthika. "UI design development for informative mobile game about light pollution." International Conference of Innovation in Media and Visual Design 1, no. 1 (November 25, 2020): 1–19. http://dx.doi.org/10.31937/imdes.v1i1.1117.
Full textYoon,, Yeo Kyung. "A Study on UX/UI Design of Stretching App for Office Worker." Journal of Cultural Product and Design 50, no. 1 (September 30, 2017): 135–44. http://dx.doi.org/10.18555/kicpd.2017.50.12.
Full textKusumaningrum, Lia Ayu, Febrian Murti Dewanto, and Aris Tri jaka Harjanta. "Rancang Bangun Aplikasi Doremi sebagai Pengenalan Alat Musik Berbasis Android dengan Metode User Centered Design." Jurnal Informatika dan Rekayasa Perangkat Lunak 2, no. 1 (March 18, 2020): 13. http://dx.doi.org/10.36499/jinrpl.v2i1.2771.
Full textAhsan, Moh, Wahyudi Arianto, and Robbi Tri Murdani. "User Interface Design And User Experience Kuysedekah.Id Mobile Applications." SMATIKA JURNAL 10, no. 02 (December 26, 2020): 109–14. http://dx.doi.org/10.32664/smatika.v10i02.515.
Full text김재홍. "A Study on UI/UX Design of pooq's OTT Application for Branding." A Journal of Brand Design Association of Korea 14, no. 4 (December 2016): 43–52. http://dx.doi.org/10.18852/bdak.2016.14.4.43.
Full textEnggar Pamudyaningrum, Friskila, Hestiasari Rante, Muhammad Agus Zainuddin, and Michael Lund. "UI/UX Design for Metora: A Gamification of Learning Journalism Interviewing Method." E3S Web of Conferences 188 (2020): 00008. http://dx.doi.org/10.1051/e3sconf/202018800008.
Full textChen, Le Yang, and Fan Zhang. "Study on Eye Movement Technology Website under Eye and Eye Tracking Analysis Based on Thermodynamic." Advanced Materials Research 952 (May 2014): 347–50. http://dx.doi.org/10.4028/www.scientific.net/amr.952.347.
Full textWi, Jang Hoon, and Yeo Kyung Yoon. "Analysis of APP UX/UI Design through Designer’s Creative Style based on Cognitive Psychology." KOREA SCIENCE & ART FORUM 35 (September 30, 2018): 293–301. http://dx.doi.org/10.17548/ksaf.2018.09.30.293.
Full textJoo, Kwang Myoung, and Hun Kim. "A Study on Mobile Application UI/UX Design of Color Conversion for the Color Vision Defectives." JOURNAL OF THE KOREAN SOCIETY DESIGN CULTURE 23, no. 2 (June 30, 2017): 669–82. http://dx.doi.org/10.18208/ksdc.2017.23.2.669.
Full textTirtadarma, Edo, Agung Eko Budi Waspada, and Elda Franzia Jasjfi. "Kajian Peranan Desain UX (Pengalaman Pengguna) - UI (Antar Muka Pengguna) Mobile Application Kategori Transportasi Online terhadap Gaya Hidup Bertransportasi Masyarakat Urban." Jurnal Seni dan Reka Rancang: Jurnal Ilmiah Magister Desain 1, no. 1 (November 1, 2018): 181207. http://dx.doi.org/10.25105/jsrr.v1i1.4046.
Full textEndra Prastowo, Gilang, and Dian Prajarini. "Perancangan Komunikasi Visual Desain Website “Muggle Division” Menggunakan Kaidah UI & UX." AKSA: Jurnal Desain Komunikasi Visual 4, no. 1 (December 10, 2020): 567–77. http://dx.doi.org/10.37505/aksa.v4i1.47.
Full textBilousova, Liudmyla I., Liudmyla E. Gryzun, and Natalia V. Zhytienova. "Fundamentals of UI/UX design as a component of the pre-service specialist's curriculum." SHS Web of Conferences 104 (2021): 02015. http://dx.doi.org/10.1051/shsconf/202110402015.
Full text두경일. "Study on Optimized UX/UI Design System through Use Value Analysis on App Book." Journal of Korea Design Knowledge ll, no. 32 (December 2014): 365–74. http://dx.doi.org/10.17246/jkdk.2014..32.033.
Full textSaptaputra, Emanuel, V. J. Basiroen, and Darren Eka Septian. "Digitalization of Small Batik Industry: UI/UX design to support Batik Lasem E Commerce." IOP Conference Series: Earth and Environmental Science 794, no. 1 (July 1, 2021): 012121. http://dx.doi.org/10.1088/1755-1315/794/1/012121.
Full textGutarova, S. L., Ye A. Maksakova, Ye A. Mosina, Ye V. Nekrasova, and S. P. Rassadina. "THE DESIGN OF THE PROTOTYPE MOBILE MUSIC APPLICATION." Technologies & Quality 50, no. 4 (December 23, 2020): 27–32. http://dx.doi.org/10.34216/2587-6147-2020-4-50-27-32.
Full textYang, Yeon Kyoung. "A Study on the CQI Effectiveness in NCS Convergence UX/UI Design Class of Smart IT Major in Colleges." Korean Society of Science & Art 38, no. 4 (September 30, 2020): 203–22. http://dx.doi.org/10.17548/ksaf.2020.09.30.203.
Full textLarina, T. B. "On quality assessment of electronic training course interfaces." Informatics and education, no. 6 (September 26, 2021): 11–17. http://dx.doi.org/10.32517/0234-0453-2021-36-6-11-17.
Full text두경일. "The Study on the Value-Engineering UX/UI Design Evaluation Model Based on the User's Attitude." Journal of Korea Design Knowledge ll, no. 21 (March 2012): 1–10. http://dx.doi.org/10.17246/jkdk.2012..21.001.
Full textKremer, Klaus. "Anticipative interfaces for emergency situations." Information Design Journal 23, no. 1 (July 20, 2017): 32–38. http://dx.doi.org/10.1075/idj.23.1.05kre.
Full textBae, Ji-Hye. "The Effectiveness of Learning Performance on Supplementary Learning Tool based on Blog using Learner-Centric UI/UX Design in Higher Education." Journal of the Korea Academia-Industrial cooperation Society 12, no. 12 (December 31, 2011): 5531–40. http://dx.doi.org/10.5762/kais.2011.12.12.5531.
Full textFais Dzulfikar, Afif, and Dian Prajarini. "ANALISIS POLA LAYOUT APLIKASI MOBILE COMMERCE POPULER DI INDONESIA DENGAN METODE KUALITATIF HEURISTIK." AKSA: Jurnal Desain Komunikasi Visual 3, no. 2 (June 29, 2020): 489–506. http://dx.doi.org/10.37505/aksa.v3i2.37.
Full textRazi, Aria Ar, Intan Rizky Mutiaz, and Pindi Setiawan. "PENERAPAN METODE DESIGN THINKING PADA MODEL PERANCANGAN UI/UX APLIKASI PENANGANAN LAPORAN KEHILANGAN DAN TEMUAN BARANG TERCECER." Desain Komunikasi Visual, Manajemen Desain dan Periklanan (Demandia) 3, no. 02 (September 28, 2018): 219. http://dx.doi.org/10.25124/demandia.v3i02.1549.
Full textAbdul Kadir, Andi Nursyuhada, Raja Ahmad Azmeer Raja Ahmad Effendi, Mohd Shahrizal Dolah, and Saiful Hasley Ramli. "User Experience (UX) and User Interface (UI) as a New Recipe of Academic Culture in Creative Industry." Environment-Behaviour Proceedings Journal 5, SI3 (December 28, 2020): 231–36. http://dx.doi.org/10.21834/ebpj.v5isi3.2551.
Full textPasupa, Sarakard, and Narudh Cheramakara. "Airline E-commerce user experience experiment: An investigation of Thai LCCs passengers' purchasing behaviour among different online platforms." Journal of Airline and Airport Management 9, no. 2 (October 7, 2019): 46. http://dx.doi.org/10.3926/jairm.124.
Full textPibernik, Jesenka, Jurica Dolic, Hrvoje Abraham Milicevic, and Bojan Kanizaj. "The Effects of the Floating Action Button on Quality of Experience." Future Internet 11, no. 7 (July 6, 2019): 148. http://dx.doi.org/10.3390/fi11070148.
Full textAhn, Bomi, and Dosung Chung. ""A Study on the Education of Mobile UI /UX Design by using Bruner's discovery learning theory ; in After-school classes in elementary school"." Journal of Industrial Design Studies 42 (December 31, 2017): 103–14. http://dx.doi.org/10.37254/ids.2017.12.42.10.103.
Full textUtami, Paramita Retno, Firman Ardiansyah, and Muhammad Zubair. "Perancangan User Experience Menggunakan Metode Five Planes Pada Aplikasi Mobile Kode Funding Di PT Kodetag Global Teknotama." Jurnal Sains Terapan 9, no. 1 (June 3, 2019): 55–69. http://dx.doi.org/10.29244/jstsv.9.1.55-69.
Full textKim, Na Young, and Ji Sung Song. "A Study on UI/UX Design for Increasing Usability of MES(Manufacturing Execution System) -Focus on the Work Allocation Function of Small and Medium Sized Automobile Die Company-." JOURNAL OF THE KOREAN SOCIETY DESIGN CULTURE 27, no. 2 (June 30, 2021): 13–21. http://dx.doi.org/10.18208/ksdc.2021.27.2.13.
Full textWaijittragum, Pibool. "EFFECT OF THE DESIGNING MOBILE APPLICATIONS ON SMARTPHONE TO CUSTOMER DEMANDING: CASE STUDY OF THE CONCEPT OF UX UI." Psychology and Education Journal 58, no. 2 (February 1, 2021): 1693–705. http://dx.doi.org/10.17762/pae.v58i2.2325.
Full textSwalaganata, Galandaru, Aditya Galih Sulaksono, and Devita Maulina Putri. ""ANYWORD" BILINGUAL DICTIONARY: DESIGN AND IMPLEMENTATION OF LINEAR SEARCH ALGORITHMS IN ANDROID-BASED OPEN-SOURCE APPLICATIONS." JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) 5, no. 2 (November 30, 2020): 133. http://dx.doi.org/10.29100/jipi.v5i2.1817.
Full textSwalaganata, Galandaru, Aditya Galih Sulaksono, and Devita Maulina Putri. ""ANYWORD" BILINGUAL DICTIONARY: DESIGN AND IMPLEMENTATION OF LINEAR SEARCH ALGORITHMS IN ANDROID-BASED OPEN-SOURCE APPLICATIONS." JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) 5, no. 2 (November 30, 2020): 133. http://dx.doi.org/10.29100/jipi.v5i2.1817.
Full textAguayo, Claudio. "Interface Xperience." Pacific Journal of Technology Enhanced Learning 2, no. 1 (January 31, 2020): 54–55. http://dx.doi.org/10.24135/pjtel.v2i1.69.
Full textPark, Man Ki. "A Case Study on New Mobile School Cafeteria Food Takeout App Service for Single-person Households, University Students : Focusing on Convergent Thinking-based UX/UI Design Practice." Korean Society of Science & Art 39, no. 3 (June 30, 2021): 155–73. http://dx.doi.org/10.17548/ksaf.2021.06.30.155.
Full textAdhitya, C., R. Andreswari, and P. F. Alam. "Analysis and Design of UI and UX Web-Based Application in Maiproyek Startup Using User Centered Design Method in Information System Program of Telkom University." IOP Conference Series: Materials Science and Engineering 1077, no. 1 (February 1, 2021): 012039. http://dx.doi.org/10.1088/1757-899x/1077/1/012039.
Full textSanto, Santo. "STRATEGI VISUAL ANIMASI INTERAKTIF “KELILING JAWA”." Jurnal Dimensi DKV Seni Rupa dan Desain 4, no. 2 (October 1, 2019): 109. http://dx.doi.org/10.25105/jdd.v4i2.5883.
Full textWoo Jwa, Jeong, and . "Development of Personalized Travel Products for Smart Tour Guidance Services." International Journal of Engineering & Technology 7, no. 3.33 (August 29, 2018): 58. http://dx.doi.org/10.14419/ijet.v7i3.33.18524.
Full textOsadcha, Kateryna, and Victoriia Baluta. "The influence of modern trends in digital art on the content of training in computer graphics and digital design." Ukrainian Journal of Educational Studies and Information Technology 9, no. 1 (March 31, 2021): 1–12. http://dx.doi.org/10.32919/uesit.2021.01.01.
Full textMartins, Nuno, Daniel Brandão, Heitor Alvelos, and Sara Silva. "E-Marketplace as a Tool for the Revitalization of Portuguese Craft Industry: The Design Process in the Development of an Online Platform." Future Internet 12, no. 11 (November 12, 2020): 195. http://dx.doi.org/10.3390/fi12110195.
Full textSaragih, Rijois, Risda Pangaribuan, Tiurma Naomi, Gorbyno Sitepu, Desty Siregar, Yanti Sibarani, Wiwi Ginting, and Enda Pinem. "Perancangan Desain User Interface Dan User Experience Pada Aplikasi Jasa Pengangkutan Sampah Trash Care." METHOMIKA: Jurnal Manajemen Informatika dan Komputerisasi Akuntansi 4, no. 1 (April 1, 2020): 47–55. http://dx.doi.org/10.46880/jmika.v4i1.119.
Full textQusef, Abdallah, Abdallah Ayasreh, Adnan Shaout, and Muhanna Muhanna. "By two: A two-dimensional mobile game model for novice developers." Indonesian Journal of Electrical Engineering and Computer Science 14, no. 3 (June 1, 2019): 1336. http://dx.doi.org/10.11591/ijeecs.v14.i3.pp1336-1344.
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