Books on the topic 'Video game characters in art'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 books for your research on the topic 'Video game characters in art.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse books on a wide variety of disciplines and organise your bibliography correctly.
Entāpuraizesu, SEGA. SEGA TV gēmu genga gyararī =: Video game illustrations. Tōkyō: Gurafikkusha, 1994.
Find full textGēmu & anime kyarakutā dezain bukku 2015: More heroes & heroines : Japanese video game + animation illustration. Tōkyō: Pai Intānashonaru, 2014.
Find full text(Firm), Walter Foster, ed. Learn to draw Angry Birds. Irvine, Calif.]: Walter Foster Pub., Inc., 2012.
Find full textGranberg, Carl. Character animation with Direct3D. Boston, Mass: Charles River Media, 2009.
Find full textGranberg, Carl. Character animation with Direct3D. Boston, Mass: Charles River Media, 2009.
Find full textMarroquin-Burr, Kristina. Learn to draw Angry Birds space. [Irvine, Calif.]: Walter Foster Pub., Inc., 2013.
Find full textEmotion notions: Modeling personality in game character AI. Australia: Course Technology/Cengage learning, 2008.
Find full textMarroquin-Burr, Kristina. Learn to draw Angry Birds: Bad Piggies. Irvine, CA: Walter Foster Jr., an imprint of Quarto Publishing Group, 2014.
Find full textLibera università di lingue e comunicazione IULM and Triennale di Milano (21st : 2016 : Milan, Italy), eds. Game video/art: A survey. Cinisello Balsamo, Milano: Silvana editoriale, 2016.
Find full textSolarski, Chris. Interactive Stories and Video Game Art. Boca Raton, FL : Taylor & Francis, 2016.: A K Peters/CRC Press, 2017. http://dx.doi.org/10.1201/b21636.
Full textLeo, Hartas, ed. Collins game art: The graphic art of computer games. London: Collins, 2003.
Find full textDrawing Basics and Video Game Art: Classic to Cutting Edge Art Techniques for Winning Game Design. New York: Watson-Guptill, 2012.
Find full textBioware. The Art of the Mass Effect Trilogy: Expanded Edition. Dark Horse Books, 2021.
Find full textGirl, illustrated: Japanese manga, anime and video game characters. Tokyo: PIE International, 2009.
Find full textUlm, Chris, and Farzad Varahramyan. The Art of Darkwatch. Design Studio Press, 2005.
Find full textPublishing, Graphic-Sha, and Editorial Staff Graphic-Sha. Video Game Illustration: Sega Version/English Japanese. Books Nippan, 1994.
Find full textPioneers in Machinima: The Grassroots of Virtual Production. Vernon Art and Science Inc., 2021.
Find full textGrussi, Ben, and Tracy Harwood. Pioneers in Machinima: The Grassroots of Virtual Production. Vernon Art and Science Inc., 2021.
Find full textDaniel, Wallace. The art of Rocksteady's Batman: Arkham Asylum, Arkham City, Arkham Knight. Harry N. Abrams, 2015.
Find full textLee, Alvin, Omar Dogan, Joe Ng, and Jeffrey Chamba Cruz. Udon's Art of Capcom 2. UDON Entertainment Corporation, 2010.
Find full text