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1

Grubisic, Ivan. "ALGORITHMS FOR CALCULATING THE 3D CENTER OF ROTATION USING VICON MOTION CAPTURE SYSTEM AND MATLAB." Thesis, The University of Arizona, 2009. http://hdl.handle.net/10150/192460.

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Hanson, Andrew Todd. "Markerless Motion Capture and Analysis System to Enhance Exercise Professional Effectiveness: Preliminary Study." University of Akron / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=akron1481223866357858.

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3

Lindequist, Jonas, and Daniel Lönnblom. "Construction of a Motion Capture System." Thesis, Växjö University, School of Mathematics and Systems Engineering, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-24.

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<p>Motion capture is the process of capturing movements from real life into a computer. Existing motion capture systems are often very expensive and require advanced hardware that makes the process complex. This thesis will answer the following question: is it possible to create an optical motion capture system using only a single low cost Dvcamera (Digital Video Camera), that still will produce accurate motion capture data? To answer this question and construct our motion capture system we need to complete these following steps:</p><p>• Create a usable film sequence.</p><p>• Analyze the seque
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Tällberg, Niklas, and Alexander Paus. "Lågbudget filmskapande och tillverkning av billigt Motion Capture system." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12184.

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Nya filmer som skapas innehåller mer och mer datorgenererade bilder och många filmer skapas även helt den digitala vägen, detta innebär att det krävs en rad olika dyra licenser för program och verktyg för att kunna skapa bra filmer. Genom ett projekt där en kortfilm skapas helt i 3D med en så låg budget som möjligt och som dessutom ska använda sig av Motion Capture som animerings-teknik så krävs det ett bra alternativ till att tillverka ett eget Motion Capture system för att så lite pengar som möjligt ska spenderas. Genom använding av Playstation kameror och lånade material kan ett billigt Mot
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Brown, Richard George. "Three-dimensional motion capture for the DIET breast cancer imaging system." Thesis, University of Canterbury. Mechanical Engineering, 2008. http://hdl.handle.net/10092/1250.

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Breast cancer is one of the most prevalent forms of cancer in the world today. The search for effective treatment and screening methods is a highly active area of research. The Digital Image-based ElastoTomography (DIET) project is a new breast cancer screening system under development, where surface motion from the mechanically actuated breast is measured in 3D, and used as input to an inverse problem solving for breast elasticity. Cancerous lesions appear as high contrast features, being an order of magnitude stiffer than healthy tissue. The 3D motion capture is measured by an array of digit
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Ozyalcin, Anil E. "SOLITONS: A COMPACT, LOW-COST, AND WIRELESS BODY MOTION CAPTURE SYSTEM." The Ohio State University, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=osu1437440750.

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7

Gilbert, Mathew Alan. "Optimising visuo-locomotor interactions in a motion-capture virtual reality rehabilitation system." Thesis, University of York, 2013. http://etheses.whiterose.ac.uk/3986/.

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This thesis presents the research-driven design and development of Stromohab: A motion-capture virtual-reality locomotion simulator for the research and rehabilitation of gait disorders following stroke. Software and hardware components are designed, developed and tested to facilitate and motivate patients in rehabilitative interactive avatar-based locomotor tasks. The system is then used to investigate systematically on healthy volunteers the known problem of distance underestimation in virtual environments by testing and analysing all combinations of cross-planar translation of leg movement
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Beriault, Silvain. "Multi-camera system design, calibration and three-dimensional reconstruction for markerless motion capture." Thesis, University of Ottawa (Canada), 2008. http://hdl.handle.net/10393/27957.

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Recently, significant advances have been made in many sub-areas regarding the problem of markerless human motion capture. However, markerless solutions still tend to introduce major simplifications, especially in early stages of the process, that temper the robustness and the generality of any subsequent modules and, consequently, of the whole application. This thesis concentrates on improving the aspects of multi-camera system design, multi-camera calibration and shape-from-silhouette volumetric reconstruction. In Chapter 3, a thoughtful system analysis is first proposed with the objective of
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Manivasagam, Karnica. "COMPARISON OF WRIST VELOCITY MEASUREMENT METHODS: IMU, GONIOMETER AND OPTICAL MOTION CAPTURE SYSTEM." Thesis, KTH, Medicinteknik och hälsosystem, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-287178.

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Repetitive tasks, awkward hand/wrist postures and forceful exertions are known risk factors for work-related musculoskeletal disorders (WMSDs) of the hand and wrist. WMSD is a major cause of long work absence, productivity loss, loss in wages and individual suffering. Currently available assessment methods of the hand/wrist motion have the limitations of being inaccurate, e.g. when using self-reports or observations, or expensive and resource-demanding for following analyses, e.g. when using the electrogoniometers. Therefore, there is a need for a risk assessment method that is easy-to-use and
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10

Dasari, Ganeshram. "Development of a robust 3-D ultrasonic tracking system for motion capture studies /." Available to subscribers only, 2009. http://proquest.umi.com/pqdweb?did=1796330211&sid=15&Fmt=2&clientId=1509&RQT=309&VName=PQD.

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11

Dasari, Ganeshram. "DEVELOPMENT OF A ROBUST 3-D ULTRASONIC TRACKING SYSTEM FOR MOTION CAPTURE STUDIES." OpenSIUC, 2008. https://opensiuc.lib.siu.edu/theses/448.

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This work addresses the various stages involved in the development of a 3 dimensional tracking system based on ultrasonic transmitters and receivers. The hardware developed for this project can drive up to 24 ultrasonic transmitters and the receiver circuitry can detect signals from 8 receivers with high accuracy even in a noisy environment. Extensive experimentation has been done on the 1-D system and an accuracy of less than 1 mm was recorded except for certain points where the error is around 4.5 mm. This was due to one wavelength error in the time delay. A comprehensive calibration routine
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Kade, Daniel. "Towards Immersive Motion Capture Acting : Design, Exploration and Development of an Augmented System Solution." Licentiate thesis, Mälardalens högskola, Inbyggda system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-25888.

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Current and future animations seek for realistic motions to create a perception of authentic and human-like animations. A technology widely used for such purposes is motion capture. Therefore, to create such human-like animations, motion capture actors enrich the movements of digital avatars with realistic and believable motions and emotions. Acting for motion capture, as it is performed today, does not provide a natural acting environment. This is mostly because motion capture actors do not see and feel the virtual environment they act for, while acting. In many cases this can result in unnat
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Petersen, Spencer Ray. "A System for Foot Joint Kinetics – Integrating Plantar Pressure/Shear with Multisegment Foot Modeling." BYU ScholarsArchive, 2020. https://scholarsarchive.byu.edu/etd/8456.

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Introduction: Instrumented gait analysis and inverse dynamics are commonly used in research and clinical practice to calculate lower extremity joint kinetics, such as power and work. However, multisegment foot (MSF) model kinetics have been limited by ground reaction force (GRF) measurements. New technology enables simultaneous capture of plantar pressure and shear stress distributions but has not yet been used with motion capture. Integrating MSF models and pressure/shear measurements will enhance the analysis of foot joint kinetics. The purpose of this study was to develop methodology to int
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Yang, Bowen. "Development of a Self-Calibrated Motion Capture System by Nonlinear Trilateration of Multiple Kinects v2." Thesis, Université d'Ottawa / University of Ottawa, 2016. http://hdl.handle.net/10393/35321.

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In this paper, a Kinect-based distributed and real-time motion capture system is developed. A trigonometric method is applied to calculate the relative positions of Kinect v2 sensors with a calibration wand and register the sensors’ positions automatically. By combining results from multiple sensors with a nonlinear least square method, the accuracy of motion capture is optimized. Moreover, to exclude inaccurate results from sensors, a computational geometry is applied in the occlusion approach to discover occluded joint data. The synchronization approach is based on the NTP protocol, which sy
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Scalley, Timothy Brian. "Vertical ground reaction force estimation using position data measured from a markerless motion capture system." The Ohio State University, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=osu1345557063.

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16

Young, Alexander D. "Wireless realtime motion tracking system using localised orientation estimation." Thesis, University of Edinburgh, 2010. http://hdl.handle.net/1842/4637.

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A realtime wireless motion tracking system is developed. The system is capable of tracking the orientations of multiple wireless sensors, using a semi-distributed implementation to reduce network bandwidth and latency, to produce real-time animation of rigid body models, such as the human skeleton. The system has been demonstrated to be capable of full-body posture tracking of a human subject using fifteen devices communicating with a basestation over a single, low bandwidth, radio channel. The thesis covers the theory, design, and implementation of the tracking platform, the evaluation of the
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Wilson, Rhoda M. "An innovative approach for assessing the ergonomic risks of lifting tasks using a video motion capture system." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2006. http://library.nps.navy.mil/uhtbin/hyperion/06Mar%5FWilson.pdf.

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Thesis (M.S. in Human Systems Integration)--Naval Postgraduate School, March 2006.<br>Thesis Advisor(s): Michael McCauley. "March 2006." Includes bibliographical references (p. 49-51). Also available online.
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Arumuganainar, Ganesh Prasanth. "Simulation of Lower Limb Muscle Activity During Inclined Slope Walking." Thesis, KTH, Skolan för kemi, bioteknologi och hälsa (CBH), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-243914.

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Robotic exoskeletons are designed to assist patients with motor dysfunctions. Recent researches focus on extending the robotic assistance to patient activities other than ground level walking. This study aims to analyse the lower limb muscle activity during inclined slope walking contrasting with that of ground level walking. Two different angles of inclination were chosen: 9 degrees and 18 degrees. 9 degrees inclined slope is the universal ramp size for wheelchairs. The hypothesis is that muscle activation, and ultimately metabolic cost, in inclined slope walking is different from that of gro
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Rydén, Anna, and Amanda Martinsson. "Evaluation of 3D motion capture data from a deep neural network combined with a biomechanical model." Thesis, Linköpings universitet, Institutionen för medicinsk teknik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-176543.

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Motion capture has in recent years grown in interest in many fields from both game industry to sport analysis. The need of reflective markers and expensive multi-camera systems limits the business since they are costly and time-consuming. One solution to this could be a deep neural network trained to extract 3D joint estimations from a 2D video captured with a smartphone. This master thesis project has investigated the accuracy of a trained convolutional neural network, MargiPose, that estimates 25 joint positions in 3D from a 2D video, against a gold standard, multi-camera Vicon-system. The p
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Fourie, Sarie Marissa. "3D measurement of cervical and thoracic postural dynamism in sitting : a pilot study." Thesis, Stellenbosch : Stellenbosch University, 2013. http://hdl.handle.net/10019.1/85712.

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Thesis (MScPhysio)--Stellenbosch University, 2013.<br>ENGLISH ABSTRACT: The aim of this study was to improve the measurement of postural dynamism in the sitting position using a three-dimensional (3D) motion analysis system. The primary objective was to describe pilot data for postural dynamism of the cervical and thoracic spines while working at a desktop computer. The secondary objective was to refine the process of posture measurement and analysis by decreasing data processing time. Certain factors in 3D motion analysis can lead to an increase in gaps in data collected during trial capture,
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Teufl, Wolfgang [Verfasser], Michael [Akademischer Betreuer] Fröhlich, and Hermann [Akademischer Betreuer] Schwameder. "Validation and initial applications of a magnetometer-free inertial sensor based motion capture system for the human lower body / Wolfgang Teufl ; Michael Fröhlich, Hermann Schwameder." Kaiserslautern : Technische Universität Kaiserslautern, 2021. http://d-nb.info/1232240435/34.

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22

Jönsson, Maria, and Malin Boije. "Biomechanical Simulations of a Flywheel Exercise Device in Microgravity." Thesis, KTH, Skolan för teknik och hälsa (STH), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-163212.

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Bone loss and muscle atrophy are two main physiological conditions affecting astronauts while being in space. In order to counteract the effects, at least two hours of aerobic and resistant countermeasure exercise is scheduled into their working day, seven days a week. Yoyo Technology AB has developed a resistance exercise device based on the flywheel principle, providing a load independent of gravity. However, there is no biomechanical research done on the efficiency of the device in microgravity, from a human movement point of view using simulation software. The aim of this thesis was to eva
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Bennison, John Charles. "Gait Analysis in Anterior Cruciate Ligament Reconstruction & Controls Across Different Levels of Visual Feedback." Ohio University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1617872112807014.

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24

Grzybowská, Martina. "Human Mo-cap System Based on Inertial Measurement Units." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2021. http://www.nusl.cz/ntk/nusl-445474.

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Cieľom tejto práce je navrhnúť, zhotoviť a implementovať vlastný systém pre zachytávanie pohybu založený na inerciálnych meracích jednotkách. V rámci budovania teoretického základu bolo preskúmaných viacero metód, avšak primárne bola pozornosť venovaná samotnému inerciálnemu snímanu - jeho kladom a nedostatkom, kľúčovým vlastnostiam a jednotlivým komponentom potrebným pre zostrojenie systému na jeho báze. Tento úvodný zber informácií je nasledovaný fázami návrhu, zhotovenia a zhodnotenia, ktoré sa zaoberajú procesom vývoja a testovania daného riešenia. Hlavným prínosom realizácie systému je zo
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Vassallo, Christian. "Using human-inspired models for guiding robot locomotion." Thesis, Toulouse 3, 2016. http://www.theses.fr/2016TOU30177/document.

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Cette thèse a été effectuée dans le cadre du projet européen Koroibot dont l'objectif est le développement d'algorithmes de marche avancés pour les robots humanoïdes. Dans le but de contrôler les robots d'une manière sûre et efficace chez les humains, il est nécessaire de comprendre les règles, les principes et les stratégies de l'homme lors de la locomotion et de les transférer à des robots. L'objectif de cette thèse est d'étudier et d'identifier les stratégies de locomotion humaine et créer des algorithmes qui pourraient être utilisés pour améliorer les capacités du robot. La contribution pr
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Efstratiou, Panagiotis. "Skeleton Tracking for Sports Using LiDAR Depth Camera." Thesis, KTH, Medicinteknik och hälsosystem, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-297536.

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Skeletal tracking can be accomplished deploying human pose estimation strategies. Deep learning is shown to be the paramount approach in the realm where in collaboration with a ”light detection and ranging” depth camera the development of a markerless motion analysis software system seems to be feasible. The project utilizes a trained convolutional neural network in order to track humans doing sport activities and to provide feedback after biomechanical analysis. Implementations of four filtering methods are presented regarding movement’s nature, such as kalman filter, fixedinterval smoother,
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Hungenahalli, Shivanna Bharath. "Musculoskeletal Modeling of Ballet." Thesis, Linköpings universitet, Mekanik och hållfasthetslära, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-171924.

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This thesis work comprises the working and simulation procedures being involved in simulating motion capture data in AnyBody Modeling System. The motion capture data used in this thesis are ballet movements from dancers of Östgöta ballet and dance academy. The ballet movements taken into consideration are the arabesque on demi-pointe and pirouette. The arabesque on demi-pointe was performed by two dancers but the pirouette is performed by only one dancer. The method involved recording ballet movements by placing markers on the dancer's body and using this motion capture data as input to AnyBod
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Blair, Stephanie. "Biomechanical Considerations in Goal-Kicking Accuracy: Application of an Inertial Measurement System." Thesis, 2019. https://vuir.vu.edu.au/40034/.

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Goal-kicking is an important skill in Australian Football (AF), accounting for approximately 62% of points scored during a match (Anderson et al., 2018). Despite its importance, little biomechanical research has examined the key technical characteristics underpinning the skill. The aims of this thesis were to validate a methodological approach to enable quantification of goal-kicking kinematics in a field environment, and examine goal-kicking technique and identify technical factors associated with accuracy. In Chapters 3 and 4, the Xsens inertial measurement system (IMS) was validated against
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CHENG, HUI-CHUAN, and 鄭蕙娟. "Inertial Sensor Based Gait Motion Capture System." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/47647227302391627310.

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碩士<br>國立臺北大學<br>電機工程學系<br>104<br>Gait analysis is not only important in the use for research of locomotion but also substantially related to the rehabilitations or surgical treatments of patients who have lower limb disorders. The analysis is generally based on the kinetic information which has been collected during the patients' locomotion. A traditional method to acquire the kinetic information relies seriously on a multiple-camera based system which calculates and converts video-marker positions inside the independently multi-dimensional videos to the exact positions. Due to limitation of t
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Huang, Kuang-Li, and 黃光立. "Wave energy capture system – surge motion tank." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/14411049327432131796.

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碩士<br>國立中山大學<br>海洋環境及工程學系研究所<br>99<br>Liquid sloshing in a 2D tank applied on a wave energy capture system and reducing the oscillation of an offshore platform are discussed in this study. A fully nonlinear time-independent finite difference method and the forth-order Runge-Kutta method are implemented to solve the coupled motions of liquid sloshing in a 2D tank with a floating platform. When the external forcing frequency of the Dynamic Vibration Absorber System composed by a tuned liquid damper and a tuned mass damper is identical to the fundamental frequency of the tank, the external force
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Liu, Chien-Chih, and 劉建志. "The Implementation of Low Cost Motion Capture System." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/cys83q.

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碩士<br>南台科技大學<br>電機工程系<br>94<br>It is popular to make 3D cartoon with a computer with the fast progressing of the computer technology. It take much time and much money to make 3D cartoon by manpower only, and the moving object of the produced movie is limited. So it is popular to catch the true performer's movements by the motion capture system, then apply it to the cartoon. At the present, two kinds of the most popular motion capture system on the market, one is the image type and the other is the electromagnetic type.However, the two kinds of the motion capture system are very expensive and h
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Hu, Chiu-Chih, and 胡裘之. "Interactive comic generator system based on motion capture." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/zr65dr.

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碩士<br>國立臺北科技大學<br>資訊工程系<br>106<br>This paper provides an interactive comic generator system based on motion capture, allowing user generate comic easily with motion capture. The user only need to record their performance, the system automatically analyzes their bone information and candidate the key-pose of what they act. Our system ensures that the user without any painting skill can easily produce the comic of what they act. Our algorithm will analyze their performance in real time and suggest them the key-pose automatically. And the user can interact with virtual object easily with handheld
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Lindholm, Patrik. "Förenklade motion capture system : En utvärdering av motion capture med två kameror jämfört med en djupseende kamera." Thesis, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-41933.

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The purpose of this paper is to examine and compare two simple motion capturesystems. The first system consists of two cameras, and the second system consists of acamera with a depth sensor. The problem with both systems is their limited field ofview. If the actor is facing a camera, that camera will not be able to see an arm if thatarm is placed behind the back.My method in order to do this examination, was to record a number of different typesof motions with both systems, and then evaluate and compare the generated data fromthe two systems. This was done partly by applying it to a 3D charact
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Liu, Shih-Hsien, and 劉士賢. "Motion Capture System Based on Magnetic and Inertial Sensor." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/82z22a.

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碩士<br>國立臺灣科技大學<br>資訊工程系<br>99<br>Applications of motion capture are widespread, and they have been extensively used in movie, video game industries. Although accuracy of traditional optical motion capture systems is high, they are very expensive and only suitable for limited space, thus constraining their applications. We implement a low cost, real-time motion capture system that combines magnetometer, accelerometer and gyroscope. At first the zero-offset bias and scale error were corrected, and then we use this corrected measurement data to calculate orientation by complementary filter o
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Feng-RenHsieh and 謝豐任. "A Human Motion Capture System for Virtual Reality Applications." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/67620384674612934670.

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Wu, Ming-Cheng, and 吳明城. "Application of InfraRed Camera to Feet Motion Capture System." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/55615618565798101426.

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碩士<br>國立臺灣科技大學<br>機械工程系<br>96<br>The purpose of this thesis is to use Infra-Red (IR) camera to captures the feet movement to combine with Dance Dance Revolution (DDR). The system of this thesis is built on TV and PC. On the PC system, we use proxy to connect IR cameras and flash game and conversion IR camera data to feet position data. On the TV system, IR camera transfer image data to embedded system by UART, then image data can be processed by embedded system. Finally, we use modification and feet position data to build a dance game. The result is that player can feel reality and more intera
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Hsiao, Ching-Chun, and 蕭晴駿. "Model-Based Pose Estimation for Multi-Camera Motion Capture System." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/79385950596603901992.

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Min-JieHuang and 黃珉杰. "A 1-D calibration method for 3D motion capture system." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/74659363886413143950.

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碩士<br>國立成功大學<br>機械工程學系碩博士班<br>101<br>The purpose of this study is focused on the development of a multi-camera 1-D calibration method. By free moving at least collinear 5 points of the 1-D calibration jig to do the camera calibration. Because the restriction of the 1-D calibration jig and the FOV of camera. It is not possible that all cameras can see all the feature points of the 1-D calibration jig at the same time. In order to avoid this problem. We designed a multi-camera initial camera calibration process and a process for multi-camera parameters optimization. And to test and verify these
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Ke, Hong-Ming, and 柯鴻銘. "Development of Optical 2D Motion Capture System -- For Facial Movement." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/vpanp4.

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碩士<br>國立體育學院<br>運動科學研究所<br>90<br>From prehistoric age up to now, the concept of motion capture has been existed for a long time. The recording apparatus changes from just memorize the process; engrave the scene on the wall of the cave to using modern video technology to store various human movements. Generally speaking, most of the teachers or coachers are still using the naked eye to “capture” the techniques in action for analyze purpose. Whereas entertainment industry prefers the 3D motion capture equipment to catch the real movement for animation purpose. This study intent to develop a 2D o
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Kuan-HsiangChen and 陳冠翔. "A Wireless Body Motion Capture System for Basketball Shooting Training." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/h8f63k.

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Schacter, David. "Multi-Camera Active-vision System Reconfiguration for Deformable Object Motion Capture." Thesis, 2014. http://hdl.handle.net/1807/44060.

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To improve the accuracy in capturing the motion of deformable objects, a reconfigurable multi-camera active-vision system which can dynamically reposition its cameras online is proposed, and a design for such a system, along with a methodology to select the near-optimal positions and orientations of the set of cameras, is presented. The active-vision system accounts for the deformation of the object-of-interest by tracking triangulated vertices in order to predict the shape of the object at subsequent demand instants. It then selects a system configuration that minimizes the expected error in
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Chen, Wei-Cheng, and 陳威丞. "Implementation of a Low Cost Motion Capture System Using Computer Vision." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/26yjg3.

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碩士<br>大同大學<br>機械工程學系(所)<br>95<br>This paper's research subject is: Captures the human body upper part plane movement to have 7 different position data, the use identification color material for the foundation method, after obtaining the coordinate, manufactures the character animation. And take the low cost way construction overall system as the consideration. The research expense only purchases the hardware equipment, may achieve the research goal. This research uses one web cam, penetrates the USB interface to input the phantom to the system main engine, by way of colored phantom coordinates
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Zhe-HaoZhang and 張哲豪. "Development of a Distributed 3D Optical Real-time Motion Capture System." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/82y7h6.

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Chien-ChaoHung and 洪健超. "Development of an Inertial and Magnetic Sensor Based Motion Capture System." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/62274300287370043964.

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Liu-ShenLin and 林律伸. "A evaluation of CPR learning quality via a motion capture system." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/53470783019966129623.

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碩士<br>國立成功大學<br>機械工程學系碩博士班<br>100<br>The purpose of this paper is to develop a motion tracking and analysis system for improvement of learning Cardiopulmonary Resuscitation (CPR). A duel mode optical tracking system that combines scanning and tracking capabilities capture body shape information of the CPR learner and track his CPR motions by coded markers. In addition, the system can also analyze the CPR motion data to help learners to correct the CPR performance. The content of this thesis includes the review of studies about CPR, the design of constructing an optical tracking system (D1400)
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Chen, Wei-Chih, and 陳威誌. "A Feasibility Analysis of a Finger Motion Capture System using Kinect." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/32860168743540378714.

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碩士<br>國立臺灣大學<br>生醫電子與資訊學研究所<br>100<br>The system architecture of this thesis utilized concept modify from Microsoft Kinect sensor. We utilized depth information generated by Light Coding Technology in the Kinect to capture spatial coordinates of fingertip in real world space. Then, we assess the feasibility of using Kinect sensor on finger motion capture in real world. OpenNI is used to retrieve the needed information. In fingertip detection, we used k-curvature algorithm to find out the fingertip location. Validation of the Kinect space coordinates for Z-axis depth information, X-axis and Y-
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Chang, Jia-Chen, and 張嘉宸. "The study of human motion simulation based on the motion capture system combined with virtual reality." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/71672806033422077568.

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碩士<br>中原大學<br>工業工程研究所<br>94<br>There are numerous 3D animation software that offer the function for editing the movement of personage’s limbs. Now, using the Motion Capture System is the best way to save time and to be lifelike. As limbs move, this method can record the state of the skeleton and control the virtual role through the motion data. Using the Motion Capture System allows us to express the motion data in smooth and meticulous degree better than any other method. There are many tools to create digital human models, such as Poser, MotionBuilder, 3ds max, etc. We can create digita
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Wong, Alexander. "Low-Cost Visual/Inertial Hybrid Motion Capture System for Wireless 3D Controllers." Thesis, 2007. http://hdl.handle.net/10012/2991.

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It is my thesis that a cost-effective motion capture system for wireless 3D controllers can be developed through the use of low-cost inertial measurement devices and camera systems. Current optical motion capture systems require a number of expensive high-speed cameras. The use of such systems is impractical for many applications due to its high cost. This is particularly true for consumer-level wireless 3D controllers. More importantly, optical systems are capable of directly tracking an object with only three degrees of freedom. The proposed system attempts to solve these issues by combin
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Chang, Rong-Yu, and 張容瑜. "Virtual Reality and Motion Capture System for balance performance in postural responses." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/60380297292130961349.

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碩士<br>元智大學<br>工業工程與管理學系<br>99<br>In clinical balance assessment, the physical therapists use different methods to examine patients, such as balance scale, assessment equipment and personal posture control. However, these methods are subjective and unable to record real time posture to analyze motion. With recent technology, Virtual Reality (VR) and Motion Capture system are able to provide a 3D visual environment for subjects to interact and achieve required motions. Motion Capture system can capture the motion process. In past researches, the subjects motion without restricted time and angle
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Chi-ChingChen and 陳紀景. "Analyze the quality of CPR via a whole body motion capture system." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/86536112296796413820.

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碩士<br>國立成功大學<br>機械工程學系碩博士班<br>101<br>CPR was an important skill for improving the survival of cardiac arrest. Some studies indicate that high quality CPR may provide more benefit for survival of cardiac arrest. The Anne manikin be used widely no only in CPR training but also CPR examination. However Anne’s SkillReporter in compression part just offer the information which detect by a sensor in Anne’s chest. It means Anne can’t give any information about learner’s posture or learner’s position. The purpose of this thesis was that track motion of learner when doing the CPR via a whole body track
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