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Journal articles on the topic 'Video (discipline)'

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1

Nagy, Judit T., and Mária Bernschütz. "The Moderating Role of Academic Discipline in Acceptance of Video Technology for Educational Purposes." Periodica Polytechnica Social and Management Sciences 30, no. 1 (2022): 28–35. http://dx.doi.org/10.3311/ppso.17531.

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This study aims to investigate the role played by academic discipline differences in terms of their influence on the acceptance of video technology being used for educational purposes by higher education students. The research model was based on Technology Acceptance Model in which academic discipline (hard, pure, soft, applied) was involved as a moderator variable.Data were collected from 240 students using a questionnaire on which the partial least-squares structural equation modelling and the Henseler's multi-group analysis were used to compare differences among academic discipline-groups.
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Lasekan, Olusiji, and Margot Teresa Godoy Pena. "Gender and academic discipline influences on EFL learners' perceptions of video-based instruction." Australian Journal of Applied Linguistics 8, no. 3 (2025): 2185. https://doi.org/10.29140/ajal.v8n3.2185.

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This study explores the perceptions of educational videos in English as a Foreign Language (EFL) learning among students from different gender groups and academic disciplines, specifically Social Sciences, Humanities, STEM, and Health Sciences. Using an experimental survey-based design, the research examines how male and female learners, as well as students from various academic fields, perceive video-based instruction across five key dimensions: cognitive processing, affective response, contextual learning, perceived relevance, and usefulness. Cognitive Load Theory (CLT) is applied to provide
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Nugraha, Ugi, Ilham Ilham, Hary Soedarto Harjono, and Aji Setiawan. "Learning Videos with Gymnastic Materials on The Character of Students' Discipline and Cooperation." Journal of Education Research and Evaluation 7, no. 1 (2023): 98–107. http://dx.doi.org/10.23887/jere.v7i1.45277.

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The use of learning media in the form of videos can be applied in physical education, sports and health lessons in teaching character of discipline. The aim of this research is to analyze student responses to PJOK learning videos, and how the influence of student responses to PJOK learning videos on the character of student disciplines and cooperation. This study uses the type of descriptive quantitative research. The subjects used in this study were students of class X and XI at senior high school. The population of this study was 70 students consisting of 35 students of class X and 35 studen
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Ganji, Kiran Kumar, Anil Kumar Nagarajappa, Mohammed G. Sghaireen, et al. "Quantitative Evaluation of Dental Students’ Perceptions of the Roleplay-Video Teaching Modality in Clinical Courses of Dentistry: A Pilot Study." Healthcare 11, no. 5 (2023): 735. http://dx.doi.org/10.3390/healthcare11050735.

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In the modern era of dentistry, role modeling/roleplaying is one of the most prevalent and recommended methods of dental education. Working on video production projects and using student-centred learning also help students create feelings of ownership and self-esteem. This study aimed to compare students’ perceptions of roleplay videos among genders, different disciplines of dentistry, and different levels of dental students. This study included 180 third- and fourth-year dental students registered in courses such as ‘Introduction to Dental Practice’ and ‘Surgical management of oral and maxill
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Hlynsky, Yaroslav M., та Victoriia A. Ryazhska. "ЕЛЕКТРОННИЙ ОСВІТНІЙ ВІДЕОРЕСУРС ЯК ТЕМОТВІРНИЙ ЗАСІБ НАВЧАННЯ У КУРСІ ВИЩОЇ МАТЕМАТИКИ". Information Technologies and Learning Tools 68, № 6 (2018): 64. http://dx.doi.org/10.33407/itlt.v68i6.2186.

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The article considers the theme-building feature of the electronic educational video resource as such that enables to provide a study of a certain topic or subject in an automated mode (with minimal mentoring, by means of distance learning) in the case of "Basics of Computer Mathematics" university course within the framework of "The Higher Mathematics" discipline. It is described how the video resource "Basics of Computer Mathematics within Microsoft Mathematics", created and approved by the authors, that possesses such a feature makes it possible to implement a corresponding topic in the dis
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Faridi, Hafeez, Ruslan Garcia, Yaimi Castillo, Mohd Shahid, and Rahul Garg. "Learning outcomes of using animated video podcasts as a tool for teaching immunology physiology and pharmacology courses in pharmacy curriculum." Journal of Immunology 204, no. 1_Supplement (2020): 222.20. http://dx.doi.org/10.4049/jimmunol.204.supp.222.20.

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Abstract Pharmacy curriculum demands mastery of multiple disciplines such as physiology, immunology and microbiology, medicinal chemistry and pharmacology. Professional pharmacy programs in the United States and other countries have adopted the integrated curriculum model to fulfill the learning objectives. Intensive learning and constant revision of study material is necessary for the success in the pharmacy program. With modern digital technologies and high-speed internet, last decade has witnessed a paradigm shift in traditional pedagogy in every discipline we teach and study. Popularity of
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De Oliveira Gomes Martins, Thiago Luiz, and Ricardo Jorge De Sousa Cavalcanti. "A produção de vídeos tutoriais como recurso didático: uma experiência com alunos do médio integrado no componente curricular Desenho." Revista Principia - Divulgação Científica e Tecnológica do IFPB 1, no. 46 (2019): 33. http://dx.doi.org/10.18265/1517-03062015v1n46p33-43.

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This study deals with teaching and learning practices in vocational education and training (VET) in the Brazilian context. The objective of the research was to problematize the production of tutorial videos, as didactic resource - pedagogical, in the discipline “Drawing”, in a class of a higher secondary technical-professional education course. This is a particularly interesting topic due to the lack of teaching materials related to VET and the difficulties of using manual technical drawing instruments (and procedures execution ) observed in this discipline. The qualitative study adopted the a
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Wa Ode Husniah, Unhaluddin T Kurniawan, and Sri Yuliandha. "Animated Video Media in Guidance and Counseling Services: Innovations to Improve Student Learning Discipline." APLIKATIF: Journal of Research Trends in Social Sciences and Humanities 4, no. 1 (2025): 1–10. https://doi.org/10.59110/aplikatif.v4i1.550.

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Learning discipline is an important factor in students' academic success, but there are still many students who have difficulty maintaining it. This research aims to develop animated video-based guidance and counseling service media to improve students' learning discipline. The research and development (R&D) method was used with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The research subjects included media experts, material experts, and guidance and counseling teachers at SMP Negeri 4 Baubau. The data collection technique used a validation questionnaire w
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DRAGAN-IVANETS, NATALIA, and HALYNA SYNORUB. "APPLICATION OF EDUCATIONAL VIDEO IN CREATIVE PROJECTS OF JOURNALISTS STUDENTS IN DISTANCE LEARNING (ON THE EXAMPLE OF THE DISCIPLINE: “SPECIALIZATION: INTERNET, TELEVISION”)." Scientific Issues of Ternopil Volodymyr Hnatiuk National Pedagogical University. Series: pedagogy 1, no. 2 (2021): 137–44. http://dx.doi.org/10.25128/2415-3605.21.2.18.

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The importance of effective organization of the educational process in training of competent specialists - future journalists has been accentuated in the paper. The authors outlined the role of student assessment as a way of orienting higher education towards the personality of an applicant, actively involving them in the educational process, which has an impact on the self-improvement and professionalism of a future specialist. The relevance of innovation practices in distance learning has been substantiated. A scientific review of educational research on distance learning has been implemente
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Inquimbert, Camille, Paul Tramini, Olivier Romieu, and Nicolas Giraudeau. "Pedagogical Evaluation of Digital Technology to Enhance Dental Student Learning." European Journal of Dentistry 13, no. 01 (2019): 053–57. http://dx.doi.org/10.1055/s-0039-1688526.

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Abstract Objective A large number of digital tools supporting students have emerged over recent years which are encouraged in tutoring. A study conducted at the University of Montpellier (France) among 3rd, 4th, and 5th year dentistry students aimed primarily to identify the type of pedagogical support the students preferred according to their discipline. The secondary aim was to evaluate the student satisfaction after establishing a new pedagogical support. Materials and Methods A total of 165 questionnaires were completed. The main questions concerned pedagogical use of information technolog
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Pradina, Mega, Ani Wardah, and Aminah Aminah. "PENGEMBANGAN MEDIA VIDEO POWTOON SEBAGAI LAYANAN INFORMASI UNTUK DISIPLIN BELAJAR SISWA SMP DI BANJARBARU." Jurnal Mahasiswa BK An-Nur : Berbeda, Bermakna, Mulia 8, no. 3 (2022): 1. http://dx.doi.org/10.31602/jmbkan.v8i3.3313.

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In learning activities will not be separated from the rules and regulations that apply in schools. Students are required to be able to behave in accordance with the rules in force in the school, the importance of education in schools makes students realize that it is very important rules that must be obeyed. Discipline is an important issue in the learning process without discipline, students cannot follow good lessons. So far the teacher in general has provided guidance and counseling services through lectures, questions and answers, and advice. One effort that can be done by the teacher guid
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Mitrović, Biljana. "Ludology and narratology: Legend about the battle." Kultura, no. 168 (2020): 263–80. http://dx.doi.org/10.5937/kultura2068263m.

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The paper provides an overview and an analysis of the narratological and ludological approach to the study of video games and a review of the establishment of the fledgling field of game studies. The starting points of both theoretical positions, derived from the same literary theoretical corpus, are presented. The state of this discipline and the academic tensions in this field also indicate the ways in which academic community functions, as well as the mechanisms of their division or complication in the organizational and methodological plan. The ludological approach, which reduces the study
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Sheau-Ru Tong and Sho-Chi Lee. "Delivery of compressed videos from video servers employing cycle-based data-block retrieval discipline." IEEE Transactions on Multimedia 5, no. 3 (2003): 403–15. http://dx.doi.org/10.1109/tmm.2003.813272.

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Ziganshina, F. T., and L. N. Munirova. "INNOVATION IN TEACHING THE DISCIPLINE «DESCRIPTIVE GEOMETRY» AND «ENGINEERING GRAPHICS»." Bulletin USPTU Science education economy Series economy 4, no. 34 (2020): 112–18. http://dx.doi.org/10.17122/2541-8904-2020-4-34-112-118.

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To implement the requirements of the main educational programs in the descriptive geometry and engineering graphics disciplines, an analysis has been made of the students 'low academic performance in recent years and modern auxiliary methods have been proposed to increase the level of students' mastering of these disciplines. As a result of the analysis of low student performance in these disciplines, external and internal causes are identified. External reasons include: the adaptation of freshmen to new learning conditions; lack of an initial base for descriptive geometry and drawing. Interna
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Nita Nursinta Dewi. "STRENGTHENING THE CHARACTER OF STUDENTS' LEARNING DISCIPLINE THROUGH YOUTUBE MEDIA." Perspektif Ilmu Pendidikan 37, no. 2 (2023): 103–10. http://dx.doi.org/10.21009/pip.372.3.

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Abstract: The focus of this research is to: 1) Understand the teacher's role in character building in Mim Krakitan Bayat. 2) Analyze the methods used by the teacher to strengthen student learning discipline using YouTube media. 3) Identify teachers' challenges and solutions to improving the character of learning discipline. Research approach: descriptive-qualitative. Data: observation, interviews, documentation, analyzed inductively. Result: Teaching the character of discipline through YouTube at Mim Krakitan Bayat brings positive changes to students' behavior. They become more disciplined in
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Goaid Alotaibi, Abdullah, and Zafer Tuhaitah. "An overview of the localisation of video games into Arabic." Journal of Internationalization and Localization 8, no. 1 (2021): 26–47. http://dx.doi.org/10.1075/jial.20008.goa.

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Abstract With the emergence of video game localisation studies in the last decade, scholarly interest in translation studies in this young discipline has increased. Although globalisation has encouraged video game companies to offer their products in as many languages and markets as feasible, this academic discipline is still an under-researched area, especially in the Arab context. This article presents an overview to engender a better understanding of the nature of video games and their localisation in the Arab market. This market is distinct due to its culture, politics and language. In add
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Bardadym, Oleh. "Information and digital competence development in future teachers of natural sciences using the video learning method." Image of the Modern Pedagogue 2(209), no. 2522-9729 (2023): 27–35. https://doi.org/10.5281/zenodo.8002164.

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Generally, video learning is a powerful tool for teaching and learning in higher education, as it allows students to interact with content in a visual and interactive way and record the sequence of actions. Nowadays, modern video content should engage, discipline, and educate students. Different types of educational videos are distinguished depending on the goals set: video explanations that argue complex concepts or ideas in a clear and concise form, often using animation and graphics; video instructions that contain step-by-step rules for performing a task or using a product; streams (live b
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Dou, Yue. "The Application of Video Technology in Dance Courses." Art and Society 1, no. 3 (2022): 38–43. http://dx.doi.org/10.56397/as.2022.12.04.

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Photography and audiovisual products are used in many ways as a technological means of recording coherent things. The art of dance as both visual and aural art is a good match for the nature of photographic technology. This has led to the use of photography in dance training and dance documentation as a means of giving visual feedback to dancers. However, due to the reproducibility and high distribution of photography, there are still many challenges regarding copyright and user choice of photography. This article explores the challenges and applications of photographic technology in the art o
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Marwati and Esti Setiawati. "INCREASING LEARNING MOTIVATION, LEARNING DISCIPLINE AND CRITICAL THINKING SKILLS THROUGH THE USE OF IPS LEARNING VIDEO MEDIA IN CLASS VII C STUDENTS SMP NEGERI 1 PAKEM, SLEMAN, YOGYAKARTA." International Conference on Aplied Social Sciences in Education 1, no. 1 (2024): 598–604. https://doi.org/10.31316/icasse.v1i1.6946.

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This research aims to 1) increase learning motivation through the use of social studies learning video media for students in Class VII C of SMP Negeri 1 Pakem, Sleman, Yogyakarta for the 2023/2024 academic year, 2) increase learning discipline through the use of social studies learning video media for students in class VII C of SMP Negeri 1 Pakem, Sleman, Yogyakarta for the 2023/2024 academic year. 3) improving critical thinking skills through the use of social studies learning video media for Class VII C students at SMP Negeri 1 Pakem, Sleman, Yogyakarta for the 2023/2024 academic year. This
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Nguyen, Vivienne, Melissa Richard-Lalonde, and Céline Gélinas. "Interrater Agreement between Bedside and Video Raters Using the CPOT-Neuro for Pain Assessment in Critically Ill Patients with a Brain Injury." Nursing Reports 14, no. 1 (2024): 212–19. http://dx.doi.org/10.3390/nursrep14010017.

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This study aimed to examine the interrater agreement of Critical-Care Pain Observation Tool-Neuro (CPOT-Neuro) scores as a newly developed tool for pain assessment in patients with critical illness and brain injury between raters using two methods of rating (bedside versus video) during standard care procedures (i.e., non-invasive blood pressure and turning). The bedside raters were research staff, and the two video raters had different backgrounds (health and non-health disciplines). Raters received standardized 45 min training by the principal investigator. Video recordings of 56 patient par
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Kennedy, Wallace. "Managing the Influence of Television through the Discipline of Video." Design For Arts in Education 90, no. 4 (1989): 26–28. http://dx.doi.org/10.1080/07320973.1989.9935557.

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Tulloch, Rowan. "The function of video game violence: Training, discipline, and hybridity." Entertainment Computing 34 (May 2020): 100365. http://dx.doi.org/10.1016/j.entcom.2020.100365.

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Sofiyati, Siti. "Development of Video Education with Discipline-Based Material for Elementary School Students." IMTECH: Journal of Instructional, Media Education and Technology 1, no. 1 (2020): 8–15. http://dx.doi.org/10.47387/imtech.v1i1.9.

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This development aims to design, produce and test the validity of the product and to find out its effectiveness in the presentation of the subjects of citizenship education in fifth-grade elementary school in the form of video media. While the material in the development of video media is the subject of discipline, this study uses the ADDIE model development research design, which consists of stages (1) Analysis (2) Design, (3) Development, (4) implementation (5) Evaluation. This product development is continued with validation activities for material experts, media experts, and field audience
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Miletias, Uray Raka Amigraf, Noferianto Sitompul, and Vanie Wijaya. "PEMBUATAN VIDEO PROMOSI PELATIHAN DI BALAI LATIHAN KERJA SAMBAS MENGGUNAKAN METODE MDLC." Jurnal Informatika Progres 15, no. 2 (2023): 28–39. http://dx.doi.org/10.56708/progres.v15i2.372.

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The workforce is highly needed in the country's economic development, where qualified labor can drive more productive development. The Training Center Unit of Sambas District Work Training Center is a facility that accommodates training activities which function to provide, enhance, and develop skills, productivity, discipline, work attitude, and work ethic. To attract public attention to participate in the training, an introduction to each training available at the Sambas District Work Training Center through visual media is required, in the form of promotional videos. This promotional video
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Никитин, А. Ю., М. А. Федяшина та Л. В. Гулева. "Разработка мультимедийных учебных материалов для дистанционного преподавания дисциплины «Инженерная графика»: методические аспекты". Higher education today, № 2 (30 квітня 2025): 56–59. https://doi.org/10.18137/rnu.het.25.02.p.056.

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Рассматриваются методические аспекты создания и внедрения мультимедийных учебных материалов для дистанционного преподавания дисциплины «Инженерная графика». Представлены, преимущества использования мультимедийных компонентов в обучении техническим дисциплинам. Описаны основные элементы мультимедийного курса: интерактивные графические модели, видеолекции, учебные фильмы и презентационный материал. The article considers methodological aspects of creating and implementing multimedia teaching materials for distance learning of the discipline “Engineering Graphics”. The advantages of using multimed
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Iedema, Rick, and Carl Rhodes. "The Undecided Space of Ethics in Organizational Surveillance." Organization Studies 31, no. 2 (2010): 199–217. http://dx.doi.org/10.1177/0170840609347128.

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While much contemporary organizational research has highlighted how surveillance and self-surveillance are dominant modes of attempting subjective control in organizations, in this article we consider whether ‘being seen’ harbours the potential to also engender an ethics that motivates care for self and other. This ethics resides in an ‘undecided space’— one where individual conduct and subjectivity are not decided by surveillance-based discipline but performed by active subjects in interaction with each other in relation to that discipline. We draw on fieldwork conducted in the spinal unit of
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A P, Aiswarya. "Text to Video Generation Using Generative AI for Interior Design Visualization." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 09, no. 03 (2025): 1–9. https://doi.org/10.55041/ijsrem42124.

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The emerging discipline of text-to-video synthesis combines computer vision and natural language understanding to create coherent, realistic videos that are based on written descriptions. The research is an endeavour to provide a bridge between the fields of computer vision and natural language processing by using a robust text-to-video production system. The system's main goal is to convert text prompts into visually appealing videos using pre-trained models and style transfer techniques, providing a fresh approach to content development. The method demonstrates flexibility and effectiveness
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Reinhard, Andrew, and Emery Kathryn Meyers. "Trading Shovels for Controllers: A Brief Exploration of the Portrayal of Archaeology in Video Games." Public Archaeology 14, no. 2 (2016): 137–49. https://doi.org/10.1080/14655187.2015.1112693.

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Archaeology has been a persistent theme for video games, from the long-running <em>Indiana Jones</em> and <em>Lara Croft</em> franchises to more recent uses of archaeology in games like <em>Destiny</em> and <em>World of Warcraft</em>. In these games, archaeology is often portrayed as a search for treasure among lost worlds that leads to looting and the destruction of cultural heritage. In this article, we review the current state of archaeological video games, including mainstream and educational games. While this is not an exhaustive discussion, it provides an introduction and overview to the
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Burtseva, Elena Vasilevna, Igor Petrovich Rak, and Andrei Vladimirovich Seleznev. "Formation of digital competencies among graduates of legal specialties." Development of education 7, no. 4 (2024): 12–21. https://doi.org/10.31483/r-112769.

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The article considers the topical issue of using information technologies in the process of professional training of legal personnel in order to form the level of digital competencies necessary in modern conditions of digitalization of the economy. The approaches of various universities preparing legal personnel to the selection of disciplines that form digital competencies are analyzed. It is especially emphasized that the minimum volume of disciplines that form this type of competence in many universities does not allow training lawyers who have the necessary skills to solve professional pro
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Neves, Liliane Xavier. "Multimodality and the expression of mathematical ideas through videos by Mathematics undergraduates." Revista Internacional de Pesquisa em Educação Matemática 13, no. 3 (2023): 1–18. http://dx.doi.org/10.37001/ripem.v13i3.3573.

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The research reported in this article sought to understand how Mathematics undergraduates in Distance Education combine semiotic resources when using videos to express mathematical ideas. Adopting the qualitative methodology, the research was developed with students of the Analytical Geometry discipline and the participant observation in forums of the virtual learning environment was used in the monitoring of the video productions by the participants. Functional Systemic — Multimodal Discourse Analysis supported the analysis of the strategies used in the combinations of semiotic resources in t
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Datsenko, Vita, and Elina Khobotova. "Using the MOODLE distance learning system for teaching the discipline of Chemistry in a technical educational institution." Bulletin of Kharkov National Automobile and Highway University, no. 98 (November 29, 2022): 153. http://dx.doi.org/10.30977/bul.2219-5548.2022.98.0.153.

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Problem. The war in the country forced all educators to adapt and adjust their work to remote mode. Distance learning as an educational technology requires a systematic approach, when it is necessary to develop full-fledged distance courses for all academic disciplines at universities. Long-term distance learning should take place using a special online platform, which will be the unified for the entire university.&#x0D; Goal. The goal is consideration of the use of the "MOODLE" system and the prospects of its application in the study of the "Chemistry" discipline by students of the 1st year o
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Zakharova, Olga Olegovna. "Development and implementation of video tutorials as a means of optimizing the independent work of students of a non-linguistic university in English." Pedagogy. Issues of Theory and Practice 9, no. 7 (2024): 624–32. http://dx.doi.org/10.30853/ped20240078.

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The purpose of the article is to substantiate the possibilities of developing and using video tutorials in the process of organizing independent work of generation Z students in a non–linguistic university in the discipline "Foreign language". The article clarifies the concept of "independent work of a student" within the framework of his foreign language training at a university, defines the features of its organization in the digital educational space. The novelty of the article lies in clarifying the methodological and technical features of creating educational video materials, on the basis
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Ogunfolabi. "Female Body, Discipline, and Emerging Male Spectatorship in Yoruba Video Film." Global South 7, no. 1 (2013): 79. http://dx.doi.org/10.2979/globalsouth.7.1.79.

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Perillo, Lorenzo. "“Smooth Criminals”: Mimicry, Choreography, and Discipline of Cebuano Dancing Inmates." Congress on Research in Dance Conference Proceedings 40, S1 (2008): 197–202. http://dx.doi.org/10.1017/s2049125500000698.

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On July 17, 2007, Byron Garcia, Cebu provincial security consultant, uploaded the Cebu Provincial Detention and Rehabilitation Center inmates' performance of Michael Jackson's iconic, record-breaking music video “Thriller,” which has gained enough popularity to be ranked You-Tube's fourth all-time favorite video. I ask how 1,500 Cebuano prisoners performing “Thriller” hold the global gaze so captive? Also, how do issues of sexual, racial, and cultural desire and anxiety inform “Thriller” in both content and reception? I analyze the filmed “Thriller” dance in Cebu in order to open up its ambiva
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Weber, Silvana, Michelle Sadler, and Christoph Mengelkamp. "Best Version of Yourself? TikToxic Effects of That-Girl Videos on Mood, Body Satisfaction, Dieting Intentions, and Self Discipline." Social Sciences 14, no. 8 (2025): 450. https://doi.org/10.3390/socsci14080450.

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The “That Girl” self-optimization trend on TikTok, promoting beauty and productivity, had over 17.4 billion views by August 2024. “That Girl” video clips showcase perfectly organized daily routines, fitness activities, and healthy eating—allegedly to inspire other users to aspire to similar flawlessness. Based on social comparison theory, the “That Girl” archetype serves as an upward comparison target. We expected detrimental effects of viewing “That Girl” content on young women in terms of positive and negative affect and body satisfaction. Expanding other research in this area, possible effe
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Pandurevic, Dominik, Paweł Draga, Alexander Sutor, and Klaus Hochradel. "Analysis of Competition and Training Videos of Speed Climbing Athletes Using Feature and Human Body Keypoint Detection Algorithms." Sensors 22, no. 6 (2022): 2251. http://dx.doi.org/10.3390/s22062251.

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Compared to 25 years ago, the climbing sport itself has changed dramatically. From a rock climbing modification to a separation in three independent disciplines, the requirements to athletes and trainers increased rapidly. To ensure continuous improvement of the sport itself, the usage of measurement and sensor technology is unavoidable. Especially in the field of the discipline speed climbing, which will be performed as a single discipline at the Olympic Games 2024 in Paris, the current state of the art of movement analysis only consists of video analysis and the benefit of the experience of
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Salazar Jiménez, Juan Gabriel, and Lavinia Barone. "Descripción del Video-feedback como intervención para la Promoción del Cuidado y la Disciplina Sensible VIPP-SD." Enfoques 2, no. 2 (2018): 60. http://dx.doi.org/10.24267/23898798.246.

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ResumenLa presente descripción analiza el proceso de video grabaciones y retroalimentación para cuidadores que ayudan a mejorar la sensibilidad de los padres, frente a las señales de los hijos, denominada Video Interventions to Promote Positive Parenting and Sensitive Discipline (VIPP-SD) (Juffer et. al 1998). Se hace mediante la revisión de artículos que metodológicamente han evaluado la efectividad de la intervención en diferentes poblaciones y contextos. Se concluye que el mejoramiento de las prácticas que combinan la investigación y la clínica, en apoyo a la familia, ha sido efectiva a tra
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Cecil, H. Wayne. "Using Humorous Sitcom Clips In Teaching Federal Income Taxes (Funny Things Can Happen On The Way To Filing And Paying Income Taxes)." Journal of College Teaching & Learning (TLC) 11, no. 4 (2014): 157–62. http://dx.doi.org/10.19030/tlc.v11i4.8852.

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This article shares the motivation, process, and outcomes of using humorous scenes from television comedies to teach the real world of tax practice. The article advances the literature by reviewing the use of video clips in a previously unexplored discipline, discussing the process of identifying and selecting appropriate clips, and introducing and reviewing fair use guidelines for copyrighted video materials in the classroom.
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Yu, Xiaoli. "Metadiscourse in MOOC Video Lectures: Comparison with University Lectures and Disciplinary Variation." Chinese Journal of Applied Linguistics 47, no. 2 (2024): 309–31. http://dx.doi.org/10.1515/cjal-2024-0208.

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Abstract Based on Hyland’s (2018) interpersonal model of metadiscourse, this study explores MOOC video lecturers’ use of metadiscourse and compares it to traditional university lecturers’. Disciplinary variation in metadiscourse in the MOOC video lectures has also been investigated. The MOOC corpus consists of sixteen MOOCs across three disciplinary areas, including Arts and Humanities, Engineering and Physical Sciences, and Social Sciences. The results suggest that despite slight differences, the most frequently appearing metadiscourse in the MOOC corpus resembles the patterns found in univer
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Groth, Camilla, Veikko Jousmäki, Veli-Matti Saarinen, and Riitta Hari. "Craft sciences meet neuroscience." Craft Research 13, no. 2 (2022): 261–83. http://dx.doi.org/10.1386/crre_00079_1.

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Collaboration between disciplines is necessary when research questions cannot be answered within a single discipline. Joining of forces can produce results that neither discipline could provide alone. Here we exemplify collaboration between a ceramic craft researcher and three neuroscientists working in the field of human brain imaging. In our case study of clay throwing, the researcher‐practitioner’s eye gaze, muscular activity and hand acceleration were recorded online, synchronized with video and thermal-camera recordings. We describe the experimental setting and discuss, besides the possib
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Lavenir, Gabrielle, and Nicolas Bourgeois. "Old people, video games and french press: A topic model approach on a study about discipline, entertainment and self-improvement." MedieKultur: Journal of media and communication research 33, no. 63 (2017): 20. http://dx.doi.org/10.7146/mediekultur.v33i63.24749.

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Over the past few years, the French mainstream press has paid more and more attention to "silver gamers", adults over sixty who play video games. This article investigates the discursive and normative paradigms that underlie the unexpected enthusiasm of the French mainstream press for older adults who play video games. We use mixed methods on a corpus of French, Swiss and Belgian articles that mention both older people and video games. First, we produce topics, that is, sets of words related by their meanings and identified with a Bayesian statistical algorithm. Second, we cross the topic mode
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Zhang, Guocheng. "Exploring How to Take Advantage of Short Videos to Improve the Conditions for Cultivating Cultural Safety Awareness among College Students." Journal of Education and Educational Research 3, no. 3 (2023): 62–64. http://dx.doi.org/10.54097/jeer.v3i3.9552.

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With the development of information technology, short videos have gradually entered people's lives and profoundly influenced their production life and way of thinking. College students are the main participants and influencers of the short video community. Strengthening the cultural security awareness cultivation of this group is not only helpful for them not to be eroded by certain noisy environment of new media, but also helpful for them to establish correct cultural concepts and build a protective barrier for national security. Based on the research on the current situation of cultivating c
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Dator, James. "Four images of the future." Set: Research Information for Teachers, no. 1 (May 1, 2014): 61–63. http://dx.doi.org/10.18296/set.0319.

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Professor James Dator has spent nearly five decades in the discipline of future studies. In this article, he suggests that all images of the future can be described within four categories that he calls continued growth, collapse, disciplined society, and transformational. He argues that four big variables—energy, the economy, the environment, and government—have shifted in ways that make them so obviously part of the future they must be incorporated into all of our future-thinking. This article is adapted from an address given to the New Zealand Futures Trust workshop in March 2013. A video of
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Muntiani, Titik, M. Busyro Karim, and Fikri Nazarullail. "The Development of Animation Video-Based Learning Media for Introducing Discipline to Children Aged 4-5 Years." Child Education Journal 3, no. 3 (2021): 162–68. http://dx.doi.org/10.33086/cej.v3i3.2436.

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This research aims to develop Mehe's video-based learning animation "Aku Anak Disiplin" to introduce discipline in children aged 4-5 years. Subject in this research and development that is children 4-5 years in Early childhood education institution Anna Husada Bangkalan. Research and development this using the model Borg and Gall. Data techniques using questionnaire (media experts questionnaire, material experts questionnaire, and child question response). Media's feasibility based on the results of the media experts is obtaining the percentage 83.5%, based on the results of the experts of the
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West, Delphine, An Roelands, Lisa Van Hove, Johan Vanderfaeillie, Laura Gypen, and Frank Van Holen. "Positive parenting in foster care: A video-feedback intervention to promote positive parenting – theory and practice." Adoption & Fostering 45, no. 4 (2021): 398–413. http://dx.doi.org/10.1177/03085759211055359.

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Foster children are known to be at high risk for developing attachment problems. Moreover, their associated behavioural problems can be a burden for the foster family and increase the risk of placement breakdown. A sensitive parenting style promotes a secure attachment which, in turn, can reduce the chance of difficulties arising and protect against placement disruption. Interventions using video-feedback of parent–child interactions offer a method of increasing parental sensitivity and improving the quality of the parent–child attachment. The intervention discussed in this article was part of
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Yeh, Yi-Fen, Ying-Shao Hsu, Hsin-Kai Wu, and Sung-Pei Chien. "Exploring the structure of TPACK with video-embedded and discipline-focused assessments." Computers & Education 104 (January 2017): 49–64. http://dx.doi.org/10.1016/j.compedu.2016.10.006.

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Ningsari, Wa Ode, Badruddin Kaddas, Ira Irviana, and Ince Prabu Setiawan. "PENGUATAN PENDIDIKAN KARAKTER DALAM PROGRAM KAMPUS MENGAJAR MELALUI VIDEO ASSITED LEARNING." Phinisi Integration Review 7, no. 1 (2024): 016. http://dx.doi.org/10.26858/pir.v7i1.57511.

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Penelitian ini bertujuan untuk mengetahui implementasi penguatan pendidikan karakter melalui video assited learning siswa kelas V selama program kampus mengajar di UPT SPF SD Inpres Pa’baeng-baeng Kota Makassar. Jenis penelitian ini adalah penelitian studi kasus dengan desain kualitatif. Instrumen yang digunakan adalah berupa wawancara, observasi, dokumentasi. Teknik analisis data yang dugunakan teknik kualitatif. Berdasakan hasil penelitian menjelaskan bahwa implementasi penguatan pendidikan karakter melalui video assited learning siswa kelas V belum optimal. Dalam penelitian ini terdapat 3 i
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Obukhov, Daniil. "The tactics in the mass start discipline of speed skating." Scientific notes of P. F. Lesgaft University, no. 2 (March 6, 2025): 181–87. https://doi.org/10.5930/1994-4683-2025-181-187.

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The article examines the issue of tactical training for speed skaters in the mass start discipline. It discusses the characteristics of the discipline and the main tactical models. The purpose of the study is to develop models of tactical solutions based on the identified most effective tactics in the mass start discipline of speed skating. Research methods: analysis and generalization of scientific and methodological literature, video analysis, methods of mathematical statistics. Research results and conclusions. An analysis of the performances of the world's top speed skaters in the mass sta
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Rohali, Rohali, Tri Kusnawati, and Desi Rahmawati. "THE USE OF ANIMATED VIDEOS FOR THE DEVELOPMENT OF MULTICULTURAL-BASED CHARACTER VALUES IN FRENCH LANGUAGE LEARNING." AL-IRSYAD 14, no. 2 (2024): 144. https://doi.org/10.30829/al-irsyad.v14i2.22028.

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&lt;em&gt;The integration of character education into learning is essential. This study developed an animated video focusing on multicultural character values in French language education for high school students. It also described the character values that emerged in schools teaching French through these multicultural animated videos. Utilizing the action research and development (R&amp;amp;D) model proposed by Dick et al. (2005), the results indicated that three animated videos could effectively incorporate 11 character values for both classroom and out-of-class learning. These character val
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Lambruschi, Furio, Francesca Lionetti, Melvin Piro, and Lavinia Barone. "Il video-feedback come intervento di supporto alla genitorialità per il trattamento delle difficoltà emotive e comportamentali." QUADERNI DI PSICOTERAPIA COGNITIVA, no. 46 (July 2020): 47–68. http://dx.doi.org/10.3280/qpc46-2020oa10161.

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La teoria dell'attaccamento ha contribuito in modo importante al diffondersi di una serie di interventi rivolti alla diade genitore-bambino, la cui efficacia è stata dimostrata su base sperimentale, grazie ai rigorosi strumenti metodologici di cui dispone. Si tratta di programmi di intervento volti a sostenere lo sviluppo positivo della diade e in particolare a promuovere relazioni di attaccamento sicure e a ridurre il rischio di problematiche di tipo esternalizzante nei bambini. In questo contributo intendiamo proporre una rassegna ragionata dei principali interventi di video-feedback, orient
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